Unchecked schematics #400
@ -75,6 +75,7 @@ KITSEARCH_TITLE=Search for kit
|
||||
SCHEM_NO_ENEMY=§cNo schematic selection without an opponent
|
||||
SCHEM_TITLE={0} selection
|
||||
SCHEM_PUBLIC=§ePublic {0}
|
||||
SCHEM_UNCHECKED=§eUnchecked {0}
|
||||
SCHEM_PRIVATE=§ePrivate {0}
|
||||
SCHEM_NO_PRIVATE=§7No private {0} present
|
||||
SCHEM_PRIVATE_FORBIDDEN=§7No private {0} allowed
|
||||
@ -99,6 +100,7 @@ SPECTATE_COUNTDOWN=until the arena is reset
|
||||
# Fight
|
||||
SCHEMATIC_UNLOADABLE=§cUnable to load schematic
|
||||
SCHEMATIC_CHOSEN=§7{0} §e{1} §7chosen
|
||||
SCHEMATIC_UNCHECKED=§7Team {0} §7has chosen an §eunchecked §7schematic§8!
|
||||
TEAM_READY=§aTeam ready
|
||||
TEAM_NOT_READY=§c§mTeam ready
|
||||
SKIP_READY=§aSkipping to next event
|
||||
|
@ -69,6 +69,7 @@ KITSEARCH_TITLE=Nach Kit suchen
|
||||
SCHEM_NO_ENEMY=§cKeine Schematicwahl ohne Gegner
|
||||
SCHEM_TITLE={0}-Auswahl
|
||||
SCHEM_PUBLIC=§eÖffentliches {0}
|
||||
SCHEM_UNCHECKED=§eUngeprüftes {0}
|
||||
SCHEM_PRIVATE=§ePrivates {0}
|
||||
SCHEM_NO_PRIVATE=§7Kein privates {0} vorhanden
|
||||
SCHEM_PRIVATE_FORBIDDEN=§7Kein privates {0} erlaubt
|
||||
@ -93,6 +94,7 @@ SPECTATE_COUNTDOWN=bis die Arena zurückgesetzt wird
|
||||
# Fight
|
||||
SCHEMATIC_UNLOADABLE=§cSchematic konnte nicht geladen werden
|
||||
SCHEMATIC_CHOSEN=§7{0} §e{1} §7gewählt
|
||||
SCHEMATIC_UNCHECKED=§7Team {0} §7hat eine §eungeprüfte §7Schematic gewählt§8!
|
||||
TEAM_READY=§aTeam bereit
|
||||
TEAM_NOT_READY=§c§mTeam bereit
|
||||
SKIP_READY=§aBeschleunigung zum nächsten Event
|
||||
|
@ -170,24 +170,33 @@ public class GUI {
|
||||
SWInventory inv = new SWInventory(p, 9, msg.parse("SCHEM_TITLE", p, Config.GameName));
|
||||
inv.setItem(8, Material.REDSTONE, msg.parse("SCHEM_PUBLIC", p, Config.GameName), (ClickType click) -> {
|
||||
p.closeInventory();
|
||||
schemDialog(p, true);
|
||||
schemDialog(p, true, false);
|
||||
});
|
||||
if(Fight.getMaxRank() == 0){
|
||||
inv.setItem(0, SWItem.getDye(8), (byte)8, msg.parse("SCHEM_PRIVATE_FORBIDDEN", p, Config.GameName), (ClickType click)->{});
|
||||
}else if(SchematicNode.getAllAccessibleSchematicsOfType(SteamwarUser.get(p.getUniqueId()).getId(), Config.SchematicType.toDB()).isEmpty() && !Config.test()){
|
||||
}else {
|
||||
if (Config.SchematicType.checkType() != null && !SchematicNode.getAllAccessibleSchematicsOfType(SteamwarUser.get(p.getUniqueId()).getId(), Config.SchematicType.checkType().toDB()).isEmpty()) {
|
||||
inv.setItem(0, SWItem.getMaterial("CAULDRON_ITEM"), msg.parse("SCHEM_UNCHECKED", p, Config.GameName), (ClickType click) -> {
|
||||
p.closeInventory();
|
||||
schemDialog(p, false, true);
|
||||
});
|
||||
}
|
||||
|
||||
if(SchematicNode.getAllAccessibleSchematicsOfType(SteamwarUser.get(p.getUniqueId()).getId(), Config.SchematicType.toDB()).isEmpty() && !Config.test()){
|
||||
inv.setItem(0, SWItem.getDye(8), (byte)8, msg.parse("SCHEM_NO_PRIVATE", p, Config.GameName), (ClickType click)->{});
|
||||
}else{
|
||||
inv.setItem(0, SWItem.getMaterial("CAULDRON_ITEM"), msg.parse("SCHEM_PRIVATE", p, Config.GameName), (ClickType click) -> {
|
||||
p.closeInventory();
|
||||
schemDialog(p, false);
|
||||
schemDialog(p, false, false);
|
||||
});
|
||||
}
|
||||
}
|
||||
inv.setCallback(-999, (ClickType click) -> p.closeInventory());
|
||||
inv.open();
|
||||
}
|
||||
|
||||
private static void schemDialog(Player p, boolean publicSchems){
|
||||
SchematicSelector selector = new SchematicSelector(p, Config.test()?SchematicSelector.selectSchematic():SchematicSelector.selectSchematicTypeWithRank(Config.SchematicType, Fight.getMaxRank()), node -> {
|
||||
private static void schemDialog(Player p, boolean publicSchems, boolean unchecked){
|
||||
SchematicSelector selector = new SchematicSelector(p, Config.test()?SchematicSelector.selectSchematic():SchematicSelector.selectSchematicTypeWithRank(unchecked ? Config.SchematicType.checkType() : Config.SchematicType, Fight.getMaxRank()), node -> {
|
||||
FightTeam fightTeam = Fight.getPlayerTeam(p);
|
||||
if(fightTeam == null)
|
||||
return;
|
||||
|
@ -393,6 +393,11 @@ public class FightTeam {
|
||||
}
|
||||
|
||||
public void pasteSchem(SchematicNode schematic){
|
||||
if(schematic.getSchemtype().check()) {
|
||||
FightStatistics.unrank();
|
||||
FightSystem.getMessage().broadcast("SCHEMATIC_UNCHECKED", getColoredName());
|
||||
}
|
||||
|
||||
setSchem(schematic);
|
||||
testPasteAction();
|
||||
}
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren