SteamWar/FightSystem
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13
1

Pathplanning #399

Zusammengeführt
Lixfel hat 4 Commits von lixfel-pathplanning nach master 2023-09-02 20:22:53 +02:00 zusammengeführt
2 geänderte Dateien mit 24 neuen und 18 gelöschten Zeilen
Nur Änderungen aus Commit 15e0fbde06 werden angezeigt - Alle Commits anzeigen

Datei anzeigen

@ -42,7 +42,10 @@ import org.bukkit.block.data.Powerable;
import org.bukkit.block.data.type.Comparator;
import org.bukkit.block.data.type.NoteBlock;
import org.bukkit.block.data.type.Repeater;
import org.bukkit.entity.*;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Villager;
import org.bukkit.scheduler.BukkitTask;
import org.bukkit.util.Vector;
@ -74,7 +77,7 @@ public abstract class AI {
entity = (LivingEntity) Config.world.spawnEntity(Config.SpecSpawn, EntityType.VILLAGER);
entity.setCustomName(user.getUserName());
entity.setAI(false);
((Villager)entity).setAware(false);
task = Bukkit.getScheduler().runTaskTimer(FightSystem.getPlugin(), this::run, 1, 1);
ais.put(entity.getUniqueId(), this);
@ -112,7 +115,7 @@ public abstract class AI {
}
protected void chat(String message) {
FightSystem.getPlugin().getLogger().log(Level.INFO, entity.getName() + "» " + message);
FightSystem.getPlugin().getLogger().log(Level.INFO, () -> entity.getName() + "» " + message);
Chat.broadcastChat("PARTICIPANT_CHAT", team.getColoredName(), entity.getName(), message);
}
@ -122,13 +125,13 @@ public abstract class AI {
if(Fight.getUnrotated() == team)
return new Vector(
location.getX() - extend.getMinX(),
location.getY() - extend.getMinY(),
location.getY() - team.getSchemRegion().getMinY(),
location.getZ() - extend.getMinZ()
);
else
return new Vector(
extend.getMaxX() - location.getX(),
location.getY() - extend.getMinY(),
location.getY() - team.getSchemRegion().getMinY(),
extend.getMaxZ() - location.getZ()
);
}
@ -199,13 +202,12 @@ public abstract class AI {
queue.add(new Action(2) {
@Override
public void run() {
if(!entity.isOnGround())
return;
Location location = entity.getLocation();
Location target = translate(pos, false);
if(Math.abs(location.getX() - target.getX()) > 1 || Math.abs(location.getY() - target.getY()) > 1 || Math.abs(location.getZ() - target.getZ()) > 1)
if(Math.abs(location.getX() - target.getX()) > 1 || Math.abs(location.getY() - target.getY()) > 1.2 || Math.abs(location.getZ() - target.getZ()) > 1) {
FightSystem.getPlugin().getLogger().log(Level.INFO, () -> entity.getName() + ": Overdistance movement " + location.toVector() + " " + target.toVector());
return;
}
if(!team.getFightPlayer(entity).canEntern() && !team.getExtendRegion().inRegion(target))
return;
@ -268,14 +270,14 @@ public abstract class AI {
return new Location(
Config.world,
pos.getX() + extend.getMinX(),
pos.getY() + extend.getMinY(),
pos.getY() + team.getSchemRegion().getMinY(),
pos.getZ() + extend.getMinZ()
);
else
return new Location(
Config.world,
extend.getMaxX() - pos.getX() - (blockPos ? 1 : 0),
pos.getY() + extend.getMinY(),
pos.getY() + team.getSchemRegion().getMinY(),
extend.getMaxZ() - pos.getZ() - (blockPos ? 1 : 0)
);
}

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@ -42,7 +42,7 @@ public class LixfelPathplanner {
}
private static Vector toBukkit(BlockVector3 vector) {
return new Vector(vector.getX(), vector.getY(), vector.getZ());
return new Vector(vector.getX() + 0.5, vector.getY(), vector.getZ() + 0.5);
}
private final List<Vector> walkable = new ArrayList<>();
@ -70,12 +70,16 @@ public class LixfelPathplanner {
BlockType belowMaterial = getBlockType(clipboard, below);
BlockVector3 above = vector.add(0, 1, 0);
if(
(belowMaterial.getMaterial().isSolid() || belowMaterial.getId().equals("minecraft:ladder")) &&
nonsolid(clipboard, vector) &&
(!region.contains(above) || nonsolid(clipboard, above))
)
walkable.add(toBukkit(vector.subtract(min)));
if(nonsolid(clipboard, vector)) {
if(
(belowMaterial.getMaterial().isSolid() || belowMaterial.getId().equals("minecraft:ladder")) &&
(!region.contains(above) || nonsolid(clipboard, above))
)
walkable.add(toBukkit(vector.subtract(min)));
} else {
if(!region.contains(above))
walkable.add(toBukkit(above.subtract(min)));
}
});
for(Vector vector : walkable) {