Add duration to FightStatistics.disable #390
@ -78,6 +78,7 @@ public class FightStatistics {
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FightTeam winner = FightSystem.getLastWinner();
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FightTeam winner = FightSystem.getLastWinner();
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String windescription = FightSystem.getLastWinreason();
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String windescription = FightSystem.getLastWinreason();
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String gameMode = Config.SchematicType.toDB();
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String gameMode = Config.SchematicType.toDB();
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Instant endTime = Instant.now();
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int blueLeader = getLeader(Fight.getBlueTeam());
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int blueLeader = getLeader(Fight.getBlueTeam());
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int redLeader = getLeader(Fight.getRedTeam());
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int redLeader = getLeader(Fight.getRedTeam());
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@ -131,7 +132,7 @@ public class FightStatistics {
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}
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}
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if (!Bukkit.getOnlinePlayers().isEmpty() && !unranked) {
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if (!Bukkit.getOnlinePlayers().isEmpty() && !unranked) {
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NetworkSender.send(new FightEndsPacket((byte) win, blueSchem == null ? 0 : blueSchem, redSchem == null ? 0 : redSchem, Fight.getBlueTeam().getPlayers().stream().map(FightPlayer::getPlayer).map(p -> SteamwarUser.get(p.getUniqueId())).map(SteamwarUser::getId).collect(Collectors.toList()), Fight.getRedTeam().getPlayers().stream().map(FightPlayer::getPlayer).map(p -> SteamwarUser.get(p.getUniqueId())).map(SteamwarUser::getId).collect(Collectors.toList()), gameMode, remainingTime));
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NetworkSender.send(new FightEndsPacket((byte) win, blueSchem == null ? 0 : blueSchem, redSchem == null ? 0 : redSchem, Fight.getBlueTeam().getPlayers().stream().map(FightPlayer::getPlayer).map(p -> SteamwarUser.get(p.getUniqueId())).map(SteamwarUser::getId).collect(Collectors.toList()), Fight.getRedTeam().getPlayers().stream().map(FightPlayer::getPlayer).map(p -> SteamwarUser.get(p.getUniqueId())).map(SteamwarUser::getId).collect(Collectors.toList()), gameMode, endTime.getEpochSeconds() - starttime.toInstant().getEpochSeconds()));
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}
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}
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unranked = false;
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unranked = false;
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