SteamWar/FightSystem
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Change extend area downwards #382

Zusammengeführt
Lixfel hat 2 Commits von piston-extend-area nach master 2023-02-17 14:56:48 +01:00 zusammengeführt
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@ -307,7 +307,7 @@ public class Config {
RedExtendRegion = new Region(teamRedCornerX, teamRedCornerY, teamRedCornerZ, schemsizeX, arenaYSize, schemsizeZ, PreperationArea, PreperationArea, PreperationArea); RedExtendRegion = new Region(teamRedCornerX, teamRedCornerY, teamRedCornerZ, schemsizeX, arenaYSize, schemsizeZ, PreperationArea, PreperationArea, PreperationArea);
BlueExtendRegion = new Region(blueCornerX, blueCornerY, blueCornerZ, schemsizeX, arenaYSize, schemsizeZ, PreperationArea, PreperationArea, PreperationArea); BlueExtendRegion = new Region(blueCornerX, blueCornerY, blueCornerZ, schemsizeX, arenaYSize, schemsizeZ, PreperationArea, PreperationArea, PreperationArea);
ArenaRegion = new Region(arenaMinX, underBorder, arenaMinZ, arenaMaxX - arenaMinX, arenaYSize, arenaMaxZ - arenaMinZ); //TODO adjust ArenaRegion? ArenaRegion = new Region(arenaMinX, underBorder, arenaMinZ, arenaMaxX - arenaMinX, arenaYSize, arenaMaxZ - arenaMinZ);
EventKampfID = Integer.parseInt(System.getProperty("fightID", "0")); EventKampfID = Integer.parseInt(System.getProperty("fightID", "0"));
if(EventKampfID >= 1){ if(EventKampfID >= 1){