SteamWar/FightSystem
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Multiversion simplification & 1.19.3 compatibility #375

Zusammengeführt
Lixfel hat 3 Commits von 1.19.3 nach master 2023-03-03 16:19:29 +01:00 zusammengeführt
12 geänderte Dateien mit 74 neuen und 38 gelöschten Zeilen
Nur Änderungen aus Commit 34ff467261 werden angezeigt - Alle Commits anzeigen

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@ -43,6 +43,7 @@ public enum ArenaMode {
public static final Set<ArenaMode> AntiReplay = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(REPLAY))); public static final Set<ArenaMode> AntiReplay = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(REPLAY)));
public static final Set<ArenaMode> AntiTest = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(TEST, CHECK))); public static final Set<ArenaMode> AntiTest = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(TEST, CHECK)));
public static final Set<ArenaMode> AntiEvent = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(EVENT))); public static final Set<ArenaMode> AntiEvent = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(EVENT)));
public static final Set<ArenaMode> AntiTestCheckPrepare = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(TEST, CHECK, PREPARE)));
public static final Set<ArenaMode> AntiPrepare = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(PREPARE))); public static final Set<ArenaMode> AntiPrepare = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(PREPARE)));
public static final Set<ArenaMode> VariableTeams = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(EVENT, REPLAY))); public static final Set<ArenaMode> VariableTeams = Collections.unmodifiableSet(EnumSet.complementOf(EnumSet.of(EVENT, REPLAY)));
public static final Set<ArenaMode> RankedEvent = Collections.unmodifiableSet(EnumSet.of(EVENT, REPLAY)); public static final Set<ArenaMode> RankedEvent = Collections.unmodifiableSet(EnumSet.of(EVENT, REPLAY));

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@ -61,6 +61,7 @@ public class Config {
public static final Region BlueExtendRegion; public static final Region BlueExtendRegion;
public static final Region RedExtendRegion; public static final Region RedExtendRegion;
public static final Region ArenaRegion; public static final Region ArenaRegion;
public static final Region PlayerRegion;
public static final Location TeamBlueSpawn; public static final Location TeamBlueSpawn;
public static final Location TeamRedSpawn; public static final Location TeamRedSpawn;
@ -300,14 +301,13 @@ public class Config {
RedRotate = teamRedRotate; RedRotate = teamRedRotate;
BlueRotate = teamBlueRotate; BlueRotate = teamBlueRotate;
int arenaYSize = blueCornerY - underBorder + schemsizeY + PreperationArea;
RedPasteRegion = new Region(teamRedCornerX, teamRedCornerY, teamRedCornerZ, schemsizeX, schemsizeY, schemsizeZ); RedPasteRegion = new Region(teamRedCornerX, teamRedCornerY, teamRedCornerZ, schemsizeX, schemsizeY, schemsizeZ);
BluePasteRegion = new Region(blueCornerX, blueCornerY, blueCornerZ, schemsizeX, schemsizeY, schemsizeZ); BluePasteRegion = new Region(blueCornerX, blueCornerY, blueCornerZ, schemsizeX, schemsizeY, schemsizeZ);
RedExtendRegion = new Region(teamRedCornerX, underBorder, teamRedCornerZ, schemsizeX, arenaYSize, schemsizeZ, PreperationArea, PreperationArea); RedExtendRegion = new Region(teamRedCornerX, teamRedCornerY, teamRedCornerZ, schemsizeX, schemsizeY, schemsizeZ, PreperationArea, PreperationArea, PreperationArea);
BlueExtendRegion = new Region(blueCornerX, underBorder, blueCornerZ, schemsizeX, arenaYSize, schemsizeZ, PreperationArea, PreperationArea); BlueExtendRegion = new Region(blueCornerX, blueCornerY, blueCornerZ, schemsizeX, schemsizeY, schemsizeZ, PreperationArea, PreperationArea, PreperationArea);
ArenaRegion = new Region(arenaMinX, underBorder, arenaMinZ, arenaMaxX - arenaMinX, arenaYSize, arenaMaxZ - arenaMinZ); ArenaRegion = new Region(arenaMinX, blueCornerY, arenaMinZ, arenaMaxX - arenaMinX, schemsizeY, arenaMaxZ - arenaMinZ, 0, PreperationArea, 0);
PlayerRegion = new Region(arenaMinX, underBorder, arenaMinZ, arenaMaxX - arenaMinX, world.getMaxHeight() - underBorder, arenaMaxZ - arenaMinZ);
EventKampfID = Integer.parseInt(System.getProperty("fightID", "0")); EventKampfID = Integer.parseInt(System.getProperty("fightID", "0"));
if(EventKampfID >= 1){ if(EventKampfID >= 1){

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@ -67,7 +67,12 @@ public class FightSystem extends JavaPlugin {
new EntityDamage(); new EntityDamage();
new WaterRemover(); new WaterRemover();
new Permanent(); new Permanent();
new PistonListener(); new PistonListener(ArenaMode.AntiTestCheckPrepare, e -> e.setCancelled(true));
new PistonListener(ArenaMode.Test, e -> getMessage().broadcastActionbar("PISTON_PUSHED_OUTSIDE"));
new PistonListener(ArenaMode.Prepare, e -> {
getMessage().broadcast("PISTON_PUSHED_OUTSIDE");
shutdown();
});
new Chat(); new Chat();
new ArenaBorder(); new ArenaBorder();
new TeamArea(); new TeamArea();

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@ -156,6 +156,7 @@ PREPARE_SENT_IN=§aA team member will review the schematic soon
PARTICIPANT_CHAT={0} {1}§8» §7{2} PARTICIPANT_CHAT={0} {1}§8» §7{2}
FIGHTLEADER_CHAT=§e{0}§8» §e{1} FIGHTLEADER_CHAT=§e{0}§8» §e{1}
SPECTATOR_CHAT=§7{0}§8» §7{1} SPECTATOR_CHAT=§7{0}§8» §7{1}
PISTON_PUSHED_OUTSIDE=§cA piston pushed a block outside the allowed area!
# Replay # Replay

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@ -150,6 +150,7 @@ PREPARE_SCHEM_EXISTS=§cEs existiert bereits eine Schem mit Namenszusatz -prepar
PREPARE_ACTIVE_PISTON=§cIm Teambereich wurden sich noch bewegende Pistons gefunden, Einsenden wird abgebrochen. PREPARE_ACTIVE_PISTON=§cIm Teambereich wurden sich noch bewegende Pistons gefunden, Einsenden wird abgebrochen.
PREPARE_FAILED_SAVING=§cDie Schematic konnte nicht gespeichert werden, Einsenden wird abgebrochen. PREPARE_FAILED_SAVING=§cDie Schematic konnte nicht gespeichert werden, Einsenden wird abgebrochen.
PREPARE_SENT_IN=§aDie Schematic wird nun zeitnah von einem Teammitglied überprüft PREPARE_SENT_IN=§aDie Schematic wird nun zeitnah von einem Teammitglied überprüft
PISTON_PUSHED_OUTSIDE=§cEin Kolben hat einen Block aus dem erlaubten Bereich geschoben!
# Replay # Replay

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@ -26,6 +26,7 @@ import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.listener.PersonalKitCreator; import de.steamwar.fightsystem.listener.PersonalKitCreator;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener; import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.states.StateDependentTask;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
@ -37,7 +38,9 @@ import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffect;
import java.util.Collection; import java.util.Collection;
import java.util.HashSet;
import java.util.Objects; import java.util.Objects;
import java.util.Set;
import java.util.function.Consumer; import java.util.function.Consumer;
public class HotbarKit extends Kit { public class HotbarKit extends Kit {
@ -81,8 +84,11 @@ public class HotbarKit extends Kit {
public static class HotbarKitListener implements Listener { public static class HotbarKitListener implements Listener {
private static final Set<Player> clicked = new HashSet<>();
public HotbarKitListener() { public HotbarKitListener() {
new StateDependentListener(ArenaMode.AntiReplay, FightState.Setup, this); new StateDependentListener(ArenaMode.AntiReplay, FightState.Setup, this);
new StateDependentTask(ArenaMode.AntiReplay, FightState.Setup, clicked::clear, 10, 10);
} }
@EventHandler @EventHandler
@ -97,6 +103,9 @@ public class HotbarKit extends Kit {
return; return;
event.setCancelled(true); event.setCancelled(true);
if(!clicked.add(player))
return;
((HotbarKit)activeKit).onClicks[slot].accept(player); ((HotbarKit)activeKit).onClicks[slot].accept(player);
} }
} }

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@ -26,7 +26,9 @@ import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam; import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener; import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.states.StateDependentTask;
import net.md_5.bungee.api.ChatMessageType; import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.GameMode; import org.bukkit.GameMode;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -38,40 +40,39 @@ public class ArenaBorder implements Listener {
public ArenaBorder() { public ArenaBorder() {
new StateDependentListener(ArenaMode.All, FightState.All, this); new StateDependentListener(ArenaMode.All, FightState.All, this);
new StateDependentTask(ArenaMode.All, FightState.Running, this::damage, 2, 2);
} }
@EventHandler @EventHandler
public void arenaBorder(PlayerMoveEvent event){ public void arenaBorder(PlayerMoveEvent event){
Player player = event.getPlayer(); Player player = event.getPlayer();
if(Config.ArenaLeaveable && !Fight.fighting(player)) FightTeam team = Fight.getPlayerTeam(player);
if(Config.ArenaLeaveable && team == null)
return; return;
Location to = event.getTo(); Location to = event.getTo();
assert to != null; assert to != null;
if(!Config.ArenaRegion.in2dRegion(to)){ if(Config.PlayerRegion.inRegion(to))
reset(event);
return; return;
}
FightTeam team = Fight.getPlayerTeam(player); if(to.getY() <= Config.PlayerRegion.getMinY() && player.getGameMode() != GameMode.SPECTATOR && team != null) {
if(team == null || player.getGameMode() == GameMode.SPECTATOR){ if(!Config.GroundWalkable && !FightState.infight())
if(to.getY() <= Config.ArenaRegion.getMinY())
reset(event);
return;
}
if(to.getY() <= Config.ArenaRegion.getMinY()) {
if(FightState.infight())
player.damage(2);
else if(!Config.GroundWalkable)
player.teleport(team.getSpawn()); player.teleport(team.getSpawn());
}
return;
} }
private void reset(PlayerMoveEvent event){
Player player = event.getPlayer();
player.teleport(event.getFrom()); player.teleport(event.getFrom());
FightSystem.getMessage().sendPrefixless("NO_ARENA_LEAVING", player, ChatMessageType.ACTION_BAR); FightSystem.getMessage().sendPrefixless("NO_ARENA_LEAVING", player, ChatMessageType.ACTION_BAR);
} }
private void damage() {
for(Player player : Bukkit.getServer().getOnlinePlayers()) {
FightTeam team = Fight.getPlayerTeam(player);
if(team != null && player.getLocation().getY() <= Config.PlayerRegion.getMinY())
player.damage(1);
}
}
} }

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@ -37,6 +37,7 @@ import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryAction; import org.bukkit.event.inventory.InventoryAction;
import org.bukkit.event.inventory.InventoryClickEvent; import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent; import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.inventory.InventoryOpenEvent;
import org.bukkit.event.player.PlayerMoveEvent; import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
@ -108,6 +109,15 @@ public class PersonalKitCreator implements Listener {
backup.close(); backup.close();
} }
@EventHandler
public void onOpenEvent(InventoryOpenEvent e){
InventoryBackup backup = openKitCreators.get(e.getPlayer());
if(backup == null)
return;
backup.close();
}
@EventHandler @EventHandler
public void onInventoryClose(InventoryCloseEvent e) { public void onInventoryClose(InventoryCloseEvent e) {
InventoryBackup backup = openKitCreators.get(e.getPlayer()); InventoryBackup backup = openKitCreators.get(e.getPlayer());

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@ -28,18 +28,26 @@ import org.bukkit.block.BlockFace;
import org.bukkit.block.PistonMoveReaction; import org.bukkit.block.PistonMoveReaction;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockPistonEvent;
import org.bukkit.event.block.BlockPistonExtendEvent; import org.bukkit.event.block.BlockPistonExtendEvent;
import org.bukkit.event.block.BlockPistonRetractEvent; import org.bukkit.event.block.BlockPistonRetractEvent;
import java.util.Set;
import java.util.function.Consumer;
public class PistonListener implements Listener { public class PistonListener implements Listener {
public PistonListener() { private final Consumer<BlockPistonEvent> leftAreaHandler;
public PistonListener(Set<ArenaMode> condition, Consumer<BlockPistonEvent> leftAreaHandler) {
this.leftAreaHandler = leftAreaHandler;
if(!condition.contains(Config.mode))
return;
//Wenn Entern aktiv ist, sollen Raketen etc. entern können //Wenn Entern aktiv ist, sollen Raketen etc. entern können
if(!ArenaMode.Check.contains(Config.mode)) {
new StateDependentListener(!Config.AllowMissiles, FightState.All, this); new StateDependentListener(!Config.AllowMissiles, FightState.All, this);
new StateDependentListener(Config.AllowMissiles, FightState.Setup, this); new StateDependentListener(Config.AllowMissiles, FightState.Setup, this);
} }
}
@EventHandler @EventHandler
public void handlePistonExtend(BlockPistonExtendEvent e){ public void handlePistonExtend(BlockPistonExtendEvent e){
@ -50,7 +58,7 @@ public class PistonListener implements Listener {
for(Block block : e.getBlocks()){ for(Block block : e.getBlocks()){
Block target = block.getRelative(face); Block target = block.getRelative(face);
if(!Config.BlueExtendRegion.inRegion(target) && !Config.RedExtendRegion.inRegion(target) && block.getPistonMoveReaction() != PistonMoveReaction.BREAK) { if(!Config.BlueExtendRegion.inRegion(target) && !Config.RedExtendRegion.inRegion(target) && block.getPistonMoveReaction() != PistonMoveReaction.BREAK) {
e.setCancelled(true); leftAreaHandler.accept(e);
return; return;
} }
} }
@ -63,7 +71,7 @@ public class PistonListener implements Listener {
for(Block block : e.getBlocks()){ for(Block block : e.getBlocks()){
if(!Config.BlueExtendRegion.inRegion(block) && !Config.RedExtendRegion.inRegion(block)) { if(!Config.BlueExtendRegion.inRegion(block) && !Config.RedExtendRegion.inRegion(block)) {
e.setCancelled(true); leftAreaHandler.accept(e);
return; return;
} }
} }

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@ -80,7 +80,7 @@ public class TeamArea implements Listener {
@EventHandler @EventHandler
public void blockBreak(BlockBreakEvent event) { public void blockBreak(BlockBreakEvent event) {
Block block = event.getBlock(); Block block = event.getBlock();
if(Config.BluePasteRegion.getMinY() <= block.getY()) if(Config.BlueExtendRegion.getMinY() <= block.getY())
return; return;
event.setCancelled(true); event.setCancelled(true);

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@ -29,7 +29,7 @@ import de.steamwar.fightsystem.utils.BlockIdWrapper;
import de.steamwar.fightsystem.utils.CraftbukkitWrapper; import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
import de.steamwar.fightsystem.utils.Message; import de.steamwar.fightsystem.utils.Message;
import de.steamwar.fightsystem.utils.SWSound; import de.steamwar.fightsystem.utils.SWSound;
import de.steamwar.sql.SchematicData; import de.steamwar.sql.NodeData;
import de.steamwar.sql.SchematicNode; import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser; import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@ -276,7 +276,7 @@ public interface Recorder {
ByteArrayOutputStream buffer = new ByteArrayOutputStream(); ByteArrayOutputStream buffer = new ByteArrayOutputStream();
try{ try{
copy(new SchematicData(SchematicNode.getSchematicNode(schemId)).schemData(), buffer); copy(NodeData.get(SchematicNode.getSchematicNode(schemId)).schemData(), buffer);
}catch (EOFException e) { }catch (EOFException e) {
Bukkit.getLogger().log(Level.INFO, "EOFException ignored"); Bukkit.getLogger().log(Level.INFO, "EOFException ignored");
} catch (IOException e) { } catch (IOException e) {

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@ -33,9 +33,9 @@ public class Region {
private final int maxY; private final int maxY;
private final int maxZ; private final int maxZ;
public Region(int minX, int minY, int minZ, int sizeX, int sizeY, int sizeZ, int extendX, int extendZ) { public Region(int minX, int minY, int minZ, int sizeX, int sizeY, int sizeZ, int extendX, int extendY, int extendZ) {
this(minX - extendX, minY, minZ - extendZ, this(minX - extendX, minY - extendY, minZ - extendZ,
sizeX + extendX * 2, sizeY, sizeZ + extendZ * 2); sizeX + extendX * 2, sizeY + extendY * 2, sizeZ + extendZ * 2);
} }
public Region(int minX, int minY, int minZ, int sizeX, int sizeY, int sizeZ) { public Region(int minX, int minY, int minZ, int sizeX, int sizeY, int sizeZ) {