Anti water in Dispenser #374
@ -20,17 +20,13 @@
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package de.steamwar.fightsystem.listener;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.block.data.type.Dispenser;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockDispenseEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryDragEvent;
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import org.bukkit.event.inventory.InventoryType;
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@ -29,6 +29,7 @@ import de.steamwar.fightsystem.states.StateDependentListener;
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import net.md_5.bungee.api.ChatMessageType;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.data.type.Dispenser;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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@ -166,11 +167,12 @@ public class Permanent implements Listener {
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@EventHandler
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public void onBlockDispense(BlockDispenseEvent e) {
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Block block = e.getBlock();
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if(!Config.ArenaRegion.inRegion(e.getBlock()))
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if(!Config.ArenaRegion.inRegion(block))
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return;
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if(e.getItem().getType() == Material.TNT || e.getBlock().getRelative(((Dispenser) e.getBlock().getBlockData()).getFacing()).isLiquid())
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if(e.getItem().getType() == Material.TNT || block.getRelative(((Dispenser) block.getBlockData()).getFacing()).isLiquid())
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e.setCancelled(true);
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}
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}
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