Make arena leaveable #334
@ -20,6 +20,7 @@
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package de.steamwar.fightsystem.utils;
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package de.steamwar.fightsystem.utils;
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import com.comphenix.tinyprotocol.Reflection;
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import com.comphenix.tinyprotocol.Reflection;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.listener.Recording;
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import de.steamwar.fightsystem.listener.Recording;
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import de.steamwar.fightsystem.record.GlobalRecorder;
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import de.steamwar.fightsystem.record.GlobalRecorder;
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@ -76,6 +77,7 @@ public class BountifulWrapper9 implements BountifulWrapper.IBountifulWrapper {
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return new Listener() {
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return new Listener() {
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@EventHandler
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@EventHandler
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public void onArrowPickup(PlayerPickupArrowEvent e){
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public void onArrowPickup(PlayerPickupArrowEvent e){
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if(Fight.fighting(e.getPlayer()))
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e.setCancelled(true);
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e.setCancelled(true);
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}
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}
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};
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};
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@ -86,6 +88,7 @@ public class BountifulWrapper9 implements BountifulWrapper.IBountifulWrapper {
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return new Listener() {
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return new Listener() {
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@EventHandler
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@EventHandler
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public void onSwapItems(PlayerSwapHandItemsEvent event) {
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public void onSwapItems(PlayerSwapHandItemsEvent event) {
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if(Fight.fighting(event.getPlayer()))
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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};
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};
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@ -43,6 +43,8 @@ Arena:
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GroundWalkable: true # defaults to true if missing
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GroundWalkable: true # defaults to true if missing
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# Disable snow and ice melting
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# Disable snow and ice melting
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DisableSnowMelt: false # defaults to false if missing
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DisableSnowMelt: false # defaults to false if missing
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# Allow leaving the arena area as spectator
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Leaveable: false # defaults to false if missing
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Schematic:
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Schematic:
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# The size of the schematics
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# The size of the schematics
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@ -70,6 +70,7 @@ public class Config {
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public static final int WaterDepth;
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public static final int WaterDepth;
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public static final boolean GroundWalkable;
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public static final boolean GroundWalkable;
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public static final boolean DisableSnowMelt;
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public static final boolean DisableSnowMelt;
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public static final boolean ArenaLeaveable;
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//schematic parameter
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//schematic parameter
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public static final boolean RanksEnabled;
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public static final boolean RanksEnabled;
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@ -166,6 +167,7 @@ public class Config {
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PreperationArea = config.getInt("Arena.BorderFromSchematic", 12);
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PreperationArea = config.getInt("Arena.BorderFromSchematic", 12);
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GroundWalkable = config.getBoolean("Arena.GroundWalkable", true);
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GroundWalkable = config.getBoolean("Arena.GroundWalkable", true);
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DisableSnowMelt = config.getBoolean("Arena.DisableSnowMelt", false);
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DisableSnowMelt = config.getBoolean("Arena.DisableSnowMelt", false);
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ArenaLeaveable = config.getBoolean("Arena.Leaveable", false);
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int schemsizeX = config.getInt("Schematic.Size.x");
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int schemsizeX = config.getInt("Schematic.Size.x");
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int schemsizeY = config.getInt("Schematic.Size.y");
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int schemsizeY = config.getInt("Schematic.Size.y");
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@ -75,6 +75,10 @@ public class Fight {
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return null;
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return null;
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}
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}
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public static boolean fighting(Player player) {
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return getPlayerTeam(player) != null;
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}
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public static FightTeam getRedTeam() {
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public static FightTeam getRedTeam() {
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return redTeam;
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return redTeam;
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}
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}
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@ -43,6 +43,9 @@ public class ArenaBorder implements Listener {
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@EventHandler
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@EventHandler
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public void arenaBorder(PlayerMoveEvent event){
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public void arenaBorder(PlayerMoveEvent event){
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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if(Config.ArenaLeaveable && !Fight.fighting(player))
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return;
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Location to = event.getTo();
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Location to = event.getTo();
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assert to != null;
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assert to != null;
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@ -87,10 +87,11 @@ public class ArrowStopper {
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}
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}
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private boolean invalidEntity(Arrow entity) {
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private boolean invalidEntity(Arrow entity) {
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Location location = entity.getLocation();
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boolean teamFrom = entity.getVelocity().getZ() > 0;
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boolean teamFrom = entity.getVelocity().getZ() > 0;
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boolean overMid = entity.getLocation().getZ() > Config.SpecSpawn.getZ();
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boolean overMid = location.getZ() > Config.SpecSpawn.getZ();
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boolean otherSide = teamFrom == overMid;
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boolean otherSide = teamFrom == overMid;
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return otherSide ||
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return otherSide || !Config.ArenaRegion.inRegion(location) ||
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WorldOfColorWrapper.impl.isInBlock(entity) ||
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WorldOfColorWrapper.impl.isInBlock(entity) ||
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entity.getVelocity().equals(NULL_VECTOR);
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entity.getVelocity().equals(NULL_VECTOR);
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}
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}
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@ -1,31 +0,0 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.fightsystem.listener;
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import de.steamwar.fightsystem.fight.Fight;
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import org.bukkit.entity.Player;
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public class BasicListener {
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private BasicListener(){}
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public static boolean notFighting(Player p){
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return Fight.getFightPlayer(p) == null;
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}
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}
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@ -1,6 +1,5 @@
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package de.steamwar.fightsystem.listener;
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package de.steamwar.fightsystem.listener;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import de.steamwar.fightsystem.states.StateDependentListener;
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@ -17,7 +16,7 @@ public class BlockFadeListener implements Listener {
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@EventHandler
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@EventHandler
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public void onBlockFade(BlockFadeEvent event) {
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public void onBlockFade(BlockFadeEvent event) {
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if (event.getBlock().getType() == Material.SNOW_BLOCK || event.getBlock().getType() == Material.SNOW || event.getBlock().getType() == Material.ICE) {
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if (Config.ArenaRegion.inRegion(event.getBlock()) && (event.getBlock().getType() == Material.SNOW_BLOCK || event.getBlock().getType() == Material.SNOW || event.getBlock().getType() == Material.ICE)) {
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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}
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}
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@ -20,7 +20,9 @@
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package de.steamwar.fightsystem.listener;
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package de.steamwar.fightsystem.listener;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.ChatMessageType;
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@ -43,19 +45,24 @@ public class DenyWorldInteraction implements Listener {
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@EventHandler
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@EventHandler
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public void handleBlockBreak(BlockBreakEvent event) {
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public void handleBlockBreak(BlockBreakEvent event) {
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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if(Fight.fighting(player)) {
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event.setCancelled(true);
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event.setCancelled(true);
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FightSystem.getMessage().sendPrefixless("NO_BLOCK_BREAK", player, ChatMessageType.ACTION_BAR);
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FightSystem.getMessage().sendPrefixless("NO_BLOCK_BREAK", player, ChatMessageType.ACTION_BAR);
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}
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}
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}
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@EventHandler
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@EventHandler
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public void handleBlockPlace(BlockPlaceEvent event) {
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public void handleBlockPlace(BlockPlaceEvent event) {
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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if(Fight.fighting(player)) {
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event.setCancelled(true);
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event.setCancelled(true);
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FightSystem.getMessage().sendPrefixless("NO_BLOCK_PLACE", player, ChatMessageType.ACTION_BAR);
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FightSystem.getMessage().sendPrefixless("NO_BLOCK_PLACE", player, ChatMessageType.ACTION_BAR);
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}
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}
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}
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@EventHandler
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@EventHandler
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public void handleEntityExplode(EntityExplodeEvent event) {
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public void handleEntityExplode(EntityExplodeEvent event) {
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if(Config.ArenaRegion.inRegion(event.getLocation()))
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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@ -67,10 +74,12 @@ public class DenyWorldInteraction implements Listener {
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@EventHandler
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@EventHandler
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public void handleProjectileLaunch(ProjectileLaunchEvent event) {
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public void handleProjectileLaunch(ProjectileLaunchEvent event) {
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event.setCancelled(true);
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if(event.getEntity().getShooter() instanceof Player) {
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if(event.getEntity().getShooter() instanceof Player){
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Player player = (Player) event.getEntity().getShooter();
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Player player = (Player) event.getEntity().getShooter();
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if(Fight.fighting(player)) {
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event.setCancelled(true);
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FightSystem.getMessage().sendPrefixless("NO_BOW_USAGE", player, ChatMessageType.ACTION_BAR);
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FightSystem.getMessage().sendPrefixless("NO_BOW_USAGE", player, ChatMessageType.ACTION_BAR);
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}
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}
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}
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}
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}
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}
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}
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@ -20,6 +20,7 @@
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package de.steamwar.fightsystem.listener;
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package de.steamwar.fightsystem.listener;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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@ -35,11 +36,13 @@ public class EntityDamage implements Listener {
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@EventHandler
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@EventHandler
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public void handleEntityDamage(EntityDamageEvent event) {
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public void handleEntityDamage(EntityDamageEvent event) {
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if(Config.ArenaRegion.inRegion(event.getEntity().getLocation()))
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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@EventHandler
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@EventHandler
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public void handleEntityDamageByEntity(EntityDamageByEntityEvent event) {
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public void handleEntityDamageByEntity(EntityDamageByEntityEvent event) {
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if(Config.ArenaRegion.inRegion(event.getEntity().getLocation()))
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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}
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}
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@ -30,7 +30,6 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import java.util.Objects;
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import java.util.Objects;
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@ -40,15 +39,6 @@ public class InFightDamage implements Listener {
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new StateDependentListener(ArenaMode.AntiReplay, FightState.Running, this);
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new StateDependentListener(ArenaMode.AntiReplay, FightState.Running, this);
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}
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}
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@EventHandler
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public void handleEntityDamage(EntityDamageEvent event) {
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if(!(event.getEntity() instanceof Player))
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return;
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if(BasicListener.notFighting((Player)event.getEntity()))
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event.setCancelled(true);
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}
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@EventHandler
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@EventHandler
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public void handleEntityDamageByEntity(EntityDamageByEntityEvent event) {
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public void handleEntityDamageByEntity(EntityDamageByEntityEvent event) {
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if(!(event.getEntity() instanceof Player))
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if(!(event.getEntity() instanceof Player))
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@ -56,6 +46,9 @@ public class InFightDamage implements Listener {
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return;
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return;
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Player player = ((Player) event.getEntity());
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Player player = ((Player) event.getEntity());
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if(!Fight.fighting(player))
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return;
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Player damager;
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Player damager;
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if(event.getDamager() instanceof Player) {
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if(event.getDamager() instanceof Player) {
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@ -72,7 +65,7 @@ public class InFightDamage implements Listener {
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return;
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return;
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}
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}
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if(BasicListener.notFighting(damager)){
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if(!Fight.fighting(damager)){
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event.setCancelled(true);
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event.setCancelled(true);
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//Damager is not fighting
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//Damager is not fighting
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return;
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return;
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@ -20,9 +20,12 @@
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package de.steamwar.fightsystem.listener;
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package de.steamwar.fightsystem.listener;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockDispenseEvent;
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import org.bukkit.event.block.BlockDispenseEvent;
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@ -44,6 +47,9 @@ public class InFightInventory implements Listener {
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@EventHandler
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@EventHandler
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public void onInventoryClick(InventoryClickEvent event) {
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public void onInventoryClick(InventoryClickEvent event) {
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if(!Fight.fighting((Player) event.getWhoClicked()))
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return;
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|
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InventoryType top = event.getView().getTopInventory().getType();
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InventoryType top = event.getView().getTopInventory().getType();
|
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if(top == InventoryType.CRAFTING)
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if(top == InventoryType.CRAFTING)
|
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return;
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return;
|
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@ -54,6 +60,9 @@ public class InFightInventory implements Listener {
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@EventHandler
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@EventHandler
|
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public void onInventoryDrag(InventoryDragEvent event) {
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public void onInventoryDrag(InventoryDragEvent event) {
|
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if(!Fight.fighting((Player) event.getWhoClicked()))
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return;
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|
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if (event.getInventory().getType() != InventoryType.PLAYER) {
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if (event.getInventory().getType() != InventoryType.PLAYER) {
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int inventorySize = event.getInventory().getSize();
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int inventorySize = event.getInventory().getSize();
|
||||||
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@ -68,7 +77,7 @@ public class InFightInventory implements Listener {
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|||||||
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|
||||||
@EventHandler
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@EventHandler
|
||||||
public void onBlockDispense(BlockDispenseEvent e) {
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public void onBlockDispense(BlockDispenseEvent e) {
|
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if(e.getItem().getType() == Material.TNT)
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if(Config.ArenaRegion.inRegion(e.getBlock()) && e.getItem().getType() == Material.TNT)
|
||||||
e.setCancelled(true);
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e.setCancelled(true);
|
||||||
}
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}
|
||||||
}
|
}
|
||||||
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@ -0,0 +1,87 @@
|
|||||||
|
/*
|
||||||
|
This file is a part of the SteamWar software.
|
||||||
|
|
||||||
|
Copyright (C) 2022 SteamWar.de-Serverteam
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU Affero General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU Affero General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Affero General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.fightsystem.listener;
|
||||||
|
|
||||||
|
import de.steamwar.fightsystem.Config;
|
||||||
|
import de.steamwar.fightsystem.fight.Fight;
|
||||||
|
import de.steamwar.fightsystem.states.FightState;
|
||||||
|
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||||
|
import org.bukkit.GameMode;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.EventPriority;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.player.PlayerMoveEvent;
|
||||||
|
import org.bukkit.event.player.PlayerRespawnEvent;
|
||||||
|
import org.spigotmc.event.player.PlayerSpawnLocationEvent;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
public class LeaveableArena implements Listener {
|
||||||
|
|
||||||
|
private final Map<Player, GameMode> spectatorsInArena = new HashMap<>();
|
||||||
|
|
||||||
|
public LeaveableArena() {
|
||||||
|
new StateDependentListener(Config.ArenaLeaveable, FightState.All, this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.MONITOR)
|
||||||
|
public void onJoin(PlayerSpawnLocationEvent event) {
|
||||||
|
Player player = event.getPlayer();
|
||||||
|
if(Fight.fighting(player))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if(Config.ArenaRegion.inRegion(event.getSpawnLocation())) {
|
||||||
|
markInArena(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.MONITOR)
|
||||||
|
public void onRespawn(PlayerRespawnEvent event) {
|
||||||
|
Player player = event.getPlayer();
|
||||||
|
if(Config.ArenaRegion.inRegion(event.getRespawnLocation())) {
|
||||||
|
markInArena(player);
|
||||||
|
} else {
|
||||||
|
spectatorsInArena.remove(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void arenaBorder(PlayerMoveEvent event){
|
||||||
|
Player player = event.getPlayer();
|
||||||
|
if(Fight.fighting(player))
|
||||||
|
return;
|
||||||
|
|
||||||
|
boolean inArena = Config.ArenaRegion.inRegion(event.getTo());
|
||||||
|
boolean spectator = spectatorsInArena.containsKey(player);
|
||||||
|
|
||||||
|
if(inArena && !spectator) {
|
||||||
|
markInArena(player);
|
||||||
|
} else if(!inArena && spectator) {
|
||||||
|
player.setGameMode(spectatorsInArena.remove(player));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void markInArena(Player player) {
|
||||||
|
spectatorsInArena.put(player, player.getGameMode());
|
||||||
|
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
|
||||||
|
}
|
||||||
|
}
|
@ -52,11 +52,13 @@ public class Permanent implements Listener {
|
|||||||
@EventHandler
|
@EventHandler
|
||||||
public void handlePlayerRespawn(PlayerRespawnEvent event){
|
public void handlePlayerRespawn(PlayerRespawnEvent event){
|
||||||
Player player = event.getPlayer();
|
Player player = event.getPlayer();
|
||||||
|
if(Fight.fighting(player)) {
|
||||||
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
|
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
|
||||||
|
|
||||||
FightTeam team = Fight.getPlayerTeam(player);
|
FightTeam team = Fight.getPlayerTeam(player);
|
||||||
event.setRespawnLocation(team == null ? Config.SpecSpawn : team.getSpawn());
|
event.setRespawnLocation(team == null ? Config.SpecSpawn : team.getSpawn());
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onTpGM3(PlayerTeleportEvent e) {
|
public void onTpGM3(PlayerTeleportEvent e) {
|
||||||
@ -72,9 +74,8 @@ public class Permanent implements Listener {
|
|||||||
event.setJoinMessage(null);
|
event.setJoinMessage(null);
|
||||||
|
|
||||||
Player player = event.getPlayer();
|
Player player = event.getPlayer();
|
||||||
FightTeam fightTeam = Fight.getPlayerTeam(player);
|
|
||||||
|
|
||||||
if (fightTeam == null) {
|
if (!Config.ArenaLeaveable && !Fight.fighting(player)) {
|
||||||
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
|
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
|
||||||
player.teleport(Config.SpecSpawn);
|
player.teleport(Config.SpecSpawn);
|
||||||
}
|
}
|
||||||
@ -84,56 +85,66 @@ public class Permanent implements Listener {
|
|||||||
|
|
||||||
@EventHandler(priority = EventPriority.MONITOR)
|
@EventHandler(priority = EventPriority.MONITOR)
|
||||||
public void handlePlayerDeath(PlayerDeathEvent event) {
|
public void handlePlayerDeath(PlayerDeathEvent event) {
|
||||||
|
if(Fight.fighting(event.getEntity()))
|
||||||
event.setDeathMessage(null);
|
event.setDeathMessage(null);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.MONITOR)
|
@EventHandler(priority = EventPriority.MONITOR)
|
||||||
public void handlePlayerLeave(PlayerQuitEvent event) {
|
public void handlePlayerLeave(PlayerQuitEvent event) {
|
||||||
|
if(Fight.fighting(event.getPlayer()))
|
||||||
event.setQuitMessage(null);
|
event.setQuitMessage(null);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void handleFoodLevelChange(FoodLevelChangeEvent event) {
|
public void handleFoodLevelChange(FoodLevelChangeEvent event) {
|
||||||
|
if(Fight.fighting((Player) event.getEntity()))
|
||||||
event.setCancelled(true);
|
event.setCancelled(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onWeatherChange(WeatherChangeEvent event){
|
public void onWeatherChange(WeatherChangeEvent event) {
|
||||||
event.setCancelled(true);
|
event.setCancelled(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onSpawnerSpawn(SpawnerSpawnEvent e){
|
public void onSpawnerSpawn(SpawnerSpawnEvent e){
|
||||||
|
if(Config.ArenaRegion.inRegion(e.getSpawner().getBlock()))
|
||||||
e.setCancelled(true);
|
e.setCancelled(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onSleep(PlayerBedEnterEvent e) {
|
public void onSleep(PlayerBedEnterEvent e) {
|
||||||
|
if(Fight.fighting(e.getPlayer()))
|
||||||
e.setCancelled(true);
|
e.setCancelled(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onCrafting(CraftItemEvent e){
|
public void onCrafting(CraftItemEvent e){
|
||||||
|
if(Fight.fighting((Player) e.getWhoClicked()))
|
||||||
e.setCancelled(true);
|
e.setCancelled(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onFurnace(FurnaceSmeltEvent e){
|
public void onFurnace(FurnaceSmeltEvent e){
|
||||||
|
if(Config.ArenaRegion.inRegion(e.getBlock()))
|
||||||
e.setCancelled(true);
|
e.setCancelled(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onDropPickup(InventoryPickupItemEvent e){
|
public void onDropPickup(InventoryPickupItemEvent e){
|
||||||
|
if(Config.ArenaRegion.inRegion(e.getItem().getLocation()))
|
||||||
e.setCancelled(true);
|
e.setCancelled(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onDropping(PlayerDropItemEvent e){
|
public void onDropping(PlayerDropItemEvent e){
|
||||||
|
if(Fight.fighting(e.getPlayer()))
|
||||||
e.setCancelled(true);
|
e.setCancelled(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onWorldLoad(WorldLoadEvent e) {
|
public void onWorldLoad(WorldLoadEvent e) {
|
||||||
|
if(!Config.ArenaLeaveable)
|
||||||
e.getWorld().setAutoSave(false);
|
e.getWorld().setAutoSave(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -43,6 +43,9 @@ public class PistonListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void handlePistonExtend(BlockPistonExtendEvent e){
|
public void handlePistonExtend(BlockPistonExtendEvent e){
|
||||||
|
if(!Config.ArenaRegion.inRegion(e.getBlock()))
|
||||||
|
return;
|
||||||
|
|
||||||
BlockFace face = e.getDirection();
|
BlockFace face = e.getDirection();
|
||||||
for(Block block : e.getBlocks()){
|
for(Block block : e.getBlocks()){
|
||||||
Block target = block.getRelative(face);
|
Block target = block.getRelative(face);
|
||||||
@ -55,6 +58,9 @@ public class PistonListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void handlePistonRetract(BlockPistonRetractEvent e){
|
public void handlePistonRetract(BlockPistonRetractEvent e){
|
||||||
|
if(!Config.ArenaRegion.inRegion(e.getBlock()))
|
||||||
|
return;
|
||||||
|
|
||||||
for(Block block : e.getBlocks()){
|
for(Block block : e.getBlocks()){
|
||||||
if(!Config.BlueExtendRegion.inRegion(block) && !Config.RedExtendRegion.inRegion(block)) {
|
if(!Config.BlueExtendRegion.inRegion(block) && !Config.RedExtendRegion.inRegion(block)) {
|
||||||
e.setCancelled(true);
|
e.setCancelled(true);
|
||||||
|
@ -120,7 +120,7 @@ public class Recording implements Listener {
|
|||||||
private static final Reflection.FieldAccessor<?> blockDigType = Reflection.getField(blockDigPacket, playerDigType, 0);
|
private static final Reflection.FieldAccessor<?> blockDigType = Reflection.getField(blockDigPacket, playerDigType, 0);
|
||||||
private static final Object releaseUseItem = playerDigType.getEnumConstants()[5];
|
private static final Object releaseUseItem = playerDigType.getEnumConstants()[5];
|
||||||
private Object blockDig(Player p, Object packet) {
|
private Object blockDig(Player p, Object packet) {
|
||||||
if(blockDigType.get(packet) == releaseUseItem)
|
if(!isNotSent(p) && blockDigType.get(packet) == releaseUseItem)
|
||||||
GlobalRecorder.getInstance().bowSpan(p, false, false);
|
GlobalRecorder.getInstance().bowSpan(p, false, false);
|
||||||
return packet;
|
return packet;
|
||||||
}
|
}
|
||||||
@ -128,7 +128,7 @@ public class Recording implements Listener {
|
|||||||
public static final Class<?> blockPlacePacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInBlockPlace");
|
public static final Class<?> blockPlacePacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInBlockPlace");
|
||||||
private Object blockPlace(Player p, Object packet) {
|
private Object blockPlace(Player p, Object packet) {
|
||||||
boolean mainHand = BountifulWrapper.impl.mainHand(packet);
|
boolean mainHand = BountifulWrapper.impl.mainHand(packet);
|
||||||
if(BountifulWrapper.impl.bowInHand(mainHand, p))
|
if(!isNotSent(p) && BountifulWrapper.impl.bowInHand(mainHand, p))
|
||||||
GlobalRecorder.getInstance().bowSpan(p, true, !mainHand);
|
GlobalRecorder.getInstance().bowSpan(p, true, !mainHand);
|
||||||
return packet;
|
return packet;
|
||||||
}
|
}
|
||||||
@ -143,6 +143,9 @@ public class Recording implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerDeath(PlayerDeathEvent e) {
|
public void onPlayerDeath(PlayerDeathEvent e) {
|
||||||
|
if(isNotSent(e.getEntity()))
|
||||||
|
return;
|
||||||
|
|
||||||
GlobalRecorder.getInstance().entityDespawns(e.getEntity());
|
GlobalRecorder.getInstance().entityDespawns(e.getEntity());
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -157,7 +160,7 @@ public class Recording implements Listener {
|
|||||||
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
||||||
public void onBlockPhysics(BlockPhysicsEvent e){
|
public void onBlockPhysics(BlockPhysicsEvent e){
|
||||||
if(FlatteningWrapper.impl.doRecord(e))
|
if(FlatteningWrapper.impl.doRecord(e))
|
||||||
GlobalRecorder.getInstance().blockChange(e.getBlock());
|
GlobalRecorder.getInstance().blockChange(e.getBlock()); //TODO ?
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
||||||
|
@ -43,6 +43,9 @@ public class RunningWorldInteraction implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onBlockBreak(BlockBreakEvent event) {
|
public void onBlockBreak(BlockBreakEvent event) {
|
||||||
|
if(!Fight.fighting(event.getPlayer()))
|
||||||
|
return;
|
||||||
|
|
||||||
Inventory inventory = event.getPlayer().getInventory();
|
Inventory inventory = event.getPlayer().getInventory();
|
||||||
|
|
||||||
ItemStack stack = FlatteningWrapper.impl.onBreak(event.getBlock());
|
ItemStack stack = FlatteningWrapper.impl.onBreak(event.getBlock());
|
||||||
|
@ -36,7 +36,7 @@ public class Shutdown implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void handlePlayerQuit(PlayerQuitEvent event) {
|
public void handlePlayerQuit(PlayerQuitEvent event) {
|
||||||
if(Config.replayserver())
|
if(Config.replayserver() || Config.ArenaLeaveable)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
//Shutdown server if nobody online
|
//Shutdown server if nobody online
|
||||||
|
In neuem Issue referenzieren
Einen Benutzer sperren