Standalone FightSystem #326
23
BUILDING.md
23
BUILDING.md
@ -1,23 +0,0 @@
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# Building
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Building SteamWar.de software requires certain libraries,
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which cannot be provided over traditional ways (like maven)
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due to copyright issues with compiled Spigot packages.
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For building these libraries have to be named in a lib
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directory named like in the following list.
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A subset of the following libraries is required to build this software
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(this is the list for being able to build all SteamWar.de software):
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- BungeeCord.jar https://ci.md-5.net/job/BungeeCord/
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- BungeeTabListPlus.jar https://www.spigotmc.org/resources/bungeetablistplus.313/
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- PersistentBungeeCore.jar https://steamwar.de/devlabs/SteamWar/PersistentBungeeCore
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- ProtocolLib.jar https://www.spigotmc.org/resources/protocollib.1997/
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- Spigot-1.8.jar https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.8.9)
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- Spigot-1.9.jar https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.9.4)
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- Spigot-1.10.jar https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.10.2)
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- Spigot-1.12.jar https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.12.2)
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- Spigot-1.14.jar https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.14.4)
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- Spigot-1.15.jar https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.15.2)
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- SpigotCore.jar https://steamwar.de/devlabs/SteamWar/SpigotCore
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- WorldEdit-1.12.jar https://dev.bukkit.org/projects/worldedit/files (6.1.9)
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- WorldEdit-1.15.jar https://dev.bukkit.org/projects/worldedit/files (newest)
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@ -19,6 +19,8 @@
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package de.steamwar.fightsystem;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import de.steamwar.core.Core;
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import de.steamwar.fightsystem.commands.*;
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import de.steamwar.fightsystem.countdown.*;
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import de.steamwar.fightsystem.event.HellsBells;
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@ -56,6 +58,11 @@ public class FightSystem extends JavaPlugin {
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@Override
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public void onEnable() {
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if(Core.getInstance() == null) {
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Core.setInstance(this);
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TinyProtocol.init();
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}
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message = new Message("de.steamwar.fightsystem.FightSystem", FightSystem.class.getClassLoader());
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new EntityDamage();
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@ -19,7 +19,9 @@
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package de.steamwar.fightsystem.commands;
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import de.steamwar.core.Core;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.fight.Kit;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependentCommand;
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@ -42,8 +44,10 @@ public class AkCommand implements CommandExecutor {
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return false;
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}
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Player player = (Player) sender;
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if(!player.isOp())
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return false;
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if(SteamwarUser.get(player.getUniqueId()).getUserGroup() != UserGroup.Developer){
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if(SteamwarUser.get(player.getUniqueId()).getUserGroup() != UserGroup.Developer && Core.getInstance() != FightSystem.getPlugin()){
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return false;
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}
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92
FightSystem_Standalone/pom.xml
Normale Datei
92
FightSystem_Standalone/pom.xml
Normale Datei
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<?xml version="1.0" encoding="UTF-8"?>
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<!--
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This file is a part of the SteamWar software.
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Copyright (C) 2021 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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-->
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<project xmlns="http://maven.apache.org/POM/4.0.0"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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<modelVersion>4.0.0</modelVersion>
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<parent>
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<groupId>steamwar</groupId>
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<artifactId>FightSystem</artifactId>
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<version>1.0</version>
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</parent>
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<properties>
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<main.basedir>${project.basedir}/..</main.basedir>
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</properties>
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<artifactId>FightSystem_Standalone</artifactId>
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<version>1.0</version>
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<build>
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<plugins>
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<plugin>
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<groupId>org.apache.maven.plugins</groupId>
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<artifactId>maven-shade-plugin</artifactId>
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<version>3.2.1</version>
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<executions>
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<execution>
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<phase>package</phase>
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<goals>
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<goal>shade</goal>
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</goals>
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</execution>
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</executions>
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<configuration>
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<artifactSet>
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<includes>
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<include>steamwar:FightSystem_Main</include>
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</includes>
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</artifactSet>
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</configuration>
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</plugin>
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<plugin>
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<groupId>org.apache.maven.plugins</groupId>
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<artifactId>maven-dependency-plugin</artifactId>
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<executions>
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<execution>
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<id>unpack</id>
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<phase>generate-sources</phase>
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<goals>
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<goal>unpack-dependencies</goal>
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</goals>
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<configuration>
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<includeArtifactIds>SpigotCore</includeArtifactIds>
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<excludes>plugin.yml,META-INF/**</excludes>
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<outputDirectory>${project.build.outputDirectory}</outputDirectory>
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</configuration>
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</execution>
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</executions>
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</plugin>
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</plugins>
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<finalName>FightSystem_Standalone</finalName>
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</build>
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<dependencies>
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<dependency>
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<groupId>steamwar</groupId>
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<artifactId>FightSystem_Main</artifactId>
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<version>1.0</version>
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<scope>compile</scope>
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</dependency>
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</dependencies>
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</project>
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34
README.md
34
README.md
@ -1,2 +1,36 @@
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# FightSystem
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## Server setup
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**Currently FightSystem takes more or less total control over the server, so using a server running FightSystem as server
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for different purposes is currently not possible.**
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1. Install a WorldEdit plugin and the FightSystem plugin on the server
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2. Start the server once (will instantly shutdown due to missing FightSystem configuration)
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3. Configure FightSystem by modifying `plugins/FightSystem/config.yml`
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4. Create a `backup` folder inside your world folder and copy your `region` folder and `level.dat` into it
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5. Create a `config.yml` in the world folder and configure the file as described at the end of `plugins/FightSystem/config.yml`
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6. Start and join the server (as op), create a basic kit, save it with `/ak [kitname]`
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7. Configure the kit as default kit
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8. Restart the server and have fun!
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To start a server in the testarena mode start the server with the flag `-DfightID=-1` prior to `-jar`.
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## Compiling
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Building SteamWar.de software requires certain libraries,
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which cannot be provided over traditional ways (like maven)
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||||
due to copyright issues with compiled Spigot packages.
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The following libraries are required to be in the `lib`
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directory exactly named like in the list:
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|
||||
- `Spigot-1.8.jar` https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.8.9)
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- `Spigot-1.9.jar` https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.9.4)
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- `Spigot-1.10.jar` https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.10.2)
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- `Spigot-1.12.jar` https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.12.2)
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- `Spigot-1.14.jar` https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.14.4)
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- `Spigot-1.15.jar` https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.15.2)
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- `Spigot-1.18.jar` https://hub.spigotmc.org/jenkins/job/BuildTools/ (1.18.1, Use the jar from Spigot/Spigot-Server/target)
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- `SpigotCore.jar` https://steamwar.de/devlabs/SteamWar/SpigotCore
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- `WorldEdit-1.12.jar` https://dev.bukkit.org/projects/worldedit/files (6.1.9)
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- `WorldEdit-1.15.jar` https://dev.bukkit.org/projects/worldedit/files (newest)
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1
pom.xml
1
pom.xml
@ -60,6 +60,7 @@
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<module>FightSystem_18</module>
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<module>FightSystem_Core</module>
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<module>FightSystem_Main</module>
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<module>FightSystem_Standalone</module>
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</modules>
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<repositories>
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@ -4,3 +4,4 @@ build:
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artifacts:
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"/binarys/fightsystem.jar": "FightSystem_Main/target/fightsystem.jar"
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"/binarys/FightSystem_Standalone.jar": "FightSystem_Standalone/target/FightSystem_Standalone.jar"
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