Changing to SchematicNodes #305
@ -1,64 +1,92 @@
|
||||
Server:
|
||||
# Base server folder
|
||||
Folder: ""
|
||||
# Server java archive
|
||||
ServerJar: ""
|
||||
# Available arenas
|
||||
Maps: []
|
||||
# Names to address the game mode in the chat interface
|
||||
ChatNames: []
|
||||
# If the game mode should be marked as a historic game mode
|
||||
Historic: false # defaults to false if missing
|
||||
# If ranked matches should be available for the game mode
|
||||
Ranked: false # defaults to false if missing
|
||||
|
||||
# The questions that have to be answered to accept the schematic
|
||||
CheckQuestions: [] # Disables check schem type if missing
|
||||
|
||||
# The available schematic ranks
|
||||
Ranks: [] # Disables ranks for this schematic type if missing
|
||||
|
||||
Times:
|
||||
# Time in seconds the server stops after starting if nobody joins
|
||||
NoPlayersOnlineDuration: 30
|
||||
NoPlayersOnlineDuration: 30 # defaults to 30 if missing
|
||||
# Time in seconds the team leaders have to choose their schematic
|
||||
PreSchemPasteDuration: 120
|
||||
PreSchemPasteDuration: 120 # defaults to 120 if missing
|
||||
# Time in seconds for preparing
|
||||
SetupDuration: 300
|
||||
SetupDuration: 300 # defaults to 300 if missing
|
||||
# Time in seconds the final countdown is long
|
||||
PreFightDuration: 30
|
||||
PreFightDuration: 30 # defaults to 30 if missing
|
||||
# Time in seconds to spectate the arena after the fight
|
||||
SpectatorDuration: 30
|
||||
SpectatorDuration: 30 # defaults to 30 if missing
|
||||
|
||||
Arena:
|
||||
# The amount of blocks the schematics should be pasted under the surface
|
||||
WaterDepth: 0
|
||||
WaterDepth: 0 # defaults to 0 if missing
|
||||
# The outer border of the arena, measured in blocks around the schematic areas
|
||||
Schem2Border:
|
||||
x: 24 # defaults to 24 if missing
|
||||
z: 24 # defaults to 24 if missing
|
||||
# The size of the team areas are expanded around the schematics
|
||||
BorderFromSchematic: 12 # defaults to 12 if missing
|
||||
# If ground walkable, teams can walk below the lower arena border during setup
|
||||
GroundWalkable: true # defaults to true if missing
|
||||
|
||||
Schematic:
|
||||
# The size of the schematics
|
||||
Schemsize:
|
||||
Size:
|
||||
x: 0
|
||||
y: 0
|
||||
z: 0
|
||||
# The outer border of the arena, measured in blocks around the schematic areas
|
||||
Schem2Border:
|
||||
x: 0
|
||||
z: 0
|
||||
# The size of the team areas are expanded around the schematics
|
||||
BorderFromSchematic: 0
|
||||
# If ground walkable, teams can walk below the lower arena border during setup
|
||||
GroundWalkable: true
|
||||
|
||||
Schematic:
|
||||
# If the rank system for the schematics should be enabled
|
||||
RanksEnabled: false
|
||||
# The schematic type that can be chosen in this arena
|
||||
SchematicType: normal
|
||||
Type: Normal # defaults to Normal if missing
|
||||
# Shortcut of the schematic type
|
||||
Shortcut: "" # defaults to "" if missing
|
||||
# If the schematics should be rotated during pasting
|
||||
Rotate: true
|
||||
Rotate: true # defaults to true if missing
|
||||
# If the schematics should be pasted aligned to the borders instead of centered
|
||||
PasteAligned: false # defaults to false if missing
|
||||
# If only public schematics are allowed
|
||||
OnlyPublicSchematics: false
|
||||
# If the public only force should be completly disabled
|
||||
IgnorePublicOnly: false
|
||||
OnlyPublicSchematics: false # defaults to false if missing
|
||||
# If the public only force should be completely disabled
|
||||
IgnorePublicOnly: false # defaults to false if missing
|
||||
# If obsidian and bedrock should be replaced during PRE_RUNNING
|
||||
ReplaceObsidianBedrock: false
|
||||
# If the replacement should happen with blockupdates
|
||||
ReplaceWithBlockupdates: false
|
||||
ReplaceObsidianBedrock: false # defaults to false if missing
|
||||
# If the replacement should happen with block updates
|
||||
ReplaceWithBlockupdates: false # defaults to false if missing
|
||||
# Maximal amount of blocks allowed in the schematic
|
||||
MaxBlocks: 0 # defaults to 0 (ignored) if missing
|
||||
# Maximal amount of items per dispenser
|
||||
MaxDispenserItems: 128 # defaults to 128 if missing
|
||||
# List of limited material (combinations)
|
||||
# List contains tags Amount (integer) and Materials (List of material names in Spigot 1.12 AND Spigot 1.15 format)
|
||||
Limited:
|
||||
- Materials: []
|
||||
Amount: 0
|
||||
|
||||
Output:
|
||||
# Name of the "Red" team
|
||||
TeamRedName: Rot
|
||||
# Color prefix of the "Red" team
|
||||
TeamRedPrefix: '§c'
|
||||
# Name of the "Blue" team
|
||||
TeamBlueName: Blau
|
||||
# Color of the "Blue" team
|
||||
TeamBluePrefix: '§3'
|
||||
# The name of the gamemode presented to the players
|
||||
GameName: NoGear
|
||||
# The prefix used for team chats
|
||||
TeamChatDetection: +
|
||||
# The name of the game mode presented to the players
|
||||
GameName: WarGear # defaults to WarGear if missing
|
||||
# The prefix used for team chats
|
||||
TeamChatPrefix: + # defaults to + if missing
|
||||
Blue:
|
||||
Name: Blau # defaults to Blue if missing
|
||||
Prefix: '§3' # defaults to '§3' if missing
|
||||
Red:
|
||||
Name: Rot # defaults to Red if missing
|
||||
Prefix: '§c' # defaults to '§c' if missing
|
||||
|
||||
# The list of active winconditions
|
||||
WinConditions:
|
||||
# The list of active win conditions
|
||||
WinConditions: # defaults to none if missing
|
||||
- TIMEOUT
|
||||
# - HEART_RATIO_TIMEOUT
|
||||
# - PERCENT_TIMEOUT
|
||||
@ -67,101 +95,54 @@ WinConditions:
|
||||
# - CAPTAIN_DEAD
|
||||
|
||||
# - PERCENT_SYSTEM
|
||||
# - WHITELIST_PERCENT
|
||||
# - RELATIVE_PERCENT
|
||||
# - POINTS
|
||||
|
||||
- WATER_TECH_KO
|
||||
# - WATER_TECH_KO
|
||||
# - TIME_TECH_KO
|
||||
# - PUMPKIN_TECH_KO
|
||||
|
||||
# - HELLS_BELLS
|
||||
|
||||
WinConditionParams:
|
||||
# The time of any of the timeout winconditions in seconds
|
||||
TimeoutTime: 1200
|
||||
# The percentage when any of the percent winconditions limits or triggers a win
|
||||
PercentWin: 5.0
|
||||
# Blocks ignored by the percent winconditions
|
||||
IgnoredBlocks:
|
||||
- AIR
|
||||
- WATER
|
||||
- TNT
|
||||
- OBSIDIAN
|
||||
# The time of any of the timeout win conditions in seconds
|
||||
TimeoutTime: 1200 # defaults to 1200 if missing
|
||||
# The percentage when any of the percent win conditions limits or triggers a win
|
||||
PercentWin: 7.0 # defaults to 7.0 if missing
|
||||
# Special Blocks (Valid spigot material values) used by the percent win conditions
|
||||
Blocks: [] # defaults to none if missing
|
||||
|
||||
Kits:
|
||||
# The kit file for this configuration
|
||||
File: kits.yml
|
||||
File: kits.yml # defaults to kits.yml if missing
|
||||
# The default kit for team members
|
||||
MemberDefault: default
|
||||
MemberDefault: default # defaults to default if missing
|
||||
# The default kit for team leaders
|
||||
LeaderDefault: default
|
||||
LeaderDefault: default # defaults to default if missing
|
||||
# If the personal kit system is active
|
||||
PersonalKits: false
|
||||
# Items that are not allowed in the personal kit
|
||||
ForbiddenItems: []
|
||||
PersonalKits: false # defaults to false if missing
|
||||
# Items (Valid spigot material values) that are not allowed in the personal kit
|
||||
ForbiddenItems: [] # defaults to none if missing
|
||||
|
||||
# A list of integers containing the waiting time of this enter stage in the fight
|
||||
EnterStages: []
|
||||
EnterStages: [] # defaults to no enter stages (empty list) if missing
|
||||
|
||||
Techhider:
|
||||
# if the techhider is active
|
||||
Active: true
|
||||
# Which block the techhider replaces to.
|
||||
ObfuscateWith: end_stone
|
||||
# The tech hider blocks/materials have to be valid lowercase minecraft material names
|
||||
# Activates the tech hider
|
||||
Active: false # defaults to false if missing
|
||||
# Which block the tech hider replaces to.
|
||||
ObfuscateWith: end_stone # defaults to end_stone if missing
|
||||
# A list of all hidden blocks. "water" results in the hiding of all waterlogged blocks as well.
|
||||
HiddenBlocks:
|
||||
- water
|
||||
- note_block
|
||||
- powered_rail
|
||||
- detector_rail
|
||||
- piston
|
||||
- piston_head
|
||||
- sticky_piston
|
||||
- tnt
|
||||
- chest
|
||||
- trapped_chest
|
||||
- redstone_wire
|
||||
- stone_pressure_plate
|
||||
- iron_door
|
||||
- oak_pressure_plate
|
||||
- spruce_pressure_plate
|
||||
- birch_pressure_plate
|
||||
- jungle_pressure_plate
|
||||
- acacia_pressure_plate
|
||||
- dark_oak_pressure_plate
|
||||
- redstone_torch
|
||||
- redstone_wall_torch
|
||||
- repeater
|
||||
- brewing_stand
|
||||
- tripwire_hook
|
||||
- tripwire
|
||||
- heavy_weighted_pressure_plate
|
||||
- light_weighted_pressure_plate
|
||||
- comparator
|
||||
- redstone_block
|
||||
- hopper
|
||||
- activator_rail
|
||||
- dropper
|
||||
- slime_block
|
||||
- observer
|
||||
- honey_block
|
||||
- lever
|
||||
# The block entities that are hidden (contents of blocks)
|
||||
HiddenBlockEntites:
|
||||
- minecraft:sign
|
||||
- minecraft:dispenser
|
||||
- minecraft:chest
|
||||
- minecraft:trapped_chest
|
||||
- minecraft:furnace
|
||||
- minecraft:brewing_stand
|
||||
- minecraft:hopper
|
||||
- minecraft:dropper
|
||||
- minecraft:shulker_box
|
||||
- minecraft:jukebox
|
||||
- minecraft:comparator
|
||||
HiddenBlocks: [] # defaults to none if missing
|
||||
# The block entity contents that are hidden (here with minecraft:nametag)
|
||||
HiddenBlockEntites: [] # defaults to none if missing
|
||||
|
||||
# The following configuration must be in the Worldforlder/config.yml
|
||||
# The following configuration must be in the world folder/config.yml
|
||||
#
|
||||
# # The lower arena border under which players get damage
|
||||
# UnderBorder:
|
||||
# UnderBorder: 0 # defaults to BlueCorner.y if missing
|
||||
# # The lowest corner in all axis of the blue team schematic area
|
||||
# BlueCorner:
|
||||
# x: 0
|
||||
@ -169,11 +150,11 @@ Techhider:
|
||||
# z: 0
|
||||
# # The offset between the lowest corner of the blue area and the lowest corner of the red area
|
||||
# BlueToRed:
|
||||
# x: 0
|
||||
# y: 0
|
||||
# z: 0
|
||||
# x: 0 # defaults to 0 if missing
|
||||
# y: 0 # defaults to 0 if missing
|
||||
# z: 0 # defaults to Schematic.Size.z + 50 if missing
|
||||
# # The offset the teams spawn relative to the center of their area
|
||||
# SpawnOffset:
|
||||
# x: 0
|
||||
# y: 0
|
||||
# z: 0
|
||||
# x: 0 # defaults to 0 if missing
|
||||
# y: 0 # defaults to Schematic.Size.y if missing
|
||||
# z: 0 # defaults to 0 if missing
|
||||
|
@ -104,7 +104,7 @@ public class Config {
|
||||
public static final String MemberDefault;
|
||||
public static final String LeaderDefault;
|
||||
public static final boolean PersonalKits;
|
||||
public static final List<String> ForbiddenItems;
|
||||
public static final Set<Material> ForbiddenItems;
|
||||
public static final String KitFile;
|
||||
|
||||
//tech hider parameter
|
||||
@ -148,61 +148,55 @@ public class Config {
|
||||
}
|
||||
FileConfiguration worldconfig = YamlConfiguration.loadConfiguration(worldConfigFile);
|
||||
|
||||
NoPlayerOnlineDuration = config.getInt("Times.NoPlayersOnlineDuration");
|
||||
PreSchemPasteDuration = config.getInt("Times.PreSchemPasteDuration");
|
||||
SetupDuration = config.getInt("Times.SetupDuration");
|
||||
PreFightDuration = config.getInt("Times.PreFightDuration");
|
||||
SpectatorDuration = config.getInt("Times.SpectatorDuration");
|
||||
NoPlayerOnlineDuration = config.getInt("Times.NoPlayersOnlineDuration", 30);
|
||||
PreSchemPasteDuration = config.getInt("Times.PreSchemPasteDuration", 120);
|
||||
SetupDuration = config.getInt("Times.SetupDuration", 300);
|
||||
PreFightDuration = config.getInt("Times.PreFightDuration", 30);
|
||||
SpectatorDuration = config.getInt("Times.SpectatorDuration", 30);
|
||||
|
||||
int underBorder = worldconfig.getInt("UnderBorder");
|
||||
int blueCornerX = worldconfig.getInt("BlueCorner.x");
|
||||
int blueCornerY = worldconfig.getInt("BlueCorner.y");
|
||||
int blueCornerZ = worldconfig.getInt("BlueCorner.z");
|
||||
BlueToRedX = worldconfig.getInt("BlueToRed.x");
|
||||
BlueToRedY = worldconfig.getInt("BlueToRed.y");
|
||||
BlueToRedZ = worldconfig.getInt("BlueToRed.z");
|
||||
double teamBlueSpawnOffsetX = worldconfig.getDouble("SpawnOffset.x");
|
||||
double teamBlueSpawnOffsetY = worldconfig.getDouble("SpawnOffset.y");
|
||||
double teamBlueSpawnOffsetZ = worldconfig.getDouble("SpawnOffset.z");
|
||||
int underBorder = worldconfig.getInt("UnderBorder", blueCornerY);
|
||||
|
||||
WaterDepth = config.getInt("Arena.WaterDepth");
|
||||
int schemsizeX = config.getInt("Arena.Schemsize.x");
|
||||
int schemsizeY = config.getInt("Arena.Schemsize.y");
|
||||
int schemsizeZ = config.getInt("Arena.Schemsize.z");
|
||||
int schem2BorderX = config.getInt("Arena.Schem2Border.x");
|
||||
int schem2BorderZ = config.getInt("Arena.Schem2Border.z");
|
||||
PreperationArea = config.getInt("Arena.BorderFromSchematic");
|
||||
GroundWalkable = config.getBoolean("Arena.GroundWalkable");
|
||||
WaterDepth = config.getInt("Arena.WaterDepth", 0);
|
||||
int schem2BorderX = config.getInt("Arena.Schem2Border.x", 24);
|
||||
int schem2BorderZ = config.getInt("Arena.Schem2Border.z", 24);
|
||||
PreperationArea = config.getInt("Arena.BorderFromSchematic", 12);
|
||||
GroundWalkable = config.getBoolean("Arena.GroundWalkable", true);
|
||||
|
||||
RanksEnabled = config.getBoolean("Schematic.RanksEnabled");
|
||||
SchematicType = de.steamwar.sql.SchematicType.fromDB(Objects.requireNonNull(config.getString("Schematic.SchematicType")));
|
||||
IgnorePublicOnly = config.getBoolean("Schematic.IgnorePublicOnly");
|
||||
boolean rotate = config.getBoolean("Schematic.Rotate");
|
||||
PasteAligned = config.getBoolean("Schematic.PasteAligned");
|
||||
ReplaceObsidianBedrock = config.getBoolean("Schematic.ReplaceObsidianBedrock");
|
||||
ReplaceWithBlockupdates = config.getBoolean("Schematic.ReplaceWithBlockupdates");
|
||||
int schemsizeX = config.getInt("Schematic.Size.x");
|
||||
int schemsizeY = config.getInt("Schematic.Size.y");
|
||||
int schemsizeZ = config.getInt("Schematic.Size.z");
|
||||
RanksEnabled = !config.getStringList("Ranks").isEmpty();
|
||||
SchematicType = de.steamwar.sql.SchematicType.fromDB(Objects.requireNonNull(config.getString("Schematic.Type", "normal")));
|
||||
IgnorePublicOnly = config.getBoolean("Schematic.IgnorePublicOnly", false);
|
||||
boolean rotate = config.getBoolean("Schematic.Rotate", true);
|
||||
PasteAligned = config.getBoolean("Schematic.PasteAligned", false);
|
||||
ReplaceObsidianBedrock = config.getBoolean("Schematic.ReplaceObsidianBedrock", false);
|
||||
ReplaceWithBlockupdates = config.getBoolean("Schematic.ReplaceWithBlockupdates", false);
|
||||
|
||||
GameName = config.getString("Output.GameName");
|
||||
TeamChatDetection = config.getString("Output.TeamChatDetection");
|
||||
GameName = config.getString("GameName", "WarGear");
|
||||
TeamChatDetection = config.getString("TeamChatPrefix", "+");
|
||||
|
||||
ActiveWinconditions = Collections.unmodifiableSet(config.getStringList("WinConditions").stream().map(Winconditions::valueOf).collect(Collectors.toSet()));
|
||||
|
||||
TimeoutTime = config.getInt("WinConditionParams.TimeoutTime");
|
||||
PercentWin = config.getDouble("WinConditionParams.PercentWin");
|
||||
PercentBlocks = config.getStringList("WinConditionParams.IgnoredBlocks").stream().map(Material::valueOf).collect(Collectors.toSet());
|
||||
TimeoutTime = config.getInt("WinConditionParams.TimeoutTime", 1200);
|
||||
PercentWin = config.getDouble("WinConditionParams.PercentWin", 7.0);
|
||||
PercentBlocks = Collections.unmodifiableSet(config.getStringList("WinConditionParams.Blocks").stream().map(Material::valueOf).collect(Collectors.toSet()));
|
||||
|
||||
EnterStages = Collections.unmodifiableList(config.getIntegerList("EnterStages"));
|
||||
|
||||
KitFile = config.getString("Kits.File");
|
||||
MemberDefault = config.getString("Kits.MemberDefault");
|
||||
LeaderDefault = config.getString("Kits.LeaderDefault");
|
||||
PersonalKits = config.getBoolean("Kits.PersonalKits");
|
||||
ForbiddenItems = Collections.unmodifiableList(config.getStringList("Kits.ForbiddenItems"));
|
||||
KitFile = config.getString("Kits.File", "kits.yml");
|
||||
MemberDefault = config.getString("Kits.MemberDefault", "default");
|
||||
LeaderDefault = config.getString("Kits.LeaderDefault", "default");
|
||||
PersonalKits = config.getBoolean("Kits.PersonalKits", false);
|
||||
ForbiddenItems = Collections.unmodifiableSet(config.getStringList("Kits.ForbiddenItems").stream().map(Material::valueOf).collect(Collectors.toSet()));
|
||||
|
||||
TechhiderActive = config.getBoolean("Techhider.Active", false);
|
||||
ObfuscateWith = config.getString("Techhider.ObfuscateWith", "end_stone");
|
||||
HiddenBlocks = Collections.unmodifiableSet(new HashSet<>(config.getStringList("Techhider.HiddenBlocks")));
|
||||
HiddenBlockEntities = Collections.unmodifiableSet(new HashSet<>(config.getStringList("Techhider.HiddenBlockEntities")));
|
||||
ObfuscateWith = config.getString("Techhider.ObfuscateWith");
|
||||
TechhiderActive = config.getBoolean("Techhider.Active");
|
||||
|
||||
if(schemsizeX < 0){
|
||||
schemsizeX = -schemsizeX;
|
||||
@ -217,6 +211,12 @@ public class Config {
|
||||
blueCornerZ = blueCornerZ - schemsizeZ;
|
||||
}
|
||||
|
||||
BlueToRedX = worldconfig.getInt("BlueToRed.x", 0);
|
||||
BlueToRedY = worldconfig.getInt("BlueToRed.y", 0);
|
||||
BlueToRedZ = worldconfig.getInt("BlueToRed.z", schemsizeZ + 50);
|
||||
double teamBlueSpawnOffsetX = worldconfig.getDouble("SpawnOffset.x", 0);
|
||||
double teamBlueSpawnOffsetY = worldconfig.getDouble("SpawnOffset.y", schemsizeY);
|
||||
double teamBlueSpawnOffsetZ = worldconfig.getDouble("SpawnOffset.z", 0);
|
||||
|
||||
int teamRedCornerX = BlueToRedX + blueCornerX;
|
||||
int teamRedCornerY = BlueToRedY + blueCornerY;
|
||||
@ -341,11 +341,11 @@ public class Config {
|
||||
LiveReplay = event.spectateSystem();
|
||||
}else{
|
||||
//No event
|
||||
TeamRedColor = config.getString("Output.TeamRedPrefix");
|
||||
TeamBlueColor = config.getString("Output.TeamBluePrefix");
|
||||
TeamRedName = config.getString("Output.TeamRedName");
|
||||
TeamBlueName = config.getString("Output.TeamBlueName");
|
||||
OnlyPublicSchematics = config.getBoolean("Schematic.OnlyPublicSchematics");
|
||||
TeamRedColor = config.getString("Red.Prefix", "§c");
|
||||
TeamBlueColor = config.getString("Blue.Prefix", "§3");
|
||||
TeamRedName = config.getString("Red.Name", "Red");
|
||||
TeamBlueName = config.getString("Blue.Name", "Blue");
|
||||
OnlyPublicSchematics = config.getBoolean("Schematic.OnlyPublicSchematics", false);
|
||||
EventTeamBlueID = 0;
|
||||
EventTeamRedID = 0;
|
||||
BothTeamsPublic = true;
|
||||
|
@ -183,7 +183,7 @@ public class Kit {
|
||||
return false;
|
||||
|
||||
//Check for forbidden item
|
||||
if(Config.ForbiddenItems.contains(stack.getType().name()))
|
||||
if(Config.ForbiddenItems.contains(stack.getType()))
|
||||
return true;
|
||||
|
||||
//Check for attribute modifiers
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren