SteamWar/FightSystem
Archiviert
13
1

Single file gamemode, arena, schematic config #304

Zusammengeführt
Lixfel hat 5 Commits von configRefactoring nach master 2021-12-02 14:26:19 +01:00 zusammengeführt
Nur Änderungen aus Commit fd74b8fe59 werden angezeigt - Alle Commits anzeigen

Datei anzeigen

@ -79,10 +79,10 @@ GameName: WarGear # defaults to WarGear if missing
# The prefix used for team chats
TeamChatPrefix: + # defaults to + if missing
Blue:
Name: Blue # defaults to Blue if missing
Name: Blau # defaults to Blue if missing
Prefix: '§3' # defaults to '§3' if missing
Red:
Name: Red # defaults to Red if missing
Name: Rot # defaults to Red if missing
Prefix: '§c' # defaults to '§c' if missing
# The list of active win conditions
@ -111,11 +111,7 @@ WinConditionParams:
# The percentage when any of the percent win conditions limits or triggers a win
PercentWin: 7.0 # defaults to 7.0 if missing
# Special Blocks (Valid spigot material values) used by the percent win conditions
Blocks: # defaults to none if missing
- AIR
- WATER
- TNT
- OBSIDIAN
Blocks: [] # defaults to none if missing
Kits:
# The kit file for this configuration
@ -139,56 +135,9 @@ Techhider:
# Which block the tech hider replaces to.
ObfuscateWith: end_stone # defaults to end_stone if missing
# A list of all hidden blocks. "water" results in the hiding of all waterlogged blocks as well.
HiddenBlocks: # defaults to none if missing
- water
- note_block
- powered_rail
- detector_rail
- piston
- piston_head
- sticky_piston
- tnt
- chest
- trapped_chest
- redstone_wire
- stone_pressure_plate
- iron_door
- oak_pressure_plate
- spruce_pressure_plate
- birch_pressure_plate
- jungle_pressure_plate
- acacia_pressure_plate
- dark_oak_pressure_plate
- redstone_torch
- redstone_wall_torch
- repeater
- brewing_stand
- tripwire_hook
- tripwire
- heavy_weighted_pressure_plate
- light_weighted_pressure_plate
- comparator
- redstone_block
- hopper
- activator_rail
- dropper
- slime_block
- observer
- honey_block
- lever
HiddenBlocks: [] # defaults to none if missing
# The block entity contents that are hidden (here with minecraft:nametag)
HiddenBlockEntites: # defaults to none if missing
- minecraft:sign
- minecraft:dispenser
- minecraft:chest
- minecraft:trapped_chest
- minecraft:furnace
- minecraft:brewing_stand
- minecraft:hopper
- minecraft:dropper
- minecraft:shulker_box
- minecraft:jukebox
- minecraft:comparator
HiddenBlockEntites: [] # defaults to none if missing
# The following configuration must be in the world folder/config.yml
#