SteamWar/FightSystem
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Single file gamemode, arena, schematic config #304

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Lixfel hat 5 Commits von configRefactoring nach master 2021-12-02 14:26:19 +01:00 zusammengeführt
Nur Änderungen aus Commit cf9ebcd093 werden angezeigt - Alle Commits anzeigen

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@ -64,7 +64,15 @@ Schematic:
ReplaceObsidianBedrock: false # defaults to false if missing ReplaceObsidianBedrock: false # defaults to false if missing
# If the replacement should happen with block updates # If the replacement should happen with block updates
ReplaceWithBlockupdates: false # defaults to false if missing ReplaceWithBlockupdates: false # defaults to false if missing
Maximum: Materials/Type # Maximal amount of blocks allowed in the schematic
MaxBlocks: 0 # defaults to 0 (ignored) if missing
# Maximal amount of items per dispenser
MaxDispenserItems: 128 # defaults to 128 if missing
# List of limited material (combinations)
# List contains tags Amount (integer) and Materials (List of material names in Spigot 1.12 AND Spigot 1.15 format)
Limited:
- Materials: []
Amount: 0
# The name of the game mode presented to the players # The name of the game mode presented to the players
GameName: WarGear # defaults to WarGear if missing GameName: WarGear # defaults to WarGear if missing
@ -168,7 +176,7 @@ Techhider:
- observer - observer
- honey_block - honey_block
- lever - lever
# The block entity contents that are hidden (here with minecraft:-nametag) # The block entity contents that are hidden (here with minecraft:nametag)
HiddenBlockEntites: # defaults to none if missing HiddenBlockEntites: # defaults to none if missing
- minecraft:sign - minecraft:sign
- minecraft:dispenser - minecraft:dispenser