New Fight UI #288
@ -39,6 +39,7 @@ public class CraftbukkitWrapper8 implements CraftbukkitWrapper.ICraftbukkitWrapp
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public void resetChunk(World world, World backup, int x, int z) {
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public void resetChunk(World world, World backup, int x, int z) {
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net.minecraft.server.v1_8_R3.World w = ((CraftWorld) world).getHandle();
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net.minecraft.server.v1_8_R3.World w = ((CraftWorld) world).getHandle();
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Chunk chunk = w.getChunkAt(x, z);
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Chunk chunk = w.getChunkAt(x, z);
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((CraftWorld) backup).getHandle().chunkProviderServer.forceChunkLoad = true;
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Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
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Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
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System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
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System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
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@ -136,7 +136,7 @@ public class FightSchematic extends StateDependent {
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Config.WaterDepth != 0 ? Config.WaterDepth - WorldeditWrapper.impl.getWaterDepth(clipboard) : 0,
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Config.WaterDepth != 0 ? Config.WaterDepth - WorldeditWrapper.impl.getWaterDepth(clipboard) : 0,
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-(Config.PasteAligned && Config.BlueToRedZ != 0 ? region.getSizeZ() : dims.getBlockZ())/2.0
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-(Config.PasteAligned && Config.BlueToRedZ != 0 ? region.getSizeZ() : dims.getBlockZ())/2.0
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),
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),
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new AffineTransform().rotateY(rotate ? 180 : 0)
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new AffineTransform().rotateY(rotate ? 180 : 0).translate(rotate ? 0.5 : 0, 0, rotate ? 0.5 : 0)
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);
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);
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Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), freezer::disable, 3);
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Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), freezer::disable, 3);
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