Add Bow Damge and Fire #261
@ -32,7 +32,7 @@ import org.bukkit.entity.Player;
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public class FightWorld_10 {
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private FightWorld_10(){}
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static void resetChunk(World world, World backup, int x, int z){
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static void resetChunk(World world, World backup, int x, int z, boolean isPaper){
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net.minecraft.server.v1_10_R1.World w = ((CraftWorld) world).getHandle();
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Chunk chunk = w.getChunkAt(x, z);
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Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
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@ -40,7 +40,9 @@ public class FightWorld_10 {
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System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
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System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length);
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w.tileEntityListTick.removeAll(chunk.tileEntities.values());
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if (!isPaper) {
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w.tileEntityList.removeAll(chunk.tileEntities.values());
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}
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chunk.tileEntities.clear();
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chunk.tileEntities.putAll(backupChunk.tileEntities);
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for(Player p : Bukkit.getOnlinePlayers()){
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@ -32,7 +32,7 @@ import org.bukkit.entity.Player;
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public class FightWorld_12 {
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private FightWorld_12(){}
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static void resetChunk(World world, World backup, int x, int z){
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static void resetChunk(World world, World backup, int x, int z, boolean isPaper){
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net.minecraft.server.v1_12_R1.World w = ((CraftWorld) world).getHandle();
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Chunk chunk = w.getChunkAt(x, z);
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Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
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@ -40,7 +40,9 @@ public class FightWorld_12 {
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System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
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System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length);
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w.tileEntityListTick.removeAll(chunk.tileEntities.values());
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if (!isPaper) {
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w.tileEntityList.removeAll(chunk.tileEntities.values());
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}
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chunk.tileEntities.clear();
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chunk.tileEntities.putAll(backupChunk.tileEntities);
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for(Player p : Bukkit.getOnlinePlayers()){
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@ -123,7 +123,7 @@ public class FightTeam_14 {
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return block.getType() == Material.MOVING_PISTON;
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}
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public static void saveSchem(Schematic schem, Region region, int minY, boolean rotate) {
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public static void saveSchem(Schematic schem, Region region, int minY) {
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World w = new BukkitWorld(Bukkit.getWorlds().get(0));
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BlockVector3 min = BlockVector3.at(region.getMinX(), minY, region.getMinZ());
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CuboidRegion cuboidRegion = new CuboidRegion(w, min, BlockVector3.at(region.getMaxX(), region.getMaxY(), region.getMaxZ()));
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@ -132,9 +132,7 @@ public class FightTeam_14 {
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ForwardExtentCopy forwardExtentCopy = new ForwardExtentCopy(editSession, cuboidRegion, clipboard, min);
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forwardExtentCopy.setCopyingEntities(false);
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if(rotate){
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forwardExtentCopy.setTransform(new AffineTransform().rotateY(180));
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}
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try{
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Operations.complete(forwardExtentCopy);
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}catch(WorldEditException e){
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@ -32,14 +32,16 @@ import org.bukkit.entity.Player;
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public class FightWorld_14 {
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private FightWorld_14(){}
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static void resetChunk(World world, World backup, int x, int z){
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static void resetChunk(World world, World backup, int x, int z, boolean isPaper){
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net.minecraft.server.v1_14_R1.World w = ((CraftWorld) world).getHandle();
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Chunk chunk = w.getChunkAt(x, z);
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Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
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System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
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w.tileEntityListTick.removeAll(chunk.tileEntities.values());
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if (!isPaper) {
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w.tileEntityList.removeAll(chunk.tileEntities.values());
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}
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chunk.tileEntities.clear();
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chunk.tileEntities.putAll(backupChunk.tileEntities);
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chunk.heightMap.clear();
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@ -32,14 +32,16 @@ import org.bukkit.entity.Player;
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public class FightWorld_15 {
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private FightWorld_15(){}
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static void resetChunk(World world, World backup, int x, int z){
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static void resetChunk(World world, World backup, int x, int z, boolean isPaper){
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net.minecraft.server.v1_15_R1.World w = ((CraftWorld) world).getHandle();
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Chunk chunk = w.getChunkAt(x, z);
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Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
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System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
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w.tileEntityListTick.removeAll(chunk.tileEntities.values());
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if (!isPaper) {
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w.tileEntityList.removeAll(chunk.tileEntities.values());
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}
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chunk.tileEntities.clear();
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chunk.tileEntities.putAll(backupChunk.tileEntities);
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chunk.heightMap.clear();
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@ -125,7 +125,7 @@ public class FightTeam_8 {
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return block.getType() == Material.PISTON_MOVING_PIECE;
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}
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public static void saveSchem(Schematic schem, Region region, int minY, boolean rotate) {
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public static void saveSchem(Schematic schem, Region region, int minY) {
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World w = new BukkitWorld(Bukkit.getWorlds().get(0));
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Vector min = new Vector(region.getMinX(), minY, region.getMinZ());
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CuboidRegion cuboidRegion = new CuboidRegion(w, min, new Vector(region.getMaxX(), region.getMaxY(), region.getMaxZ()));
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@ -133,9 +133,6 @@ public class FightTeam_8 {
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EditSession editSession = WorldEdit.getInstance().getEditSessionFactory().getEditSession(w, -1);
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ForwardExtentCopy forwardExtentCopy = new ForwardExtentCopy(editSession, cuboidRegion, clipboard, min);
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if(rotate){
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forwardExtentCopy.setTransform(new AffineTransform().rotateY(180));
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}
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try{
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Operations.complete(forwardExtentCopy);
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}catch(WorldEditException e){
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@ -32,7 +32,7 @@ import org.bukkit.entity.Player;
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public class FightWorld_8 {
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private FightWorld_8(){}
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static void resetChunk(World world, World backup, int x, int z){
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static void resetChunk(World world, World backup, int x, int z, boolean isPaper){
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net.minecraft.server.v1_8_R3.World w = ((CraftWorld) world).getHandle();
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Chunk chunk = w.getChunkAt(x, z);
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Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
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@ -32,7 +32,7 @@ import org.bukkit.entity.Player;
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public class FightWorld_9 {
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private FightWorld_9(){}
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static void resetChunk(World world, World backup, int x, int z){
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static void resetChunk(World world, World backup, int x, int z, boolean isPaper){
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net.minecraft.server.v1_9_R2.World w = ((CraftWorld) world).getHandle();
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Chunk chunk = w.getChunkAt(x, z);
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Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
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@ -40,7 +40,9 @@ public class FightWorld_9 {
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System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
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System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length);
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w.tileEntityListTick.removeAll(chunk.tileEntities.values());
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if (!isPaper) {
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w.tileEntityList.removeAll(chunk.tileEntities.values());
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}
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chunk.tileEntities.clear();
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chunk.tileEntities.putAll(backupChunk.tileEntities);
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for(Player p : Bukkit.getOnlinePlayers()){
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@ -142,9 +142,13 @@ public class FightSystem extends JavaPlugin {
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}else if(Config.mode == ArenaMode.CHECK){
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Fight.getBlueTeam().setSchem(Schematic.getSchemFromDB(Config.CheckSchemID));
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}else if(Config.mode == ArenaMode.PREPARE) {
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if(Config.BlueRotate){
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Fight.getRedTeam().setSchem(Schematic.getSchemFromDB(Config.PrepareSchemID));
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}else{
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Fight.getBlueTeam().setSchem(Schematic.getSchemFromDB(Config.PrepareSchemID));
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}
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}
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}
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@Override
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public void onDisable() {
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@ -48,7 +48,7 @@ public class EnternCountdown extends Countdown {
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@Override
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public void countdownFinished() {
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fightPlayer.getPlayer().sendMessage(FightSystem.PREFIX + "§aEntern ist nun erlaubt!");
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TechHider.reloadChunks(fightPlayer.getPlayer(), chunkPos);
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TechHider.reloadChunks(fightPlayer.getPlayer(), chunkPos, false);
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}
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@Override
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@ -70,7 +70,7 @@ public class EnternCountdown extends Countdown {
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BasicListener.toActionbar(player, TextComponent.fromLegacyText("§rNoch §a1 §rSekunde " + countdownCounting()));
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chunkPos = TechHider.prepareChunkReload(player);
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chunkPos = TechHider.prepareChunkReload(player, false);
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break;
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case 0:
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player.playSound(player.getLocation(), Countdown.getSound(SWSound.BLOCK_NOTE_PLING), 100.0F, 2.0F);
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@ -22,7 +22,6 @@ package de.steamwar.fightsystem.countdown;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.fight.FightWorld;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependentCountdown;
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@ -30,12 +29,8 @@ public class EventSpectateCountdown extends Countdown {
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public EventSpectateCountdown() {
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super(Config.SpectatorDuration, SWSound.BLOCK_NOTE_PLING, false);
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if(FightWorld.isPaper()){
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new StateDependentCountdown(ArenaMode.Fight, FightState.Spectate, this);
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}else{
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new StateDependentCountdown(ArenaMode.Event, FightState.Spectate, this);
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}
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}
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@Override
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public String countdownCounting() {
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@ -30,10 +30,8 @@ public class SpectateOverCountdown extends Countdown {
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public SpectateOverCountdown() {
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super(Config.SpectatorDuration, SWSound.BLOCK_NOTE_PLING, false);
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if(!FightWorld.isPaper()){
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new StateDependentCountdown(ArenaMode.Restartable, FightState.Spectate, this);
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}
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}
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@Override
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public String countdownCounting() {
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@ -177,7 +177,7 @@ public class FightTeam implements IFightTeam{
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}
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public void addMember(Player player) {
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final List<TechHider.ChunkPos> chunksToReload = TechHider.prepareChunkReload(player);
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final List<TechHider.ChunkPos> chunksToReload = TechHider.prepareChunkReload(player, false);
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FightPlayer fightPlayer = new FightPlayer(player, this);
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players.put(player, fightPlayer);
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invited.remove(player);
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@ -195,7 +195,7 @@ public class FightTeam implements IFightTeam{
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if(!Config.test())
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Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> new TablistNamePacket(SteamwarUser.get(player.getUniqueId()).getId(), prefix + player.getName()).send(player), 5);
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RecordSystem.playerJoins(player);
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TechHider.reloadChunks(player, chunksToReload);
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TechHider.reloadChunks(player, chunksToReload, false);
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if(isLeaderless())
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setLeader(fightPlayer);
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@ -204,7 +204,7 @@ public class FightTeam implements IFightTeam{
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public void removePlayer(Player player) {
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FightPlayer fightPlayer = getFightPlayer(player);
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List<TechHider.ChunkPos> chunksToReload = TechHider.prepareChunkReload(player);
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List<TechHider.ChunkPos> chunksToReload = TechHider.prepareChunkReload(player, true);
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players.remove(player);
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team.removeEntry(player.getName());
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@ -219,7 +219,7 @@ public class FightTeam implements IFightTeam{
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if(player.isOnline()){
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if(!ArenaMode.Test.contains(Config.mode))
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new TablistNamePacket(SteamwarUser.get(player.getUniqueId()).getId(), "§7" + player.getName()).send(player);
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TechHider.reloadChunks(player, chunksToReload);
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TechHider.reloadChunks(player, chunksToReload, true);
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}
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}
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@ -35,21 +35,13 @@ public class FightWorld extends StateDependent {
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private static final boolean paper;
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static{
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boolean ispaper;
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try {
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Class.forName("com.destroystokyo.paper.PaperConfig");
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ispaper = true;
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} catch (ClassNotFoundException e) {
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ispaper = false;
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}
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paper = ispaper;
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paper = Bukkit.getVersion().contains("git-Paper");
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}
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private final World world = Bukkit.getWorlds().get(0);
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public FightWorld() {
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super(ArenaMode.Restartable, FightState.Schem);
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if(!isPaper())
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register();
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}
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@ -72,17 +64,17 @@ public class FightWorld extends StateDependent {
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World backup = new WorldCreator(world.getName() + "/backup").createWorld();
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assert backup != null;
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Config.ArenaRegion.forEachChunk((x, z) -> resetChunk(backup, x, z));
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Config.ArenaRegion.forEachChunk((x, z) -> resetChunk(backup, x, z, FightWorld.isPaper()));
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Bukkit.unloadWorld(backup, false);
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}
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private void resetChunk(World backup, int x, int z){
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private void resetChunk(World backup, int x, int z, boolean isPaper){
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VersionedRunnable.call(
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new VersionedRunnable(() -> FightWorld_8.resetChunk(world, backup, x, z), 8),
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new VersionedRunnable(() -> FightWorld_9.resetChunk(world, backup, x, z), 9),
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new VersionedRunnable(() -> FightWorld_10.resetChunk(world, backup, x, z), 10),
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new VersionedRunnable(() -> FightWorld_12.resetChunk(world, backup, x, z), 12),
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new VersionedRunnable(() -> FightWorld_14.resetChunk(world, backup, x, z), 14),
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new VersionedRunnable(() -> FightWorld_15.resetChunk(world, backup, x, z), 15));
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new VersionedRunnable(() -> FightWorld_8.resetChunk(world, backup, x, z, isPaper), 8),
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new VersionedRunnable(() -> FightWorld_9.resetChunk(world, backup, x, z, isPaper), 9),
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new VersionedRunnable(() -> FightWorld_10.resetChunk(world, backup, x, z, isPaper), 10),
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new VersionedRunnable(() -> FightWorld_12.resetChunk(world, backup, x, z, isPaper), 12),
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new VersionedRunnable(() -> FightWorld_14.resetChunk(world, backup, x, z, isPaper), 14),
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new VersionedRunnable(() -> FightWorld_15.resetChunk(world, backup, x, z, isPaper), 15));
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}
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}
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@ -46,9 +46,9 @@ public class PrepareSchem implements Listener {
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@Override
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public void disable() {
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super.disable();
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Region region = Fight.getBlueTeam().getExtendRegion();
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World world = Bukkit.getWorlds().get(0);
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int minY = Fight.getBlueTeam().getSchemRegion().getMinY();
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Region region = Config.BlueRotate ? Fight.getRedTeam().getExtendRegion() : Fight.getBlueTeam().getExtendRegion();
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int minY = Config.BlueRotate ? Fight.getRedTeam().getSchemRegion().getMinY() : Fight.getBlueTeam().getSchemRegion().getMinY();
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Schematic schem;
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try{
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@ -73,8 +73,8 @@ public class PrepareSchem implements Listener {
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try{
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VersionedRunnable.call(
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new VersionedRunnable(() -> FightTeam_8.saveSchem(schem, region, minY, Config.BlueRotate), 8),
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new VersionedRunnable(() -> FightTeam_14.saveSchem(schem, region, minY, Config.BlueRotate), 14));
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new VersionedRunnable(() -> FightTeam_8.saveSchem(schem, region, minY), 8),
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new VersionedRunnable(() -> FightTeam_14.saveSchem(schem, region, minY), 14));
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}catch(IllegalStateException e){
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FightSystem.shutdown(FightSystem.PREFIX + "§cDie Schematic konnte nicht gespeichert werden, Einsenden wird abgebrochen.");
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return;
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@ -92,8 +92,12 @@ public class PrepareSchem implements Listener {
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FightTeam team = Fight.getPlayerTeam(player);
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if (team == null) {
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if(Config.BlueRotate){
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Fight.getRedTeam().addMember(player);
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}else{
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Fight.getBlueTeam().addMember(player);
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}
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}
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if(FightState.getFightState() == FightState.PRE_LEADER_SETUP) {
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FightSystem.setPreSchemState();
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@ -263,23 +263,23 @@ public class TechHider extends StateDependent {
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}
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};
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public static List<ChunkPos> prepareChunkReload(Player p){
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public static List<ChunkPos> prepareChunkReload(Player p, boolean hide){
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if(!enabled)
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return Collections.emptyList();
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List<ChunkPos> chunksToReload = new ArrayList<>();
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Config.ArenaRegion.forEachChunk((x, z) -> {
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if(!bypass(p, x, z))
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if(bypass(p, x, z) == hide)
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chunksToReload.add(new ChunkPos(x, z));
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});
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return chunksToReload;
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}
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public static void reloadChunks(Player p, List<ChunkPos> chunksToReload){
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public static void reloadChunks(Player p, List<ChunkPos> chunksToReload, boolean hide){
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if(!enabled)
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return;
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Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
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for(ChunkPos chunk : chunksToReload){
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if(bypass(p, chunk.x(), chunk.z()))
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if(bypass(p, chunk.x(), chunk.z()) != hide)
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ChunkListener.sendChunk(p, chunk.x(), chunk.z());
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}
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}, 40);
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|
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