Fix rotation issues #259
@ -123,7 +123,7 @@ public class FightTeam_14 {
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return block.getType() == Material.MOVING_PISTON;
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return block.getType() == Material.MOVING_PISTON;
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}
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}
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public static void saveSchem(Schematic schem, Region region, int minY, boolean rotate) {
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public static void saveSchem(Schematic schem, Region region, int minY) {
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Lixfel markierte diese Unterhaltung als gelöst
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World w = new BukkitWorld(Bukkit.getWorlds().get(0));
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World w = new BukkitWorld(Bukkit.getWorlds().get(0));
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BlockVector3 min = BlockVector3.at(region.getMinX(), minY, region.getMinZ());
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BlockVector3 min = BlockVector3.at(region.getMinX(), minY, region.getMinZ());
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CuboidRegion cuboidRegion = new CuboidRegion(w, min, BlockVector3.at(region.getMaxX(), region.getMaxY(), region.getMaxZ()));
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CuboidRegion cuboidRegion = new CuboidRegion(w, min, BlockVector3.at(region.getMaxX(), region.getMaxY(), region.getMaxZ()));
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@ -132,9 +132,7 @@ public class FightTeam_14 {
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ForwardExtentCopy forwardExtentCopy = new ForwardExtentCopy(editSession, cuboidRegion, clipboard, min);
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ForwardExtentCopy forwardExtentCopy = new ForwardExtentCopy(editSession, cuboidRegion, clipboard, min);
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forwardExtentCopy.setCopyingEntities(false);
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forwardExtentCopy.setCopyingEntities(false);
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if(rotate){
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forwardExtentCopy.setTransform(new AffineTransform().rotateY(180));
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}
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try{
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try{
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Operations.complete(forwardExtentCopy);
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Operations.complete(forwardExtentCopy);
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}catch(WorldEditException e){
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}catch(WorldEditException e){
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@ -125,7 +125,7 @@ public class FightTeam_8 {
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return block.getType() == Material.PISTON_MOVING_PIECE;
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return block.getType() == Material.PISTON_MOVING_PIECE;
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}
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}
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public static void saveSchem(Schematic schem, Region region, int minY, boolean rotate) {
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public static void saveSchem(Schematic schem, Region region, int minY) {
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World w = new BukkitWorld(Bukkit.getWorlds().get(0));
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World w = new BukkitWorld(Bukkit.getWorlds().get(0));
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Vector min = new Vector(region.getMinX(), minY, region.getMinZ());
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Vector min = new Vector(region.getMinX(), minY, region.getMinZ());
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CuboidRegion cuboidRegion = new CuboidRegion(w, min, new Vector(region.getMaxX(), region.getMaxY(), region.getMaxZ()));
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CuboidRegion cuboidRegion = new CuboidRegion(w, min, new Vector(region.getMaxX(), region.getMaxY(), region.getMaxZ()));
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@ -133,9 +133,6 @@ public class FightTeam_8 {
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EditSession editSession = WorldEdit.getInstance().getEditSessionFactory().getEditSession(w, -1);
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EditSession editSession = WorldEdit.getInstance().getEditSessionFactory().getEditSession(w, -1);
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ForwardExtentCopy forwardExtentCopy = new ForwardExtentCopy(editSession, cuboidRegion, clipboard, min);
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ForwardExtentCopy forwardExtentCopy = new ForwardExtentCopy(editSession, cuboidRegion, clipboard, min);
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if(rotate){
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forwardExtentCopy.setTransform(new AffineTransform().rotateY(180));
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}
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try{
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try{
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Operations.complete(forwardExtentCopy);
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Operations.complete(forwardExtentCopy);
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}catch(WorldEditException e){
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}catch(WorldEditException e){
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@ -142,7 +142,11 @@ public class FightSystem extends JavaPlugin {
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}else if(Config.mode == ArenaMode.CHECK){
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}else if(Config.mode == ArenaMode.CHECK){
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Fight.getBlueTeam().setSchem(Schematic.getSchemFromDB(Config.CheckSchemID));
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Fight.getBlueTeam().setSchem(Schematic.getSchemFromDB(Config.CheckSchemID));
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}else if(Config.mode == ArenaMode.PREPARE) {
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}else if(Config.mode == ArenaMode.PREPARE) {
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Fight.getBlueTeam().setSchem(Schematic.getSchemFromDB(Config.PrepareSchemID));
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if(Config.BlueRotate){
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Fight.getRedTeam().setSchem(Schematic.getSchemFromDB(Config.PrepareSchemID));
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}else{
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Fight.getBlueTeam().setSchem(Schematic.getSchemFromDB(Config.PrepareSchemID));
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}
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}
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}
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}
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}
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@ -46,9 +46,9 @@ public class PrepareSchem implements Listener {
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@Override
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@Override
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public void disable() {
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public void disable() {
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super.disable();
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super.disable();
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Region region = Fight.getBlueTeam().getExtendRegion();
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World world = Bukkit.getWorlds().get(0);
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World world = Bukkit.getWorlds().get(0);
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int minY = Fight.getBlueTeam().getSchemRegion().getMinY();
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Region region = Config.BlueRotate ? Fight.getRedTeam().getExtendRegion() : Fight.getBlueTeam().getExtendRegion();
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int minY = Config.BlueRotate ? Fight.getRedTeam().getSchemRegion().getMinY() : Fight.getBlueTeam().getSchemRegion().getMinY();
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Schematic schem;
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Schematic schem;
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try{
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try{
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@ -73,8 +73,8 @@ public class PrepareSchem implements Listener {
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try{
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try{
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VersionedRunnable.call(
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VersionedRunnable.call(
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new VersionedRunnable(() -> FightTeam_8.saveSchem(schem, region, minY, Config.BlueRotate), 8),
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new VersionedRunnable(() -> FightTeam_8.saveSchem(schem, region, minY), 8),
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new VersionedRunnable(() -> FightTeam_14.saveSchem(schem, region, minY, Config.BlueRotate), 14));
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new VersionedRunnable(() -> FightTeam_14.saveSchem(schem, region, minY), 14));
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}catch(IllegalStateException e){
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}catch(IllegalStateException e){
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FightSystem.shutdown(FightSystem.PREFIX + "§cDie Schematic konnte nicht gespeichert werden, Einsenden wird abgebrochen.");
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FightSystem.shutdown(FightSystem.PREFIX + "§cDie Schematic konnte nicht gespeichert werden, Einsenden wird abgebrochen.");
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return;
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return;
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@ -92,7 +92,11 @@ public class PrepareSchem implements Listener {
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FightTeam team = Fight.getPlayerTeam(player);
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FightTeam team = Fight.getPlayerTeam(player);
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if (team == null) {
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if (team == null) {
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Fight.getBlueTeam().addMember(player);
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if(Config.BlueRotate){
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Fight.getRedTeam().addMember(player);
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}else{
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Fight.getBlueTeam().addMember(player);
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}
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}
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}
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if(FightState.getFightState() == FightState.PRE_LEADER_SETUP) {
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if(FightState.getFightState() == FightState.PRE_LEADER_SETUP) {
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In neuem Issue referenzieren
Einen Benutzer sperren
Würde hiermit nicht jetzt bei jeder Arena, wo Blau und Rot gewechselt sind, nicht richtig funktionieren?
Nein, da immer die ungedrehte Seite verwendet wird.
ok