Fix player death and resource pack #257
@ -74,6 +74,7 @@ public class FightSystem extends JavaPlugin {
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new DenyWorldInteraction();
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new EventJoin();
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new Recording();
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new ResourcePack();
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new Check();
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new Shutdown();
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new SetupQuit();
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@ -81,7 +81,7 @@ public class Recording implements Listener {
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RecordSystem.entityMoves(e.getPlayer());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onPlayerDeath(PlayerDeathEvent e){
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if(isNotSent(e.getEntity()))
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return;
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