Fix rotateted schematics #253
@ -123,7 +123,7 @@ public class FightTeam_14 {
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return block.getType() == Material.MOVING_PISTON;
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}
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public static void saveSchem(Schematic schem, Region region, int minY) {
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public static void saveSchem(Schematic schem, Region region, int minY, boolean rotate) {
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World w = new BukkitWorld(Bukkit.getWorlds().get(0));
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BlockVector3 min = BlockVector3.at(region.getMinX(), minY, region.getMinZ());
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CuboidRegion cuboidRegion = new CuboidRegion(w, min, BlockVector3.at(region.getMaxX(), region.getMaxY(), region.getMaxZ()));
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@ -132,6 +132,9 @@ public class FightTeam_14 {
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ForwardExtentCopy forwardExtentCopy = new ForwardExtentCopy(editSession, cuboidRegion, clipboard, min);
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forwardExtentCopy.setCopyingEntities(false);
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if(rotate){
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forwardExtentCopy.setTransform(new AffineTransform().rotateY(180));
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}
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try{
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Operations.complete(forwardExtentCopy);
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}catch(WorldEditException e){
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@ -125,7 +125,7 @@ public class FightTeam_8 {
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return block.getType() == Material.PISTON_MOVING_PIECE;
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}
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public static void saveSchem(Schematic schem, Region region, int minY) {
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public static void saveSchem(Schematic schem, Region region, int minY, boolean rotate) {
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World w = new BukkitWorld(Bukkit.getWorlds().get(0));
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Vector min = new Vector(region.getMinX(), minY, region.getMinZ());
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CuboidRegion cuboidRegion = new CuboidRegion(w, min, new Vector(region.getMaxX(), region.getMaxY(), region.getMaxZ()));
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@ -133,6 +133,9 @@ public class FightTeam_8 {
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EditSession editSession = WorldEdit.getInstance().getEditSessionFactory().getEditSession(w, -1);
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ForwardExtentCopy forwardExtentCopy = new ForwardExtentCopy(editSession, cuboidRegion, clipboard, min);
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if(rotate){
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forwardExtentCopy.setTransform(new AffineTransform().rotateY(180));
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}
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try{
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Operations.complete(forwardExtentCopy);
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}catch(WorldEditException e){
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@ -73,8 +73,8 @@ public class PrepareSchem implements Listener {
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try{
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VersionedRunnable.call(
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new VersionedRunnable(() -> FightTeam_8.saveSchem(schem, region, minY), 8),
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new VersionedRunnable(() -> FightTeam_14.saveSchem(schem, region, minY), 14));
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new VersionedRunnable(() -> FightTeam_8.saveSchem(schem, region, minY, Config.BlueRotate), 8),
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new VersionedRunnable(() -> FightTeam_14.saveSchem(schem, region, minY, Config.BlueRotate), 14));
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}catch(IllegalStateException e){
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FightSystem.shutdown(FightSystem.PREFIX + "§cDie Schematic konnte nicht gespeichert werden, Einsenden wird abgebrochen.");
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return;
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