Make April Great Again #241
@ -42,12 +42,14 @@ import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.java.JavaPlugin;
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import java.util.Date;
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import java.util.logging.Level;
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public class FightSystem extends JavaPlugin {
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public static final String PREFIX = "§eArena§8» ";
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private static FightSystem plugin;
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public static boolean ISAPRIL = false;
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@Override
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public void onLoad() {
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@ -143,6 +145,8 @@ public class FightSystem extends JavaPlugin {
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}else if(Config.mode == ArenaMode.PREPARE) {
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Fight.getBlueTeam().setSchem(Schematic.getSchemFromDB(Config.PrepareSchemID));
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}
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ISAPRIL = new Date().getDay() == 1 && new Date().getMonth() == 4;
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}
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@Override
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@ -19,7 +19,11 @@
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package de.steamwar.fightsystem.listener;
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import com.comphenix.protocol.PacketType;
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import com.comphenix.protocol.ProtocolLibrary;
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import com.comphenix.protocol.events.PacketContainer;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import net.md_5.bungee.api.chat.TextComponent;
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@ -32,8 +36,11 @@ import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.ProjectileLaunchEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryDragEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerKickEvent;
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import java.lang.reflect.InvocationTargetException;
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public class DenyWorldInteraction implements Listener {
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public DenyWorldInteraction() {
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@ -86,4 +93,22 @@ public class DenyWorldInteraction implements Listener {
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BasicListener.toActionbar(player, TextComponent.fromLegacyText("§cDu darfst den Bogen erst nach Kampfbeginn nutzen!"));
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}
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}
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@EventHandler()
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public void onPlayerJoin(PlayerJoinEvent event) {
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if(FightSystem.ISAPRIL) {
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PacketContainer demo = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.GAME_STATE_CHANGE);
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demo.getBytes().write(0, (byte) 5);
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demo.getFloat().write(0, 0F);
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PacketContainer rain = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.GAME_STATE_CHANGE);
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rain.getBytes().write(0, (byte) 7);
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rain.getFloat().write(0, 5F);
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket(event.getPlayer(), demo);
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ProtocolLibrary.getProtocolManager().sendServerPacket(event.getPlayer(), rain);
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} catch (InvocationTargetException e) {
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throw new SecurityException("Screw this", e);
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}
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}
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}
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}
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In neuem Issue referenzieren
Einen Benutzer sperren