Changed Fight Scoreboard to SWScoreboard #194
@ -102,6 +102,7 @@ public class FightSystem extends JavaPlugin {
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new RankedJoinListener();
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new RankedJoinListener();
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new GameplayListener();
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new GameplayListener();
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new PersonalKitCreator();
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new PersonalKitCreator();
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new ScoreboardListener();
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if(Core.getVersion() > 8)
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if(Core.getVersion() > 8)
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new VersionDependentListener();
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new VersionDependentListener();
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@ -0,0 +1,26 @@
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package de.steamwar.fightsystem.listener;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.utils.FightScoreboard;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import java.util.EnumSet;
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public class ScoreboardListener extends BasicListener {
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public ScoreboardListener() {
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super(EnumSet.allOf(FightState.class));
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}
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@EventHandler
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public void onPlayerJoin(PlayerJoinEvent event) {
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FightScoreboard.showScoreboard(event.getPlayer());
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}
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@EventHandler
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public void onPlayerQuit(PlayerQuitEvent event) {
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FightScoreboard.removeScoreboard(event.getPlayer());
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}
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}
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@ -30,24 +30,21 @@ import de.steamwar.fightsystem.winconditions.*;
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import de.steamwar.scoreboard.SWScoreboard;
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import de.steamwar.scoreboard.SWScoreboard;
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import de.steamwar.scoreboard.ScoreboardCallback;
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import de.steamwar.scoreboard.ScoreboardCallback;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.event.EventHandler;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.scoreboard.Scoreboard;
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import org.bukkit.scoreboard.Scoreboard;
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import java.util.EnumSet;
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import java.util.EnumSet;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.Set;
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import java.util.Set;
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public class FightScoreboard implements Listener {
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public class FightScoreboard {
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private static final Set<FightState> fullScoreboard = EnumSet.of(FightState.RUNNING, FightState.SPECTATE);
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private static final Set<FightState> fullScoreboard = EnumSet.of(FightState.RUNNING, FightState.SPECTATE);
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private static int index = 0;
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private static int index = 0;
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private static ScoreBoardObjective objective;
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private static String title = "";
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private static HashMap<String, Integer> scores;
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public static void init(){
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public static void init(){
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Bukkit.getPluginManager().registerEvents(new FightScoreboard(), FightSystem.getPlugin());
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Bukkit.getScheduler().scheduleSyncRepeatingTask(FightSystem.getPlugin(), FightScoreboard::nextIndexDisplay, 0, 200);
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Bukkit.getScheduler().scheduleSyncRepeatingTask(FightSystem.getPlugin(), FightScoreboard::nextIndexDisplay, 0, 200);
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}
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}
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Lixfel
hat
Listener sollen im Ordner Listener sein, in diesem Fall solltest du wsl. einfach im ConnectionListener im JonListener einen Aufruf hierher machen. Listener sollen im Ordner Listener sein, in diesem Fall solltest du wsl. einfach im ConnectionListener im JonListener einen Aufruf hierher machen.
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@ -55,116 +52,86 @@ public class FightScoreboard implements Listener {
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return Bukkit.getScoreboardManager().getMainScoreboard();
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return Bukkit.getScoreboardManager().getMainScoreboard();
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}
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}
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@EventHandler()
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public static void showScoreboard(Player p) {
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Lixfel
hat
Hast du darauf geachtet, dass die Teammitglieder immer noch keinen Nametag über sich haben & in der passenden Farbe rechts angezeigt werden? Aufgrund der derzeitigen SWScoreboard-Implementierung (welche ich überarbeiten möchte) habe ich da nämlich so meine Befürchtungen. Hast du darauf geachtet, dass die Teammitglieder immer noch keinen Nametag über sich haben & in der passenden Farbe rechts angezeigt werden? Aufgrund der derzeitigen SWScoreboard-Implementierung (welche ich überarbeiten möchte) habe ich da nämlich so meine Befürchtungen.
Chaoscaot
hat
Die Nametags werden gehided und der Name hat auch die richtige Farbe in der Sidebar. Die Nametags werden gehided und der Name hat auch die richtige Farbe in der Sidebar.
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public void onPlayerJoin(PlayerJoinEvent event) {
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SWScoreboard.createScoreboard(p, new ScoreboardCallback() {
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SWScoreboard.createScoreboard(event.getPlayer(), new ScoreboardCallback() {
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@Override
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@Override
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public HashMap<String, Integer> getData() {
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public HashMap<String, Integer> getData() {
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return scores;
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return objective.getScores();
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}
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}
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@Override
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@Override
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public String getTitle() {
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public String getTitle() {
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return objective.getTitle();
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return title;
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}
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}
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});
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});
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}
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}
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@EventHandler
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public static void removeScoreboard(Player p) {
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public void onPlayerQuit(PlayerQuitEvent event) {
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SWScoreboard.removeScoreboard(p);
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SWScoreboard.removeScoreboard(event.getPlayer());
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}
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}
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private static ScoreBoardObjective teamScoreboard(FightTeam fightTeam){
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private static void teamScoreboard(FightTeam fightTeam){
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final ScoreBoardObjective objective = new ScoreBoardObjective(fightTeam.getColoredName());
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title = fightTeam.getColoredName();
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if(Config.recording())
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RecordSystem.scoreboardTitle(title);
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fightTeam.getPlayers().forEach(fp -> {
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fightTeam.getPlayers().forEach(fp -> {
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if(fp.isLiving())
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if(fp.isLiving())
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objective.addScore(fightTeam.getPrefix() + fp.getPlayer().getName(), (int) Math.ceil(fp.getPlayer().getHealth()));
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addScore(fightTeam.getPrefix() + fp.getPlayer().getName(), (int) Math.ceil(fp.getPlayer().getHealth()));
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});
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});
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return objective;
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}
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}
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private static ScoreBoardObjective generalScoreboard(){
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private static void generalScoreboard(){
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final ScoreBoardObjective objective = new ScoreBoardObjective("§6Kampf");
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title = "§6Kampf";
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if(Config.recording())
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if(Config.recording())
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RecordSystem.scoreboardTitle(objective.getTitle());
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RecordSystem.scoreboardTitle(title);
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if (Config.Timeout || Config.Points || Config.HeartRatioTimeout) {
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if (Config.Timeout || Config.Points || Config.HeartRatioTimeout) {
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int fightTime = FightSystem.getFightTime();
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int fightTime = FightSystem.getFightTime();
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if (fightTime >= 60)
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if (fightTime >= 60)
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objective.addScore("§7Zeit: §a" + fightTime / 60 + "m " + fightTime % 60 + "s", 4);
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addScore("§7Zeit: §a" + fightTime / 60 + "m " + fightTime % 60 + "s", 4);
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else
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else
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objective.addScore("§7Zeit: §a" + fightTime + "s", 4);
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addScore("§7Zeit: §a" + fightTime + "s", 4);
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}
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}
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objective.addScore("§7TPS: §e" + TPSWatcher.getTPS(), 3);
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addScore("§7TPS: §e" + TPSWatcher.getTPS(), 3);
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if(fullScoreboard.contains(FightSystem.getFightState())){
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if(fullScoreboard.contains(FightSystem.getFightState())){
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if (Config.PercentSystem){
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if (Config.PercentSystem){
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objective.addScore(Fight.getRedTeam().getPrefix() + "Schaden: " + (Math.round(100.0 * WinconditionPercentSystem.getRedPercent()) / 100.0) + "%", 1);
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addScore(Fight.getRedTeam().getPrefix() + "Schaden: " + (Math.round(100.0 * WinconditionPercentSystem.getRedPercent()) / 100.0) + "%", 1);
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objective.addScore(Fight.getBlueTeam().getPrefix() + "Schaden: " + (Math.round(100.0 * WinconditionPercentSystem.getBluePercent()) / 100.0) + "%", 0);
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addScore(Fight.getBlueTeam().getPrefix() + "Schaden: " + (Math.round(100.0 * WinconditionPercentSystem.getBluePercent()) / 100.0) + "%", 0);
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}else if(Config.WaterTechKO){
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}else if(Config.WaterTechKO){
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objective.addScore(Fight.getRedTeam().getPrefix() + "Wasser: " + WinconditionWaterTechKO.getTeamRedWater(), 1);
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addScore(Fight.getRedTeam().getPrefix() + "Wasser: " + WinconditionWaterTechKO.getTeamRedWater(), 1);
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objective.addScore(Fight.getBlueTeam().getPrefix() + "Wasser: " + WinconditionWaterTechKO.getTeamBlueWater(), 0);
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addScore(Fight.getBlueTeam().getPrefix() + "Wasser: " + WinconditionWaterTechKO.getTeamBlueWater(), 0);
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}else if(Config.RelativePercent){
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}else if(Config.RelativePercent){
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objective.addScore(Fight.getRedTeam().getPrefix() + "Schaden: " + WinconditionRelativePercent.getRed().getPrintablePercent() + "%", 1);
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addScore(Fight.getRedTeam().getPrefix() + "Schaden: " + WinconditionRelativePercent.getRed().getPrintablePercent() + "%", 1);
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objective.addScore(Fight.getBlueTeam().getPrefix() + "Schaden: " + WinconditionRelativePercent.getBlue().getPrintablePercent() + "%", 0);
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addScore(Fight.getBlueTeam().getPrefix() + "Schaden: " + WinconditionRelativePercent.getBlue().getPrintablePercent() + "%", 0);
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}else if(Config.Points){
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}else if(Config.Points){
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objective.addScore(Fight.getRedTeam().getPrefix() + "Punkte: " + WinconditionPoints.getRed().getPoints(), 1);
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addScore(Fight.getRedTeam().getPrefix() + "Punkte: " + WinconditionPoints.getRed().getPoints(), 1);
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objective.addScore(Fight.getBlueTeam().getPrefix() + "Punkte: " + WinconditionPoints.getBlue().getPoints(), 0);
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addScore(Fight.getBlueTeam().getPrefix() + "Punkte: " + WinconditionPoints.getBlue().getPoints(), 0);
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}else if(Config.PumpkinTechKO){
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}else if(Config.PumpkinTechKO){
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objective.addScore(Fight.getRedTeam().getPrefix() + "Kanonen: " + WinconditionPumpkinTechKO.getTeamRedPumpkins(), 1);
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addScore(Fight.getRedTeam().getPrefix() + "Kanonen: " + WinconditionPumpkinTechKO.getTeamRedPumpkins(), 1);
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objective.addScore(Fight.getBlueTeam().getPrefix() + "Kanonen: " + WinconditionPumpkinTechKO.getTeamBluePumpkins(), 0);
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addScore(Fight.getBlueTeam().getPrefix() + "Kanonen: " + WinconditionPumpkinTechKO.getTeamBluePumpkins(), 0);
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}
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}
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}
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}
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if(Config.recording())
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objective.scores.forEach(RecordSystem::scoreboardData);
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return objective;
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}
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private static FightTeam getIndexDisplay() {
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if(index == 1)
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return Fight.redTeam;
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if(index == 2)
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return Fight.blueTeam;
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return null;
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}
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}
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private static void nextIndexDisplay() {
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private static void nextIndexDisplay() {
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index++;
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index++;
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if(index > 2)
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if(index > 2)
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index = 0;
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index = 0;
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final FightTeam team = getIndexDisplay();
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FightTeam team = null;
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if(index == 1)
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Lixfel
hat
Du sendest jeden Score doppelt raus. Du sendest jeden Score doppelt raus.
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team = Fight.redTeam;
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if(index == 2)
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team = Fight.blueTeam;
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if(team != null)
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if(team != null)
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objective = teamScoreboard(team);
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teamScoreboard(team);
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else
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else
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objective = generalScoreboard();
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generalScoreboard();
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}
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}
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private static class ScoreBoardObjective {
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private static void addScore(String string, int i) {
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if(Config.recording())
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private final String title;
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RecordSystem.scoreboardData(string, i);
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Lixfel
hat
Die Funktion nextIndexDisplay sollte sich mit der Funktion getIndexDisplay zusammenführen lassen. Die Funktion nextIndexDisplay sollte sich mit der Funktion getIndexDisplay zusammenführen lassen.
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private final HashMap<String, Integer> scores = new HashMap<>();
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scores.put(string, i);
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public ScoreBoardObjective(String title) {
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if(Config.recording())
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RecordSystem.scoreboardTitle(title);
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this.title = title;
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}
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public String getTitle() {
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return title;
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}
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public void addScore(String string, int i) {
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if(Config.recording())
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RecordSystem.scoreboardData(string, i);
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scores.put(string, i);
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}
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public HashMap<String, Integer> getScores() {
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return scores;
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}
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}
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}
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}
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}
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In neuem Issue referenzieren
Einen Benutzer sperren
Fände es besser, direkt titel und scores zu speichern (siehe unten)