GameMode 1 Spectator #190
@ -22,7 +22,13 @@ package de.steamwar.fightsystem.fight;
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import com.comphenix.protocol.PacketType;
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import com.comphenix.protocol.ProtocolLibrary;
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import com.comphenix.protocol.events.PacketContainer;
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import com.comphenix.protocol.reflect.StructureModifier;
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import com.comphenix.protocol.wrappers.EnumWrappers;
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import com.comphenix.protocol.wrappers.PlayerInfoData;
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import com.comphenix.protocol.wrappers.WrappedChatComponent;
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import com.comphenix.protocol.wrappers.WrappedGameProfile;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.sql.Schematic;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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@ -31,6 +37,7 @@ import org.bukkit.Sound;
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import org.bukkit.entity.Player;
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import java.lang.reflect.InvocationTargetException;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.logging.Level;
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@ -41,12 +48,20 @@ public class Fight {
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public static final FightTeam blueTeam = new FightTeam(Config.TeamBlueName, Config.TeamBluePrefix, Config.TeamBlueSpawn, Config.TeamBlueCornerX, Config.TeamBlueCornerY, Config.TeamBlueCornerZ, Config.TeamBlueRotate, true, Config.BlueLeader);
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private static int schemRank;
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private static final PacketContainer gm_1_packet = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.GAME_STATE_CHANGE);
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private static final PacketContainer flying_packet = new PacketContainer(PacketType.Play.Server.ABILITIES);
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static {
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flying_packet.getBytes().write(0, (byte)0x06);
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StructureModifier<Boolean> booleans = flying_packet.getBooleans();
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booleans.write(0, false);
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booleans.write(1, true);
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booleans.write(2, true);
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booleans.write(3, false);
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flying_packet.getFloat().writeDefaults();
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}
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public static void init(){
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IFight.init(redTeam, blueTeam);
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gm_1_packet.getBytes().write(0, (byte)3);
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gm_1_packet.getFloat().write(0, 1f);
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}
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public static FightTeam getPlayerTeam(Player player) {
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@ -121,20 +136,30 @@ public class Fight {
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player.setGameMode(gameMode);
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if(gameMode == GameMode.SPECTATOR) {
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, gm_1_packet);
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} catch (InvocationTargetException e) {
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Bukkit.getLogger().log(Level.SEVERE, "Invocation target exception", e);
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}
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for(Player currentPlayer : Bukkit.getServer().getOnlinePlayers()) {
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if(currentPlayer.getUniqueId() != player.getUniqueId() && currentPlayer.getGameMode() == GameMode.SPECTATOR) {
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currentPlayer.hidePlayer(player);
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player.hidePlayer(currentPlayer);
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}
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}
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}
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if(gameMode == GameMode.SURVIVAL) {
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if(FightSystem.getEventLeiter() == player)
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return;
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Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
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PacketContainer gm_1_packet = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.PLAYER_INFO);
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gm_1_packet.getPlayerInfoAction().write(0, EnumWrappers.PlayerInfoAction.UPDATE_GAME_MODE);
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List<PlayerInfoData> playerInfoActions = new ArrayList<>();
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playerInfoActions.add(new PlayerInfoData(WrappedGameProfile.fromPlayer(player), 1, EnumWrappers.NativeGameMode.CREATIVE, WrappedChatComponent.fromText(player.getDisplayName())));
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gm_1_packet.getPlayerInfoDataLists().write(0, playerInfoActions);
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, gm_1_packet);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, flying_packet);
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} catch (InvocationTargetException e) {
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Bukkit.getLogger().log(Level.SEVERE, "Invocation target exception", e);
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}
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}, 2);
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}else if(gameMode == GameMode.SURVIVAL) {
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for(Player currentPlayer : Bukkit.getServer().getOnlinePlayers()) {
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if(currentPlayer.getUniqueId() != player.getUniqueId() && currentPlayer.getGameMode() == GameMode.SPECTATOR) {
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currentPlayer.showPlayer(player);
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@ -26,6 +26,8 @@ import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.utils.Region;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.BanList;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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@ -33,6 +35,7 @@ import org.bukkit.event.EventHandler;
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import org.bukkit.event.player.PlayerMoveEvent;
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import java.util.EnumSet;
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import java.util.logging.Level;
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public class PlayerMoveListener extends BasicListener {
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@ -64,15 +67,31 @@ public class PlayerMoveListener extends BasicListener {
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reset(event, DENY_TEAM);
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else if(fightTeam == Fight.getRedTeam() && player.getGameMode() == GameMode.SPECTATOR)
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reset(event, DENY_ENTERN);
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else
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return; // Is allowed in area
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checkInInnerArea(event.getPlayer(), to, Config.TeamBlueCornerX, Config.TeamBlueCornerZ);
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}else if(inRedArea){
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if(fightTeam == null)
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reset(event, DENY_TEAM);
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else if(fightTeam == Fight.getBlueTeam() && player.getGameMode() == GameMode.SPECTATOR)
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reset(event, DENY_ENTERN);
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else
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return; // Is allowed in area
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checkInInnerArea(event.getPlayer(), to, Config.TeamRedCornerX, Config.TeamRedCornerZ);
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}else if(fightTeam != null && player.getGameMode() != GameMode.SPECTATOR && !fightTeam.canPlayerEntern(player))
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reset(event, DENY_ENTERN);
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}
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private void checkInInnerArea(Player player, Location to, int teamCornerX, int teamCornerZ){
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boolean inArenaY = to.getY() + 1.8 <= Config.TeamBlueCornerY + Config.SchemsizeY;
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boolean inArea = inArenaY && Region.isIn2DRange(to, teamCornerX, teamCornerZ, Config.SchemsizeX, Config.SchemsizeZ, 0);
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if(inArea){
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player.kickPlayer(null);
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Bukkit.getBanList(BanList.Type.NAME).addBan(player.getUniqueId().toString(), "§cVersuchtes Eindringen in einen Teambereich", null, null);
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Bukkit.getLogger().log(Level.SEVERE, player.getName() + " ist in einen Teambereich eingedrungen.");
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}
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}
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@EventHandler
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public void arenaBorder(PlayerMoveEvent event){
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Player player = event.getPlayer();
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