SteamWar/FightSystem
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Schematic now nullable #185

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Lixfel hat 1 Commits von fix_statistics_issue nach master 2020-09-06 20:06:17 +02:00 zusammengeführt
3 geänderte Dateien mit 45 neuen und 18 gelöschten Zeilen

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@ -22,6 +22,7 @@ package de.steamwar.fightsystem.commands;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.sql.Schematic;
import de.steamwar.sql.SchematicType;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserGroup;
@ -59,7 +60,7 @@ public class LockschemCommand implements CommandExecutor {
player.sendMessage(FightSystem.PREFIX + "§cDieses Team existiert nicht!");
return false;
}
fightTeam.getSchematic().setSchemType(SchematicType.Normal);
Schematic.getSchemFromDB(fightTeam.getSchematic()).setSchemType(SchematicType.Normal);
player.sendMessage(FightSystem.PREFIX + "Schematic von " + fightTeam.getColoredName() + " §cgesperrt!");
return false;
}

Datei anzeigen

@ -61,7 +61,7 @@ public class FightTeam implements IFightTeam{
private final String name;
private final String prefix;
private final ChatColor color;
private Schematic schematic;
private int schematic = 0;
private final Team team;
private final boolean blue;
@ -257,31 +257,40 @@ public class FightTeam implements IFightTeam{
public void pasteSchematic(){
FreezeWorld freezer = new FreezeWorld();
DyeColor c = ColorConverter.chat2dye(color);
Schematic schem;
try{
schem = Schematic.getSchemFromDB(this.schematic);
}catch(SecurityException e){
pasteDummy();
return;
}
EditSession e;
try {
switch(Core.getVersion()){
case 15:
e = FightTeam_15.pasteSchematic(schematic, pasteX, pasteY, pasteZ, rotate);
e = FightTeam_15.pasteSchematic(schem, pasteX, pasteY, pasteZ, rotate);
FightTeam_15.replaceTeamColor(e, c, cornerX, cornerY, cornerZ);
break;
case 14:
e = FightTeam_14.pasteSchematic(schematic, pasteX, pasteY, pasteZ, rotate);
e = FightTeam_14.pasteSchematic(schem, pasteX, pasteY, pasteZ, rotate);
FightTeam_14.replaceTeamColor(e, c, cornerX, cornerY, cornerZ);
break;
case 10:
e = FightTeam_10.pasteSchematic(schematic, pasteX, pasteY, pasteZ, rotate);
e = FightTeam_10.pasteSchematic(schem, pasteX, pasteY, pasteZ, rotate);
FightTeam_10.replaceTeamColor(e, c, cornerX, cornerY, cornerZ);
break;
case 9:
e = FightTeam_9.pasteSchematic(schematic, pasteX, pasteY, pasteZ, rotate);
e = FightTeam_9.pasteSchematic(schem, pasteX, pasteY, pasteZ, rotate);
FightTeam_9.replaceTeamColor(e, c, cornerX, cornerY, cornerZ);
break;
case 8:
e = FightTeam_8.pasteSchematic(schematic, pasteX, pasteY, pasteZ, rotate);
e = FightTeam_8.pasteSchematic(schem, pasteX, pasteY, pasteZ, rotate);
FightTeam_8.replaceTeamColor(e, c, cornerX, cornerY, cornerZ);
break;
default:
e = FightTeam_12.pasteSchematic(schematic, pasteX, pasteY, pasteZ, rotate);
e = FightTeam_12.pasteSchematic(schem, pasteX, pasteY, pasteZ, rotate);
FightTeam_12.replaceTeamColor(e, c, cornerX, cornerY, cornerZ);
}
} catch (Schematic.WrongVersionException ex) {
@ -301,7 +310,7 @@ public class FightTeam implements IFightTeam{
if(publics.isEmpty())
return;
schematic = publics.get(new Random().nextInt(publics.size()));
schematic = publics.get(new Random().nextInt(publics.size())).getSchemID();
pasteSchematic();
if(!Config.test() && leader != null)
@ -309,7 +318,7 @@ public class FightTeam implements IFightTeam{
}
public void setSchematic(Schematic schematic){
this.schematic = schematic;
this.schematic = schematic.getSchemID();
broadcast(FightSystem.PREFIX + "§7Das §e" + Config.GameName + " " + schematic.getSchemName() + " §7wird für den Kampf verwendet!");
if(!Config.test())
@ -323,13 +332,13 @@ public class FightTeam implements IFightTeam{
}
public boolean hasSchematic(){
return schematic != null;
return schematic != 0;
}
public void setReady(boolean ready) {
Player l = leader.getPlayer();
if(schematic == null){
if(schematic == 0){
l.sendMessage(FightSystem.PREFIX + "§cZuerst muss eine Schematic gewählt sein!");
return;
}
@ -362,7 +371,7 @@ public class FightTeam implements IFightTeam{
return prefix;
}
public Schematic getSchematic() {
public int getSchematic() {
return schematic;
}

Datei anzeigen

@ -25,11 +25,13 @@ import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.sql.Elo;
import de.steamwar.sql.Schematic;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import java.sql.Timestamp;
import java.time.Instant;
import java.util.logging.Level;
import static de.steamwar.sql.Fight.create;
@ -58,14 +60,29 @@ public class FightStatistics {
}else{
blueResult = 0.5;
}
if(Fight.getBlueTeam().getSchematic() != null && Fight.getRedTeam().getSchematic() != null){
int fightId = create(gameMode, Bukkit.getWorlds().get(0).getName(), starttime, Config.TimeoutTime - FightSystem.getFightTime(),
blueLeader.getId(), redLeader.getId(), Fight.getBlueTeam().getSchematic().getSchemID(), Fight.getRedTeam().getSchematic().getSchemID(), win, windescription);
for(FightPlayer fp : Fight.getBlueTeam().getPlayers())
Integer blueSchem, redSchem;
try{
blueSchem = Schematic.getSchemFromDB(Fight.getBlueTeam().getSchematic()).getSchemID();
}catch(SecurityException e){
blueSchem = null;
}
try{
redSchem = Schematic.getSchemFromDB(Fight.getRedTeam().getSchematic()).getSchemID();
}catch(SecurityException e){
redSchem = null;
}
try {
int fightId = create(gameMode, Bukkit.getWorlds().get(0).getName(), starttime, Config.TimeoutTime - FightSystem.getFightTime(),
blueLeader.getId(), redLeader.getId(), blueSchem, redSchem, win, windescription);
for (FightPlayer fp : Fight.getBlueTeam().getPlayers())
savePlayerStats(fp, fightId);
for(FightPlayer fp : Fight.getRedTeam().getPlayers())
for (FightPlayer fp : Fight.getRedTeam().getPlayers())
savePlayerStats(fp, fightId);
}catch(Exception e){
Bukkit.getLogger().log(Level.SEVERE, "Failed to save statistics", e);
}
if(Config.Ranked && !Config.event()){