SteamWar/FightSystem
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Multi stage entern and non tnt kits #167

Manuell gemergt
Lixfel hat 5 Commits von multi-stage-entern nach master 2020-07-11 07:30:09 +02:00 zusammengeführt
25 geänderte Dateien mit 144 neuen und 48 gelöschten Zeilen
Nur Änderungen aus Commit aed86fc97b werden angezeigt - Alle Commits anzeigen

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@ -24,9 +24,10 @@ public class Config {
public static final int PreSchemPasteDuration;
public static final int SetupDuration;
public static final int PreFightDuration;
public static final int EnterPhaseBegin;
public static final int SpectatorDuration;
public static final boolean Entern;
// entern parameter
public static final List<Integer> EnterStages;
//arena parameter
public static final int SchemsizeX;
@ -183,16 +184,16 @@ public class Config {
PercentSystem = config.getBoolean("WinConditions.PercentSystem");
RelativePercent = config.getBoolean("WinConditions.RelativePercent");
Points = config.getBoolean("WinConditions.Points");
Entern = config.getBoolean("WinConditions.Entern");
TechKO = config.getBoolean("WinConditions.TechKO");
WaterTechKO = config.getBoolean("WinConditions.WaterTechKO");
PumpkinTechKO = config.getBoolean("WinConditions.PumpkinTechKO");
TimeoutTime = config.getInt("WinConditionParams.TimeoutTime");
EnterPhaseBegin = config.getInt("WinConditionParams.EnterPhaseBegin");
PercentWin = config.getDouble("WinConditionParams.PercentWin");
IgnoredBlocks = Collections.unmodifiableList(config.getStringList("WinConditionParams.IgnoredBlocks"));
EnterStages = Collections.unmodifiableList(config.getIntegerList("EnterStages"));
MemberDefault = config.getString("Kits.MemberDefault");
LeaderDefault = config.getString("Kits.LeaderDefault");
PersonalKits = config.getBoolean("Kits.PersonalKits");

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@ -11,7 +11,6 @@ public class IFightSystem {
private static Plugin plugin;
private static String prefix;
private static EventFight eventFight;
private static boolean entern = false;
private static Player eventLeiter;
public static void init(Plugin plugin, String prefix){
@ -21,9 +20,6 @@ public class IFightSystem {
static void setEventFight(EventFight ef){
eventFight = ef;
}
static void setEntern(boolean entern){
IFightSystem.entern = entern;
}
static void setEventLeiter(Player el){
eventLeiter = el;
}
@ -37,9 +33,6 @@ public class IFightSystem {
public static EventFight getEventFight(){
return eventFight;
}
public static boolean isEntern(){
return entern;
}
public static Player getEventLeiter(){
return eventLeiter;
}

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@ -6,4 +6,5 @@ public interface IFightTeam {
boolean isBlue();
boolean isPlayerInTeam(Player player);
boolean canPlayerEntern(Player player);
}

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@ -70,13 +70,13 @@ public class ITechHider {
arenaMinZ > chunkZ ||
chunkZ > arenaMaxZ;
}else if(ft.isBlue()){
return IFightSystem.isEntern() ||
return ft.canPlayerEntern(p) ||
redMinX > chunkX ||
chunkX > redMaxX ||
redMinZ > chunkZ ||
chunkZ > redMaxZ;
}else{
return IFightSystem.isEntern() ||
return ft.canPlayerEntern(p) ||
blueMinX > chunkX ||
chunkX > blueMaxX ||
blueMinZ > chunkZ ||

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@ -161,8 +161,7 @@ public class FightSystem extends JavaPlugin {
setFightState(FightState.RUNNING);
setAllPlayersGM(GameMode.SURVIVAL);
if(Config.Entern)
mainCountdown = new EnternCountdown();
//TODO: Entern Countdowns and Entern chunk reload
FightStatistics.start();
WaterRemover.init();
@ -170,13 +169,10 @@ public class FightSystem extends JavaPlugin {
}
public static void setEntern() {
if(fightState != FightState.RUNNING)
throw new SecurityException(fightState.name());
setFightState(FightState.ENTERN);
//TODO: Remove this function
final List<ITechHider.ChunkPos> chunksBlue = TechHider.prepareChunkReload(Fight.getBlueTeam().getPlayers().iterator().next().getPlayer());
final List<ITechHider.ChunkPos> chunksRed = TechHider.prepareChunkReload(Fight.getRedTeam().getPlayers().iterator().next().getPlayer());
IFightSystem.setEntern(true);
for(FightPlayer player : Fight.getBlueTeam().getPlayers()){
TechHider.reloadChunks(player.getPlayer(), chunksBlue);
}

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@ -59,7 +59,7 @@ public abstract class Countdown {
BasicListener.toActionbar(p, msg);
}
private void count(){
void count(){
switch (time) {
case 900: case 600: case 300: case 180: case 120:
broadcast("§rNoch §a" + time / 60 + " §rMinuten " + countdownCounting());

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@ -1,13 +1,19 @@
package de.steamwar.fightsystem.countdown;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.Config;
import org.bukkit.Bukkit;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.listener.BasicListener;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player;
public class EnternCountdown extends Countdown {
public EnternCountdown() {
super(Config.EnterPhaseBegin, SWSound.BLOCK_NOTE_PLING, false);
private final FightPlayer fightPlayer;
public EnternCountdown(FightPlayer fp) {
super(fp.getKit().getEnterStage(), SWSound.BLOCK_NOTE_PLING, false);
fightPlayer = fp;
}
@Override
@ -17,7 +23,41 @@ public class EnternCountdown extends Countdown {
@Override
public void countdownFinished() {
FightSystem.setEntern();
Bukkit.broadcastMessage(FightSystem.PREFIX + "§aEntern ist nun erlaubt!");
fightPlayer.getPlayer().sendMessage(FightSystem.PREFIX + "§aEntern ist nun erlaubt!");
//TODO
}
@Override
void count(){
Player player = fightPlayer.getPlayer();
if(!fightPlayer.isLiving()){
disable();
return;
}
int time = Config.EnterStages.get(fightPlayer.getKit().getEnterStage()) - FightSystem.getFightTime();
switch (time) {
case 900: case 600: case 300: case 180: case 120:
BasicListener.toActionbar(player, TextComponent.fromLegacyText("§rNoch §a" + time / 60 + " §rMinuten " + countdownCounting()));
break;
case 60: case 30: case 20: case 15: case 10: case 5: case 4: case 3: case 2:
player.playSound(player.getLocation(), Countdown.getSound(SWSound.BLOCK_NOTE_PLING), 100.0F, 1.0F);
BasicListener.toActionbar(player, TextComponent.fromLegacyText("§rNoch §a" + time + " §rSekunden " + countdownCounting()));
break;
case 1:
player.playSound(player.getLocation(), Countdown.getSound(SWSound.BLOCK_NOTE_PLING), 100.0F, 1.0F);
BasicListener.toActionbar(player, TextComponent.fromLegacyText("§rNoch §a1 §rSekunde " + countdownCounting()));
//TODO
break;
case 0:
player.playSound(player.getLocation(), Countdown.getSound(SWSound.BLOCK_NOTE_PLING), 100.0F, 2.0F);
disable();
countdownFinished();
break;
default:
}
}
}

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@ -1,5 +1,6 @@
package de.steamwar.fightsystem.fight;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.kit.KitManager;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.kit.Kit;
@ -62,4 +63,10 @@ public class FightPlayer {
public void addKill(){
kills++;
}
public boolean canEntern(){
if(Config.EnterStages.size() <= kit.getEnterStage() || kit.getEnterStage() < 0)
return false;
return Config.EnterStages.get(kit.getEnterStage()) >= FightSystem.getFightTime();
}
}

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@ -127,6 +127,11 @@ public class FightTeam implements IFightTeam{
return false;
}
@Override
public boolean canPlayerEntern(Player player) {
return getFightPlayer(player).canEntern();
}
public boolean isPlayerLeader(Player player) {
if(leader != null)
return leader.getPlayer().equals(player);

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@ -21,6 +21,8 @@ public class Kit {
private final ItemStack[] inventory;
private final ItemStack[] armor;
private final Collection<PotionEffect> effects;
private final int enterStage;
private final boolean tnt;
Kit(String name, Player player) {
this.name = name;
@ -29,13 +31,15 @@ public class Kit {
this.inventory = player.getInventory().getContents();
this.armor = player.getInventory().getArmorContents();
this.effects = player.getActivePotionEffects();
this.enterStage = 0;
this.tnt = true;
}
Kit(ConfigurationSection kit){
name = kit.getName();
inventory = Objects.requireNonNull(kit.getList("Items")).toArray(new ItemStack[1]);
inventory = Objects.requireNonNull(kit.getList("Items")).toArray(new ItemStack[0]);
if(kit.isList("Armor"))
armor = Objects.requireNonNull(kit.getList("Armor")).toArray(new ItemStack[1]);
armor = Objects.requireNonNull(kit.getList("Armor")).toArray(new ItemStack[0]);
else
armor = null;
leaderAllowed = kit.getBoolean("LeaderAllowed");
@ -44,6 +48,8 @@ public class Kit {
effects = (Collection<PotionEffect>) kit.getList("Effects");
else
effects = null;
enterStage = kit.getInt("EnterStage", 0);
tnt = kit.getBoolean("TNT", true);
}
public String getName() {
@ -58,6 +64,16 @@ public class Kit {
return memberAllowed;
}
/* Is this kit allowed to set/handle tnt? */
public boolean isTnt(){
return tnt;
}
/* In which stage is entern allowed? */
public int getEnterStage() {
return enterStage;
}
public boolean isStackInKit(ItemStack stack){
for(ItemStack is : inventory){
if(stack.equals(is))
@ -88,6 +104,8 @@ public class Kit {
section.set("LeaderAllowed", leaderAllowed);
section.set("MemberAllowed", memberAllowed);
section.set("Effects", effects);
section.set("EnterStage", enterStage);
section.set("TNT", tnt);
}
/**

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@ -15,8 +15,7 @@ import java.util.logging.Level;
public class KitManager {
private KitManager(){}
private static final String KITS_PATH = "plugins/" + FightSystem.getPlugin().getName() + "/kits.data";
private static final File kits = new File(KITS_PATH);
private static final File kits = new File(FightSystem.getPlugin().getDataFolder(), "kits.data");
private static final FileConfiguration kitData = YamlConfiguration.loadConfiguration(kits);
private static final ArrayList<Kit> loadedKits = new ArrayList<>();
@ -49,7 +48,7 @@ public class KitManager {
}
public static void loadAllKits() {
if(!new File(KITS_PATH).exists()) {
if(!kits.exists()) {
saveAllKits();
Bukkit.getLogger().log(Level.INFO, "kits.data erstellt!");
FightSystem.shutdown(null);

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@ -10,7 +10,7 @@ import java.util.EnumSet;
public class EntityExplodeListener extends BasicListener {
public EntityExplodeListener() {
super(EnumSet.of(FightState.RUNNING, FightState.ENTERN));
super(EnumSet.of(FightState.RUNNING));
}
@EventHandler

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@ -15,7 +15,7 @@ import java.util.Objects;
public class InFightDamageListener extends BasicListener {
public InFightDamageListener() {
super(EnumSet.of(FightState.RUNNING, FightState.ENTERN));
super(EnumSet.of(FightState.RUNNING));
}
@EventHandler

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@ -1,9 +1,13 @@
package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.states.FightState;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Material;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.inventory.InventoryPickupItemEvent;
@ -17,7 +21,7 @@ import java.util.EnumSet;
public class InFightInventoryListener extends BasicListener {
public InFightInventoryListener() {
super(EnumSet.of(FightState.RUNNING, FightState.ENTERN));
super(EnumSet.of(FightState.RUNNING));
}
@EventHandler
@ -93,4 +97,12 @@ public class InFightInventoryListener extends BasicListener {
}
}
@EventHandler
public void onBlockPlace(BlockPlaceEvent e) {
FightPlayer fp = Fight.getFightPlayer(e.getPlayer());
if(fp != null && !fp.getKit().isTnt()){
BasicListener.toActionbar(e.getPlayer(), TextComponent.fromLegacyText("§cDu darfst keine Blöcke setzen!"));
e.setCancelled(true);
}
}
}

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@ -15,7 +15,7 @@ public class PistonListener extends BasicListener {
public PistonListener() {
//Wenn Entern aktiv ist, sollen Raketen etc. entern können
super(Config.Entern
super(Config.EnterStages.isEmpty()
? EnumSet.of(FightState.PRE_LEADER_SETUP, FightState.PRE_SCHEM_SETUP, FightState.POST_SCHEM_SETUP)
: EnumSet.allOf(FightState.class));
}

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@ -50,7 +50,7 @@ public class PlayerMoveListener extends BasicListener {
reset(event, DENY_TEAM);
else if(fightTeam == Fight.getBlueTeam() && player.getGameMode() == GameMode.SPECTATOR)
reset(event, DENY_ENTERN);
}else if(fightTeam != null && FightSystem.getFightState() != FightState.ENTERN && player.getGameMode() != GameMode.SPECTATOR)
}else if(fightTeam != null && player.getGameMode() != GameMode.SPECTATOR && !fightTeam.canPlayerEntern(player))
reset(event, DENY_ENTERN);
}

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@ -6,13 +6,12 @@ public enum FightState {
POST_SCHEM_SETUP(true, true, false, false),
PRE_RUNNING(false, false, true, false),
RUNNING(false, false, true, true),
ENTERN(false, false, true, true), //Can be skipped
SPECTATE(false, true, false, false);
private final boolean setup; //PRE_LEADER_SETUP, PRE_SCHEM_SETUP, POST_SCHEM_SETUP
private final boolean outgame; //PRE_LEADER_SETUP, PRE_SCHEM_SETUP, POST_SCHEM_SETUP, SPECTATE
private final boolean ingame; //PRE_RUNNING, RUNNING, ENTERN
private final boolean infight; //RUNNING, ENTERN
private final boolean ingame; //PRE_RUNNING, RUNNING
private final boolean infight; //RUNNING
FightState(boolean setup, boolean outgame, boolean ingame, boolean infight){
this.setup = setup;

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@ -0,0 +1,26 @@
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import java.util.EnumSet;
import java.util.Set;
public class EnterHandler implements StateDependent {
private static final Set<FightState> enabled = EnumSet.of(FightState.RUNNING);
@Override
public Set<FightState> enabled() {
return enabled;
}
@Override
public void enable() {
}
@Override
public void disable() {
}
}

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@ -19,7 +19,7 @@ public class FightScoreboard {
private FightScoreboard(){}
private static final Set<FightState> fullScoreboard = EnumSet.of(FightState.RUNNING, FightState.ENTERN, FightState.SPECTATE);
private static final Set<FightState> fullScoreboard = EnumSet.of(FightState.RUNNING, FightState.SPECTATE);
private static final Scoreboard scoreboard = Objects.requireNonNull(Bukkit.getScoreboardManager()).getMainScoreboard();
private static final Objective objective;
private static int index = 0;
@ -70,8 +70,6 @@ public class FightScoreboard {
else
objective.getScore("§7Zeit: §a" + fightTime + "s").setScore(3);
}
if (Config.Entern)
objective.getScore("§7Entern: " + (FightSystem.getFightState() == FightState.ENTERN ? "§aja" : "§cnein")).setScore(2);
if(fullScoreboard.contains(FightSystem.getFightState())){
if (Config.PercentSystem){

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@ -10,7 +10,7 @@ import java.util.EnumSet;
abstract class PlayerWincondition extends ListenerWincondition {
PlayerWincondition(boolean condition) {
super(condition, EnumSet.of(FightState.PRE_RUNNING, FightState.RUNNING, FightState.ENTERN));
super(condition, EnumSet.of(FightState.PRE_RUNNING, FightState.RUNNING));
}
boolean isTarget(Player player){

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@ -13,7 +13,7 @@ public class WinconditionHeartRatioTimeout extends Wincondition {
private TimeOverCountdown countdown;
public WinconditionHeartRatioTimeout() {
super(Config.HeartRatioTimeout, EnumSet.of(FightState.RUNNING, FightState.ENTERN));
super(Config.HeartRatioTimeout, EnumSet.of(FightState.RUNNING));
}
@Override

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@ -22,7 +22,7 @@ public class WinconditionPercentSystem extends ListenerWincondition {
private static final int schematicSize = Math.abs(Config.SchemsizeX * Config.SchemsizeY * Config.SchemsizeZ);
public WinconditionPercentSystem() {
super(Config.PercentSystem, EnumSet.of(FightState.RUNNING, FightState.ENTERN));
super(Config.PercentSystem, EnumSet.of(FightState.RUNNING));
}
@EventHandler

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@ -22,7 +22,7 @@ public class WinconditionPumpkinTechKO extends Wincondition {
private BukkitTask task;
public WinconditionPumpkinTechKO(){
super(Config.PumpkinTechKO, EnumSet.of(FightState.PRE_RUNNING, FightState.RUNNING, FightState.ENTERN));
super(Config.PumpkinTechKO, EnumSet.of(FightState.PRE_RUNNING, FightState.RUNNING));
}
public static int getTeamBluePumpkins() {

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@ -89,7 +89,8 @@ public class WinconditionRelativePercent extends Wincondition{
}
private int currentBlocks(){
if(FightSystem.getFightState() == FightState.ENTERN || FightSystem.getFightState() == FightState.SPECTATE)
// Entern active
if(!Config.EnterStages.isEmpty() && Config.EnterStages.get(0) <= FightSystem.getFightTime())
return currentBlocks;
int blocks = 0;

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@ -12,7 +12,7 @@ public class WinconditionTimeout extends Wincondition {
private TimeOverCountdown countdown;
public WinconditionTimeout() {
super(Config.Timeout, EnumSet.of(FightState.RUNNING, FightState.ENTERN));
super(Config.Timeout, EnumSet.of(FightState.RUNNING));
}
@Override