SteamWar/FightSystem
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facingEnemy #160

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Lixfel hat 13 Commits von facingEnemy nach master 2020-05-23 16:08:25 +02:00 zusammengeführt
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@ -272,11 +272,11 @@ public class Config {
double pitchInverted = pitch * -1; double pitchInverted = pitch * -1;
double yawInverted = yaw + 180; double yawInverted = yaw + 180;
TeamBlueSpawn.setYaw((float) yawInverted); TeamBlueSpawn.setYaw((float) yaw);
TeamBlueSpawn.setPitch((float) pitchInverted); TeamBlueSpawn.setPitch((float) pitch);
TeamRedSpawn.setYaw((float) yaw); TeamRedSpawn.setYaw((float) yawInverted);
TeamRedSpawn.setPitch((float) pitch); TeamRedSpawn.setPitch((float) pitchInverted);
SpecSpawn = new Location(world, SpecSpawn = new Location(world,
TeamBluePasteX + TeamBluetoReddistanceX/2.0, TeamBluePasteX + TeamBluetoReddistanceX/2.0,