facingEnemy #160
@ -267,8 +267,8 @@ public class Config {
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TeamRedPasteZ + 0.5 - teamBlueSpawnOffsetZ);
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TeamRedPasteZ + 0.5 - teamBlueSpawnOffsetZ);
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Vector v1 = TeamBlueSpawn.toVector().subtract(TeamRedSpawn.toVector());
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Vector v1 = TeamBlueSpawn.toVector().subtract(TeamRedSpawn.toVector());
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double pitch = v1.angle(v1.clone().setY(0));
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double pitch = Math.toDegrees(v1.angle(v1.clone().setY(0)));
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double yaw = v1.clone().setY(0).angle(new Vector(1, 0, 0));
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double yaw = Math.toDegrees(v1.clone().setY(0).angle(new Vector(1, 0, 0)));
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double pitchInverted = pitch * -1;
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double pitchInverted = pitch * -1;
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double yawInverted = yaw + 180;
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double yawInverted = yaw + 180;
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