SteamWar/FightSystem
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facingEnemy #160

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Lixfel hat 13 Commits von facingEnemy nach master 2020-05-23 16:08:25 +02:00 zusammengeführt
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@ -251,10 +251,6 @@ public class Config {
TeamRedPasteZ = TeamBluePasteZ + TeamBluetoReddistanceZ; TeamRedPasteZ = TeamBluePasteZ + TeamBluetoReddistanceZ;
World world = Bukkit.getWorlds().get(0); World world = Bukkit.getWorlds().get(0);
//double yaw = Math.toDegrees(Math.atan2(TeamBluetoReddistanceZ, TeamBluetoReddistanceX) + Math.PI / 2);
//double pitch = Math.toDegrees(Math.atan2(Math.sqrt(TeamBluetoReddistanceZ * TeamBluetoReddistanceZ + TeamBluetoReddistanceX * TeamBluetoReddistanceX), TeamBluetoReddistanceY));
//double yawInverted = yaw + 180;
//double pitchInverted = ((90 - pitch) * 180) / 180;
TeamBlueSpawn = new Location(world, TeamBlueSpawn = new Location(world,
TeamBluePasteX + 0.5 + teamBlueSpawnOffsetX, TeamBluePasteX + 0.5 + teamBlueSpawnOffsetX,