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Lixfel 65c85c46b5 Partial circuit detection
SteamWarCI Build successful Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-03-25 21:30:11 +01:00
Lixfel dd1cd9cf37 Merge branch 'master' into lixfel-ai-v1
# Conflicts:
#	FightSystem_Core/src/de/steamwar/fightsystem/fight/FightSchematic.java
2024-03-23 07:13:17 +01:00
Lixfel b9f0039025 Fix HullHider
SteamWarCI Build successful Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-03-22 20:36:27 +01:00
Lixfel f5a150c203 Merge pull request '1.8 - 1.15 HullHider, fix Tab Hiding, fix appearing NameTags, improve Performance' (#419) from fixTagAndTab into master
SteamWarCI Build successful Details
Reviewed-on: #419
Reviewed-by: YoyoNow <jwsteam@nidido.de>
2024-03-22 15:31:29 +01:00
Lixfel bffbd2cc06 1.8 - 1.15 HullHider, fix Tab Hiding, fix appearing NameTags, improve Performance
SteamWarCI Build successful Details
untested

Signed-off-by: Lixfel <agga-games@gmx.de>
2024-03-17 16:58:34 +01:00
Lixfel abb7df4e5c Fix Entity HullHider for Referee
SteamWarCI Build successful Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-03-16 20:38:11 +01:00
Lixfel df2ced027b Fix world reset race condition with TechHider
SteamWarCI Build successful Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-03-14 22:32:03 +01:00
Lixfel 5394adfd14 Merge pull request 'Configurable spectate port' (#418) from configurableSpectatePort into master
SteamWarCI Build successful Details
Reviewed-on: #418
Reviewed-by: YoyoNow <jwsteam@nidido.de>
2024-03-13 17:18:49 +01:00
Lixfel 52e3fd754e Merge pull request 'Block HullHider' (#416) from blockHullHider into master
SteamWarCI Build successful Details
Reviewed-on: #416
Reviewed-by: YoyoNow <jwsteam@nidido.de>
2024-03-13 17:13:37 +01:00
Lixfel ac4babd44a Configurable spectate port
SteamWarCI Build successful Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-03-13 13:20:11 +01:00
Lixfel 447c8767f1 Merge pull request 'Allow multiple Referees per Event' (#417) from referee into master
SteamWarCI Build successful Details
Reviewed-on: #417
Reviewed-by: YoyoNow <jwsteam@nidido.de>
2024-03-13 13:08:59 +01:00
Lixfel 3bd54fcdbd Bugfixes, Block precise performance improvement
SteamWarCI Build failed Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-03-13 13:08:17 +01:00
Lixfel 0c947f0b5b Fix debug code
SteamWarCI Build failed Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-03-11 22:49:22 +01:00
Lixfel c3bb34ed6b Performance and information hiding improvements (no unchanged hullhider blocks)
SteamWarCI Build failed Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-03-11 21:33:46 +01:00
Lixfel e0659c1bb2 Bugfixes, Performance improvements
SteamWarCI Build failed Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-03-10 19:35:31 +01:00
Lixfel f964f58d93 Allow multiple Referees per Event
SteamWarCI Build successful Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-03-09 19:19:42 +01:00
Lixfel e3535c379a Block HullHider
SteamWarCI Build failed Details
Untested

Signed-off-by: Lixfel <agga-games@gmx.de>
2024-03-07 12:54:13 +01:00
Lixfel 79413434f7 Fix WaterRemover TNT
SteamWarCI Build successful Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-03-05 16:17:55 +01:00
Lixfel c17dc43678 Merge pull request 'Replace TNT on red side in check arenas' (#415) from noRedTntOnCheck into master
SteamWarCI Build successful Details
Reviewed-on: #415
Reviewed-by: Chaoscaot <chaoscaot@zohomail.eu>
2024-02-13 10:50:34 +01:00
Lixfel 7d7b6226a0 Potential Border rejoin fix
SteamWarCI Build successful Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-02-11 19:13:47 +01:00
Lixfel e0b6c1b931 Potential Border rejoin fix
SteamWarCI Build successful Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-02-11 18:55:32 +01:00
Lixfel 39bff371a4 Fix y border size for players
SteamWarCI Build successful Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-02-08 13:19:15 +01:00
Lixfel 470f8613cd Add logging to debug team area bugs
SteamWarCI Build successful Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-02-06 22:50:42 +01:00
Lixfel 46e3c383bd Replace TNT on red side in check arenas
SteamWarCI Build successful Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-02-06 22:11:01 +01:00
Lixfel ace26a7750 Fix falling off AirShip during PRE_RUNNING
SteamWarCI Build successful Details
Signed-off-by: Lixfel <agga-games@gmx.de>
2024-02-05 16:19:08 +01:00
33 geänderte Dateien mit 660 neuen und 187 gelöschten Zeilen

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@ -46,6 +46,8 @@ dependencies {
implementation project(":FightSystem_9")
implementation project(":FightSystem_8")
compileOnly 'it.unimi.dsi:fastutil:8.5.6'
compileOnly swdep("Spigot-1.14")
compileOnly swdep("WorldEdit-1.15")
compileOnly swdep("SpigotCore")

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@ -21,18 +21,31 @@ package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.Reflection;
import de.steamwar.core.Core;
import de.steamwar.fightsystem.Config;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import java.util.Map;
public class BlockIdWrapper14 implements BlockIdWrapper {
private static final Class<?> worldServer = Reflection.getClass("{nms.server.level}.WorldServer");
private static final Class<?> chunkProviderServer = Reflection.getClass("{nms.server.level}.ChunkProviderServer");
private static final Reflection.MethodInvoker getChunkProvider = Reflection.getTypedMethod(worldServer, null, chunkProviderServer);
private static final Class<?> playerChunkMap = Reflection.getClass("{nms.server.level}.PlayerChunkMap");
private static final Reflection.FieldAccessor<?> getPlayerChunkMap = Reflection.getField(chunkProviderServer, playerChunkMap, 0);
private static final Reflection.FieldAccessor<? extends Map> entityTrackers = Core.getVersion() > 15 ? Reflection.getField(playerChunkMap, Int2ObjectMap.class, 0) : Reflection.getField(playerChunkMap, org.bukkit.craftbukkit.libs.it.unimi.dsi.fastutil.ints.Int2ObjectMap.class, 0);
private static final Class<?> block = Reflection.getClass("{nms.world.level.block}.Block");
private static final Class<?> iBlockData = Reflection.getClass("{nms.world.level.block.state}.IBlockData");
private static final Class<?> blockPosition = Reflection.getClass("{nms.core}.BlockPosition");
private final Map trackers;
public BlockIdWrapper14() {
trackers = entityTrackers.get(getPlayerChunkMap.get(getChunkProvider.invoke(getWorldHandle.invoke(Config.world))));
}
private static final Reflection.MethodInvoker getCombinedId = Reflection.getTypedMethod(block, null, int.class, iBlockData);
private static final Reflection.MethodInvoker getNMS = Reflection.getTypedMethod(Reflection.getClass("{obc}.block.CraftBlock"), "getNMS", iBlockData);
@Override
@ -41,11 +54,9 @@ public class BlockIdWrapper14 implements BlockIdWrapper {
}
private static final Reflection.MethodInvoker getByCombinedId = Reflection.getTypedMethod(block, null, iBlockData, int.class);
private static final Reflection.MethodInvoker getWorldHandle = Reflection.getTypedMethod(Reflection.getClass("{obc}.CraftWorld"), "getHandle", worldServer);
private static final Reflection.ConstructorInvoker newBlockPosition = Reflection.getConstructor(blockPosition, int.class, int.class, int.class);
private static final Reflection.MethodInvoker getTypeAndData = Reflection.getMethod(worldServer, null, blockPosition, iBlockData, int.class);
private static final Reflection.MethodInvoker removeTileEntity = Reflection.getMethod(worldServer, Core.getVersion() > 15 ? "m" : "removeTileEntity", blockPosition);
private static final Reflection.MethodInvoker getChunkProvider = Reflection.getTypedMethod(worldServer, null, chunkProviderServer);
private static final Reflection.MethodInvoker flagDirty = Reflection.getMethod(chunkProviderServer, null, blockPosition);
@Override
public void setBlock(World world, int x, int y, int z, int blockState) {
@ -58,6 +69,23 @@ public class BlockIdWrapper14 implements BlockIdWrapper {
flagDirty.invoke(getChunkProvider.invoke(nworld), pos);
}
private static final Class<?> entityTracker = Reflection.getClass("{nms.server.level}.PlayerChunkMap$EntityTracker");
private static final Reflection.MethodInvoker updatePlayer = Reflection.getMethod(entityTracker, Core.getVersion() > 15 ? "b" : "updatePlayer", entityPlayer);
@Override
public void trackEntity(Player player, int entity) {
Object tracker = trackers.get(entity);
if(tracker != null)
updatePlayer.invoke(tracker, getPlayer.invoke(player));
}
private static final Reflection.MethodInvoker clearPlayer = Reflection.getMethod(entityTracker, Core.getVersion() > 15 ? "a" : "clear", entityPlayer);
@Override
public void untrackEntity(Player player, int entity) {
Object tracker = trackers.get(entity);
if(tracker != null)
clearPlayer.invoke(tracker, getPlayer.invoke(player));
}
private static final Reflection.MethodInvoker getMaterialByBlock = Reflection.getTypedMethod(Reflection.getClass("{obc}.util.CraftMagicNumbers"), "getMaterial", Material.class, block);
private static final Reflection.MethodInvoker getBlockByBlockData = Reflection.getTypedMethod(iBlockData, null, block);
@Override

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@ -48,6 +48,7 @@ dependencies {
compileOnly 'com.mojang:datafixerupper:4.0.26'
compileOnly 'io.netty:netty-all:4.1.68.Final'
compileOnly 'com.mojang:authlib:1.5.25'
compileOnly 'it.unimi.dsi:fastutil:8.5.6'
compileOnly swdep("Spigot-1.18")
compileOnly swdep("WorldEdit-1.15")

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@ -0,0 +1,82 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.Reflection;
import de.steamwar.fightsystem.Config;
import it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap;
import net.minecraft.core.BlockPosition;
import net.minecraft.core.SectionPosition;
import net.minecraft.network.protocol.game.PacketPlayOutBlockChange;
import net.minecraft.network.protocol.game.PacketPlayOutMultiBlockChange;
import net.minecraft.world.level.block.state.IBlockData;
import org.bukkit.block.data.BlockData;
import java.util.ArrayList;
import java.util.List;
public class HullHiderWrapper18 implements HullHiderWrapper {
private static final Reflection.MethodInvoker getState = Reflection.getTypedMethod(Reflection.getClass("{obc}.block.data.CraftBlockData"), "getState", IBlockData.class);
@Override
public Object generateBlockChangePacket(List<Hull.IntVector> changes) {
List<Object> blockdata = new ArrayList<>(changes.size());
changes.removeIf(change -> {
BlockData data = Config.world.getBlockData(change.getX(), change.getY(), change.getZ());
boolean unchanged = data.getMaterial() == Config.ObfuscateWith || Config.HiddenBlocks.contains(data.getMaterial());
if(!unchanged)
blockdata.add(getState.invoke(data));
return unchanged;
});
if(changes.isEmpty())
return null;
return generateBlockChangePacket(changes, blockdata.toArray());
}
private Object generateBlockChangePacket(List<Hull.IntVector> changes, Object[] blockdata) {
if(changes.size() > 1) {
Hull.IntVector section = changes.get(0);
section = new Hull.IntVector(section.getX() >> 4, section.getY() >> 4, section.getZ() >> 4);
int xOffset = 16*section.getX();
int yOffset = 16*section.getY();
int zOffset = 16*section.getZ();
short[] pos = new short[changes.size()];
for(int i = 0; i < changes.size(); i++) {
Hull.IntVector change = changes.get(i);
pos[i] = (short) (((change.getX()-xOffset) << 8) + ((change.getZ()-zOffset) << 4) + (change.getY()-yOffset));
}
return constructMultiBlockChange(section, pos, blockdata);
} else {
Hull.IntVector pos = changes.get(0);
return new PacketPlayOutBlockChange(new BlockPosition(pos.getX(), pos.getY(), pos.getZ()), (IBlockData) blockdata[0]);
}
}
protected Object constructMultiBlockChange(Hull.IntVector section, short[] pos, Object[] blockdata) {
return new PacketPlayOutMultiBlockChange(SectionPosition.a(section.getX(), section.getY(), section.getZ()), new Short2ObjectArrayMap<>(pos, blockdata, blockdata.length), false);
}
}

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@ -46,6 +46,7 @@ dependencies {
implementation project(":FightSystem_18")
compileOnly 'org.spigotmc:spigot-api:1.20-R0.1-SNAPSHOT'
compileOnly 'it.unimi.dsi:fastutil:8.5.6'
compileOnly swdep("Spigot-1.20")
}

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@ -0,0 +1,32 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap;
import net.minecraft.core.SectionPosition;
import net.minecraft.network.protocol.game.PacketPlayOutMultiBlockChange;
public class HullHiderWrapper20 extends HullHiderWrapper18 {
@Override
protected Object constructMultiBlockChange(Hull.IntVector section, short[] pos, Object[] blockdata) {
return new PacketPlayOutMultiBlockChange(SectionPosition.a(section.getX(), section.getY(), section.getZ()), new Short2ObjectArrayMap<>(pos, blockdata, blockdata.length));
}
}

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@ -19,11 +19,25 @@
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.Reflection;
import de.steamwar.fightsystem.Config;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
public class BlockIdWrapper8 implements BlockIdWrapper {
private static final Class<?> entityTracker = Reflection.getClass("{nms}.EntityTracker");
private static final Reflection.FieldAccessor<?> getEntityTracker = Reflection.getField(worldServer, entityTracker, 0);
private static final Class<?> intHashMap = Reflection.getClass("{nms}.IntHashMap");
private static final Reflection.FieldAccessor<?> getTrackedEntities = Reflection.getField(entityTracker, intHashMap, 0);
private final Object trackers;
public BlockIdWrapper8() {
trackers = getTrackedEntities.get(getEntityTracker.get(getWorldHandle.invoke(Config.world)));
}
@Override
@SuppressWarnings("deprecation")
public int blockToId(Block block) {
@ -39,6 +53,24 @@ public class BlockIdWrapper8 implements BlockIdWrapper {
world.getBlockAt(x, y, z).setTypeIdAndData(blockState >> 4, (byte)(blockState & 0b1111), false);
}
private static final Class<?> entityTrackerEntry = Reflection.getClass("{nms}.EntityTrackerEntry");
private static final Reflection.MethodInvoker get = Reflection.getTypedMethod(intHashMap, "get", Object.class, int.class);
private static final Reflection.MethodInvoker updatePlayer = Reflection.getMethod(entityTrackerEntry, "updatePlayer", entityPlayer);
@Override
public void trackEntity(Player player, int entity) {
Object tracker = get.invoke(trackers, entity);
if(tracker != null)
updatePlayer.invoke(tracker, getPlayer.invoke(player));
}
private static final Reflection.MethodInvoker clearPlayer = Reflection.getMethod(entityTrackerEntry, "a", entityPlayer);
@Override
public void untrackEntity(Player player, int entity) {
Object tracker = get.invoke(trackers, entity);
if(tracker != null)
clearPlayer.invoke(tracker, getPlayer.invoke(player));
}
@Override
@SuppressWarnings("deprecation")
public Material idToMaterial(int blockState) {

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@ -0,0 +1,55 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.Reflection;
import de.steamwar.fightsystem.Config;
import org.bukkit.Material;
import java.util.List;
public class HullHiderWrapper8 implements HullHiderWrapper {
private static final Reflection.ConstructorInvoker newMultiBlockChange = Reflection.getConstructor("{nms}.PacketPlayOutMultiBlockChange", int.class, short[].class, Reflection.getClass("{nms}.Chunk"));
private static final Reflection.MethodInvoker getHandle = Reflection.getMethod("{obc}.CraftChunk", "getHandle");
@Override
public Object generateBlockChangePacket(List<Hull.IntVector> changes) {
changes.removeIf(change -> {
Material material = Config.world.getBlockAt(change.getX(), change.getY(), change.getZ()).getType();
return material == Config.ObfuscateWith || Config.HiddenBlocks.contains(material);
});
if(changes.isEmpty())
return null;
Hull.IntVector chunk = changes.get(0);
chunk = new Hull.IntVector(chunk.getX() >> 4, chunk.getY() >> 4, chunk.getZ() >> 4);
int xOffset = 16*chunk.getX();
int zOffset = 16*chunk.getZ();
short[] pos = new short[changes.size()];
for(int i = 0; i < changes.size(); i++) {
Hull.IntVector change = changes.get(i);
pos[i] = (short) (((change.getX()-xOffset) << 12) + ((change.getZ()-zOffset) << 8) + change.getY());
}
return newMultiBlockChange.invoke(pos.length, pos, getHandle.invoke(Config.world.getChunkAt(chunk.getX(), chunk.getZ())));
}
}

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@ -21,10 +21,7 @@ package de.steamwar.fightsystem;
import de.steamwar.fightsystem.utils.Region;
import de.steamwar.fightsystem.winconditions.Winconditions;
import de.steamwar.sql.Event;
import de.steamwar.sql.EventFight;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.Team;
import de.steamwar.sql.*;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
@ -122,11 +119,11 @@ public class Config {
public static final boolean TechhiderActive;
public static final Set<Material> HiddenBlocks;
public static final Set<String> HiddenBlockEntities;
public static final String ObfuscateWith;
public static final Material ObfuscateWith;
//event parameter
private static final int EventKampfID;
public static final EventFight EventKampf;
private static final Set<Integer> Referees;
public static final int EventTeamBlueID;
public static final int EventTeamRedID;
public static final boolean BothTeamsPublic;
@ -141,10 +138,14 @@ public class Config {
//replay system parameter
public static final String spectateIP = "127.0.0.1";
public static final int spectatePort = 2222;
public static final int SpectatePort;
public static final int ReplayID;
static{
CheckSchemID = Integer.parseInt(System.getProperty("checkSchemID", "0"));
PrepareSchemID = Integer.parseInt(System.getProperty("prepareSchemID", "0"));
ReplayID = Integer.parseInt(System.getProperty("replay", "0"));
String configFile = System.getProperty("config", "config.yml");
if(!new File(FightSystem.getPlugin().getDataFolder(), configFile).exists()) {
FightSystem.getPlugin().saveDefaultConfig();
@ -213,7 +214,7 @@ public class Config {
ForbiddenItems = Collections.unmodifiableSet(config.getStringList("Kits.ForbiddenItems").stream().map(Material::valueOf).collect(Collectors.toSet()));
TechhiderActive = config.getBoolean("Techhider.Active", false);
ObfuscateWith = config.getString("Techhider.ObfuscateWith", "end_stone").toUpperCase();
ObfuscateWith = Material.getMaterial(config.getString("Techhider.ObfuscateWith", "end_stone").toUpperCase());
HiddenBlocks = config.getStringList("Techhider.HiddenBlocks").stream().map(String::toUpperCase).map(Material::getMaterial).collect(Collectors.toSet());
HiddenBlockEntities = Collections.unmodifiableSet(new HashSet<>(config.getStringList("Techhider.HiddenBlockEntities")));
@ -317,17 +318,17 @@ public class Config {
ArenaRegion = Region.withExtension(arenaMinX, blueCornerY, arenaMinZ, arenaMaxX - arenaMinX, schemsizeY, arenaMaxZ - arenaMinZ, 0, PreperationArea, 0);
PlayerRegion = new Region(arenaMinX, underBorder, arenaMinZ, arenaMaxX, world.getMaxHeight(), arenaMaxZ);
EventKampfID = Integer.parseInt(System.getProperty("fightID", "0"));
if(EventKampfID >= 1){
EventFight eventFight = EventFight.get(EventKampfID);
if(eventFight == null){
int eventKampfID = Integer.parseInt(System.getProperty("fightID", "0"));
if(eventKampfID >= 1){
EventKampf = EventFight.get(eventKampfID);
if(EventKampf == null){
Bukkit.getLogger().log(Level.SEVERE, "Failed to load EventFight");
Bukkit.shutdown();
}
assert eventFight != null;
Team team1 = Team.get(eventFight.getTeamBlue());
Team team2 = Team.get(eventFight.getTeamRed());
assert EventKampf != null;
Team team1 = Team.get(EventKampf.getTeamBlue());
Team team2 = Team.get(EventKampf.getTeamRed());
if(team1 == null || team2 == null){
Bukkit.getLogger().log(Level.SEVERE, "Failed to load Team");
@ -343,9 +344,11 @@ public class Config {
EventTeamBlueID = team1.getTeamId();
EventTeamRedID = team2.getTeamId();
BothTeamsPublic = EventTeamRedID == 0 && EventTeamBlueID == 0;
EventKampf = eventFight;
SpectatePort = EventKampf.getSpectatePort();
LiveReplay = SpectatePort != 0;
Referees = Referee.get(Config.EventKampf.getEventID());
Event event = Event.get(eventFight.getEventID());
Event event = Event.get(EventKampf.getEventID());
if(BothTeamsPublic) {
OnlyPublicSchematics = true;
MaximumTeamMembers = Integer.MAX_VALUE;
@ -353,7 +356,6 @@ public class Config {
OnlyPublicSchematics = event.publicSchemsOnly();
MaximumTeamMembers = event.getMaximumTeamMembers();
}
LiveReplay = event.spectateSystem();
}else{
//No event
TeamRedColor = config.getString("Red.Prefix", "§c");
@ -365,8 +367,10 @@ public class Config {
EventTeamRedID = 0;
EventKampf = null;
BothTeamsPublic = true;
Referees = Collections.emptySet();
MaximumTeamMembers = Integer.MAX_VALUE;
LiveReplay = false;
SpectatePort = -ReplayID;
}
String blueLeader = System.getProperty("blueLeader", null);
@ -380,17 +384,13 @@ public class Config {
else
RedLeader = null;
CheckSchemID = Integer.parseInt(System.getProperty("checkSchemID", "0"));
PrepareSchemID = Integer.parseInt(System.getProperty("prepareSchemID", "0"));
ReplayID = Integer.parseInt(System.getProperty("replay", "0"));
if(CheckSchemID != 0){
mode = ArenaMode.CHECK;
}else if(PrepareSchemID != 0){
mode = ArenaMode.PREPARE;
}else if(EventKampfID >= 1){
}else if(eventKampfID >= 1){
mode = ArenaMode.EVENT;
}else if(EventKampfID == -1){
}else if(eventKampfID == -1){
mode = ArenaMode.TEST;
}else if(ReplayID != 0){
mode = ArenaMode.REPLAY;
@ -403,15 +403,13 @@ public class Config {
return ArenaMode.Test.contains(mode);
}
public static boolean replayserver(){
return ReplayID == -1;
return ReplayID < 0;
}
public static boolean blueNegZ(){
return BlueToRedZ > 0;
}
public static boolean isReferee(Player player) {
if(EventKampf == null)
return false;
return SteamwarUser.get(player.getUniqueId()).getId() == EventKampf.getKampfleiter();
return Referees.contains(SteamwarUser.get(player.getUniqueId()).getId());
}
}

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@ -21,6 +21,7 @@ package de.steamwar.fightsystem;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.core.Core;
import de.steamwar.fightsystem.ai.lixfel.LixfelAI;
import de.steamwar.fightsystem.commands.*;
import de.steamwar.fightsystem.countdown.*;
import de.steamwar.fightsystem.event.HellsBells;
@ -181,6 +182,12 @@ public class FightSystem extends JavaPlugin {
}else if(Config.mode == ArenaMode.PREPARE) {
Fight.getUnrotated().setSchem(SchematicNode.getSchematicNode(Config.PrepareSchemID));
}
Bukkit.getScheduler().runTaskLater(this, () -> {
FightWorld.forceLoad();
new LixfelAI(Fight.getBlueTeam());
new LixfelAI(Fight.getRedTeam());
}, 2);
}
@Override

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@ -79,6 +79,7 @@ public abstract class AI {
public static AI getAI(UUID uuid) {
return ais.get(uuid);
}
@Getter
protected final FightTeam team;
@Getter

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@ -38,8 +38,8 @@ import java.util.stream.Collectors;
public class AIManager {
private static final List<AIManager> AIs = Arrays.asList(
new AIManager(DummyAI.class, Material.STONE, () -> true),
new AIManager(LixfelAI.class, Material.TNT, () -> Config.SchematicType.toDB().equals("miniwargear") && Core.getVersion() >= 14),
new AIManager(ChaosAI.class, Material.SLIME_BLOCK, () -> Config.SchematicType.toDB().equals("miniwargear") && Core.getVersion() >= 14)
new AIManager(LixfelAI.class, Material.TNT, () -> Core.getVersion() >= 14),
new AIManager(ChaosAI.class, Material.SLIME_BLOCK, () -> Config.SchematicType.toDB().equals("miniwargear19") && Core.getVersion() >= 14)
);
public static List<AIManager> availableAIs() {

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@ -29,9 +29,7 @@ import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import lombok.Setter;
import org.bukkit.Material;
import org.bukkit.block.data.AnaloguePowerable;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Powerable;
import org.bukkit.block.data.Waterlogged;
import org.bukkit.util.Vector;
@ -64,13 +62,13 @@ public class LixfelAI extends AI {
@Override
public void schematic(Clipboard clipboard) {
pathplanner = new LixfelPathplanner(this, clipboard);
circuit = new LixfelCircuit(clipboard);
circuit = new LixfelCircuit(this, pathplanner, clipboard);
movementEmergency = new MovementEmergency();
//TODO low priority plan to reconnect split walkable grid
plans = new ArrayList<>();
plans.add(movementEmergency);
plans.add(new ReadyPlan());
//plans.add(new ReadyPlan());
List<Vector> waterBlocks = findBlocks(clipboard, data -> data.getMaterial() == Material.WATER || (data instanceof Waterlogged && ((Waterlogged)data).isWaterlogged()));
@ -90,15 +88,6 @@ public class LixfelAI extends AI {
plans.addAll(cannons);
assignWater(cannons, waterBlocks);
}
List<Vector> powerBlocks = findBlocks(clipboard, data -> data instanceof Powerable || data instanceof AnaloguePowerable);
for(Vector block : powerBlocks)
Config.world.getBlockAt(translate(block).add(0, team.getExtendRegion().getSizeY(), 0)).setType(Material.REDSTONE_BLOCK);
//TODO connect and group
//TODO find tnt locations (air block next to power block, ggf. facing into airblock)
//TODO find activators (cannons, shields and MGs)
//TODO display networks
}
@Override

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@ -22,34 +22,102 @@ package de.steamwar.fightsystem.ai.lixfel;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.math.BlockVector3;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.ai.AI;
import lombok.AllArgsConstructor;
import lombok.Getter;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.block.Dropper;
import org.bukkit.block.data.AnaloguePowerable;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
import org.bukkit.block.data.Powerable;
import org.bukkit.block.data.*;
import org.bukkit.block.data.type.Comparator;
import org.bukkit.block.data.type.Observer;
import org.bukkit.block.data.type.*;
import org.bukkit.util.Vector;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.*;
import java.util.stream.Collectors;
public class LixfelCircuit {
private final Map<BlockVector3, Component> grid = new HashMap<>();
private final Map<Vector, Component> grid = new HashMap<>();
public LixfelCircuit(Clipboard clipboard) {
public LixfelCircuit(AI ai, LixfelPathplanner pathplanner, Clipboard clipboard) {
for(BlockVector3 block : clipboard.getRegion()) {
BlockData data = getData(clipboard, block);
Set<BlockVector3> sources = getSources(clipboard, block, data);
//TODO other triggers without sources
if(!sources.isEmpty() || data instanceof Switch || data instanceof NoteBlock || data instanceof TripwireHook || data instanceof Lectern || data.getMaterial().name().endsWith("PRESSURE_PLATE"))
grid.put(block, new Component(sources, data));
grid.put(pathplanner.clipboardToSchem(block), new Component(sources.stream().map(pathplanner::clipboardToSchem).collect(Collectors.toSet()), data));
}
for(Vector block : grid.keySet())
Config.world.getBlockAt(ai.translate(block).add(0, ai.getTeam().getExtendRegion().getSizeY(), 0)).setType(Material.STONE);
for(Map.Entry<Vector, Component> entry : grid.entrySet())
if(entry.getValue().isOpenEnd())
Config.world.getBlockAt(ai.translate(entry.getKey()).add(0, ai.getTeam().getExtendRegion().getSizeY(), 0)).setType(Material.GLASS);
Map<Vector, Map<Integer, List<Vector>>> cannonMap = new HashMap<>();
for (Map.Entry<Vector, Component> openEndEntry : grid.entrySet()) {
Component openEnd = openEndEntry.getValue();
if(!openEnd.isOpenEnd())
continue;
List<DelayedPos> list = new ArrayList<>();
fillTriggers(ai, new HashSet<>(), list, openEndEntry.getKey(), 0);
for(DelayedPos pos : list) {
cannonMap.computeIfAbsent(pos.pos, p -> new HashMap<>()).computeIfAbsent(pos.delay, delay -> new ArrayList<>()).add(openEndEntry.getKey());
}
}
for(Map.Entry<Vector, Map<Integer, List<Vector>>> entry : cannonMap.entrySet()) {
Map<Integer, List<Vector>> ends = entry.getValue();
List<Vector> propellants = null;
List<Vector> projectiles = new ArrayList<>();
int visited = 0;
for(int time = 0; time < 100; time++) {
List<Vector> step = ends.get(time);
if(step == null)
continue;
if(propellants == null) {
//if(step.size() >= 4)
propellants = step;
} else {
projectiles.addAll(step);
}
visited++;
if(visited == ends.size())
break;
}
if(propellants != null /*&& !projectiles.isEmpty()*/) {
Config.world.getBlockAt(ai.translate(entry.getKey()).add(0, ai.getTeam().getExtendRegion().getSizeY(), 0)).setType(Material.RED_WOOL);
for(Vector propellant : propellants)
Config.world.getBlockAt(ai.translate(propellant).add(0, ai.getTeam().getExtendRegion().getSizeY(), 0)).setType(Material.GREEN_WOOL);
for(Vector projectile : projectiles)
Config.world.getBlockAt(ai.translate(projectile).add(0, ai.getTeam().getExtendRegion().getSizeY(), 0)).setType(Material.BLUE_WOOL);
}
}
}
private void fillTriggers(AI ai, Set<Vector> seen, List<DelayedPos> list, Vector pos, int delay) {
if(!seen.add(pos))
return;
Component component = grid.get(pos);
if(component == null)
return;
Config.world.getBlockAt(ai.translate(pos).add(0, ai.getTeam().getExtendRegion().getSizeY(), 0)).setType(Material.GREEN_STAINED_GLASS);
delay += component.delay();
if(component.isTrigger())
list.add(new DelayedPos(pos, delay));
for(Vector source : component.getSources())
fillTriggers(ai, seen, list, source, delay);
}
private static final BlockVector3[] directNeighbours = new BlockVector3[]{BlockVector3.UNIT_X, BlockVector3.UNIT_Y, BlockVector3.UNIT_Z, BlockVector3.UNIT_MINUS_X, BlockVector3.UNIT_MINUS_Y, BlockVector3.UNIT_MINUS_Z};
@ -57,16 +125,16 @@ public class LixfelCircuit {
Set<BlockVector3> sources = new HashSet<>();
if(data instanceof Observer) {
BlockFace face = ((Directional) data).getFacing().getOppositeFace();
BlockFace face = ((Directional) data).getFacing();
BlockVector3 source = block.add(face.getModX(), face.getModY(), face.getModZ());
BlockData sourceData = getData(clipboard, source);
if(sourceData instanceof AnaloguePowerable || sourceData instanceof Powerable || sourceData instanceof Hopper || sourceData instanceof Piston || sourceData instanceof TechnicalPiston || data instanceof Dispenser || data instanceof Dropper || sourceData.getMaterial().isAir() || sourceData.getMaterial() == Material.TNT)
if(sourceData instanceof AnaloguePowerable || sourceData instanceof Powerable || sourceData instanceof Lightable || sourceData instanceof Hopper || sourceData instanceof Piston || sourceData instanceof TechnicalPiston || data instanceof Dispenser || data instanceof Dropper || sourceData.getMaterial().isAir() || sourceData.getMaterial() == Material.TNT)
sources.add(source);
} else if (data instanceof Repeater || data instanceof RedstoneWallTorch) {
BlockFace face = ((Directional) data).getFacing().getOppositeFace(); //TODO correct directions?
BlockFace face = ((Directional) data).getFacing(); //TODO correct directions?
powers(clipboard, block, sources, BlockVector3.at(face.getModX(), face.getModY(), face.getModZ()));
} else if (data instanceof Comparator) {
BlockFace face = ((Directional) data).getFacing().getOppositeFace();
BlockFace face = ((Directional) data).getFacing();
BlockVector3 neighbour = BlockVector3.at(face.getModX(), face.getModY(), face.getModZ());
powers(clipboard, block, sources, neighbour);
powersDirectly(clipboard, block, sources, BlockVector3.at(face.getModZ(), 0, face.getModX()), BlockVector3.at(-face.getModZ(), 0, -face.getModX()));
@ -104,7 +172,7 @@ public class LixfelCircuit {
private boolean powers(Clipboard clipboard, BlockVector3 block, BlockVector3 target) {
BlockData data = getData(clipboard, block);
if(data.getMaterial().isOccluding()) {
if(data.getMaterial().isOccluding() || data.getMaterial() == Material.REDSTONE_LAMP) {
for (BlockVector3 neighbour : directNeighbours) {
BlockVector3 source = block.add(neighbour);
if(powersDirectly(source, getData(clipboard, source), block))
@ -124,8 +192,8 @@ public class LixfelCircuit {
}
private boolean powersDirectly(BlockVector3 block, BlockData data, BlockVector3 target) {
if(data instanceof Comparator || data instanceof Repeater) {
BlockFace face = ((Directional)data).getFacing(); //TODO correct directions?
if(data instanceof Comparator || data instanceof Repeater || data instanceof Observer) {
BlockFace face = ((Directional)data).getFacing().getOppositeFace();
return target.equals(block.add(face.getModX(), face.getModY(), face.getModZ()));
}
@ -163,10 +231,16 @@ public class LixfelCircuit {
return BukkitAdapter.adapt(clipboard.getBlock(v));
}
@AllArgsConstructor
private static class DelayedPos {
Vector pos;
int delay;
}
@Getter
@AllArgsConstructor
private static class Component {
private final Set<BlockVector3> sources;
private final Set<Vector> sources;
private final BlockData data;
public int delay() {
@ -183,7 +257,8 @@ public class LixfelCircuit {
}
public boolean isTrigger() {
return data instanceof Switch || data instanceof NoteBlock || data instanceof TripwireHook || data instanceof Lectern || data.getMaterial().name().endsWith("PRESSURE_PLATE"); //TODO "open" observer
//TODO "open" observer
return data instanceof Switch || data instanceof NoteBlock || data instanceof TripwireHook || data instanceof Lectern || data.getMaterial().name().endsWith("PRESSURE_PLATE");
}
}
}

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@ -137,7 +137,7 @@ public class LixfelPathplanner {
public void addPosition(Vector vector) {
List<Vector> n = neighbours.keySet().stream().filter(neighbour -> neighbouring(neighbour, vector)).collect(Collectors.toList());
neighbours.put(vector, n);
neighbours.put(vector, new ArrayList<>(n));
for(Vector neighbour : n) {
neighbours.computeIfPresent(neighbour, (neighBour, list) -> {

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@ -83,8 +83,6 @@ public abstract class Countdown {
}
for(Countdown countdown : new ArrayList<>(currentCountdowns)) {
if(countdown.time - smallestTime <= 1)
countdown.prepareFinish();
countdown.time -= smallestTime;
countdown.show();
}
@ -104,8 +102,6 @@ public abstract class Countdown {
Bukkit.getOnlinePlayers().forEach(p -> sendCountdownMessage(p, message, time / divisor, appendix));
}
protected void prepareFinish() {}
public int getTimeLeft(){
return time;
}
@ -124,7 +120,6 @@ public abstract class Countdown {
broadcast("COUNTDOWN_SECONDS", 1);
break;
case 1:
prepareFinish();
broadcast("COUNTDOWN_SECOND", 1);
break;
case 0:

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@ -22,8 +22,10 @@ package de.steamwar.fightsystem.countdown;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.events.BoardingEvent;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.utils.Message;
import de.steamwar.fightsystem.utils.Region;
import de.steamwar.fightsystem.utils.SWSound;
import de.steamwar.techhider.ProtocolUtils;
import net.md_5.bungee.api.ChatMessageType;
@ -61,15 +63,10 @@ public class EnternCountdown extends Countdown {
FightSystem.getMessage().sendPrefixless("ENTERN_ALLOWED", fightPlayer.getEntity(), ChatMessageType.ACTION_BAR);
fightPlayer.ifPlayer(player -> {
FightSystem.getHullHider().updatePlayer(player);
FightSystem.getTechHider().reloadChunks(player, chunkPos, false);
FightSystem.getTechHider().reloadChunks(player, Fight.getOpposite(fightPlayer.getTeam()).getExtendRegion(), Region.EMPTY);
});
}
@Override
protected void prepareFinish() {
chunkPos = FightSystem.getTechHider().prepareChunkReload(fightPlayer.getEntity(), false);
}
@Override
protected void broadcast(String message, int divisor) {
fightPlayer.ifPlayer(player -> {

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@ -153,6 +153,8 @@ public class FightSchematic extends StateDependent {
);
FightSystem.getHullHider().initialize(team);
team.getPlayers().forEach(fightPlayer -> fightPlayer.ifAI(ai -> ai.schematic(clipboard)));
if(ArenaMode.Check.contains(Config.mode) && !team.isBlue())
replaceSync(Material.TNT, Material.RED_WOOL);
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), freezer::disable, 3);
}

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@ -41,7 +41,6 @@ import de.steamwar.fightsystem.winconditions.Winconditions;
import de.steamwar.inventory.SWItem;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.techhider.ProtocolUtils;
import lombok.Getter;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.*;
@ -204,13 +203,16 @@ public class FightTeam {
schematic.reset();
Set<UUID> playerSet = new HashSet<>(players.keySet());
for(UUID uuid : playerSet){
playerSet.removeIf(uuid -> {
Player player = Bukkit.getPlayer(uuid);
if(player == null)
if(player == null) {
removePlayer(players.get(uuid).getEntity());
}
return true;
}
return false;
});
FightPlayer leaderBackup = leader;
playerSet.removeIf(uuid -> Bukkit.getPlayer(uuid) == null);
players.clear();
leader = null;
@ -262,7 +264,6 @@ public class FightTeam {
}
public void addMember(LivingEntity entity, SteamwarUser user, boolean silent) {
final List<ProtocolUtils.ChunkPos> chunksToReload = FightSystem.getTechHider().prepareChunkReload(entity, false);
FightPlayer fightPlayer = getFightPlayer(entity) != null ? getFightPlayer(entity) : new FightPlayer(entity, user, this);
fightPlayer.revive();
players.put(entity.getUniqueId(), fightPlayer);
@ -291,7 +292,7 @@ public class FightTeam {
if(FightState.Running.contains(FightState.getFightState()))
fightPlayer.startEnternCountdown(Wincondition.getTimeOverCountdown());
fightPlayer.ifPlayer(player -> FightSystem.getTechHider().reloadChunks(player, chunksToReload, false));
fightPlayer.ifPlayer(player -> FightSystem.getTechHider().reloadChunks(player, Config.ArenaRegion, fightPlayer.canEntern() ? Region.EMPTY : Fight.getOpposite(this).getExtendRegion()));
if(isLeaderless())
setLeader(fightPlayer, silent);
@ -304,7 +305,6 @@ public class FightTeam {
Bukkit.getPluginManager().callEvent(new TeamLeaveEvent(fightPlayer));
fightPlayer.ifPlayer(PersonalKitCreator::closeIfInKitCreator);
List<ProtocolUtils.ChunkPos> chunksToReload = FightSystem.getTechHider().prepareChunkReload(entity, true);
players.remove(entity.getUniqueId());
team.removeEntry(entity.getName());
Permanent.getSpectatorTeam().addEntry(entity.getName());
@ -322,7 +322,7 @@ public class FightTeam {
if(player.isOnline()){
FightSystem.getHullHider().updatePlayer(player);
FightSystem.getTechHider().reloadChunks(player, chunksToReload, true);
FightSystem.getTechHider().reloadChunks(player, Config.ArenaRegion, Fight.getOpposite(this).getExtendRegion());
if(ArenaMode.VariableTeams.contains(Config.mode))
HotbarKit.SPECTATOR_KIT.loadToPlayer(player);

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@ -21,6 +21,7 @@ package de.steamwar.fightsystem.fight;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.listener.Recording;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
@ -55,7 +56,7 @@ public class FightWorld extends StateDependent {
@Override
public void disable() {
resetWorld();
Bukkit.getScheduler().runTask(FightSystem.getPlugin(), FightWorld::resetWorld); //Delay to prevent raceconditions with techhider and hullhider
}
public static void forceLoad(){

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@ -39,13 +39,13 @@ import org.bukkit.event.player.PlayerQuitEvent;
public class ArenaBorder implements Listener {
private final Border spectatorBorder = new Border(Config.PlayerRegion, true, 5, "NO_ARENA_LEAVING");
private final Border playerBorder = new Border(Config.PlayerRegion.to2d(), true, 5, "NO_ARENA_LEAVING");
private final Border spectatorBorder = new Border(Config.PlayerRegion, true, 5, "NO_ARENA_LEAVING", "ArenaBorder.spectatorBorder");
private final Border playerBorder = new Border(Config.PlayerRegion.to2d(), true, 5, "NO_ARENA_LEAVING", "ArenaBorder.playerBorder");
public ArenaBorder() {
new StateDependentListener(ArenaMode.All, FightState.All, this);
new StateDependentTask(ArenaMode.All, FightState.Running, this::damage, 2, 2);
new StateDependentListener(!Config.GroundWalkable, FightState.AntiIngame, new Listener() {
new StateDependentListener(!Config.GroundWalkable, FightState.AntiRunning, new Listener() {
@EventHandler
public void onMove(PlayerMoveEvent e) {
Player player = e.getPlayer();

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@ -27,29 +27,30 @@ import de.steamwar.fightsystem.states.StateDependentTask;
import de.steamwar.fightsystem.utils.FlatteningWrapper;
import de.steamwar.fightsystem.utils.Region;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.*;
import java.util.logging.Level;
public class Border {
private final Map<Player, Set<Block>> ghostBarriers = new HashMap<>();
private final Map<Player, Location> lastLocation = new HashMap<>();
private final Map<UUID, Set<Block>> ghostBarriers = new HashMap<>();
private final Map<UUID, Location> lastLocation = new HashMap<>();
private final boolean contain;
private final String resetMessage;
private final String name;
private final Region region;
private final int ghostRange;
private final int ghostSize;
public Border(Region region, boolean contain, int ghostRange, String resetMessage) {
public Border(Region region, boolean contain, int ghostRange, String resetMessage, String name) {
this.contain = contain;
this.resetMessage = resetMessage;
this.name = name;
this.region = region;
this.ghostRange = ghostRange;
this.ghostSize = 2*ghostRange + 1;
@ -58,20 +59,22 @@ public class Border {
}
public void addPlayer(Player player) {
if(ghostBarriers.containsKey(player))
if(ghostBarriers.containsKey(player.getUniqueId()))
return;
ghostBarriers.put(player, new HashSet<>());
lastLocation.put(player, player.getLocation());
ghostBarriers.put(player.getUniqueId(), new HashSet<>());
lastLocation.put(player.getUniqueId(), player.getLocation());
FightSystem.getPlugin().getLogger().log(Level.INFO, () -> player.getName() + " was added to border " + name);
}
public boolean contains(Player player) {
return ghostBarriers.containsKey(player);
return ghostBarriers.containsKey(player.getUniqueId());
}
public void removePlayer(Player player) {
lastLocation.remove(player);
Set<Block> blocks = ghostBarriers.remove(player);
FightSystem.getPlugin().getLogger().log(Level.INFO, () -> player.getName() + " was removed from border " + name);
lastLocation.remove(player.getUniqueId());
Set<Block> blocks = ghostBarriers.remove(player.getUniqueId());
if(blocks == null || !player.isOnline())
return;
@ -80,11 +83,18 @@ public class Border {
}
private void run() {
for(Map.Entry<Player, Set<Block>> entry : ghostBarriers.entrySet()) {
Player player = entry.getKey();
List<UUID> offline = new ArrayList<>();
for(Map.Entry<UUID, Set<Block>> entry : ghostBarriers.entrySet()) {
UUID uuid = entry.getKey();
Player player = Bukkit.getPlayer(uuid);
if(player == null) {
offline.add(uuid);
continue;
}
Location location = player.getLocation();
if(region.playerInRegion(location) != contain) {
player.teleport(lastLocation.get(player));
player.teleport(lastLocation.get(uuid));
FightSystem.getMessage().sendPrefixless(resetMessage, player, ChatMessageType.ACTION_BAR);
return;
}
@ -117,6 +127,10 @@ public class Border {
lastLocation.put(entry.getKey(), location);
}
offline.forEach(uuid -> FightSystem.getPlugin().getLogger().log(Level.INFO, () -> uuid + " was removed from border " + name));
offline.forEach(ghostBarriers::remove);
offline.forEach(lastLocation::remove);
}
private void borderIteration(Player player, Set<Block> ghostBlocks, Region border) {

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@ -52,8 +52,8 @@ public class TeamArea implements Listener {
public TeamArea(FightTeam team) {
this.team = team;
this.spectatorBorder = new Border(team.getExtendRegion(), false, 5, "NO_TEAMAREA");
this.bordingBorder = new Border(team.getExtendRegion().to2d(), true, 1, "NO_ENTERN");
this.spectatorBorder = new Border(team.getExtendRegion(), false, 5, "NO_TEAMAREA", team.getName() + ".spectatorBorder");
this.bordingBorder = new Border(team.getExtendRegion().to2d(), true, 1, "NO_ENTERN", team.getName() + ".boardingBorder");
new StateDependentListener(ArenaMode.AntiTest, FightState.All, this);
new StateDependentTask(ArenaMode.AntiTest, FightState.TeamFix, this::realSpectatorCheck, 1, 1);

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@ -73,8 +73,13 @@ public class WaterRemover implements Listener {
FightTeam spawn = tnt.remove(event.getEntity().getEntityId());
if(spawn != null && !spawn.getExtendRegion().inRegion(event.getLocation())) {
Block b = event.getLocation().getBlock();
checkBlock(b);
checkNeighbours(b);
for(int y = -1; y <= 1; y++) {
for(int z = -1; z <= 1; z++) {
for(int x = -1; x <= 1; x++) {
checkBlock(b.getRelative(x, y, z));
}
}
}
}
event.blockList().forEach(this::checkNeighbours);
@ -90,7 +95,7 @@ public class WaterRemover implements Listener {
}
private void checkBlock(Block b) {
//do not remove outside teamareasevent.getLocation().getBlock()
//do not remove outside teamareas
if(!Config.BlueExtendRegion.inRegion(b) && !Config.RedExtendRegion.inRegion(b))
return;

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@ -41,7 +41,7 @@ public class LiveRecorder extends StateDependent implements Recorder {
@Override
public void enable() {
try {
socket = new Socket(Config.spectateIP, Config.spectatePort);
socket = new Socket(Config.spectateIP, Config.SpectatePort);
socket.setSoTimeout(1); // Wait a maximum of 1ms on a blocking operation (flush)
socket.setSoLinger(true, 1); // Wait a maximum of 1ms on disable
socket.setTcpNoDelay(true); // Don't wait on ack

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@ -33,7 +33,7 @@ public class LiveServer {
private final ServerSocket socket;
public LiveServer() throws IOException {
socket = new ServerSocket(Config.spectatePort);
socket = new ServerSocket(Config.SpectatePort);
Bukkit.getScheduler().runTaskAsynchronously(FightSystem.getPlugin(), this::acceptConnections);
}

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@ -89,7 +89,7 @@ public class PacketProcessor implements Listener {
private final BukkitTask task;
private final LinkedList<Runnable> syncList = new LinkedList<>();
private final Set<Integer> hiddenBlockIds = Config.HiddenBlocks.stream().flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
private final int obfuscateWith = BlockIds.impl.materialToId(Material.getMaterial(Config.ObfuscateWith.toUpperCase()));
private final int obfuscateWith = BlockIds.impl.materialToId(Config.ObfuscateWith);
private final FreezeWorld freezer = new FreezeWorld();
private final REntityServer entityServer = new REntityServer();
private final Map<Integer, REntity> entities = new HashMap<>();

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@ -19,16 +19,28 @@
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.Reflection;
import de.steamwar.core.VersionDependent;
import de.steamwar.fightsystem.FightSystem;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
public interface BlockIdWrapper {
Class<?> worldServer = Reflection.getClass("{nms.server.level}.WorldServer");
Reflection.MethodInvoker getWorldHandle = Reflection.getTypedMethod(Reflection.getClass("{obc}.CraftWorld"), "getHandle", worldServer);
Class<?> craftPlayer = Reflection.getClass("{obc}.entity.CraftPlayer");
Class<?> entityPlayer = Reflection.getClass("{nms.server.level}.EntityPlayer");
Reflection.MethodInvoker getPlayer = Reflection.getTypedMethod(craftPlayer, "getHandle", entityPlayer);
BlockIdWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
Material idToMaterial(int blockState);
int blockToId(Block block);
void setBlock(World world, int x, int y, int z, int blockState);
void trackEntity(Player player, int entity);
void untrackEntity(Player player, int entity);
}

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@ -19,10 +19,13 @@
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.entity.REntity;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.FightTeam;
import lombok.AllArgsConstructor;
import lombok.Getter;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
@ -45,8 +48,9 @@ public class Hull {
private final BitSet occluding;
private final BitSet visibility;
private final Map<IntVector, Map<IntVector, BitSet>> blockVisibility = new HashMap<>();
private final Set<IntVector> uncoveredSurface = new HashSet<>();
private final Set<Player> players = new HashSet<>();
private final HashSet<Player> players = new HashSet<>();
private final Set<Entity> entities = new HashSet<>();
private final Set<REntity> rentities = new HashSet<>();
@ -90,23 +94,30 @@ public class Hull {
}
}
public boolean blockPrecise(Player player, int chunkX, int chunkY, int chunkZ) {
return players.contains(player) && !region.chunkSectionOutside(chunkX, chunkY, chunkZ);
}
public boolean isBlockHidden(Player player, int x, int y, int z) {
return region.inRegion(x, y, z) && players.contains(player) && !visibility.get(((y - region.getMinY()) * region.getSizeZ() + (z - region.getMinZ())) * region.getSizeX() + (x - region.getMinX()));
}
public boolean isLocationHidden(Player player, Location location) {
return players.contains(player) && region.inRegion(location) && !visibility.get(new IntVector(location).toId(region));
}
@SuppressWarnings("deprecation")
public void addPlayer(Player player) {
if(players.add(player)) {
for(Entity entity : entities)
player.hideEntity(FightSystem.getPlugin(), entity);
BlockIdWrapper.impl.untrackEntity(player, entity.getEntityId());
}
}
@SuppressWarnings("deprecation")
public void removePlayer(Player player, boolean activeRemoval) {
if(players.remove(player) && activeRemoval) {
for(Entity entity : entities)
player.showEntity(FightSystem.getPlugin(), entity);
BlockIdWrapper.impl.trackEntity(player, entity.getEntityId());
// techhider triggers block change sending
}
}
@ -115,12 +126,12 @@ public class Hull {
if(region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) { //TODO more precise
if(entities.add(entity)) {
for(Player player : players)
player.hideEntity(FightSystem.getPlugin(), entity);
BlockIdWrapper.impl.untrackEntity(player, entity.getEntityId());
}
} else {
if(entities.remove(entity)) {
for(Player player : players)
player.showEntity(FightSystem.getPlugin(), entity);
BlockIdWrapper.impl.trackEntity(player, entity.getEntityId());
}
}
}
@ -147,6 +158,7 @@ public class Hull {
public void initialize() {
visibility.clear();
occluding.clear();
uncoveredSurface.clear();
for (Map<IntVector, BitSet> direction : blockVisibility.values()) {
for (BitSet set : direction.values())
set.clear();
@ -166,7 +178,6 @@ public class Hull {
FightSystem.getPlugin().getLogger().log(Level.INFO, () -> "[HullHider] initialisation finished: " + (System.currentTimeMillis() - start) + " ms, visible blocks: " + visibility.cardinality());
}
@SuppressWarnings("deprecation")
public void updateBlockVisibility(Block b, Material changedType) {
IntVector root = new IntVector(b.getX(), b.getY(), b.getZ());
if (root.notInRegion(region))
@ -197,7 +208,7 @@ public class Hull {
if(uncoveredSet.contains(new IntVector(entity.getLocation()))) { //TODO more precise
it.remove();
for(Player player : players)
player.showEntity(FightSystem.getPlugin(), entity);
BlockIdWrapper.impl.trackEntity(player, entity.getEntityId());
}
}
@ -209,6 +220,26 @@ public class Hull {
entity.hide(false);
}
}
uncoveredSurface.addAll(uncoveredSet);
uncoveredSurface.remove(root);
}
public void sendUncoveredBlocks() {
Map<IntVector, List<IntVector>> sectionWise = new HashMap<>();
for(IntVector uncovered : uncoveredSurface) {
sectionWise.computeIfAbsent(new IntVector(uncovered.x >> 4, uncovered.y >> 4, uncovered.z >> 4), section -> new ArrayList<>()).add(uncovered);
}
uncoveredSurface.clear();
for (Map.Entry<IntVector, List<IntVector>> entry : sectionWise.entrySet()) {
Object packet = HullHiderWrapper.impl.generateBlockChangePacket(entry.getValue());
if(packet == null)
continue;
players.forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
}
}
private void forEachBorder(BiConsumer<IntVector, IntVector> f) {
@ -280,17 +311,13 @@ public class Hull {
}
private static class IntVector {
@Getter
@AllArgsConstructor
public static class IntVector {
private final int x;
private final int y;
private final int z;
public IntVector(int x, int y, int z) {
this.x = x;
this.y = y;
this.z = z;
}
public IntVector(Location location) {
this.x = location.getBlockX();
this.y = location.getBlockY();

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@ -56,13 +56,18 @@ import java.util.function.Function;
public class HullHider implements Listener {
private static final boolean ENABLED = TechHiderWrapper.ENABLED && Core.getVersion() >= 18;
private final Map<FightTeam, Hull> hulls = new HashMap<>();
private final Map<FightTeam, Hull> hullMap = new HashMap<>();
private final Hull[] hulls;
private final Map<Class<?>, BiFunction<Player, Object, Object>> packetHiders = new HashMap<>();
public HullHider() {
if(ENABLED)
Fight.teams().forEach(team -> hulls.put(team, new Hull(team)));
if(!TechHiderWrapper.ENABLED) {
hulls = new Hull[0];
return;
}
Fight.teams().forEach(team -> hullMap.put(team, new Hull(team)));
hulls = hullMap.values().toArray(new Hull[0]);
packetHiders.put(packetPlayOutWorldEvent, this::worldEventHider);
packetHiders.put(packetPlayOutExplosion, this::explosionHider);
@ -71,8 +76,8 @@ public class HullHider implements Listener {
if(Core.getVersion() >= 9 && Core.getVersion() < 18)
posHiderGenerator("{nms.network.protocol.game}.PacketPlayOutCustomSoundEffect", int.class, 8.0);
new StateDependentListener(ENABLED, FightState.Schem, this);
new StateDependent(ENABLED, FightState.Schem) {
new StateDependentListener(TechHiderWrapper.ENABLED, FightState.Schem, this);
new StateDependent(TechHiderWrapper.ENABLED, FightState.Schem) {
@Override
public void enable() {
packetHiders.forEach(TinyProtocol.instance::addFilter);
@ -85,14 +90,14 @@ public class HullHider implements Listener {
packetHiders.forEach(TinyProtocol.instance::removeFilter);
}
}.register();
new StateDependentTask(ENABLED, FightState.Schem, this::onTick, 0, 1);
new StateDependentTask(TechHiderWrapper.ENABLED, FightState.Schem, this::onTick, 0, 1);
}
public void initialize(FightTeam team) {
if(!ENABLED)
if(!TechHiderWrapper.ENABLED)
return;
hulls.get(team).initialize();
hullMap.get(team).initialize();
}
@ -107,13 +112,13 @@ public class HullHider implements Listener {
}
public void updatePlayer(Player player) {
if(!ENABLED)
if(!TechHiderWrapper.ENABLED)
return;
FightTeam team = Fight.getPlayerTeam(player);
FightPlayer fp = Fight.getFightPlayer(player);
for(Map.Entry<FightTeam, Hull> hull : hulls.entrySet()) {
if(hull.getKey() == team || (fp != null && fp.canEntern())) {
for(Map.Entry<FightTeam, Hull> hull : hullMap.entrySet()) {
if(Config.isReferee(player) || hull.getKey() == team || (fp != null && fp.canEntern())) {
hull.getValue().removePlayer(player, true);
} else {
hull.getValue().addPlayer(player);
@ -122,7 +127,8 @@ public class HullHider implements Listener {
}
private void removePlayer(Player player, boolean activeRemoval) {
hulls.values().forEach(hull -> hull.removePlayer(player, activeRemoval));
for (Hull hull : hulls)
hull.removePlayer(player, activeRemoval);
}
@ -133,34 +139,62 @@ public class HullHider implements Listener {
}
public void blockUpdate(Block block, Material changedType) {
for (Hull hull : hulls.values())
for (Hull hull : hulls)
hull.updateBlockVisibility(block, changedType);
}
public boolean isBlockHidden(Player player, int x, int y, int z) {
if(!TechHiderWrapper.ENABLED)
return false;
for (Hull hull : hulls)
if(hull.isBlockHidden(player, x, y, z))
return true;
return false;
}
public boolean blockPrecise(Player player, int chunkX, int chunkY, int chunkZ) {
if(!TechHiderWrapper.ENABLED)
return false;
for (Hull hull : hulls)
if(hull.blockPrecise(player, chunkX, chunkY, chunkZ))
return true;
return false;
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onSpawn(EntitySpawnEvent e) {
hulls.values().forEach(hull -> hull.checkEntity(e.getEntity()));
for (Hull hull : hulls)
hull.checkEntity(e.getEntity());
}
private void onTick() {
Recording.iterateOverEntities(Objects::nonNull, entity -> {
for (Hull hull : hulls.values())
for (Hull hull : hulls)
hull.checkEntity(entity);
});
for (Hull hull : hulls)
hull.sendUncoveredBlocks();
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onDeath(EntityDeathEvent e) {
hulls.values().forEach(hull -> hull.removeEntity(e.getEntity()));
for(Hull hull : hulls)
hull.removeEntity(e.getEntity());
}
public void updateREntity(REntity e) {
hulls.values().forEach(hull -> hull.checkREntity(e));
for(Hull hull : hulls)
hull.checkREntity(e);
}
public void despawnREntity(REntity e) {
hulls.values().forEach(hull -> hull.removeREntity(e));
for(Hull hull : hulls)
hull.removeREntity(e);
}
@ -197,7 +231,7 @@ public class HullHider implements Listener {
}
private Object packetHider(Player player, Object packet, Location location) {
for(Hull hull : hulls.values()) {
for(Hull hull : hulls) {
if(hull.isLocationHidden(player, location))
return null;
}

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@ -0,0 +1,31 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.core.VersionDependent;
import de.steamwar.fightsystem.FightSystem;
import java.util.List;
public interface HullHiderWrapper {
HullHiderWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
Object generateBlockChangePacket(List<Hull.IntVector> changes);
}

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@ -31,6 +31,8 @@ import java.util.function.ObjIntConsumer;
@AllArgsConstructor
public class Region {
public static final Region EMPTY = Region.fromSize(-10000, -10000, -10000, 0, 0, 0);
public static Region withExtension(int minX, int minY, int minZ, int sizeX, int sizeY, int sizeZ, int extendX, int extendY, int extendZ) {
return Region.fromSize(minX - extendX, minY - extendY, minZ - extendZ,
sizeX + extendX * 2, sizeY + extendY * 2, sizeZ + extendZ * 2);
@ -80,6 +82,12 @@ public class Region {
getMinChunkZ() > cZ || cZ > getMaxChunkZ();
}
public boolean chunkSectionOutside(int cX, int cY, int cZ) {
return getMinChunkX() > cX || cX > getMaxChunkX() ||
ProtocolUtils.posToChunk(minY) > cY || cY > ProtocolUtils.posToChunk(maxY) ||
getMinChunkZ() > cZ || cZ > getMaxChunkZ();
}
public void forEachChunk(ObjIntConsumer<Integer> executor) {
for(int x = getMinChunkX(); x <= getMaxChunkX(); x++)
for(int z = getMinChunkZ(); z <= getMaxChunkZ(); z++)
@ -117,7 +125,7 @@ public class Region {
}
public boolean playerInRegion(Location location){
return in2dRegion(location) && minY <= location.getY() && location.getY() + 1.8 < maxY;
return in2dRegion(location) && minY <= location.getY() && location.getY() < maxY;
}
public boolean in2dRegion(Block block){

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@ -22,29 +22,34 @@ package de.steamwar.fightsystem.utils;
import de.steamwar.core.CraftbukkitWrapper;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.events.BoardingEvent;
import de.steamwar.fightsystem.events.TeamLeaveEvent;
import de.steamwar.fightsystem.events.TeamSpawnEvent;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.techhider.ProtocolUtils;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.techhider.TechHider;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.concurrent.ConcurrentHashMap;
public class TechHiderWrapper extends StateDependent {
public class TechHiderWrapper extends StateDependent implements TechHider.LocationEvaluator, Listener {
public static final boolean ENABLED = !Config.OnlyPublicSchematics && !Config.test() && Config.TechhiderActive;
private final ConcurrentHashMap<Player, Region> hiddenRegion = new ConcurrentHashMap<>();
private final TechHider techHider;
public TechHiderWrapper() {
super(ENABLED, FightState.Schem);
techHider = new TechHider(this::bypass, Material.getMaterial(Config.ObfuscateWith), Config.HiddenBlocks, Config.HiddenBlockEntities);
techHider = new TechHider(this, Config.ObfuscateWith, Config.HiddenBlocks, Config.HiddenBlockEntities);
new StateDependentListener(ENABLED, FightState.Schem, this);
register();
}
@ -56,43 +61,82 @@ public class TechHiderWrapper extends StateDependent {
@Override
public void disable() {
techHider.disable();
hiddenRegion.clear();
}
public List<ProtocolUtils.ChunkPos> prepareChunkReload(LivingEntity p, boolean hide) {
if(!ENABLED || !(p instanceof Player))
return Collections.emptyList();
@EventHandler
public void teamJoin(TeamSpawnEvent e) {
e.getFightPlayer().ifPlayer(player -> hiddenRegion.put(player, getHiddenRegion(player)));
}
List<ProtocolUtils.ChunkPos> chunksToReload = new ArrayList<>();
Config.ArenaRegion.forEachChunk((x, z) -> {
if(bypass((Player) p, x, z) == hide)
chunksToReload.add(new ProtocolUtils.ChunkPos(x, z));
@EventHandler
public void boarding(BoardingEvent e) {
e.getFightPlayer().ifPlayer(player -> hiddenRegion.put(player, getHiddenRegion(player)));
}
@EventHandler
public void teamLeave(TeamLeaveEvent e) {
e.getFightPlayer().ifPlayer(player -> {
if(player.isOnline())
hiddenRegion.put(player, getHiddenRegion(player));
});
return chunksToReload;
}
public void reloadChunks(Player p, List<ProtocolUtils.ChunkPos> chunksToReload, boolean hide) {
if(!ENABLED || !FightState.Schem.contains(FightState.getFightState()))
@EventHandler
public void playerQuit(PlayerQuitEvent e) {
Player player = e.getPlayer();
hiddenRegion.remove(player);
}
public void reloadChunks(Player player, Region region, Region exclusion) {
if(!ENABLED || !FightState.Schem.contains(FightState.getFightState()) || !player.isOnline())
return;
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
for(ProtocolUtils.ChunkPos chunk : chunksToReload){
if(bypass(p, chunk.x(), chunk.z()) != hide)
CraftbukkitWrapper.impl.sendChunk(p, chunk.x(), chunk.z());
}
}, 40);
region.forEachChunk((chunkX, chunkZ) -> {
if(exclusion.chunkOutside(chunkX, chunkZ))
CraftbukkitWrapper.impl.sendChunk(player, chunkX, chunkZ);
});
}
private boolean bypass(Player p, int chunkX, int chunkZ){
if(Config.isReferee(p))
return true;
@Override
public boolean skipChunk(Player player, int chunkX, int chunkZ) {
return getHiddenRegion(player).chunkOutside(chunkX, chunkZ);
}
FightTeam ft = Fight.getPlayerTeam(p);
if(ft == null){
return Config.ArenaRegion.chunkOutside(chunkX, chunkZ);
}else if(ft.isBlue()){
return ft.canPlayerEntern(p) || Config.RedExtendRegion.chunkOutside(chunkX, chunkZ);
}else{
return ft.canPlayerEntern(p) || Config.BlueExtendRegion.chunkOutside(chunkX, chunkZ);
@Override
public boolean skipChunkSection(Player player, int chunkX, int chunkY, int chunkZ) {
return getHiddenRegion(player).chunkSectionOutside(chunkX, chunkY, chunkZ);
}
@Override
public TechHider.State check(Player player, int x, int y, int z) {
if(hiddenRegion.computeIfAbsent(player, this::getHiddenRegion).inRegion(x, y, z)) {
if(FightSystem.getHullHider().isBlockHidden(player, x, y, z)) {
return TechHider.State.HIDE;
} else {
return TechHider.State.CHECK;
}
} else {
return TechHider.State.SKIP;
}
}
@Override
public boolean blockPrecise(Player player, int chunkX, int chunkY, int chunkZ) {
return FightSystem.getHullHider().blockPrecise(player, chunkX, chunkY, chunkZ);
}
private Region getHiddenRegion(Player player) {
if(Config.isReferee(player))
return Region.EMPTY;
FightTeam team = Fight.getPlayerTeam(player);
if(team == null)
return Config.ArenaRegion;
if(team.canPlayerEntern(player))
return Region.EMPTY;
return Fight.getOpposite(team).getExtendRegion();
}
}