Fix forceload
Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Ursprung
f8c96b196d
Commit
fa66d32852
@ -19,6 +19,7 @@
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package de.steamwar.fightsystem.fight;
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package de.steamwar.fightsystem.fight;
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import de.steamwar.core.Core;
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import de.steamwar.core.VersionedRunnable;
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import de.steamwar.core.VersionedRunnable;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.Config;
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@ -62,9 +63,9 @@ public class FightWorld extends StateDependent {
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public static void forceLoad(){
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public static void forceLoad(){
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Config.ArenaRegion.forEachChunk((cX, cZ) -> {
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Config.ArenaRegion.forEachChunk((cX, cZ) -> {
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world.loadChunk(cX, cZ);
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world.loadChunk(cX, cZ);
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world.setChunkForceLoaded(cX, cZ, true);
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if(Core.getVersion() > 12)
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world.setChunkForceLoaded(cX, cZ, true);
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});
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});
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world.setSpawnLocation(Config.SpecSpawn);
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world.setKeepSpawnInMemory(true);
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world.setKeepSpawnInMemory(true);
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}
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}
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