diff --git a/FightSystem_Main/src/de/steamwar/fightsystem/winconditions/WinconditionPoints.java b/FightSystem_Main/src/de/steamwar/fightsystem/winconditions/WinconditionPoints.java index 46caf0e..033188c 100644 --- a/FightSystem_Main/src/de/steamwar/fightsystem/winconditions/WinconditionPoints.java +++ b/FightSystem_Main/src/de/steamwar/fightsystem/winconditions/WinconditionPoints.java @@ -132,14 +132,14 @@ public class WinconditionPoints extends Wincondition implements PrintableWincond int enemyBlocks = teamMap.get(Fight.getOpposite(team)).percent.getBlockCount(); if(enemyBlocks < ownBlocks) { - this.factor = 10000; //Original mit 20 (20% = 0.2 ergeben 2000 Punkte + this.factor = 100; //Original mit 20 (20% = 0.2 ergeben 2000 Punkte } else { - double f = 10000.0 * ownBlocks / enemyBlocks; + double f = 100.0 * ownBlocks / enemyBlocks; - if(f > 10000) - f = 10000; - else if(f < 4000) - f = 4000; + if(f > 100) + f = 100; + else if(f < 40) + f = 40; this.factor = f; }