SteamWar/FightSystem
Archiviert
13
1

Fix rotational and additional issues
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2021-09-30 13:20:28 +02:00
Ursprung a37ae72b6a
Commit efc601e090
4 geänderte Dateien mit 9 neuen und 6 gelöschten Zeilen

Datei anzeigen

@ -64,7 +64,7 @@ public class FightUI {
setupTeamBar(red, leftRed, redHearts / totalHearts);
int timeLeft = StateDependentCountdown.getMainCountdown() != null ? StateDependentCountdown.getMainCountdown().getTimeLeft() : 0;
String time = "§7" + (timeLeft/60) + "§8:§7" + (timeLeft%60);
String time = "§7" + (timeLeft/60) + "§8:§7" + (timeLeft%60<10 ? "0" : "") + (timeLeft%60);
String bluePlayers = blue.getPrefix() + blue.getAlivePlayers() + "§8/§7" + blue.getPlayerCount();
String redPlayers = red.getPrefix() + red.getAlivePlayers() + "§8/§7" + red.getPlayerCount();
String redAdditional = Wincondition.getPrintableWinconditions().stream().map(w -> w.getDisplay(red)).collect(Collectors.joining(" "));
@ -99,7 +99,9 @@ public class FightUI {
BossBar posZ = Config.blueNegZ() ? leftRed : leftBlue;
for(Player player : Bukkit.getOnlinePlayers()) {
float headRot = CraftbukkitWrapper.impl.headRotation(player);
float headRot = CraftbukkitWrapper.impl.headRotation(player) % 360;
if(headRot < 0)
headRot += 360;
BossBar current = players.remove(player);
if(headRot >= 180){ //negZ links
@ -190,7 +192,8 @@ public class FightUI {
}
String message = queue.poll();
Bukkit.getOnlinePlayers().forEach(p -> p.sendTitle(null, message, 10, 80, 10));
//TODO: Sendtitle so nicht in <1.10 verfügbar!
Bukkit.getOnlinePlayers().forEach(p -> p.sendTitle("", message, 10, 80, 10));
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), FightUI::printSubtitle, 100);
subtitleScheduled = true;
}