SteamWar/FightSystem
Archiviert
13
1

Added Water Remover

Signed-off-by: Yaruma3341 <yaruma3341@gmail.com>
Dieser Commit ist enthalten in:
Yaruma3341 2019-03-02 13:31:07 +01:00
Ursprung 5fdfa6e598
Commit ed14b52948
2 geänderte Dateien mit 114 neuen und 0 gelöschten Zeilen

Datei anzeigen

@ -34,6 +34,7 @@ public class FightSystem extends JavaPlugin {
private FightManager fightManager;
private Scoreboard scoreboard;
private KitManager kitManager;
private WaterRemover waterRemover;
private FightState fightState;
@ -86,6 +87,7 @@ public class FightSystem extends JavaPlugin {
this.fightManager = new FightManager();
this.scoreboard = new Scoreboard(plugin);
this.kitManager = new KitManager();
this.waterRemover = new WaterRemover();
Fight.getRedTeam().setName(fileManager.getStringFromConfig("Output.TeamRedName"));
Fight.getRedTeam().setPrefix(fileManager.getStringFromConfig("Output.TeamRedColor"));
@ -245,6 +247,10 @@ public class FightSystem extends JavaPlugin {
return kitManager;
}
public WaterRemover getWaterRemover() {
return waterRemover;
}
public void setSetupState() {
if(this.fightState == null) {
this.fightState = FightState.SETUP;
@ -286,6 +292,8 @@ public class FightSystem extends JavaPlugin {
this.fightState = FightState.RUNNING;
Countdown.cancelAllTimers();
getWaterRemover().start();
setAllPlayersGM(GameMode.SURVIVAL);
if(fileManager.getBooleanFromConfig("WinConditions.Timeout")) {

Datei anzeigen

@ -0,0 +1,106 @@
package me.yaruma.fightsystem.fight;
import me.yaruma.fightsystem.FightSystem;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.plugin.Plugin;
import org.bukkit.scheduler.BukkitTask;
import java.util.AbstractMap;
import java.util.ArrayList;
import java.util.List;
public class WaterRemover {
private List<AbstractMap.SimpleEntry<Location, Integer>> explodedBlocks = new ArrayList<AbstractMap.SimpleEntry<Location, Integer>>();
private List<Block> waterList = new ArrayList<Block>();
private BukkitTask task;
public void start() {
this.stop();
this.explodedBlocks = new ArrayList<AbstractMap.SimpleEntry<Location, Integer>>();
this.waterList = new ArrayList<Block>();
this.task = Bukkit.getScheduler().runTaskTimerAsynchronously((Plugin)FightSystem.getPlugin(), new Runnable(){
@Override
public void run() {
try {
WaterRemover.this.wateredCheck();
WaterRemover.this.removeWater();
}
catch (Exception e) {
e.printStackTrace();
}
}
}, 0L, 20L);
}
public void stop() {
if (this.task != null) {
this.task.cancel();
}
}
public void add(Location loc) {
this.explodedBlocks.add(new AbstractMap.SimpleEntry<Location, Integer>(loc, 0));
}
private void wateredCheck() {
for (int i = 0; i < this.explodedBlocks.size(); ++i) {
if (this.explodedBlocks.get(i).getValue() >= 15) {
Block b = this.explodedBlocks.get(i).getKey().getBlock();
if (b.getType() == Material.WATER || b.getType() == Material.STATIONARY_WATER) {
this.waterList.add(b);
}
this.explodedBlocks.remove(i);
continue;
}
this.explodedBlocks.get(i).setValue(this.explodedBlocks.get(i).getValue() + 1);
}
}
private void removeWater() {
ArrayList<Block> blocksToRemove = new ArrayList<Block>();
for (int i = this.waterList.size() - 1; i > -1; --i) {
Block current = this.waterList.get(i);
for (Block removeBlock : this.getSourceBlocksOfWater(current)) {
blocksToRemove.add(removeBlock);
}
if (current.getType() != Material.AIR) continue;
this.waterList.remove(i);
}
Bukkit.getScheduler().runTask((Plugin)FightSystem.getPlugin(), () -> {
for (Block block : blocksToRemove) {
block.setType(Material.AIR);
}
});
}
private List<Block> getSourceBlocksOfWater(Block startBlock) {
ArrayList<Block> water = new ArrayList<Block>();
this.collectBlocks(startBlock, water, new ArrayList<Block>());
return water;
}
public void collectBlocks(Block anchor, List<Block> collected, List<Block> visitedBlocks) {
if (anchor.getType() != Material.WATER && anchor.getType() != Material.STATIONARY_WATER) {
return;
}
if (visitedBlocks.contains((Object)anchor)) {
return;
}
visitedBlocks.add(anchor);
if (anchor.getType() == Material.STATIONARY_WATER) {
collected.add(anchor);
}
this.collectBlocks(anchor.getRelative(BlockFace.UP), collected, visitedBlocks);
this.collectBlocks(anchor.getRelative(BlockFace.NORTH), collected, visitedBlocks);
this.collectBlocks(anchor.getRelative(BlockFace.EAST), collected, visitedBlocks);
this.collectBlocks(anchor.getRelative(BlockFace.SOUTH), collected, visitedBlocks);
this.collectBlocks(anchor.getRelative(BlockFace.WEST), collected, visitedBlocks);
}
}