Signed-off-by: Lixfel <agga-games@gmx.de>
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51
FightSystem_20/build.gradle
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51
FightSystem_20/build.gradle
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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plugins {
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id 'java'
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}
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group 'steamwar'
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version '1.0'
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compileJava.options.encoding = 'UTF-8'
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sourceCompatibility = 1.8
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targetCompatibility = 1.8
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sourceSets {
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main {
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java {
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srcDirs = ['src/']
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}
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resources {
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srcDirs = ['src/']
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exclude '**/*.java', '**/*.kt'
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}
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}
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}
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dependencies {
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implementation project(":FightSystem_Core")
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implementation project(":FightSystem_18")
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compileOnly 'org.spigotmc:spigot-api:1.20-R0.1-SNAPSHOT'
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compileOnly swdep("Spigot-1.20")
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}
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2021 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.fightsystem.utils;
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import org.bukkit.entity.Entity;
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public class CraftbukkitWrapper20 extends CraftbukkitWrapper18 {
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@Override
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public float headRotation(Entity e) {
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return getEntity(e).cm();
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}
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}
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