SteamWar/FightSystem
Archiviert
13
1

Finish enter handler

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2020-06-22 09:40:29 +02:00
Ursprung 3b46d45bc0
Commit e4fe75693a
3 geänderte Dateien mit 31 neuen und 21 gelöschten Zeilen

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@ -21,7 +21,6 @@ import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.plugin.java.JavaPlugin;
import java.util.HashMap; import java.util.HashMap;
import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.Objects; import java.util.Objects;
import java.util.logging.Level; import java.util.logging.Level;
@ -77,6 +76,8 @@ public class FightSystem extends JavaPlugin {
if(Core.getVersion() > 8) if(Core.getVersion() > 8)
new ExtendedInventoryListener(); new ExtendedInventoryListener();
new EnterHandler();
new WinconditionAllDead(); new WinconditionAllDead();
new WinconditionCaptainDead(); new WinconditionCaptainDead();
new WinconditionPumpkinTechKO(); new WinconditionPumpkinTechKO();
@ -172,26 +173,11 @@ public class FightSystem extends JavaPlugin {
setFightState(FightState.RUNNING); setFightState(FightState.RUNNING);
setAllPlayersGM(GameMode.SURVIVAL); setAllPlayersGM(GameMode.SURVIVAL);
//TODO: Entern Countdowns and Entern chunk reload
FightStatistics.start(); FightStatistics.start();
WaterRemover.init(); WaterRemover.init();
Bukkit.broadcastMessage(PREFIX + "§aArena freigegeben!"); Bukkit.broadcastMessage(PREFIX + "§aArena freigegeben!");
} }
public static void setEntern() {
//TODO: Remove this function
final List<ITechHider.ChunkPos> chunksBlue = TechHider.prepareChunkReload(Fight.getBlueTeam().getPlayers().iterator().next().getPlayer());
final List<ITechHider.ChunkPos> chunksRed = TechHider.prepareChunkReload(Fight.getRedTeam().getPlayers().iterator().next().getPlayer());
for(FightPlayer player : Fight.getBlueTeam().getPlayers()){
TechHider.reloadChunks(player.getPlayer(), chunksBlue);
}
for(FightPlayer player : Fight.getRedTeam().getPlayers()){
TechHider.reloadChunks(player.getPlayer(), chunksRed);
}
}
public static void setSpectateState(FightTeam winFightTeam, String windescription) { public static void setSpectateState(FightTeam winFightTeam, String windescription) {
if(!fightState.ingame()) if(!fightState.ingame())
throw new SecurityException(fightState.name()); throw new SecurityException(fightState.name());

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@ -4,12 +4,17 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.FightPlayer; import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.listener.BasicListener; import de.steamwar.fightsystem.listener.BasicListener;
import de.steamwar.fightsystem.utils.ITechHider;
import de.steamwar.fightsystem.utils.TechHider;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.List;
public class EnternCountdown extends Countdown { public class EnternCountdown extends Countdown {
private final FightPlayer fightPlayer; private final FightPlayer fightPlayer;
private List<ITechHider.ChunkPos> chunkPos;
public EnternCountdown(FightPlayer fp) { public EnternCountdown(FightPlayer fp) {
super(fp.getKit().getEnterStage(), SWSound.BLOCK_NOTE_PLING, false); super(fp.getKit().getEnterStage(), SWSound.BLOCK_NOTE_PLING, false);
@ -24,17 +29,17 @@ public class EnternCountdown extends Countdown {
@Override @Override
public void countdownFinished() { public void countdownFinished() {
fightPlayer.getPlayer().sendMessage(FightSystem.PREFIX + "§aEntern ist nun erlaubt!"); fightPlayer.getPlayer().sendMessage(FightSystem.PREFIX + "§aEntern ist nun erlaubt!");
//TODO TechHider.reloadChunks(fightPlayer.getPlayer(), chunkPos);
} }
@Override @Override
void count(){ void count(){
Player player = fightPlayer.getPlayer();
if(!fightPlayer.isLiving()){ if(!fightPlayer.isLiving()){
disable(); disable();
return; return;
} }
Player player = fightPlayer.getPlayer();
int time = Config.EnterStages.get(fightPlayer.getKit().getEnterStage()) - FightSystem.getFightTime(); int time = Config.EnterStages.get(fightPlayer.getKit().getEnterStage()) - FightSystem.getFightTime();
switch (time) { switch (time) {
case 900: case 600: case 300: case 180: case 120: case 900: case 600: case 300: case 180: case 120:
@ -49,7 +54,8 @@ public class EnternCountdown extends Countdown {
player.playSound(player.getLocation(), Countdown.getSound(SWSound.BLOCK_NOTE_PLING), 100.0F, 1.0F); player.playSound(player.getLocation(), Countdown.getSound(SWSound.BLOCK_NOTE_PLING), 100.0F, 1.0F);
BasicListener.toActionbar(player, TextComponent.fromLegacyText("§rNoch §a1 §rSekunde " + countdownCounting())); BasicListener.toActionbar(player, TextComponent.fromLegacyText("§rNoch §a1 §rSekunde " + countdownCounting()));
//TODO
chunkPos = TechHider.prepareChunkReload(player);
break; break;
case 0: case 0:
player.playSound(player.getLocation(), Countdown.getSound(SWSound.BLOCK_NOTE_PLING), 100.0F, 2.0F); player.playSound(player.getLocation(), Countdown.getSound(SWSound.BLOCK_NOTE_PLING), 100.0F, 2.0F);

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@ -1,26 +1,44 @@
package de.steamwar.fightsystem.utils; package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.countdown.EnternCountdown;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent; import de.steamwar.fightsystem.states.StateDependent;
import java.util.EnumSet; import java.util.EnumSet;
import java.util.HashSet;
import java.util.Set; import java.util.Set;
public class EnterHandler implements StateDependent { public class EnterHandler implements StateDependent {
private static final Set<FightState> enabled = EnumSet.of(FightState.RUNNING); private static final Set<FightState> enabled = EnumSet.of(FightState.RUNNING);
private static final Set<EnternCountdown> countdowns = new HashSet<>();
@Override @Override
public Set<FightState> enabled() { public Set<FightState> enabled() {
return enabled; return enabled;
} }
private void registerTeam(FightTeam team){
for(FightPlayer fp : team.getPlayers()){
if(Config.EnterStages.size() > fp.getKit().getEnterStage() && fp.getKit().getEnterStage() >= 0)
countdowns.add(new EnternCountdown(fp));
}
}
@Override @Override
public void enable() { public void enable() {
registerTeam(Fight.getBlueTeam());
registerTeam(Fight.getRedTeam());
} }
@Override @Override
public void disable() { public void disable() {
for(EnternCountdown countdown : countdowns){
countdown.disable();
}
countdowns.clear();
} }
} }