Merge pull request 'Unranking option' (#340) from unrank into master
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Reviewed-on: #340 Reviewed-by: YoyoNow <jwsteam@nidido.de>
Dieser Commit ist enthalten in:
Commit
e425c29685
@ -140,6 +140,7 @@ public class FightSystem extends JavaPlugin {
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new LockschemCommand();
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new StateCommand();
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new SkipCommand();
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new UnrankCommand();
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new WinCommand();
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new LiveRecorder();
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@ -173,6 +173,7 @@ TPS_WARNING=
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UI_PRE_RUNNING=§7Kits verteilt
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UI_RUNNING=§aArena freigegeben
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UI_SKIP=§7Sprung zum nächsten Ereignis
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UI_UNRANKED=§7Ungewerteter Kampf
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UI_PLAYER_JOINS=§a§l» {0}{1}
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UI_PLAYER_LEAVES=§c§l« {0}{1}
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UI_LEADER_JOINS=§a§l» {0}Leader {1}
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@ -0,0 +1,49 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2022 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.fightsystem.commands;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependentCommand;
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import de.steamwar.fightsystem.utils.FightStatistics;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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public class UnrankCommand implements CommandExecutor {
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public UnrankCommand () {
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new StateDependentCommand(ArenaMode.VariableTeams, FightState.Setup, "unrank", this);
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}
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if(!(sender instanceof Player))
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return false;
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Player player = (Player) sender;
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if(Commands.checkGetLeader(player) == null)
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return false;
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FightStatistics.unrank();
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return false;
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}
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}
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@ -47,6 +47,13 @@ import static de.steamwar.sql.Fight.setReplay;
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public class FightStatistics {
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private static boolean unranked = false;
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public static void unrank() {
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unranked = true;
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FightUI.addSubtitle("UI_UNRANKED");
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}
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private Timestamp starttime = Timestamp.from(Instant.now());
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public FightStatistics() {
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@ -124,10 +131,12 @@ public class FightStatistics {
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Bukkit.getLogger().log(Level.SEVERE, "Failed to save statistics", e);
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}
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if (!Bukkit.getOnlinePlayers().isEmpty()) {
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if (!Bukkit.getOnlinePlayers().isEmpty() && !unranked) {
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Player p = Bukkit.getOnlinePlayers().iterator().next();
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new FightEndsPacket((byte) win, blueSchem == null ? 0 : blueSchem, redSchem == null ? 0 : redSchem, Fight.getBlueTeam().getPlayers().stream().map(FightPlayer::getPlayer).map(SteamwarUser::get).map(SteamwarUser::getId).collect(Collectors.toList()), Fight.getRedTeam().getPlayers().stream().map(FightPlayer::getPlayer).map(SteamwarUser::get).map(SteamwarUser::getId).collect(Collectors.toList()), gameMode).send(p);
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}
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unranked = false;
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}
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private int getLeader(FightTeam team) {
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@ -22,4 +22,5 @@ commands:
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skip:
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win:
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resetwg:
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resettb:
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resettb:
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unrank:
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