Fix <1.12 schematic checking
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SteamWarCI Build successful
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Signed-off-by: Lixfel <agga-games@gmx.de>
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Ursprung
b9f0039025
Commit
db23ae9cb6
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@ -150,7 +150,7 @@ public class FightSchematic extends StateDependent {
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);
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FightSystem.getHullHider().initialize(team);
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if(ArenaMode.Check.contains(Config.mode) && !team.isBlue())
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replaceSync(Material.TNT, Material.RED_WOOL);
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replaceSync(Material.TNT, Material.OBSIDIAN);
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Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), freezer::disable, 3);
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Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), team::teleportToSpawn, 40);
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