Merge pull request 'Add Bow Damge and Fire' (#261) from record_extension into master
Reviewed-on: #261 Reviewed-by: Lixfel <lixfel@steamwar.de>
Dieser Commit ist enthalten in:
Commit
d81259fac9
@ -19,6 +19,12 @@
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package de.steamwar.fightsystem.listener;
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package de.steamwar.fightsystem.listener;
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import com.comphenix.protocol.PacketType;
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import com.comphenix.protocol.ProtocolLibrary;
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import com.comphenix.protocol.events.PacketAdapter;
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import com.comphenix.protocol.events.PacketContainer;
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import com.comphenix.protocol.events.PacketEvent;
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import com.comphenix.protocol.wrappers.EnumWrappers;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.Fight;
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@ -36,10 +42,7 @@ import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockPhysicsEvent;
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import org.bukkit.event.block.BlockPhysicsEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.*;
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import org.bukkit.event.entity.EntitySpawnEvent;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.entity.ProjectileLaunchEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.event.player.*;
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import org.bukkit.event.player.*;
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@ -52,6 +55,30 @@ public class Recording implements Listener {
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private static final int AIR = 0;
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private static final int AIR = 0;
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private static final Random random = new Random();
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private static final Random random = new Random();
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private static final PacketAdapter BOW_PACKET_PROCESSOR = new PacketAdapter(FightSystem.getPlugin(), PacketType.Play.Client.BLOCK_PLACE) {
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@Override
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public void onPacketReceiving(PacketEvent event) {
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PacketContainer packet = event.getPacket();
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EnumWrappers.Hand hand = packet.getHands().read(0);
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Player p = event.getPlayer();
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if(!((hand == EnumWrappers.Hand.MAIN_HAND && p.getInventory().getItemInMainHand().getType() == Material.BOW) ||
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(hand == EnumWrappers.Hand.OFF_HAND && p.getInventory().getItemInOffHand().getType() == Material.BOW)))
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return;
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RecordSystem.bowSpan(p, true, hand != EnumWrappers.Hand.MAIN_HAND);
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}
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};
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private static final PacketAdapter BOW_PACKET_DEDRAW_PROCESSOR = new PacketAdapter(FightSystem.getPlugin(), PacketType.Play.Client.BLOCK_DIG) {
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@Override
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public void onPacketReceiving(PacketEvent e) {
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PacketContainer packetDig = e.getPacket();
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if(packetDig.getPlayerDigTypes().read(0) == EnumWrappers.PlayerDigType.RELEASE_USE_ITEM) {
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RecordSystem.bowSpan(e.getPlayer(), false, false);
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}
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}
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};
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public Recording() {
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public Recording() {
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new StateDependentListener(Config.recording(), FightState.All, this);
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new StateDependentListener(Config.recording(), FightState.All, this);
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@ -71,6 +98,19 @@ public class Recording implements Listener {
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despawnTNT();
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despawnTNT();
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}
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}
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}.register();
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}.register();
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new StateDependent(Config.recording(), FightState.Ingame) {
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@Override
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public void enable() {
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ProtocolLibrary.getProtocolManager().addPacketListener(BOW_PACKET_PROCESSOR);
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ProtocolLibrary.getProtocolManager().addPacketListener(BOW_PACKET_DEDRAW_PROCESSOR);
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}
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@Override
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public void disable() {
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ProtocolLibrary.getProtocolManager().removePacketListener(BOW_PACKET_PROCESSOR);
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ProtocolLibrary.getProtocolManager().removePacketListener(BOW_PACKET_DEDRAW_PROCESSOR);
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}
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}.register();
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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@ -111,6 +151,33 @@ public class Recording implements Listener {
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RecordSystem.entityAnimation(e.getPlayer(), AIR);
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RecordSystem.entityAnimation(e.getPlayer(), AIR);
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onEntityDamage(EntityDamageEvent e) {
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if(e.getEntityType() != EntityType.PLAYER)
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return;
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Player p = (Player) e.getEntity();
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if(isNotSent(p))
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return;
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RecordSystem.damageAnimation(p);
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if(e.getCause() == EntityDamageEvent.DamageCause.FIRE_TICK || e.getCause() == EntityDamageEvent.DamageCause.FIRE)
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RecordSystem.setOnFire(p, false);
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onEntityCombust(EntityCombustEvent e) {
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if(e.getEntityType() != EntityType.PLAYER)
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return;
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Player p = (Player) e.getEntity();
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if(isNotSent(p))
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return;
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RecordSystem.setOnFire(p, false);
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onTNTSpawn(EntitySpawnEvent e){
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public void onTNTSpawn(EntitySpawnEvent e){
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//TODO: Falling block
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//TODO: Falling block
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@ -64,8 +64,9 @@ public class RecordSystem {
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* PlayerItemPacket (0x07) + int EntityId + String item + boolean enchanted + String slot
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* PlayerItemPacket (0x07) + int EntityId + String item + boolean enchanted + String slot
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* ArrowSpawnPacket (0x08) + int EntityId
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* ArrowSpawnPacket (0x08) + int EntityId
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* FireballSpawnPacket (0x09) + int EntityId
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* FireballSpawnPacket (0x09) + int EntityId
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* TODO Bow spanning
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* BowSpanPacket (0x0A) + int EntityId + boolean start + hand
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*
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* PlayerDamagePacket (0x0B) + int EntityId
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* SetOnFire (0x0C) + int EntityId + boolean perma
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*
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*
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*
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*
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* BlockPacket (0x30) + pos int, byte, int + int BlockState
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* BlockPacket (0x30) + pos int, byte, int + int BlockState
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@ -165,6 +166,8 @@ public class RecordSystem {
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public static synchronized void arrowSpawn(Entity e){
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public static synchronized void arrowSpawn(Entity e){
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Recorder.rByte(0x08);
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Recorder.rByte(0x08);
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spawnEntity(e);
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spawnEntity(e);
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if(e.getFireTicks() > 0)
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setOnFire(e, true);
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}
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}
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public static synchronized void fireballSpawn(Entity e){
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public static synchronized void fireballSpawn(Entity e){
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@ -172,6 +175,27 @@ public class RecordSystem {
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spawnEntity(e);
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spawnEntity(e);
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}
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}
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public static synchronized void bowSpan(Entity e, boolean start, boolean offHand) {
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Recorder.rByte(0x0A);
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Recorder.rInt(e.getEntityId());
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Recorder.rBoolean(start);
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Recorder.rBoolean(offHand);
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Recorder.flush();
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}
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public static synchronized void damageAnimation(Player p) {
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Recorder.rByte(0x0B);
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Recorder.rInt(p.getEntityId());
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Recorder.flush();
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}
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public static synchronized void setOnFire(Entity e, boolean perma) {
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Recorder.rByte(0x0C);
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Recorder.rInt(e.getEntityId());
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Recorder.rBoolean(perma);
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Recorder.flush();
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}
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public static synchronized void blockChange(Block block){
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public static synchronized void blockChange(Block block){
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int blockState = blockToId(block);
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int blockState = blockToId(block);
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