From cbd5fe407f6c6d56328c6aaffc35cc5a7e97c026 Mon Sep 17 00:00:00 2001 From: Lixfel Date: Sat, 9 Sep 2023 18:45:41 +0200 Subject: [PATCH] Fix Lockschem in Replays Signed-off-by: Lixfel --- .../src/de/steamwar/fightsystem/commands/LockschemCommand.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/FightSystem_Core/src/de/steamwar/fightsystem/commands/LockschemCommand.java b/FightSystem_Core/src/de/steamwar/fightsystem/commands/LockschemCommand.java index 9f9bd62..9ea0c13 100644 --- a/FightSystem_Core/src/de/steamwar/fightsystem/commands/LockschemCommand.java +++ b/FightSystem_Core/src/de/steamwar/fightsystem/commands/LockschemCommand.java @@ -35,7 +35,7 @@ import org.bukkit.entity.Player; public class LockschemCommand implements CommandExecutor { public LockschemCommand() { - new StateDependentCommand(ArenaMode.AntiReplay, FightState.All, "lockschem", this); + new StateDependentCommand(ArenaMode.All, FightState.Schem, "lockschem", this); } @Override