implemented version independence
Dieser Commit ist enthalten in:
Ursprung
eabd9ab50b
Commit
c463823c05
18
FightSystem_10/src/de/steamwar/fightsystem/fight/Fight_10.java
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18
FightSystem_10/src/de/steamwar/fightsystem/fight/Fight_10.java
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package de.steamwar.fightsystem.fight;
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import org.bukkit.entity.Player;
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public class Fight_10 {
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private Fight_10() {}
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static void hidePlayer(Player target, Player toHide) {
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Fight_8.hidePlayer(target, toHide);
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}
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static void showPlayer(Player target, Player toShow) {
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Fight_8.showPlayer(target, toShow);
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}
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}
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19
FightSystem_12/src/de/steamwar/fightsystem/fight/Fight_12.java
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FightSystem_12/src/de/steamwar/fightsystem/fight/Fight_12.java
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package de.steamwar.fightsystem.fight;
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import de.steamwar.fightsystem.IFightSystem;
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import org.bukkit.entity.Player;
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public class Fight_12 {
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private Fight_12() {}
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static void hidePlayer(Player target, Player toHide) {
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target.hidePlayer(IFightSystem.getPlugin(), toHide);
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}
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static void showPlayer(Player target, Player toShow) {
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target.showPlayer(IFightSystem.getPlugin(), toShow);
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}
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}
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18
FightSystem_14/src/de/steamwar/fightsystem/fight/Fight_14.java
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18
FightSystem_14/src/de/steamwar/fightsystem/fight/Fight_14.java
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@ -0,0 +1,18 @@
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package de.steamwar.fightsystem.fight;
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import org.bukkit.entity.Player;
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public class Fight_14 {
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private Fight_14() {}
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static void hidePlayer(Player target, Player toHide) {
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Fight_12.hidePlayer(target, toHide);
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}
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static void showPlayer(Player target, Player toShow) {
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Fight_12.showPlayer(target, toShow);
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}
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}
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18
FightSystem_15/src/de/steamwar/fightsystem/fight/Fight_15.java
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18
FightSystem_15/src/de/steamwar/fightsystem/fight/Fight_15.java
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@ -0,0 +1,18 @@
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package de.steamwar.fightsystem.fight;
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import org.bukkit.entity.Player;
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public class Fight_15 {
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private Fight_15() {}
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static void hidePlayer(Player target, Player toHide) {
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Fight_14.hidePlayer(target, toHide);
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}
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static void showPlayer(Player target, Player toShow) {
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Fight_14.showPlayer(target, toShow);
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}
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}
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18
FightSystem_8/src/de/steamwar/fightsystem/fight/Fight_8.java
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18
FightSystem_8/src/de/steamwar/fightsystem/fight/Fight_8.java
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@ -0,0 +1,18 @@
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package de.steamwar.fightsystem.fight;
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import org.bukkit.entity.Player;
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public class Fight_8 {
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private Fight_8() {}
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static void hidePlayer(Player target, Player toHide) {
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target.hidePlayer(toHide);
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}
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static void showPlayer(Player target, Player toShow) {
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target.showPlayer(toShow);
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}
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}
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18
FightSystem_9/src/de/steamwar/fightsystem/fight/Fight_9.java
Normale Datei
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FightSystem_9/src/de/steamwar/fightsystem/fight/Fight_9.java
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@ -0,0 +1,18 @@
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package de.steamwar.fightsystem.fight;
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import org.bukkit.entity.Player;
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public class Fight_9 {
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private Fight_9() {}
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static void hidePlayer(Player target, Player toHide) {
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Fight_8.hidePlayer(target, toHide);
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}
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static void showPlayer(Player target, Player toShow) {
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Fight_8.showPlayer(target, toShow);
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}
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}
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@ -1,5 +1,6 @@
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package de.steamwar.fightsystem.fight;
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package de.steamwar.fightsystem.fight;
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import de.steamwar.core.Core;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.FightSystem;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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@ -92,8 +93,32 @@ public class Fight {
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if(gameMode == GameMode.SPECTATOR) {
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if(gameMode == GameMode.SPECTATOR) {
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for(Player currentPlayer : Bukkit.getServer().getOnlinePlayers()) {
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for(Player currentPlayer : Bukkit.getServer().getOnlinePlayers()) {
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if(currentPlayer.getUniqueId() != player.getUniqueId() && currentPlayer.getGameMode() == GameMode.SPECTATOR) {
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if(currentPlayer.getUniqueId() != player.getUniqueId() && currentPlayer.getGameMode() == GameMode.SPECTATOR) {
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currentPlayer.hidePlayer(FightSystem.getPlugin(), player);
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switch (Core.getVersion()) {
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player.hidePlayer(FightSystem.getPlugin(), currentPlayer);
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case 8:
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Fight_8.hidePlayer(currentPlayer, player);
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Fight_8.hidePlayer(player, currentPlayer);
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break;
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case 9:
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Fight_9.hidePlayer(currentPlayer, player);
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Fight_9.hidePlayer(player, currentPlayer);
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break;
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case 10:
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Fight_10.hidePlayer(currentPlayer, player);
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Fight_10.hidePlayer(player, currentPlayer);
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break;
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case 14:
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Fight_14.hidePlayer(currentPlayer, player);
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Fight_14.hidePlayer(player, currentPlayer);
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break;
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case 15:
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Fight_15.hidePlayer(currentPlayer, player);
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Fight_15.hidePlayer(player, currentPlayer);
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break;
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default:
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Fight_12.hidePlayer(currentPlayer, player);
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Fight_12.hidePlayer(player, currentPlayer);
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break;
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}
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}
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}
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}
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}
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}
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}
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@ -101,8 +126,32 @@ public class Fight {
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if(gameMode == GameMode.SURVIVAL) {
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if(gameMode == GameMode.SURVIVAL) {
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for(Player currentPlayer : Bukkit.getServer().getOnlinePlayers()) {
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for(Player currentPlayer : Bukkit.getServer().getOnlinePlayers()) {
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if(currentPlayer.getUniqueId() != player.getUniqueId() && currentPlayer.getGameMode() == GameMode.SPECTATOR) {
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if(currentPlayer.getUniqueId() != player.getUniqueId() && currentPlayer.getGameMode() == GameMode.SPECTATOR) {
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currentPlayer.showPlayer(FightSystem.getPlugin(), player);
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switch (Core.getVersion()) {
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player.showPlayer(FightSystem.getPlugin(), currentPlayer);
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case 8:
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Fight_8.showPlayer(currentPlayer, player);
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Fight_8.showPlayer(player, currentPlayer);
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break;
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case 9:
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Fight_9.showPlayer(currentPlayer, player);
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Fight_9.showPlayer(player, currentPlayer);
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break;
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case 10:
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Fight_10.showPlayer(currentPlayer, player);
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Fight_10.showPlayer(player, currentPlayer);
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break;
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case 14:
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Fight_14.showPlayer(currentPlayer, player);
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Fight_14.showPlayer(player, currentPlayer);
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break;
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case 15:
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Fight_15.showPlayer(currentPlayer, player);
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Fight_15.showPlayer(player, currentPlayer);
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break;
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default:
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Fight_12.showPlayer(currentPlayer, player);
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Fight_12.showPlayer(player, currentPlayer);
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break;
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}
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}
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}
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}
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}
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}
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}
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