Update Config
Update PercentWincondition
Dieser Commit ist enthalten in:
Ursprung
784bd88e43
Commit
c37abd7d54
@ -26,6 +26,7 @@ import de.steamwar.sql.EventFight;
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import de.steamwar.sql.Team;
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import de.steamwar.sql.Team;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.configuration.file.YamlConfiguration;
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@ -33,7 +34,12 @@ import org.bukkit.util.Vector;
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import java.io.File;
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import java.io.File;
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import java.util.*;
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import java.util.*;
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import java.util.function.BiConsumer;
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import java.util.function.BinaryOperator;
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import java.util.function.Function;
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import java.util.function.Supplier;
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import java.util.logging.Level;
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import java.util.logging.Level;
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import java.util.stream.Collector;
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import java.util.stream.Collectors;
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import java.util.stream.Collectors;
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public class Config {
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public class Config {
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@ -97,7 +103,7 @@ public class Config {
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//win condition parameters
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//win condition parameters
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public static final int TimeoutTime;
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public static final int TimeoutTime;
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public static final double PercentWin;
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public static final double PercentWin;
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public static final List<String> IgnoredBlocks;
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public static final Set<Material> Blocks;
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//default kits
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//default kits
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public static final String MemberDefault;
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public static final String MemberDefault;
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@ -186,7 +192,35 @@ public class Config {
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TimeoutTime = config.getInt("WinConditionParams.TimeoutTime");
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TimeoutTime = config.getInt("WinConditionParams.TimeoutTime");
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PercentWin = config.getDouble("WinConditionParams.PercentWin");
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PercentWin = config.getDouble("WinConditionParams.PercentWin");
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IgnoredBlocks = Collections.unmodifiableList(config.getStringList("WinConditionParams.IgnoredBlocks"));
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Blocks = config.getStringList("WinConditionParams.IgnoredBlocks").stream().map(Material::valueOf).collect(new Collector<Material, HashSet<Material>, Set<Material>>() {
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@Override
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public Supplier<HashSet<Material>> supplier() {
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return HashSet::new;
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}
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@Override
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public BiConsumer<HashSet<Material>, Material> accumulator() {
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return HashSet::add;
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}
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@Override
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public BinaryOperator<HashSet<Material>> combiner() {
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return (materials, materials2) -> {
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materials.addAll(materials2);
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return materials;
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};
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}
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@Override
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public Function<HashSet<Material>, Set<Material>> finisher() {
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return Collections::unmodifiableSet;
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}
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@Override
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public Set<Characteristics> characteristics() {
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return Collections.emptySet();
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}
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});
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EnterStages = Collections.unmodifiableList(config.getIntegerList("EnterStages"));
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EnterStages = Collections.unmodifiableList(config.getIntegerList("EnterStages"));
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@ -21,6 +21,15 @@ package de.steamwar.fightsystem.winconditions;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.fight.FightTeam;
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public interface PercentWincondition {
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public abstract class PercentWincondition extends Wincondition implements PrintableWincondition {
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double getPercent(FightTeam team);
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protected PercentWincondition(String windescription) {
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super(windescription);
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}
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public String getDisplay(FightTeam team) {
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return team.getPrefix() + "Schaden: " + (Math.round(100.0 * getPercent(team)) / 100.0) + "%";
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}
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abstract double getPercent(FightTeam team);
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}
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}
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@ -33,7 +33,7 @@ import org.bukkit.event.entity.EntityExplodeEvent;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map;
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public class WinconditionPercentSystem extends Wincondition implements Listener, PrintableWincondition, PercentWincondition {
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public class WinconditionPercentSystem extends PercentWincondition implements Listener {
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private final Map<FightTeam, TeamPercent> teamMap = new HashMap<>();
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private final Map<FightTeam, TeamPercent> teamMap = new HashMap<>();
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@ -26,23 +26,15 @@ import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependent;
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import de.steamwar.fightsystem.states.StateDependent;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.scheduler.BukkitTask;
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import org.bukkit.scheduler.BukkitTask;
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import java.util.*;
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import java.util.HashMap;
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import java.util.Map;
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public class WinconditionRelativePercent extends Wincondition implements PrintableWincondition, PercentWincondition {
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public class WinconditionRelativePercent extends PercentWincondition {
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private static final World world = Bukkit.getWorlds().get(0);
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private static final World world = Bukkit.getWorlds().get(0);
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private static final Set<Material> ignoredBlocks;
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static{
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Set<Material> ignored = new HashSet<>();
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for(String s : Config.IgnoredBlocks)
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ignored.add(Material.valueOf(s));
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ignoredBlocks = Collections.unmodifiableSet(ignored);
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}
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private final Map<FightTeam, TeamPercent> teamMap = new HashMap<>();
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private final Map<FightTeam, TeamPercent> teamMap = new HashMap<>();
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@ -121,7 +113,7 @@ public class WinconditionRelativePercent extends Wincondition implements Printab
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currentBlocks = 0;
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currentBlocks = 0;
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team.getSchemRegion().forEach((x, y, z) -> {
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team.getSchemRegion().forEach((x, y, z) -> {
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if(!ignoredBlocks.contains(world.getBlockAt(x,y,z).getType()))
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if(!Config.Blocks.contains(world.getBlockAt(x,y,z).getType()))
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currentBlocks++;
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currentBlocks++;
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});
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});
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return currentBlocks;
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return currentBlocks;
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@ -7,6 +7,7 @@ import de.steamwar.fightsystem.fight.FightPlayer;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependent;
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import de.steamwar.fightsystem.states.StateDependent;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.World;
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@ -21,19 +22,12 @@ import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.scheduler.BukkitTask;
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import org.bukkit.scheduler.BukkitTask;
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import java.util.*;
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import java.util.HashMap;
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import java.util.Map;
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public class WinconditionRelativeRedstonePercent extends Wincondition implements PrintableWincondition, PercentWincondition, Listener {
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public class WinconditionRelativeRedstonePercent extends PercentWincondition implements Listener {
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private static final World world = Bukkit.getWorlds().get(0);
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private static final World world = Bukkit.getWorlds().get(0);
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private static final Set<Material> ignoredBlocks;
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static {
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Set<Material> ignored = new HashSet<>();
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for (String s : Config.IgnoredBlocks)
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ignored.add(Material.valueOf(s));
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ignoredBlocks = Collections.unmodifiableSet(ignored);
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}
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private final Map<FightTeam, TeamPercent> teamMap = new HashMap<>();
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private final Map<FightTeam, TeamPercent> teamMap = new HashMap<>();
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@ -42,10 +36,19 @@ public class WinconditionRelativeRedstonePercent extends Wincondition implements
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teamMap.put(Fight.getBlueTeam(), new TeamPercent(Fight.getBlueTeam()));
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teamMap.put(Fight.getBlueTeam(), new TeamPercent(Fight.getBlueTeam()));
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teamMap.put(Fight.getRedTeam(), new TeamPercent(Fight.getRedTeam()));
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teamMap.put(Fight.getRedTeam(), new TeamPercent(Fight.getRedTeam()));
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new StateDependentListener(Winconditions.RELATIVE_REDSTONE_PERCENT, FightState.Running, this){
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@Override
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public void enable() {
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super.enable();
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teamMap.forEach((team, percent) -> {
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percent.currentBlocks = 0;
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});
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}
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};
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if (Config.ActiveWinconditions.contains(Winconditions.RELATIVE_REDSTONE_PERCENT)) {
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if (Config.ActiveWinconditions.contains(Winconditions.RELATIVE_REDSTONE_PERCENT)) {
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printableWinconditions.add(this);
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printableWinconditions.add(this);
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percentWincondition = this;
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percentWincondition = this;
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Bukkit.getPluginManager().registerEvents(this, FightSystem.getPlugin());
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}
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}
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}
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}
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@ -131,7 +134,7 @@ public class WinconditionRelativeRedstonePercent extends Wincondition implements
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private static boolean validBlock(Block block) {
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private static boolean validBlock(Block block) {
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Material material = block.getType();
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Material material = block.getType();
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if (ignoredBlocks.contains(material)) {
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if (Config.Blocks.contains(material)) {
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return false;
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return false;
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}
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}
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BlockData blockData = block.getBlockData();
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BlockData blockData = block.getBlockData();
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