Merge branch 'master' into soundOnSchemChoosing
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Dieser Commit ist enthalten in:
Commit
bfd4c9e9ca
@ -26,12 +26,12 @@ import io.netty.buffer.UnpooledByteBufAllocator;
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import net.minecraft.core.IRegistry;
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import net.minecraft.core.IRegistry;
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import net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData;
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import net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData;
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import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
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import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
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import net.minecraft.util.SimpleBitStorage;
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import net.minecraft.world.level.block.entity.TileEntityTypes;
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import net.minecraft.world.level.block.entity.TileEntityTypes;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import java.nio.ByteBuffer;
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import java.nio.ByteBuffer;
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import java.nio.LongBuffer;
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import java.util.List;
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import java.util.List;
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import java.util.Set;
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import java.util.Set;
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import java.util.function.IntFunction;
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import java.util.function.IntFunction;
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@ -93,15 +93,17 @@ public class TechHider18 implements TechHider.ChunkHider {
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buffer.writeBytes(data, curI, dataArrayLength * 8);
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buffer.writeBytes(data, curI, dataArrayLength * 8);
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} else {
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} else {
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ByteBuffer source = ByteBuffer.wrap(data, curI, dataArrayLength * 8);
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ByteBuffer source = ByteBuffer.wrap(data, curI, dataArrayLength * 8);
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VariableValueArray values = new VariableValueArray(bitsPerBlock, dataArrayLength, source.asLongBuffer());
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long[] array = new long[dataArrayLength];
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source.asLongBuffer().get(array);
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SimpleBitStorage values = new SimpleBitStorage(bitsPerBlock, 4096, array);
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for (int pos = 0; pos < 4096; pos++) {
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for (int pos = 0; pos < 4096; pos++) {
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if (hiddenBlockIds.contains(values.get(pos))) {
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if (hiddenBlockIds.contains(values.a(pos))) {
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values.set(pos, obfuscateWith);
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values.b(pos, obfuscateWith);
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}
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}
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}
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}
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for (long l : values.backing)
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for (long l : values.a())
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buffer.writeLong(l);
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buffer.writeLong(l);
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}
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}
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});
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});
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@ -145,30 +147,4 @@ public class TechHider18 implements TechHider.ChunkHider {
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return i;
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return i;
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}
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}
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private static final class VariableValueArray {
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private final long[] backing;
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private final int bitsPerValue;
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private final long valueMask;
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private final int valuesPerLong;
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public VariableValueArray(int bitsPerEntry, int dataArrayLength, LongBuffer buffer) {
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this.bitsPerValue = bitsPerEntry;
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this.backing = new long[dataArrayLength];
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buffer.get(backing);
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this.valueMask = (1L << this.bitsPerValue) - 1;
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this.valuesPerLong = 64 / bitsPerEntry;
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}
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public int get(int index) {
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return (int)((backing[index / valuesPerLong] >> ((index % valuesPerLong) * bitsPerValue)) & valueMask);
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}
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public void set(int index, int value) {
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int i0 = index / valuesPerLong;
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int i1 = index % valuesPerLong;
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backing[i0] = backing[i0] & ~(this.valueMask << i1) | (value & valueMask) << i1;
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}
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}
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}
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}
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@ -21,6 +21,7 @@ package de.steamwar.fightsystem.commands;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.record.PacketProcessor;
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import de.steamwar.fightsystem.record.PacketProcessor;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependentCommand;
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import de.steamwar.fightsystem.states.StateDependentCommand;
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@ -42,7 +43,7 @@ public class SkipCommand implements CommandExecutor {
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}
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}
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Player player = (Player) sender;
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Player player = (Player) sender;
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if(PacketProcessor.isReplaying()) {
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if(PacketProcessor.isReplaying() && Fight.getBlueTeam().getDesignatedLeader() == player.getUniqueId()) {
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PacketProcessor.currentReplay().skipToSubtitle();
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PacketProcessor.currentReplay().skipToSubtitle();
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} else {
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} else {
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Commands.toggleSkip(player);
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Commands.toggleSkip(player);
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