SteamWar/FightSystem
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Merge pull request 'Changing to SchematicNodes' (#305) from fightnodes into master
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Reviewed-on: #305
Reviewed-by: Lixfel <lixfel@steamwar.de>
Dieser Commit ist enthalten in:
Lixfel 2021-12-27 16:32:18 +01:00
Commit bbda8ed071
13 geänderte Dateien mit 44 neuen und 56 gelöschten Zeilen

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@ -41,7 +41,7 @@ import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BaseBlock; import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockTypes; import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.DyeColor; import org.bukkit.DyeColor;
import org.bukkit.Location; import org.bukkit.Location;
@ -122,7 +122,7 @@ public class WorldeditWrapper14 implements WorldeditWrapper.IWorldeditWrapper {
} }
@Override @Override
public void saveSchem(Schematic schem, Region region, int minY) throws WorldEditException { public void saveSchem(SchematicNode schem, Region region, int minY) throws WorldEditException {
World w = new BukkitWorld(Bukkit.getWorlds().get(0)); World w = new BukkitWorld(Bukkit.getWorlds().get(0));
BlockVector3 min = BlockVector3.at(region.getMinX(), minY, region.getMinZ()); BlockVector3 min = BlockVector3.at(region.getMinX(), minY, region.getMinZ());
CuboidRegion cuboidRegion = new CuboidRegion(w, min, BlockVector3.at(region.getMaxX(), region.getMaxY(), region.getMaxZ()).subtract(BlockVector3.ONE)); CuboidRegion cuboidRegion = new CuboidRegion(w, min, BlockVector3.at(region.getMaxX(), region.getMaxY(), region.getMaxZ()).subtract(BlockVector3.ONE));

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@ -38,7 +38,7 @@ import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.session.ClipboardHolder; import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.world.World; import com.sk89q.worldedit.world.World;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.DyeColor; import org.bukkit.DyeColor;
import org.bukkit.Location; import org.bukkit.Location;
@ -121,7 +121,7 @@ public class WorldeditWrapper8 implements WorldeditWrapper.IWorldeditWrapper {
} }
@Override @Override
public void saveSchem(Schematic schem, Region region, int minY) throws WorldEditException { public void saveSchem(SchematicNode schem, Region region, int minY) throws WorldEditException {
World w = new BukkitWorld(Bukkit.getWorlds().get(0)); World w = new BukkitWorld(Bukkit.getWorlds().get(0));
Vector min = new Vector(region.getMinX(), minY, region.getMinZ()); Vector min = new Vector(region.getMinX(), minY, region.getMinZ());
CuboidRegion cuboidRegion = new CuboidRegion(w, min, new Vector(region.getMaxX(), region.getMaxY(), region.getMaxZ()).subtract(Vector.ONE)); CuboidRegion cuboidRegion = new CuboidRegion(w, min, new Vector(region.getMaxX(), region.getMaxY(), region.getMaxZ()).subtract(Vector.ONE));

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@ -33,7 +33,7 @@ import de.steamwar.fightsystem.utils.*;
import de.steamwar.fightsystem.winconditions.*; import de.steamwar.fightsystem.winconditions.*;
import de.steamwar.message.Message; import de.steamwar.message.Message;
import de.steamwar.sql.EventFight; import de.steamwar.sql.EventFight;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.plugin.java.JavaPlugin;
@ -141,9 +141,9 @@ public class FightSystem extends JavaPlugin {
if(Config.mode == ArenaMode.EVENT) { if(Config.mode == ArenaMode.EVENT) {
setPreSchemState(); setPreSchemState();
}else if(Config.mode == ArenaMode.CHECK){ }else if(Config.mode == ArenaMode.CHECK){
Fight.getBlueTeam().setSchem(Schematic.getSchemFromDB(Config.CheckSchemID)); Fight.getBlueTeam().setSchem(SchematicNode.getSchematicNode(Config.CheckSchemID));
}else if(Config.mode == ArenaMode.PREPARE) { }else if(Config.mode == ArenaMode.PREPARE) {
Fight.getUnrotated().setSchem(Schematic.getSchemFromDB(Config.PrepareSchemID)); Fight.getUnrotated().setSchem(SchematicNode.getSchematicNode(Config.PrepareSchemID));
}else if(Config.mode == ArenaMode.REPLAY) { }else if(Config.mode == ArenaMode.REPLAY) {
FightWorld.forceLoad(); FightWorld.forceLoad();
FileSource.startReplay(); FileSource.startReplay();

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@ -27,13 +27,10 @@ import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.fight.Kit; import de.steamwar.fightsystem.fight.Kit;
import de.steamwar.fightsystem.listener.PersonalKitCreator; import de.steamwar.fightsystem.listener.PersonalKitCreator;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.*;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import de.steamwar.message.Message; import de.steamwar.message.Message;
import de.steamwar.sql.PersonalKit; import de.steamwar.sql.PersonalKit;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser; import de.steamwar.sql.SteamwarUser;
import net.md_5.bungee.api.ChatMessageType; import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@ -173,7 +170,7 @@ public class GUI {
}); });
if(Fight.getMaxRank() == 0){ if(Fight.getMaxRank() == 0){
inv.setItem(0, SWItem.getDye(8), (byte)8, msg.parse("SCHEM_PRIVATE_FORBIDDEN", p, Config.GameName), (ClickType click)->{}); inv.setItem(0, SWItem.getDye(8), (byte)8, msg.parse("SCHEM_PRIVATE_FORBIDDEN", p, Config.GameName), (ClickType click)->{});
}else if(Schematic.getSchemsOfType(p.getUniqueId(), Config.SchematicType).isEmpty() && !Config.test()){ }else if(SchematicNode.getAllAccessibleSchematicsOfType(SteamwarUser.get(p.getUniqueId()).getId(), Config.SchematicType.toDB()).isEmpty() && !Config.test()){
inv.setItem(0, SWItem.getDye(8), (byte)8, msg.parse("SCHEM_NO_PRIVATE", p, Config.GameName), (ClickType click)->{}); inv.setItem(0, SWItem.getDye(8), (byte)8, msg.parse("SCHEM_NO_PRIVATE", p, Config.GameName), (ClickType click)->{});
}else{ }else{
inv.setItem(0, SWItem.getMaterial("CAULDRON_ITEM"), msg.parse("SCHEM_PRIVATE", p, Config.GameName), (ClickType click) -> { inv.setItem(0, SWItem.getMaterial("CAULDRON_ITEM"), msg.parse("SCHEM_PRIVATE", p, Config.GameName), (ClickType click) -> {
@ -186,25 +183,15 @@ public class GUI {
} }
private static void schemDialog(Player p, boolean publicSchems){ private static void schemDialog(Player p, boolean publicSchems){
List<SWListInv.SWListEntry<Schematic>> schems; SchematicSelector selector = new SchematicSelector(p, Config.test()?SchematicSelector.selectSchematic():SchematicSelector.selectSchematicTypeWithRank(Config.SchematicType, Fight.getMaxRank()), node -> {
if(publicSchems)
schems = SWListInv.getSchemList(Config.SchematicType, 0);
else if(Config.test())
schems = SWListInv.getSchemList(null, SteamwarUser.get(p.getUniqueId()).getId());
else{
schems = SWListInv.getSchemList(Config.SchematicType, SteamwarUser.get(p.getUniqueId()).getId());
schems.removeIf(schem -> schem.getObject().getRank() > Fight.getMaxRank());
}
SWListInv<Schematic> inv = new SWListInv<>(p, msg.parse("SCHEM_TITLE", p, Config.GameName), schems, (ClickType click, Schematic s) -> {
FightTeam fightTeam = Fight.getPlayerTeam(p); FightTeam fightTeam = Fight.getPlayerTeam(p);
if(fightTeam == null) if(fightTeam == null)
return; return;
if(Config.test() || FightState.getFightState() != FightState.POST_SCHEM_SETUP) if(Config.test() || FightState.getFightState() != FightState.POST_SCHEM_SETUP)
fightTeam.pasteSchem(s); fightTeam.pasteSchem(node);
p.closeInventory(); p.closeInventory();
}); });
inv.setCallback(-999, (ClickType click) -> p.closeInventory()); selector.setPublicMode(publicSchems?SchematicSelector.PublicMode.PUBLIC_ONLY:SchematicSelector.PublicMode.PRIVATE_ONLY);
inv.open(); selector.open();
} }
} }

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@ -25,7 +25,7 @@ import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam; import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand; import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SchematicType; import de.steamwar.sql.SchematicType;
import de.steamwar.sql.SteamwarUser; import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserGroup; import de.steamwar.sql.UserGroup;
@ -67,7 +67,7 @@ public class LockschemCommand implements CommandExecutor {
return false; return false;
} }
Schematic.getSchemFromDB(fightTeam.getSchematic()).setSchemType(SchematicType.Normal); SchematicNode.getSchematicNode(fightTeam.getSchematic()).setSchemtype(SchematicType.Normal);
FightSystem.getMessage().sendPrefixless("LOCKSCHEM_LOCKED", player, ChatMessageType.ACTION_BAR); FightSystem.getMessage().sendPrefixless("LOCKSCHEM_LOCKED", player, ChatMessageType.ACTION_BAR);
fightTeam.broadcastSystem("LOCKSCHEM_LOCKED_BY", player.getName()); fightTeam.broadcastSystem("LOCKSCHEM_LOCKED_BY", player.getName());
return false; return false;

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@ -31,7 +31,7 @@ import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.utils.ColorConverter; import de.steamwar.fightsystem.utils.ColorConverter;
import de.steamwar.fightsystem.utils.Region; import de.steamwar.fightsystem.utils.Region;
import de.steamwar.fightsystem.utils.WorldeditWrapper; import de.steamwar.fightsystem.utils.WorldeditWrapper;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import org.bukkit.*; import org.bukkit.*;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
@ -67,13 +67,13 @@ public class FightSchematic extends StateDependent {
return schematic; return schematic;
} }
public void setSchematic(Schematic schem) { public void setSchematic(SchematicNode schem) {
schematic = schem.getSchemID(); schematic = schem.getId();
try { try {
clipboard = schem.load(); clipboard = schem.load();
} catch (IOException e) { } catch (IOException e) {
team.broadcastSystem("SCHEMATIC_UNLOADABLE"); team.broadcastSystem("SCHEMATIC_UNLOADABLE");
Bukkit.getLogger().log(Level.SEVERE, e, () -> "Couldn't load Schematic " + schem.getSchemName()); Bukkit.getLogger().log(Level.SEVERE, e, () -> "Couldn't load Schematic " + schem.getName());
} }
} }
@ -93,7 +93,7 @@ public class FightSchematic extends StateDependent {
return; return;
if(clipboard == null){ if(clipboard == null){
List<Schematic> publics = Schematic.getSchemsOfType(0, Config.SchematicType); List<SchematicNode> publics = SchematicNode.getAllSchematicsOfType(0, Config.SchematicType.toDB());
if(publics.isEmpty()) if(publics.isEmpty())
return; return;

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@ -32,7 +32,8 @@ import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.states.StateDependent; import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.utils.*; import de.steamwar.fightsystem.utils.*;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import net.md_5.bungee.api.ChatMessageType; import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.*; import org.bukkit.*;
import org.bukkit.enchantments.Enchantment; import org.bukkit.enchantments.Enchantment;
@ -281,7 +282,7 @@ public class FightTeam {
if(!silent) if(!silent)
FightUI.addSubtitle("UI_LEADER_JOINS", prefix, leader.getPlayer().getName()); FightUI.addSubtitle("UI_LEADER_JOINS", prefix, leader.getPlayer().getName());
Optional<Integer> maxRank = Schematic.getSchemsOfType(leader.getPlayer().getUniqueId(), Config.SchematicType).stream().map(Schematic::getRank).max(Integer::compare); Optional<Integer> maxRank = SchematicNode.getAllAccessibleSchematicsOfType(SteamwarUser.get(leader.getPlayer().getUniqueId()).getId(), Config.SchematicType.toDB()).stream().map(SchematicNode::getRank).max(Integer::compare);
if(Config.RanksEnabled) if(Config.RanksEnabled)
schemRank = maxRank.orElse(1); schemRank = maxRank.orElse(1);
else else
@ -320,7 +321,7 @@ public class FightTeam {
return ready; return ready;
} }
public void pasteSchem(Schematic schematic){ public void pasteSchem(SchematicNode schematic){
setSchem(schematic); setSchem(schematic);
testPasteAction(); testPasteAction();
} }
@ -342,9 +343,9 @@ public class FightTeam {
schematic.pasteTeamName(); schematic.pasteTeamName();
} }
public void setSchem(Schematic schematic){ public void setSchem(SchematicNode schematic){
this.schematic.setSchematic(schematic); this.schematic.setSchematic(schematic);
broadcast("SCHEMATIC_CHOSEN", Config.GameName, schematic.getSchemName()); broadcast("SCHEMATIC_CHOSEN", Config.GameName, schematic.getName());
} }
public void setReady(boolean ready) { public void setReady(boolean ready) {

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@ -24,7 +24,7 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener; import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser; import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserGroup; import de.steamwar.sql.UserGroup;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@ -50,8 +50,8 @@ public class Check implements Listener {
if(allowedToCheck(user)) if(allowedToCheck(user))
return; return;
Schematic schem = Schematic.getSchemFromDB(Config.CheckSchemID); SchematicNode schem = SchematicNode.getSchematicNode(Config.CheckSchemID);
if(user.getId() == schem.getSchemOwner()) if(user.getId() == schem.getOwner())
return; return;
FightSystem.getMessage().send("CHECK_JOIN_DENIED", player); FightSystem.getMessage().send("CHECK_JOIN_DENIED", player);

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@ -31,7 +31,7 @@ import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.utils.FlatteningWrapper; import de.steamwar.fightsystem.utils.FlatteningWrapper;
import de.steamwar.fightsystem.utils.Region; import de.steamwar.fightsystem.utils.Region;
import de.steamwar.fightsystem.utils.WorldeditWrapper; import de.steamwar.fightsystem.utils.WorldeditWrapper;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -65,9 +65,9 @@ public class PrepareSchem implements Listener {
Region region = Fight.getUnrotated().getExtendRegion(); Region region = Fight.getUnrotated().getExtendRegion();
int minY = Fight.getUnrotated().getSchemRegion().getMinY(); int minY = Fight.getUnrotated().getSchemRegion().getMinY();
Schematic schem; SchematicNode schem;
try{ try{
schem = Schematic.getSchemFromDB(Config.PrepareSchemID); schem = SchematicNode.getSchematicNode(Config.PrepareSchemID);
}catch(SecurityException e){ }catch(SecurityException e){
FightSystem.getMessage().broadcast("PREPARE_SCHEM_DELETED"); FightSystem.getMessage().broadcast("PREPARE_SCHEM_DELETED");
Bukkit.shutdown(); Bukkit.shutdown();
@ -94,7 +94,7 @@ public class PrepareSchem implements Listener {
throw new SecurityException("Could not save schem", e); throw new SecurityException("Could not save schem", e);
} }
schem.setSchemType(Config.SchematicType.checkType()); schem.setSchemtype(Config.SchematicType.checkType());
FightSystem.getMessage().broadcast("PREPARE_SENT_IN"); FightSystem.getMessage().broadcast("PREPARE_SENT_IN");
Bukkit.shutdown(); Bukkit.shutdown();
} }

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@ -32,7 +32,7 @@ import de.steamwar.fightsystem.fight.FreezeWorld;
import de.steamwar.fightsystem.listener.FightScoreboard; import de.steamwar.fightsystem.listener.FightScoreboard;
import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.utils.*; import de.steamwar.fightsystem.utils.*;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.Team; import de.steamwar.sql.Team;
import net.md_5.bungee.api.ChatMessageType; import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.BaseComponent; import net.md_5.bungee.api.chat.BaseComponent;
@ -374,12 +374,12 @@ public class PacketProcessor {
private void pasteSchem(FightTeam team) throws IOException { private void pasteSchem(FightTeam team) throws IOException {
int schemId = source.readInt(); int schemId = source.readInt();
execSync(() -> team.pasteSchem(Schematic.getSchemFromDB(schemId))); execSync(() -> team.pasteSchem(SchematicNode.getSchematicNode(schemId)));
} }
private void pasteEmbeddedSchem(FightTeam team) throws IOException { private void pasteEmbeddedSchem(FightTeam team) throws IOException {
int schemId = source.readInt(); int schemId = source.readInt();
Clipboard clipboard = Schematic.clipboardFromStream(source, Core.getVersion() > 12); Clipboard clipboard = SchematicNode.clipboardFromStream(source, Core.getVersion() > 12);
execSync(() -> team.pasteSchem(schemId, clipboard)); execSync(() -> team.pasteSchem(schemId, clipboard));
} }

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@ -29,7 +29,7 @@ import de.steamwar.fightsystem.utils.BlockIdWrapper;
import de.steamwar.fightsystem.utils.CraftbukkitWrapper; import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
import de.steamwar.fightsystem.utils.Message; import de.steamwar.fightsystem.utils.Message;
import de.steamwar.fightsystem.utils.SWSound; import de.steamwar.fightsystem.utils.SWSound;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser; import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
@ -275,7 +275,7 @@ public interface Recorder {
ByteArrayOutputStream buffer = new ByteArrayOutputStream(); ByteArrayOutputStream buffer = new ByteArrayOutputStream();
try{ try{
copy(Schematic.getSchemFromDB(schemId).schemData(), buffer); copy(SchematicNode.getSchematicNode(schemId).schemData(), buffer);
}catch (EOFException e) { }catch (EOFException e) {
Bukkit.getLogger().log(Level.INFO, "EOFException ignored"); Bukkit.getLogger().log(Level.INFO, "EOFException ignored");
} catch (IOException e) { } catch (IOException e) {

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@ -31,7 +31,7 @@ import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent; import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.winconditions.Wincondition; import de.steamwar.fightsystem.winconditions.Wincondition;
import de.steamwar.sql.Elo; import de.steamwar.sql.Elo;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser; import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@ -97,12 +97,12 @@ public class FightStatistics {
Integer blueSchem; Integer blueSchem;
Integer redSchem; Integer redSchem;
try{ try{
blueSchem = Schematic.getSchemFromDB(Fight.getBlueTeam().getSchematic()).getSchemID(); blueSchem = SchematicNode.getSchematicNode(Fight.getBlueTeam().getSchematic()).getId();
}catch(SecurityException e){ }catch(SecurityException e){
blueSchem = null; blueSchem = null;
} }
try{ try{
redSchem = Schematic.getSchemFromDB(Fight.getRedTeam().getSchematic()).getSchemID(); redSchem = SchematicNode.getSchematicNode(Fight.getRedTeam().getSchematic()).getId();
}catch(SecurityException e){ }catch(SecurityException e){
redSchem = null; redSchem = null;
} }

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@ -24,7 +24,7 @@ import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.math.transform.AffineTransform; import com.sk89q.worldedit.math.transform.AffineTransform;
import de.steamwar.core.VersionDependent; import de.steamwar.core.VersionDependent;
import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.FightSystem;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import org.bukkit.DyeColor; import org.bukkit.DyeColor;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
@ -42,6 +42,6 @@ public class WorldeditWrapper {
void pasteClipboard(Clipboard clipboard, Location position, Vector offset, AffineTransform aT); void pasteClipboard(Clipboard clipboard, Location position, Vector offset, AffineTransform aT);
Vector getDimensions(Clipboard clipboard); Vector getDimensions(Clipboard clipboard);
Clipboard loadChar(String charName) throws IOException; Clipboard loadChar(String charName) throws IOException;
void saveSchem(Schematic schem, Region region, int minY) throws WorldEditException; void saveSchem(SchematicNode schem, Region region, int minY) throws WorldEditException;
} }
} }