Hotfix inventory size failure
Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Ursprung
858e1b52ca
Commit
b5dcedb645
@ -67,12 +67,11 @@ public class InFightInventoryListener extends BasicListener {
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@EventHandler
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public void onBlockBreak(BlockBreakEvent event) {
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Inventory inventory = event.getPlayer().getInventory();
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int inventorySize = inventory.getSize();
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Material type = event.getBlock().getType();
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ItemStack itemStack;
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for (int i = 0; i < inventorySize; i++) {
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for (int i = 0; i <= 35; i++) { //35 is the last normal inventory slot
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itemStack = inventory.getItem(i);
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if (itemStack != null && itemStack.getType().equals(type) && itemStack.getAmount() != itemStack.getMaxStackSize()) {
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itemStack.setType(type);
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@ -83,7 +82,7 @@ public class InFightInventoryListener extends BasicListener {
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}
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}
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for (int i = 0; i < inventorySize; i++) {
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for (int i = 0; i <= 35; i++) { //35 is the last normal inventory slot
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itemStack = inventory.getItem(i);
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if (itemStack == null || itemStack.getType().equals(Material.AIR)) {
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itemStack = new ItemStack(type, 1);
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