Merge pull request 'Fix FightStatistics' (#337) from FixRanked into master
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Reviewed-on: #337 Reviewed-by: Lixfel <lixfel@steamwar.de>
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@ -140,7 +140,7 @@ public class FightStatistics {
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if (!Bukkit.getOnlinePlayers().isEmpty()) {
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if (!Bukkit.getOnlinePlayers().isEmpty()) {
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Player p = Bukkit.getOnlinePlayers().iterator().next();
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Player p = Bukkit.getOnlinePlayers().iterator().next();
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new FightEndsPacket((byte) win, blueSchem == null ? 0 : blueSchem, redSchem == null ? 0 : redSchem, Fight.getBlueTeam().getPlayers().stream().map(FightPlayer::getPlayer).map(SteamwarUser::get).map(SteamwarUser::getId).collect(Collectors.toList()), Fight.getRedTeam().getPlayers().stream().map(FightPlayer::getPlayer).map(SteamwarUser::get).map(SteamwarUser::getId).collect(Collectors.toList())).send(p);
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new FightEndsPacket((byte) win, blueSchem == null ? 0 : blueSchem, redSchem == null ? 0 : redSchem, Fight.getBlueTeam().getPlayers().stream().map(FightPlayer::getPlayer).map(SteamwarUser::get).map(SteamwarUser::getId).collect(Collectors.toList()), Fight.getRedTeam().getPlayers().stream().map(FightPlayer::getPlayer).map(SteamwarUser::get).map(SteamwarUser::getId).collect(Collectors.toList()), gameMode).send(p);
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}
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}
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}
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}
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