SteamWar/FightSystem
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1

Rename for better clarity
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2023-08-28 23:35:02 +02:00
Ursprung 783474c958
Commit a9453aa859
14 geänderte Dateien mit 50 neuen und 50 gelöschten Zeilen

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@ -105,7 +105,7 @@ public class FightSystem extends JavaPlugin {
techHider = new TechHiderWrapper(); techHider = new TechHiderWrapper();
new FightWorld(); new FightWorld();
new FightUI(); new FightUI();
//new FightStatistics(); new FightStatistics();
new BungeeFightInfo(); new BungeeFightInfo();
new WinconditionAllDead(); new WinconditionAllDead();

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@ -51,7 +51,7 @@ public class InfoCommand implements CommandExecutor {
FightSystem.getMessage().send("INFO_RANKED", player, !FightStatistics.isUnranked()); FightSystem.getMessage().send("INFO_RANKED", player, !FightStatistics.isUnranked());
for(FightTeam team : Fight.teams()) { for(FightTeam team : Fight.teams()) {
if(!team.isLeaderless()) if(!team.isLeaderless())
FightSystem.getMessage().send("INFO_LEADER", player, team.getColoredName(), team.getLeader().getPlayer().getName()); FightSystem.getMessage().send("INFO_LEADER", player, team.getColoredName(), team.getLeader().getEntity().getName());
if(team.getSchematic() != 0) { if(team.getSchematic() != 0) {
SchematicNode schematic = SchematicNode.getSchematicNode(team.getSchematic()); SchematicNode schematic = SchematicNode.getSchematicNode(team.getSchematic());

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@ -57,18 +57,18 @@ public class EnternCountdown extends Countdown {
@Override @Override
public void countdownFinished() { public void countdownFinished() {
FightSystem.getMessage().sendPrefixless("ENTERN_ALLOWED", fightPlayer.getPlayer(), ChatMessageType.ACTION_BAR); FightSystem.getMessage().sendPrefixless("ENTERN_ALLOWED", fightPlayer.getEntity(), ChatMessageType.ACTION_BAR);
fightPlayer.withPlayer(player -> FightSystem.getTechHider().reloadChunks(player, chunkPos, false)); fightPlayer.ifPlayer(player -> FightSystem.getTechHider().reloadChunks(player, chunkPos, false));
} }
@Override @Override
protected void prepareFinish() { protected void prepareFinish() {
chunkPos = FightSystem.getTechHider().prepareChunkReload(fightPlayer.getPlayer(), false); chunkPos = FightSystem.getTechHider().prepareChunkReload(fightPlayer.getEntity(), false);
} }
@Override @Override
protected void broadcast(String message, int divisor) { protected void broadcast(String message, int divisor) {
fightPlayer.withPlayer(player -> { fightPlayer.ifPlayer(player -> {
player.playSound(player.getLocation(), sound, 100.0f, 1.0f); player.playSound(player.getLocation(), sound, 100.0f, 1.0f);
sendCountdownMessage(player, message, time / divisor, appendix); sendCountdownMessage(player, message, time / divisor, appendix);
}); });

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@ -76,14 +76,14 @@ public class FightPlayer {
enternCountdown = null; enternCountdown = null;
} }
public LivingEntity getPlayer() { public LivingEntity getEntity() {
Player bukkit = Bukkit.getPlayer(uuid); Player bukkit = Bukkit.getPlayer(uuid);
if(bukkit != null) if(bukkit != null)
entity = bukkit; entity = bukkit;
return entity; return entity;
} }
public void withPlayer(Consumer<Player> function) { public void ifPlayer(Consumer<Player> function) {
if(entity instanceof Player) if(entity instanceof Player)
function.accept((Player) entity); function.accept((Player) entity);
} }
@ -94,7 +94,7 @@ public class FightPlayer {
public boolean isLeader() { public boolean isLeader() {
FightPlayer leader = team.getLeader(); FightPlayer leader = team.getLeader();
return leader != null && leader.getPlayer() == entity; return leader != null && leader.getEntity() == entity;
} }
public Kit getKit() { public Kit getKit() {

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@ -135,7 +135,7 @@ public class FightTeam {
new OneShotStateDependent(Config.replayserver(), FightState.PreLeaderSetup, () -> Bukkit.getScheduler().runTask(FightSystem.getPlugin(), this::reset)); new OneShotStateDependent(Config.replayserver(), FightState.PreLeaderSetup, () -> Bukkit.getScheduler().runTask(FightSystem.getPlugin(), this::reset));
new OneShotStateDependent(ArenaMode.All, FightState.PostSchemSetup, () -> { new OneShotStateDependent(ArenaMode.All, FightState.PostSchemSetup, () -> {
if(leader != null) if(leader != null)
leader.withPlayer(notReadyKit::loadToPlayer); leader.ifPlayer(notReadyKit::loadToPlayer);
}); });
} }
@ -166,7 +166,7 @@ public class FightTeam {
} }
public void teleportToSpawn(){ public void teleportToSpawn(){
players.forEach((player, fp) -> fp.getPlayer().teleport(spawn)); players.forEach((player, fp) -> fp.getEntity().teleport(spawn));
} }
public FightPlayer getFightPlayer(LivingEntity player) { public FightPlayer getFightPlayer(LivingEntity player) {
@ -191,7 +191,7 @@ public class FightTeam {
public boolean isPlayerLeader(LivingEntity player) { public boolean isPlayerLeader(LivingEntity player) {
if(leader != null) if(leader != null)
return leader.getPlayer().equals(player); return leader.getEntity().equals(player);
else else
return false; return false;
} }
@ -205,7 +205,7 @@ public class FightTeam {
for(UUID uuid : playerSet){ for(UUID uuid : playerSet){
LivingEntity player = (LivingEntity) Bukkit.getEntity(uuid); LivingEntity player = (LivingEntity) Bukkit.getEntity(uuid);
if(player == null) if(player == null)
removePlayer(players.get(uuid).getPlayer()); removePlayer(players.get(uuid).getEntity());
} }
FightPlayer leaderBackup = leader; FightPlayer leaderBackup = leader;
playerSet.removeIf(uuid -> Bukkit.getEntity(uuid) == null); playerSet.removeIf(uuid -> Bukkit.getEntity(uuid) == null);
@ -213,8 +213,8 @@ public class FightTeam {
leader = null; leader = null;
if(leaderBackup != null){ if(leaderBackup != null){
playerSet.remove(leaderBackup.getPlayer().getUniqueId()); playerSet.remove(leaderBackup.getEntity().getUniqueId());
addMember(leaderBackup.getPlayer(), true); addMember(leaderBackup.getEntity(), true);
} }
playerSet.forEach(uuid -> addMember((LivingEntity) Bukkit.getEntity(uuid), true)); playerSet.forEach(uuid -> addMember((LivingEntity) Bukkit.getEntity(uuid), true));
@ -266,7 +266,7 @@ public class FightTeam {
player.setHealth(20); player.setHealth(20);
player.teleport(spawn); player.teleport(spawn);
fightPlayer.withPlayer(p -> { fightPlayer.ifPlayer(p -> {
BountifulWrapper.impl.setAttackSpeed(p); BountifulWrapper.impl.setAttackSpeed(p);
p.setFoodLevel(20); p.setFoodLevel(20);
p.getInventory().clear(); p.getInventory().clear();
@ -283,7 +283,7 @@ public class FightTeam {
fightPlayer.startEnternCountdown(); fightPlayer.startEnternCountdown();
GlobalRecorder.getInstance().playerJoins(player); GlobalRecorder.getInstance().playerJoins(player);
fightPlayer.withPlayer(p -> FightSystem.getTechHider().reloadChunks(p, chunksToReload, false)); fightPlayer.ifPlayer(p -> FightSystem.getTechHider().reloadChunks(p, chunksToReload, false));
if(isLeaderless()) if(isLeaderless())
setLeader(fightPlayer, silent); setLeader(fightPlayer, silent);
@ -294,7 +294,7 @@ public class FightTeam {
public void removePlayer(LivingEntity player) { public void removePlayer(LivingEntity player) {
FightPlayer fightPlayer = getFightPlayer(player); FightPlayer fightPlayer = getFightPlayer(player);
fightPlayer.withPlayer(PersonalKitCreator::closeIfInKitCreator); fightPlayer.ifPlayer(PersonalKitCreator::closeIfInKitCreator);
List<ProtocolUtils.ChunkPos> chunksToReload = FightSystem.getTechHider().prepareChunkReload(player, true); List<ProtocolUtils.ChunkPos> chunksToReload = FightSystem.getTechHider().prepareChunkReload(player, true);
players.remove(player.getUniqueId()); players.remove(player.getUniqueId());
team.removeEntry(player.getName()); team.removeEntry(player.getName());
@ -308,7 +308,7 @@ public class FightTeam {
GlobalRecorder.getInstance().entityDespawns(player); GlobalRecorder.getInstance().entityDespawns(player);
player.teleport(Config.SpecSpawn); player.teleport(Config.SpecSpawn);
fightPlayer.withPlayer(p -> { fightPlayer.ifPlayer(p -> {
Fight.setPlayerGamemode(p, GameMode.SPECTATOR); Fight.setPlayerGamemode(p, GameMode.SPECTATOR);
p.getInventory().clear(); p.getInventory().clear();
@ -343,7 +343,7 @@ public class FightTeam {
} }
private void setLeader(FightPlayer leader, boolean silent) { private void setLeader(FightPlayer leader, boolean silent) {
leader.withPlayer(PersonalKitCreator::closeIfInKitCreator); leader.ifPlayer(PersonalKitCreator::closeIfInKitCreator);
this.leader = leader; this.leader = leader;
designatedLeader = null; designatedLeader = null;
@ -351,9 +351,9 @@ public class FightTeam {
setReady(false); setReady(false);
if(!silent) if(!silent)
FightUI.addSubtitle("UI_LEADER_JOINS", prefix, leader.getPlayer().getName()); FightUI.addSubtitle("UI_LEADER_JOINS", prefix, leader.getEntity().getName());
Optional<Integer> maxRank = SchematicNode.getAllAccessibleSchematicsOfType(SteamwarUser.get(leader.getPlayer().getUniqueId()).getId(), Config.SchematicType.toDB()).stream().map(SchematicNode::getRank).max(Integer::compare); Optional<Integer> maxRank = SchematicNode.getAllAccessibleSchematicsOfType(SteamwarUser.get(leader.getEntity().getUniqueId()).getId(), Config.SchematicType.toDB()).stream().map(SchematicNode::getRank).max(Integer::compare);
if(Config.RanksEnabled) if(Config.RanksEnabled)
schemRank = maxRank.orElse(1); schemRank = maxRank.orElse(1);
else else
@ -362,7 +362,7 @@ public class FightTeam {
if(!Config.PersonalKits) if(!Config.PersonalKits)
leader.setKit(Kit.getKitByName(Config.LeaderDefault)); leader.setKit(Kit.getKitByName(Config.LeaderDefault));
leader.withPlayer(player -> { leader.ifPlayer(player -> {
if(FightState.getFightState() != FightState.POST_SCHEM_SETUP) if(FightState.getFightState() != FightState.POST_SCHEM_SETUP)
chooseSchemKit.loadToPlayer(player); chooseSchemKit.loadToPlayer(player);
else else
@ -414,7 +414,7 @@ public class FightTeam {
} }
public void setReady(boolean ready) { public void setReady(boolean ready) {
LivingEntity l = leader.getPlayer(); LivingEntity l = leader.getEntity();
if(!schematic.hasSchematic()){ if(!schematic.hasSchematic()){
FightSystem.getMessage().sendPrefixless("SCHEMATIC_REQUIRED", l, ChatMessageType.ACTION_BAR); FightSystem.getMessage().sendPrefixless("SCHEMATIC_REQUIRED", l, ChatMessageType.ACTION_BAR);
@ -424,12 +424,12 @@ public class FightTeam {
this.ready = ready; this.ready = ready;
if(ready) { if(ready) {
broadcast("TEAM_READY"); broadcast("TEAM_READY");
leader.withPlayer(readyKit::loadToPlayer); leader.ifPlayer(readyKit::loadToPlayer);
if(Fight.getOpposite(this).isReady() || ArenaMode.SoloLeader.contains(Config.mode)) if(Fight.getOpposite(this).isReady() || ArenaMode.SoloLeader.contains(Config.mode))
FightState.setFightState(FightState.PRE_RUNNING); FightState.setFightState(FightState.PRE_RUNNING);
} else { } else {
broadcast("TEAM_NOT_READY"); broadcast("TEAM_NOT_READY");
leader.withPlayer(notReadyKit::loadToPlayer); leader.ifPlayer(notReadyKit::loadToPlayer);
} }
} }
@ -468,7 +468,7 @@ public class FightTeam {
} }
public double getCurrentHearts() { public double getCurrentHearts() {
return players.values().stream().filter(FightPlayer::isLiving).mapToDouble(fp -> fp.getPlayer().getHealth()).sum(); return players.values().stream().filter(FightPlayer::isLiving).mapToDouble(fp -> fp.getEntity().getHealth()).sum();
} }
public double getHeartRatio(){ public double getHeartRatio(){
@ -502,7 +502,7 @@ public class FightTeam {
@Override @Override
public void enable() { public void enable() {
for(FightPlayer fightPlayer : players.values()) { for(FightPlayer fightPlayer : players.values()) {
fightPlayer.withPlayer(player -> { fightPlayer.ifPlayer(player -> {
PersonalKitCreator.closeIfInKitCreator(player); PersonalKitCreator.closeIfInKitCreator(player);
player.closeInventory(); player.closeInventory();
@ -513,7 +513,7 @@ public class FightTeam {
@Override @Override
public void disable() { public void disable() {
players.values().forEach(fightPlayer -> fightPlayer.withPlayer(p -> p.getInventory().clear())); players.values().forEach(fightPlayer -> fightPlayer.ifPlayer(p -> p.getInventory().clear()));
} }
} }
@ -526,14 +526,14 @@ public class FightTeam {
@Override @Override
public void enable() { public void enable() {
players.values().forEach(fightPlayer -> { players.values().forEach(fightPlayer -> {
fightPlayer.withPlayer(player -> Fight.setPlayerGamemode(player, GameMode.SPECTATOR)); fightPlayer.ifPlayer(player -> Fight.setPlayerGamemode(player, GameMode.SPECTATOR));
fightPlayer.getPlayer().teleport(FightTeam.this.spawn); fightPlayer.getEntity().teleport(FightTeam.this.spawn);
}); });
} }
@Override @Override
public void disable() { public void disable() {
players.values().forEach(fightPlayer -> fightPlayer.withPlayer(player -> Fight.setPlayerGamemode(player, GameMode.SURVIVAL))); players.values().forEach(fightPlayer -> fightPlayer.ifPlayer(player -> Fight.setPlayerGamemode(player, GameMode.SURVIVAL)));
} }
} }
} }

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@ -68,10 +68,10 @@ public class JoinRequest {
if(leader == null) if(leader == null)
continue; continue;
if(leader.getPlayer() == null) if(leader.getEntity() == null)
continue; continue;
leader.withPlayer(leaderPlayer -> FightSystem.getMessage().sendPrefixless("JOIN_REQUEST_NOTIFICATION", leaderPlayer, "REQUESTS", new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/requests"), player.getName(), team.getColoredName())); leader.ifPlayer(leaderPlayer -> FightSystem.getMessage().sendPrefixless("JOIN_REQUEST_NOTIFICATION", leaderPlayer, "REQUESTS", new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/requests"), player.getName(), team.getColoredName()));
} }
activeRequests.put(player, this); activeRequests.put(player, this);

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@ -46,14 +46,14 @@ public class IngameDeath implements Listener {
@EventHandler @EventHandler
public void broadcastDeath(EntityDeathEvent event) { public void broadcastDeath(EntityDeathEvent event) {
onPlayerEnd(event.getEntity(), fightPlayer -> { onPlayerEnd(event.getEntity(), fightPlayer -> {
FightUI.addSubtitle("UI_PLAYER_DEATH", fightPlayer.getTeam().getPrefix(), fightPlayer.getPlayer().getName()); FightUI.addSubtitle("UI_PLAYER_DEATH", fightPlayer.getTeam().getPrefix(), fightPlayer.getEntity().getName());
Fight.playSound(SWSound.ENTITY_WITHER_DEATH.getSound(), 100.0F, 1.0F); Fight.playSound(SWSound.ENTITY_WITHER_DEATH.getSound(), 100.0F, 1.0F);
}); });
} }
@EventHandler @EventHandler
public void broadcastQuit(PlayerQuitEvent event) { public void broadcastQuit(PlayerQuitEvent event) {
onPlayerEnd(event.getPlayer(), fightPlayer -> FightUI.addSubtitle("UI_PLAYER_LEAVE", fightPlayer.getTeam().getPrefix(), fightPlayer.getPlayer().getName())); onPlayerEnd(event.getPlayer(), fightPlayer -> FightUI.addSubtitle("UI_PLAYER_LEAVE", fightPlayer.getTeam().getPrefix(), fightPlayer.getEntity().getName()));
} }
@EventHandler(priority = EventPriority.MONITOR) @EventHandler(priority = EventPriority.MONITOR)

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@ -284,7 +284,7 @@ public class Recording implements Listener {
if(!fp.isLiving()) if(!fp.isLiving())
continue; continue;
fp.withPlayer(player -> { fp.ifPlayer(player -> {
BountifulWrapper.impl.recordHandItems(player); BountifulWrapper.impl.recordHandItems(player);
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getHelmet()), "HEAD"); GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getHelmet()), "HEAD");
GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getChestplate()), "CHEST"); GlobalRecorder.getInstance().item(player, disarmNull(player.getInventory().getChestplate()), "CHEST");
@ -297,7 +297,7 @@ public class Recording implements Listener {
private void despawnTeam(FightTeam team){ private void despawnTeam(FightTeam team){
for(FightPlayer player : team.getPlayers()){ for(FightPlayer player : team.getPlayers()){
if(player.isLiving()) if(player.isLiving())
GlobalRecorder.getInstance().entityDespawns(player.getPlayer()); GlobalRecorder.getInstance().entityDespawns(player.getEntity());
} }
} }

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@ -69,7 +69,7 @@ public interface Recorder {
if(FightState.AntiSpectate.contains(FightState.getFightState())){ if(FightState.AntiSpectate.contains(FightState.getFightState())){
for(FightPlayer player : team.getPlayers()){ for(FightPlayer player : team.getPlayers()){
if(player.isLiving()){ if(player.isLiving()){
playerJoins(player.getPlayer()); playerJoins(player.getEntity());
} }
} }
} }

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@ -52,12 +52,12 @@ public class BungeeFightInfo {
Fight.getRedTeam().getColoredName(), Fight.getRedTeam().getColoredName(),
FightState.getFightState().name(), FightState.getFightState().name(),
StateDependentCountdown.getMainCountdown() != null ? StateDependentCountdown.getMainCountdown().getTimeLeft() : 0, StateDependentCountdown.getMainCountdown() != null ? StateDependentCountdown.getMainCountdown().getTimeLeft() : 0,
Fight.getBlueTeam().getLeader() != null ? SteamwarUser.get(Fight.getBlueTeam().getLeader().getPlayer().getUniqueId()).getId() : 0, Fight.getBlueTeam().getLeader() != null ? SteamwarUser.get(Fight.getBlueTeam().getLeader().getEntity().getUniqueId()).getId() : 0,
Fight.getRedTeam().getLeader() != null ? SteamwarUser.get(Fight.getRedTeam().getLeader().getPlayer().getUniqueId()).getId() : 0, Fight.getRedTeam().getLeader() != null ? SteamwarUser.get(Fight.getRedTeam().getLeader().getEntity().getUniqueId()).getId() : 0,
Fight.getBlueTeam().getSchematic(), Fight.getBlueTeam().getSchematic(),
Fight.getRedTeam().getSchematic(), Fight.getRedTeam().getSchematic(),
Fight.getBlueTeam().getPlayers().stream().map(p -> SteamwarUser.get(p.getPlayer().getUniqueId()).getId()).collect(Collectors.toList()), Fight.getBlueTeam().getPlayers().stream().map(p -> SteamwarUser.get(p.getEntity().getUniqueId()).getId()).collect(Collectors.toList()),
Fight.getRedTeam().getPlayers().stream().map(p -> SteamwarUser.get(p.getPlayer().getUniqueId()).getId()).collect(Collectors.toList()), Fight.getRedTeam().getPlayers().stream().map(p -> SteamwarUser.get(p.getEntity().getUniqueId()).getId()).collect(Collectors.toList()),
Bukkit.getOnlinePlayers().stream().filter(p -> Fight.getPlayerTeam(p) == null).map(p -> SteamwarUser.get(p.getUniqueId()).getId()).collect(Collectors.toList()) Bukkit.getOnlinePlayers().stream().filter(p -> Fight.getPlayerTeam(p) == null).map(p -> SteamwarUser.get(p.getUniqueId()).getId()).collect(Collectors.toList())
)); ));
} }

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@ -136,7 +136,7 @@ public class FightStatistics {
} }
if (!Bukkit.getOnlinePlayers().isEmpty() && !unranked) { if (!Bukkit.getOnlinePlayers().isEmpty() && !unranked) {
NetworkSender.send(new FightEndsPacket((byte) win, blueSchem == null ? 0 : blueSchem, redSchem == null ? 0 : redSchem, Fight.getBlueTeam().getPlayers().stream().map(FightPlayer::getPlayer).map(p -> SteamwarUser.get(p.getUniqueId())).map(SteamwarUser::getId).collect(Collectors.toList()), Fight.getRedTeam().getPlayers().stream().map(FightPlayer::getPlayer).map(p -> SteamwarUser.get(p.getUniqueId())).map(SteamwarUser::getId).collect(Collectors.toList()), gameMode, (int)(endTime.getEpochSecond() - starttime.toInstant().getEpochSecond()))); NetworkSender.send(new FightEndsPacket((byte) win, blueSchem == null ? 0 : blueSchem, redSchem == null ? 0 : redSchem, Fight.getBlueTeam().getPlayers().stream().map(FightPlayer::getEntity).map(p -> SteamwarUser.get(p.getUniqueId())).map(SteamwarUser::getId).collect(Collectors.toList()), Fight.getRedTeam().getPlayers().stream().map(FightPlayer::getEntity).map(p -> SteamwarUser.get(p.getUniqueId())).map(SteamwarUser::getId).collect(Collectors.toList()), gameMode, (int)(endTime.getEpochSecond() - starttime.toInstant().getEpochSecond())));
} }
unranked = false; unranked = false;
@ -144,14 +144,14 @@ public class FightStatistics {
private int getLeader(FightTeam team) { private int getLeader(FightTeam team) {
if (team.getLeader() != null) if (team.getLeader() != null)
return SteamwarUser.get(team.getLeader().getPlayer().getUniqueId()).getId(); return SteamwarUser.get(team.getLeader().getEntity().getUniqueId()).getId();
else if (team.getDesignatedLeader() != null) else if (team.getDesignatedLeader() != null)
return SteamwarUser.get(team.getDesignatedLeader()).getId(); return SteamwarUser.get(team.getDesignatedLeader()).getId();
return 0; return 0;
} }
private void savePlayerStats(FightPlayer fp, int fightId) { private void savePlayerStats(FightPlayer fp, int fightId) {
SteamwarUser user = SteamwarUser.get(fp.getPlayer().getUniqueId()); SteamwarUser user = SteamwarUser.get(fp.getEntity().getUniqueId());
de.steamwar.sql.FightPlayer.create(fightId, user.getId(), fp.getTeam().isBlue(), fp.getKit().getName(), fp.getKills(), !fp.isLiving()); de.steamwar.sql.FightPlayer.create(fightId, user.getId(), fp.getTeam().isBlue(), fp.getKit().getName(), fp.getKills(), !fp.isLiving());
} }
} }

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@ -53,7 +53,7 @@ public class WinconditionAllDead extends Wincondition implements Listener {
return; return;
for(FightPlayer fp : team.getPlayers()) { for(FightPlayer fp : team.getPlayers()) {
if(fp.isLiving() && fp.getPlayer() != player) if(fp.isLiving() && fp.getEntity() != player)
return; return;
} }

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@ -54,9 +54,9 @@ public class WinconditionAmongUs extends Wincondition implements Listener {
FightPlayer imposter = fightPlayerList.get(random.nextInt(fightPlayerList.size())); FightPlayer imposter = fightPlayerList.get(random.nextInt(fightPlayerList.size()));
for (FightPlayer fightPlayer : fightPlayerList) { for (FightPlayer fightPlayer : fightPlayerList) {
if (fightPlayer == imposter) { if (fightPlayer == imposter) {
FightSystem.getMessage().send("AMONG_US_IMPOSTER_MESSAGE", fightPlayer.getPlayer()); FightSystem.getMessage().send("AMONG_US_IMPOSTER_MESSAGE", fightPlayer.getEntity());
} else { } else {
FightSystem.getMessage().send("AMONG_US_IMPOSTER_AMONG_MESSAGE", fightPlayer.getPlayer()); FightSystem.getMessage().send("AMONG_US_IMPOSTER_AMONG_MESSAGE", fightPlayer.getEntity());
} }
} }
return imposter; return imposter;

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@ -53,7 +53,7 @@ public class WinconditionCaptainDead extends Wincondition implements Listener {
return; return;
if(team.isPlayerLeader((LivingEntity) player)) { if(team.isPlayerLeader((LivingEntity) player)) {
win(Fight.getOpposite(team), "WIN_LEADER_DEAD", team.getPrefix() + team.getLeader().getPlayer().getName()); win(Fight.getOpposite(team), "WIN_LEADER_DEAD", team.getPrefix() + team.getLeader().getEntity().getName());
} }
} }
} }