SteamWar/FightSystem
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13
1

Remove Code Duplication

Dieser Commit ist enthalten in:
Chaoscaot 2021-01-29 21:27:17 +01:00
Ursprung 8ab93315ce
Commit a51f03826c
2 geänderte Dateien mit 13 neuen und 26 gelöschten Zeilen

Datei anzeigen

@ -162,6 +162,18 @@ public class Kit {
public void preview(Player player){
SWInventory inv = new SWInventory(player, 54, name);
preview(inv, inventory, armor, effects);
inv.setCallback(-999, (click) -> player.closeInventory());
inv.setItem(45, SWItem.getDye(10), (byte)10, "§aKit wählen", (click) -> {
Commands.kit(player, name);
player.closeInventory();
});
inv.setItem(53, SWItem.getDye(1), (byte)1, "§cZurück", (click) -> GUI.kitSelection(player));
inv.open();
}
public static void preview(SWInventory inv, ItemStack[] inventory, ItemStack[] armor, Collection<PotionEffect> effects) {
//36 = Inventargröße
for(int i = 0; i < 36; i++){
if(inventory[i] == null)
@ -191,13 +203,5 @@ public class Kit {
pos--;
}
}
inv.setCallback(-999, (click) -> player.closeInventory());
inv.setItem(45, SWItem.getDye(10), (byte)10, "§aKit wählen", (click) -> {
Commands.kit(player, name);
player.closeInventory();
});
inv.setItem(53, SWItem.getDye(1), (byte)1, "§cZurück", (click) -> GUI.kitSelection(player));
inv.open();
}
}

Datei anzeigen

@ -99,24 +99,7 @@ public class PersonalKitCreator extends BasicListener {
public static void preview(Player player, PersonalKit kit){
SWInventory inv = new SWInventory(player, 54, kit.getName());
//36 = Inventargröße
for(int i = 0; i < 36; i++){
if(kit.getInventory()[i] == null)
continue;
SWItem item = new SWItem();
item.setItemStack(kit.getInventory()[i]);
inv.setItem(i, item);
}
if(kit.getArmor() != null){
for(int i = 0; i < 4; i++){
if(kit.getArmor()[i] == null)
continue;
SWItem item = new SWItem();
item.setItemStack(kit.getArmor()[i]);
inv.setItem(36 + i, item);
}
}
Kit.preview(inv, kit.getInventory(), kit.getArmor(), null);
inv.setItem(45, Material.LEATHER_CHESTPLATE, "§aKit benutzen", clickType -> useKit(player, kit));
inv.setItem(49, SWItem.getMaterial("WOOD_AXE"), "§7Kit bearbeiten", clickType -> openKitCreator(player, kit));