Merge branch 'master' into hide_sign_content
# Conflicts: # FightSystem_Main/src/de/steamwar/fightsystem/utils/TechHider.java
Dieser Commit ist enthalten in:
Commit
a4f8251680
@ -1,6 +1,5 @@
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package de.steamwar.fightsystem.utils;
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import javafx.util.Pair;
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import net.minecraft.server.v1_10_R1.PacketPlayOutMapChunk;
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import org.bukkit.craftbukkit.v1_10_R1.CraftChunk;
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import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
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@ -9,7 +8,7 @@ import org.bukkit.entity.Player;
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class TechHider_10 {
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private TechHider_10(){}
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static void reloadChunk(Player p, Pair<Integer, Integer> chunk){
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((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.getKey(), chunk.getValue())).getHandle(), 65535));
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static void reloadChunk(Player p, ITechHider.ChunkPos chunk){
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((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.x(), chunk.z())).getHandle(), 65535));
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}
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}
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@ -12,7 +12,6 @@ import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.IFightSystem;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.UnpooledByteBufAllocator;
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import javafx.util.Pair;
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import net.minecraft.server.v1_12_R1.PacketPlayOutMapChunk;
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import org.bukkit.craftbukkit.v1_12_R1.CraftChunk;
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import org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer;
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@ -27,8 +26,8 @@ class TechHider_12 {
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private static final short obfuscateShift4 = (short)(Config.ObfuscateWith << 4);
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static void reloadChunk(Player p, Pair<Integer, Integer> chunk){
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((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.getKey(), chunk.getValue())).getHandle(), 65535));
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static void reloadChunk(Player p, ITechHider.ChunkPos chunk){
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((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.x(), chunk.z())).getHandle(), 65535));
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}
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static void start(){
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@ -12,7 +12,6 @@ import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.IFightSystem;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.UnpooledByteBufAllocator;
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import javafx.util.Pair;
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import net.minecraft.server.v1_14_R1.PacketPlayOutMapChunk;
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import org.bukkit.craftbukkit.v1_14_R1.CraftChunk;
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import org.bukkit.craftbukkit.v1_14_R1.entity.CraftPlayer;
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@ -25,8 +24,8 @@ import static de.steamwar.fightsystem.utils.ITechHider.bypass;
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public class TechHider_14 {
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private TechHider_14(){}
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static void reloadChunk(Player p, Pair<Integer, Integer> chunk){
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((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.getKey(), chunk.getValue())).getHandle(), 65535));
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static void reloadChunk(Player p, ITechHider.ChunkPos chunk){
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((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.x(), chunk.z())).getHandle(), 65535));
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}
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static void start(){
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@ -1,6 +1,5 @@
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package de.steamwar.fightsystem.utils;
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import javafx.util.Pair;
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import net.minecraft.server.v1_15_R1.PacketPlayOutMapChunk;
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import org.bukkit.craftbukkit.v1_15_R1.CraftChunk;
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import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
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@ -9,8 +8,8 @@ import org.bukkit.entity.Player;
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public class TechHider_15 {
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private TechHider_15(){}
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static void reloadChunk(Player p, Pair<Integer, Integer> chunk){
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((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.getKey(), chunk.getValue())).getHandle(), 65535));
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static void reloadChunk(Player p, ITechHider.ChunkPos chunk){
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((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.x(), chunk.z())).getHandle(), 65535));
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}
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static void start(){
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@ -1,6 +1,5 @@
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package de.steamwar.fightsystem.utils;
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import javafx.util.Pair;
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import net.minecraft.server.v1_8_R3.PacketPlayOutMapChunk;
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import org.bukkit.craftbukkit.v1_8_R3.CraftChunk;
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import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
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@ -9,7 +8,7 @@ import org.bukkit.entity.Player;
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class TechHider_8 {
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private TechHider_8(){}
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static void reloadChunk(Player p, Pair<Integer, Integer> chunk){
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((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.getKey(), chunk.getValue())).getHandle(), true, 65535));
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static void reloadChunk(Player p, ITechHider.ChunkPos chunk){
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((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.x(), chunk.z())).getHandle(), true, 65535));
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}
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}
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@ -1,6 +1,5 @@
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package de.steamwar.fightsystem.utils;
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import javafx.util.Pair;
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import net.minecraft.server.v1_9_R2.PacketPlayOutMapChunk;
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import org.bukkit.craftbukkit.v1_9_R2.CraftChunk;
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import org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer;
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@ -9,7 +8,7 @@ import org.bukkit.entity.Player;
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class TechHider_9 {
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private TechHider_9(){}
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static void reloadChunk(Player p, Pair<Integer, Integer> chunk){
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((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.getKey(), chunk.getValue())).getHandle(), 65535));
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static void reloadChunk(Player p, ITechHider.ChunkPos chunk){
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((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.x(), chunk.z())).getHandle(), 65535));
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}
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}
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@ -61,6 +61,7 @@ public class Config {
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//schematic parameter
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public static final boolean OnlyPublicSchematics;
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public static final boolean IgnorePublicOnly;
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public static final de.steamwar.sql.SchematicType SchematicType;
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public static final boolean TeamRedRotate;
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public static final boolean TeamBlueRotate;
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@ -149,6 +150,7 @@ public class Config {
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WaterDepth = worldconfig.getInt("Arena.WaterDepth");
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SchematicType = de.steamwar.sql.SchematicType.fromDB(config.getString("Schematic.SchematicType"));
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IgnorePublicOnly = config.getBoolean("Schematic.IgnorePublicOnly");
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boolean rotate = config.getBoolean("Schematic.Rotate");
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ReplaceObsidian = config.getBoolean("Schematic.ReplaceObsidian");
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ReplaceBedrock = config.getBoolean("Schematic.ReplaceBedrock");
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@ -136,4 +136,22 @@ public class ITechHider {
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} while (value != 0);
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return Bytes.toArray(buffer);
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}
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public static class ChunkPos{
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final int x;
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final int z;
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ChunkPos(int x, int z){
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this.x = x;
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this.z = z;
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}
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final int x(){
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return x;
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}
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final int z(){
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return z;
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}
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}
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}
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@ -10,11 +10,11 @@ import de.steamwar.fightsystem.listener.*;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependent;
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import de.steamwar.fightsystem.utils.FightScoreboard;
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import de.steamwar.fightsystem.utils.ITechHider;
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import de.steamwar.fightsystem.utils.TechHider;
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import de.steamwar.fightsystem.utils.WaterRemover;
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import de.steamwar.fightsystem.winconditions.*;
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import de.steamwar.sql.EventFight;
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import javafx.util.Pair;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.entity.Player;
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@ -167,8 +167,8 @@ public class FightSystem extends JavaPlugin {
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throw new SecurityException(fightState.name());
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setFightState(FightState.ENTERN);
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final List<Pair<Integer, Integer>> chunksBlue = TechHider.prepareChunkReload(Fight.getBlueTeam().getPlayers().iterator().next().getPlayer());
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final List<Pair<Integer, Integer>> chunksRed = TechHider.prepareChunkReload(Fight.getRedTeam().getPlayers().iterator().next().getPlayer());
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final List<ITechHider.ChunkPos> chunksBlue = TechHider.prepareChunkReload(Fight.getBlueTeam().getPlayers().iterator().next().getPlayer());
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final List<ITechHider.ChunkPos> chunksRed = TechHider.prepareChunkReload(Fight.getRedTeam().getPlayers().iterator().next().getPlayer());
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IFightSystem.setEntern(true);
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for(FightPlayer player : Fight.getBlueTeam().getPlayers()){
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TechHider.reloadChunks(player.getPlayer(), chunksBlue);
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@ -13,7 +13,6 @@ import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWListInv;
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import de.steamwar.sql.Schematic;
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import de.steamwar.sql.SteamwarUser;
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import javafx.util.Pair;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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@ -48,26 +47,26 @@ public class GUI {
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}
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public static void chooseInvitation(Player p){
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List<Pair<SWItem, UUID>> players = SWListInv.createPlayerList(p);
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players.removeIf(swItemUUIDPair -> Fight.getFightPlayer(Bukkit.getPlayer(swItemUUIDPair.getValue())) != null);
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SWListInv<UUID> inv = new SWListInv<>(p, "Spieler einladen", (ClickType click, UUID player) -> {
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List<SWListInv.SWListEntry<UUID>> players = SWListInv.createPlayerList(p.getUniqueId());
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players.removeIf(swItemUUIDPair -> Fight.getFightPlayer(Bukkit.getPlayer(swItemUUIDPair.getObject())) != null);
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SWListInv<UUID> inv = new SWListInv<>(p, "Spieler einladen", players, (ClickType click, UUID player) -> {
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Commands.invite(p, SteamwarUser.get(player).getUserName());
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p.closeInventory();
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}, players);
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});
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inv.setCallback(-999, (ClickType click) -> p.closeInventory());
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inv.open();
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}
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public static void chooseRemove(Player p){
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List<Pair<SWItem, UUID>> players = SWListInv.createPlayerList(p);
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List<SWListInv.SWListEntry<UUID>> players = SWListInv.createPlayerList(p.getUniqueId());
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FightTeam team = Fight.getPlayerTeam(p);
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if(team == null)
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return;
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players.removeIf(swItemUUIDPair -> !team.equals(Fight.getPlayerTeam(Bukkit.getPlayer(swItemUUIDPair.getValue()))));
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SWListInv<UUID> inv = new SWListInv<>(p, "Spieler rauswerfen", (ClickType click, UUID player) -> {
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players.removeIf(swItemUUIDPair -> !team.equals(Fight.getPlayerTeam(Bukkit.getPlayer(swItemUUIDPair.getObject()))));
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SWListInv<UUID> inv = new SWListInv<>(p, "Spieler rauswerfen", players, (ClickType click, UUID player) -> {
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Commands.kick(p, SteamwarUser.get(player).getUserName());
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p.closeInventory();
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}, players);
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});
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inv.setCallback(-999, (ClickType click) -> p.closeInventory());
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inv.open();
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}
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@ -77,14 +76,14 @@ public class GUI {
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if(fightPlayer == null)
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return;
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List<Pair<SWItem, Kit>> iconList = new ArrayList<>();
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List<SWListInv.SWListEntry<Kit>> iconList = new ArrayList<>();
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List<Kit> kitList = KitManager.getKits(fightPlayer.isLeader());
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for(Kit k : kitList){
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iconList.add(new Pair<>(new SWItem(Material.LEATHER_CHESTPLATE, k.getName(), null, !k.isMemberAllowed(), null), k));
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iconList.add(new SWListInv.SWListEntry<>(new SWItem(Material.LEATHER_CHESTPLATE, k.getName(), null, !k.isMemberAllowed(), null), k));
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}
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SWListInv<Kit> inv = new SWListInv<>(p, "Kitauswahl", (ClickType click, Kit k) -> k.preview(p), iconList);
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SWListInv<Kit> inv = new SWListInv<>(p, "Kitauswahl", iconList, (ClickType click, Kit k) -> k.preview(p));
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inv.setCallback(-999, (ClickType click) -> p.closeInventory());
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inv.open();
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}
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@ -109,20 +108,21 @@ public class GUI {
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}
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private static void schemDialog(Player p, boolean publicSchems){
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List<Pair<SWItem, Schematic>> schems;
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List<SWListInv.SWListEntry<Schematic>> schems;
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if(publicSchems)
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schems = SWListInv.getSchemList(0, Config.SchematicType);
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schems = SWListInv.getSchemList(Config.SchematicType, 0);
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else if(Config.test())
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schems = SWListInv.getSchemList(SteamwarUser.get(p.getUniqueId()).getId(), null);
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schems = SWListInv.getSchemList(null, SteamwarUser.get(p.getUniqueId()).getId());
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else
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schems = SWListInv.getSchemList(SteamwarUser.get(p.getUniqueId()).getId(), Config.SchematicType);
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SWListInv<Schematic> inv = new SWListInv<>(p, Config.GameName + "-Auswahl", (ClickType click, Schematic s) -> {
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schems = SWListInv.getSchemList(Config.SchematicType, SteamwarUser.get(p.getUniqueId()).getId());
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SWListInv<Schematic> inv = new SWListInv<>(p, Config.GameName + "-Auswahl", schems, (ClickType click, Schematic s) -> {
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FightTeam fightTeam = Fight.getPlayerTeam(p);
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if(fightTeam == null)
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return;
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fightTeam.setSchematic(s);
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p.closeInventory();
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}, schems);
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});
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inv.setCallback(-999, (ClickType click) -> p.closeInventory());
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inv.open();
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}
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@ -114,6 +114,22 @@ public class Fight {
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}
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public static void calcAvailibleSchemTypes() {
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if(Config.IgnorePublicOnly){
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onlyPublicSchems = false;
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return;
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}
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if(Config.OnlyPublicSchematics){
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onlyPublicSchems = true;
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return;
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}
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if(redTeam.getLeader() == null || redTeam.getLeader().getPlayer() == null ||
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blueTeam.getLeader() == null || blueTeam.getLeader().getPlayer() == null){
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onlyPublicSchems = false;
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return;
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}
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onlyPublicSchems = (Schematic.getSchemsOfType(redTeam.getLeader().getPlayer().getUniqueId(), Config.SchematicType).isEmpty() ||
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Schematic.getSchemsOfType(blueTeam.getLeader().getPlayer().getUniqueId(), Config.SchematicType).isEmpty());
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}
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|
@ -7,14 +7,10 @@ import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.IFightSystem;
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import de.steamwar.fightsystem.kit.KitManager;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.utils.ColorConverter;
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import de.steamwar.fightsystem.utils.FightScoreboard;
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import de.steamwar.fightsystem.utils.ItemBuilder;
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import de.steamwar.fightsystem.utils.TechHider;
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import de.steamwar.fightsystem.utils.*;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.sql.NoClipboardException;
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import de.steamwar.sql.Schematic;
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import javafx.util.Pair;
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import org.bukkit.*;
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import org.bukkit.block.Block;
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import org.bukkit.enchantments.Enchantment;
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@ -141,7 +137,7 @@ public class FightTeam implements IFightTeam{
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}
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public FightPlayer addMember(Player player) {
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final List<Pair<Integer, Integer>> chunksToReload = TechHider.prepareChunkReload(player);
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final List<ITechHider.ChunkPos> chunksToReload = TechHider.prepareChunkReload(player);
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FightPlayer fightPlayer = new FightPlayer(player, this);
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players.add(fightPlayer);
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invited.remove(player);
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@ -159,7 +155,7 @@ public class FightTeam implements IFightTeam{
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public void removePlayer(Player player) {
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FightPlayer fightPlayer = getFightPlayer(player);
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|
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final List<Pair<Integer, Integer>> chunksToReload = TechHider.prepareChunkReload(player);
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final List<ITechHider.ChunkPos> chunksToReload = TechHider.prepareChunkReload(player);
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players.remove(fightPlayer);
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team.removeEntry(player.getName());
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fightPlayer.getPlayer().getInventory().clear();
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|
@ -14,8 +14,6 @@ import de.steamwar.core.Core;
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import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.FightSystem;
|
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import de.steamwar.fightsystem.IFightSystem;
|
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import de.steamwar.fightsystem.fight.Fight;
|
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import javafx.util.Pair;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
|
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import org.bukkit.entity.Player;
|
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@ -193,29 +191,29 @@ public class TechHider {
|
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});
|
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}
|
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|
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public static List<Pair<Integer, Integer>> prepareChunkReload(Player p){
|
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public static List<ITechHider.ChunkPos> prepareChunkReload(Player p){
|
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if(disabled())
|
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return Collections.emptyList();
|
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List<Pair<Integer, Integer>> chunksToReload = new ArrayList<>();
|
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List<ITechHider.ChunkPos> chunksToReload = new ArrayList<>();
|
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for(int x = ITechHider.arenaMinX; x <= ITechHider.arenaMaxX; x++)
|
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for(int z = ITechHider.arenaMinZ; z <= ITechHider.arenaMaxZ; z++)
|
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if(!bypass(p, x, z))
|
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chunksToReload.add(new Pair<>(x, z));
|
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chunksToReload.add(new ITechHider.ChunkPos(x, z));
|
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return chunksToReload;
|
||||
}
|
||||
|
||||
public static void reloadChunks(Player p, List<Pair<Integer, Integer>> chunksToReload){
|
||||
public static void reloadChunks(Player p, List<ITechHider.ChunkPos> chunksToReload){
|
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if(disabled())
|
||||
return;
|
||||
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
|
||||
for(Pair<Integer, Integer> chunk : chunksToReload){
|
||||
if(bypass(p, chunk.getKey(), chunk.getValue()))
|
||||
for(ITechHider.ChunkPos chunk : chunksToReload){
|
||||
if(bypass(p, chunk.x(), chunk.z()))
|
||||
reloadChunk(p, chunk);
|
||||
}
|
||||
}, 40);
|
||||
}
|
||||
|
||||
private static void reloadChunk(Player p, Pair<Integer, Integer> chunk){
|
||||
private static void reloadChunk(Player p, ITechHider.ChunkPos chunk){
|
||||
switch(Core.getVersion()){
|
||||
case 15:
|
||||
TechHider_15.reloadChunk(p, chunk);
|
||||
@ -238,6 +236,6 @@ public class TechHider {
|
||||
}
|
||||
|
||||
private static boolean disabled(){
|
||||
return Config.OnlyPublicSchematics || Fight.onlyPublicSchems() || Config.test();
|
||||
return Config.OnlyPublicSchematics || Config.test();
|
||||
}
|
||||
}
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren