SteamWar/FightSystem
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Hotfix teamleave

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2020-12-11 17:53:37 +01:00
Ursprung 0b4a95f399
Commit 9e4e4ee4f8
2 geänderte Dateien mit 2 neuen und 2 gelöschten Zeilen

Datei anzeigen

@ -60,7 +60,7 @@ public class FightPlayer {
public boolean isLeader() { public boolean isLeader() {
FightPlayer leader = team.getLeader(); FightPlayer leader = team.getLeader();
return leader != null && leader.getPlayer() == player; return leader != null && leader.getPlayer() == player;
} }
public Kit getKit() { public Kit getKit() {

Datei anzeigen

@ -183,7 +183,7 @@ public class FightTeam implements IFightTeam{
FightPlayer fightPlayer = getFightPlayer(player); FightPlayer fightPlayer = getFightPlayer(player);
final List<TechHider.ChunkPos> chunksToReload = TechHider.prepareChunkReload(player); final List<TechHider.ChunkPos> chunksToReload = TechHider.prepareChunkReload(player);
players.remove(fightPlayer); players.remove(player);
team.removeEntry(player.getName()); team.removeEntry(player.getName());
fightPlayer.getPlayer().getInventory().clear(); fightPlayer.getPlayer().getInventory().clear();