Full resettable + config simplification
Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Ursprung
9098a26aa9
Commit
9b65277c66
@ -24,7 +24,7 @@ import com.sk89q.worldedit.MaxChangedBlocksException;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.utils.Region;
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import org.bukkit.ChatColor;
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import org.bukkit.DyeColor;
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import org.bukkit.Material;
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@ -54,10 +54,9 @@ class FightTeam_12 {
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@SuppressWarnings("deprecation")
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static void replaceTeamColor(EditSession e, DyeColor c, int cornerX, int cornerY, int cornerZ){
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FightTeam_8.replaceTeamColor(e, c, cornerX, cornerY, cornerZ);
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Vector corner = new Vector(cornerX, cornerY, cornerZ);
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CuboidRegion region = new CuboidRegion(corner, corner.add(Config.SchemsizeX, Config.SchemsizeY, Config.SchemsizeZ));
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static void replaceTeamColor(EditSession e, DyeColor c, Region r){
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FightTeam_8.replaceTeamColor(e, c, r);
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CuboidRegion region = new CuboidRegion(new Vector(r.getMinX(), r.getMinY(), r.getMinZ()), new Vector(r.getMaxX(), r.getMaxY(), r.getMaxZ()));
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try {
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e.replaceBlocks(region, CONCRETE_SET, new BaseBlock(CONCRETE.getId(), c.getWoolData()));
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e.replaceBlocks(region, CONCRETE_POWDER_SET, new BaseBlock(CONCRETE_POWDER.getId(), c.getWoolData()));
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@ -33,6 +33,7 @@ import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.utils.Region;
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import de.steamwar.sql.NoClipboardException;
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import de.steamwar.sql.Schematic;
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import org.bukkit.Bukkit;
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@ -61,10 +62,8 @@ class FightTeam_14 {
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team.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OWN_TEAM);
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}
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static void replaceTeamColor(EditSession e, DyeColor c, int cornerX, int cornerY, int cornerZ){
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BlockVector3 corner3 = BlockVector3.at(cornerX, cornerY, cornerZ);
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BlockVector3 schemsize3 = BlockVector3.at(Config.SchemsizeX, Config.SchemsizeY, Config.SchemsizeZ);
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CuboidRegion region = new CuboidRegion(corner3, corner3.add(schemsize3));
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static void replaceTeamColor(EditSession e, DyeColor c, Region r){
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CuboidRegion region = new CuboidRegion(BlockVector3.at(r.getMinX(), r.getMinY(), r.getMinZ()), BlockVector3.at(r.getMaxX(), r.getMaxY(), r.getMaxZ()));
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try {
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e.replaceBlocks(region, WOOL_SET, Objects.requireNonNull(BlockTypes.get(c.name().toLowerCase() + "_wool")).getDefaultState().toBaseBlock());
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e.replaceBlocks(region, CARPET_SET, Objects.requireNonNull(BlockTypes.get(c.name().toLowerCase() + "_carpet")).getDefaultState().toBaseBlock());
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@ -32,6 +32,7 @@ import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.session.ClipboardHolder;
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import com.sk89q.worldedit.world.World;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.utils.Region;
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import de.steamwar.sql.NoClipboardException;
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import de.steamwar.sql.Schematic;
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import org.bukkit.Bukkit;
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@ -72,9 +73,8 @@ class FightTeam_8 {
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}
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@SuppressWarnings("deprecation")
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static void replaceTeamColor(EditSession e, DyeColor c, int cornerX, int cornerY, int cornerZ){
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Vector corner = new Vector(cornerX, cornerY, cornerZ);
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CuboidRegion region = new CuboidRegion(corner, corner.add(Config.SchemsizeX, Config.SchemsizeY, Config.SchemsizeZ));
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static void replaceTeamColor(EditSession e, DyeColor c, Region r){
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CuboidRegion region = new CuboidRegion(new Vector(r.getMinX(), r.getMinY(), r.getMinZ()), new Vector(r.getMaxX(), r.getMaxY(), r.getMaxZ()));
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try {
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e.replaceBlocks(region, WOOL_SET, new BaseBlock(WOOL.getId(), c.getWoolData()));
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e.replaceBlocks(region, CLAY_SET, new BaseBlock(CLAY.getId(), c.getWoolData()));
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@ -54,39 +54,20 @@ public class Config {
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public static final Region BluePasteRegion;
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public static final Region RedPasteRegion;
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public static final Region BlueExtendRegion;
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public static final Region RedExetendRegion;
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public static final Region RedExtendRegion;
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public static final Region ArenaRegion;
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public static final int SchemsizeX;
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public static final int SchemsizeY;
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public static final int SchemsizeZ;
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public static final int TeamBlueCornerX;
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public static final int TeamBlueCornerY;
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public static final int TeamBlueCornerZ;
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private static final int TeamBluePasteX;
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private static final int TeamBluePasteZ;
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public static final Location TeamBlueSpawn;
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public static final int TeamRedCornerX;
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public static final int TeamRedCornerY;
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public static final int TeamRedCornerZ;
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private static final int TeamRedPasteX;
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private static final int TeamRedPasteZ;
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public static final Location TeamRedSpawn;
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public static final Location SpecSpawn;
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private static final int TeamBluetoReddistanceX;
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private static final int TeamBluetoReddistanceY;
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public static final int TeamBluetoReddistanceZ;
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public static final Location SpecSpawn;
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public static final int underArenaBorder;
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public static final int BorderFromSchematic;
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public static final int upperArenaBorder;
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public static final boolean AlignWater;
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public static final int WaterDepth;
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private static final int Schem2BorderX;
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private static final int Schem2BorderZ;
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public static final int ArenaMinX;
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public static final int ArenaMinZ;
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public static final int ArenaMaxX;
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public static final int ArenaMaxZ;
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public static final boolean GroundWalkable;
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//schematic parameter
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@ -94,10 +75,9 @@ public class Config {
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public static final boolean OnlyPublicSchematics;
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public static final boolean IgnorePublicOnly;
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public static final de.steamwar.sql.SchematicType SchematicType;
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public static final boolean TeamRedRotate;
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public static final boolean TeamBlueRotate;
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public static final boolean ReplaceObsidian;
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public static final boolean ReplaceBedrock;
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public static final boolean RedRotate;
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public static final boolean BlueRotate;
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public static final boolean ReplaceObsidianBedrock;
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public static final boolean ReplaceWithBlockupdates;
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//team parameter
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@ -180,9 +160,9 @@ public class Config {
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TeamBluetoReddistanceX = worldconfig.getInt("Arena.TeamBluetoReddistance.x");
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TeamBluetoReddistanceY = worldconfig.getInt("Arena.TeamBluetoReddistance.y");
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TeamBluetoReddistanceZ = worldconfig.getInt("Arena.TeamBluetoReddistance.z");
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Schem2BorderX = config.getInt("Arena.Schem2Border.x");
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Schem2BorderZ = config.getInt("Arena.Schem2Border.z");
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underArenaBorder = worldconfig.getInt("Arena.underArenaBorder");
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int schem2BorderX = config.getInt("Arena.Schem2Border.x");
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int schem2BorderZ = config.getInt("Arena.Schem2Border.z");
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int underArenaBorder = worldconfig.getInt("Arena.underArenaBorder");
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BorderFromSchematic = config.getInt("Arena.BorderFromSchematic");
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AlignWater = worldconfig.getBoolean("Arena.AlignWater");
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WaterDepth = worldconfig.getInt("Arena.WaterDepth");
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@ -195,14 +175,13 @@ public class Config {
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SchematicType = de.steamwar.sql.SchematicType.fromDB(config.getString("Schematic.SchematicType"));
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IgnorePublicOnly = config.getBoolean("Schematic.IgnorePublicOnly");
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boolean rotate = config.getBoolean("Schematic.Rotate");
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ReplaceObsidian = config.getBoolean("Schematic.ReplaceObsidian");
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ReplaceBedrock = config.getBoolean("Schematic.ReplaceBedrock");
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ReplaceObsidianBedrock = config.getBoolean("Schematic.ReplaceObsidianBedrock");
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ReplaceWithBlockupdates = config.getBoolean("Schematic.ReplaceWithBlockupdates");
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GameName = config.getString("Output.GameName");
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TeamChatDetection = config.getString("Output.TeamChatDetection");
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ActiveWinconditions = config.getStringList("WinConditions").stream().map(Winconditions::valueOf).collect(Collectors.toSet());
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ActiveWinconditions = Collections.unmodifiableSet(config.getStringList("WinConditions").stream().map(Winconditions::valueOf).collect(Collectors.toSet()));
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TimeoutTime = config.getInt("WinConditionParams.TimeoutTime");
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PercentWin = config.getDouble("WinConditionParams.PercentWin");
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@ -214,7 +193,7 @@ public class Config {
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MemberDefault = config.getString("Kits.MemberDefault");
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LeaderDefault = config.getString("Kits.LeaderDefault");
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PersonalKits = config.getBoolean("Kits.PersonalKits");
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ForbiddenItems = config.getStringList("Kits.ForbiddenItems");
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ForbiddenItems = Collections.unmodifiableList(config.getStringList("Kits.ForbiddenItems"));
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HiddenBlocks = Collections.unmodifiableSet(new HashSet<>(config.getStringList("Techhider.HiddenBlocks")));
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HiddenBlockEntities = Collections.unmodifiableSet(new HashSet<>(config.getStringList("Techhider.HiddenBlockEntities")));
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@ -222,88 +201,81 @@ public class Config {
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TechhiderActive = config.getBoolean("Techhider.Active");
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if(schemsizeX < 0){
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SchemsizeX = -schemsizeX;
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TeamBlueCornerX = teamBlueCornerX - SchemsizeX;
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}else{
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SchemsizeX = schemsizeX;
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TeamBlueCornerX = teamBlueCornerX;
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schemsizeX = -schemsizeX;
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teamBlueCornerX = teamBlueCornerX - schemsizeX;
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}
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if(schemsizeY < 0){
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SchemsizeY = -schemsizeY;
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TeamBlueCornerY = teamBlueCornerY - SchemsizeY;
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}else{
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SchemsizeY = schemsizeY;
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TeamBlueCornerY = teamBlueCornerY;
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schemsizeY = -schemsizeY;
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teamBlueCornerY = teamBlueCornerY - schemsizeY;
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}
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if(schemsizeZ < 0){
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SchemsizeZ = -schemsizeZ;
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TeamBlueCornerZ = teamBlueCornerZ - SchemsizeZ;
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}else{
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SchemsizeZ = schemsizeZ;
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TeamBlueCornerZ = teamBlueCornerZ;
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schemsizeZ = -schemsizeZ;
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teamBlueCornerZ = teamBlueCornerZ - schemsizeZ;
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}
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upperArenaBorder = TeamBlueCornerY + SchemsizeY + BorderFromSchematic;
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TeamRedCornerX = TeamBluetoReddistanceX + TeamBlueCornerX;
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TeamRedCornerY = TeamBluetoReddistanceY + TeamBlueCornerY;
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TeamRedCornerZ = TeamBluetoReddistanceZ + TeamBlueCornerZ;
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int teamRedCornerX = TeamBluetoReddistanceX + teamBlueCornerX;
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int teamRedCornerY = TeamBluetoReddistanceY + teamBlueCornerY;
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int teamRedCornerZ = TeamBluetoReddistanceZ + teamBlueCornerZ;
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TeamBluePasteX = TeamBlueCornerX + SchemsizeX / 2;
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TeamBluePasteZ = TeamBlueCornerZ + SchemsizeZ / 2;
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TeamRedPasteX = TeamBluePasteX + TeamBluetoReddistanceX;
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TeamRedPasteZ = TeamBluePasteZ + TeamBluetoReddistanceZ;
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int teamBluePasteX = teamBlueCornerX + schemsizeX / 2;
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int teamBluePasteZ = teamBlueCornerZ + schemsizeZ / 2;
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int teamRedPasteX = teamBluePasteX + TeamBluetoReddistanceX;
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int teamRedPasteZ = teamBluePasteZ + TeamBluetoReddistanceZ;
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World world = Bukkit.getWorlds().get(0);
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TeamBlueSpawn = new Location(world,
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TeamBluePasteX + 0.5 + teamBlueSpawnOffsetX,
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TeamBlueCornerY + 0.5 + teamBlueSpawnOffsetY,
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TeamBluePasteZ + 0.5 + teamBlueSpawnOffsetZ);
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teamBluePasteX + 0.5 + teamBlueSpawnOffsetX,
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teamBlueCornerY + 0.5 + teamBlueSpawnOffsetY,
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teamBluePasteZ + 0.5 + teamBlueSpawnOffsetZ);
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TeamRedSpawn = new Location(world,
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TeamRedPasteX + 0.5 - teamBlueSpawnOffsetX,
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TeamRedCornerY + 0.5 + teamBlueSpawnOffsetY,
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TeamRedPasteZ + 0.5 - teamBlueSpawnOffsetZ);
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teamRedPasteX + 0.5 - teamBlueSpawnOffsetX,
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teamRedCornerY + 0.5 + teamBlueSpawnOffsetY,
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teamRedPasteZ + 0.5 - teamBlueSpawnOffsetZ);
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SpecSpawn = new Location(world,
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teamBluePasteX + TeamBluetoReddistanceX/2.0,
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teamBlueCornerY + TeamBluetoReddistanceY/2.0 + schemsizeY/2.0,
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teamBluePasteZ + TeamBluetoReddistanceZ/2.0);
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Vector v1 = TeamBlueSpawn.toVector().subtract(TeamRedSpawn.toVector());
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double pitch = Math.toDegrees(v1.angle(v1.clone().setY(0)));
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double yaw = Math.toDegrees(v1.clone().setY(0).angle(new Vector(0, 0, 1)));
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double pitchInverted = pitch * -1;
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double yawInverted = yaw + 180;
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TeamBlueSpawn.setYaw((float) yawInverted);
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TeamBlueSpawn.setYaw((float) yaw + 180);
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TeamBlueSpawn.setPitch((float) pitch);
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TeamRedSpawn.setYaw((float) yaw);
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TeamRedSpawn.setPitch((float) pitchInverted);
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TeamRedSpawn.setPitch((float) pitch * -1);
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SpecSpawn = new Location(world,
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TeamBluePasteX + TeamBluetoReddistanceX/2.0,
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TeamBlueCornerY + TeamBluetoReddistanceY/2.0 + SchemsizeY/2.0,
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TeamBluePasteZ + TeamBluetoReddistanceZ/2.0);
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boolean teamRedRotate;
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boolean teamBlueRotate;
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int arenaMinX;
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int arenaMaxX;
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int arenaMinZ;
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int arenaMaxZ;
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if(TeamBluetoReddistanceX > 0){
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ArenaMinX = TeamBlueCornerX - Schem2BorderX;
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ArenaMaxX = TeamRedCornerX + SchemsizeX + Schem2BorderX;
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arenaMinX = teamBlueCornerX - schem2BorderX;
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arenaMaxX = teamRedCornerX + schemsizeX + schem2BorderX;
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teamRedRotate = true;
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teamBlueRotate = false;
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}else{
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ArenaMinX = TeamRedCornerX - Schem2BorderX;
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ArenaMaxX = TeamBlueCornerX + SchemsizeX + Schem2BorderX;
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arenaMinX = teamRedCornerX - schem2BorderX;
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arenaMaxX = teamBlueCornerX + schemsizeX + schem2BorderX;
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teamRedRotate = false;
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teamBlueRotate = true;
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}
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if(TeamBluetoReddistanceZ > 0){
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ArenaMinZ = TeamBlueCornerZ - Schem2BorderZ;
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ArenaMaxZ = TeamRedCornerZ + SchemsizeZ + Schem2BorderZ;
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arenaMinZ = teamBlueCornerZ - schem2BorderZ;
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arenaMaxZ = teamRedCornerZ + schemsizeZ + schem2BorderZ;
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teamRedRotate = true;
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teamBlueRotate = false;
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}else{
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ArenaMinZ = TeamRedCornerZ - Schem2BorderZ;
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ArenaMaxZ = TeamBlueCornerZ + SchemsizeZ + Schem2BorderZ;
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arenaMinZ = teamRedCornerZ - schem2BorderZ;
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arenaMaxZ = teamBlueCornerZ + schemsizeZ + schem2BorderZ;
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if(TeamBluetoReddistanceZ != 0){
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teamRedRotate = false;
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teamBlueRotate = true;
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@ -313,14 +285,16 @@ public class Config {
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teamRedRotate = false;
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teamBlueRotate = false;
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}
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TeamRedRotate = teamRedRotate;
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TeamBlueRotate = teamBlueRotate;
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RedRotate = teamRedRotate;
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BlueRotate = teamBlueRotate;
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RedPasteRegion = new Region(TeamRedCornerX, TeamRedCornerY, TeamRedCornerZ, SchemsizeX, SchemsizeY, SchemsizeZ);
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BluePasteRegion = new Region(TeamBlueCornerX, TeamBlueCornerY, TeamBlueCornerZ, SchemsizeX, SchemsizeY, SchemsizeZ);
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RedExetendRegion = new Region(TeamRedCornerX, underArenaBorder, TeamRedCornerZ, SchemsizeX, upperArenaBorder, SchemsizeZ, BorderFromSchematic, BorderFromSchematic);
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BlueExtendRegion = new Region(TeamBlueCornerX, underArenaBorder, TeamBlueCornerZ, SchemsizeX, upperArenaBorder, SchemsizeZ, BorderFromSchematic, BorderFromSchematic);
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ArenaRegion = new Region(ArenaMinX, underArenaBorder, ArenaMinZ, ArenaMaxX - ArenaMinX, upperArenaBorder - underArenaBorder, ArenaMaxZ - ArenaMinZ);
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RedPasteRegion = new Region(teamRedCornerX, teamRedCornerY, teamRedCornerZ, schemsizeX, schemsizeY, schemsizeZ);
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BluePasteRegion = new Region(teamBlueCornerX, teamBlueCornerY, teamBlueCornerZ, schemsizeX, schemsizeY, schemsizeZ);
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RedExtendRegion = new Region(teamRedCornerX, underArenaBorder, teamRedCornerZ, schemsizeX, schemsizeY, schemsizeZ, BorderFromSchematic, BorderFromSchematic);
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BlueExtendRegion = new Region(teamBlueCornerX, underArenaBorder, teamBlueCornerZ, schemsizeX, schemsizeY, schemsizeZ, BorderFromSchematic, BorderFromSchematic);
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int upperArenaBorder = teamBlueCornerY + schemsizeY + BorderFromSchematic;
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ArenaRegion = new Region(arenaMinX, underArenaBorder, arenaMinZ, arenaMaxX - arenaMinX, upperArenaBorder - underArenaBorder, arenaMaxZ - arenaMinZ);
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EventKampfID = Integer.parseInt(System.getProperty("fightID", "0"));
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if(EventKampfID >= 1){
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@ -19,39 +19,19 @@
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package de.steamwar.fightsystem.utils;
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import com.comphenix.protocol.events.PacketContainer;
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import com.google.common.primitives.Bytes;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.IFightSystem;
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import de.steamwar.fightsystem.fight.IFight;
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import de.steamwar.fightsystem.fight.IFightTeam;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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public class ITechHider {
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private ITechHider (){}
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static final Map<PacketContainer, PacketContainer> packetCache = new HashMap<>();
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static final Material obfuscateMaterial;
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static final int threadMultiplier;
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static{
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obfuscateMaterial = Material.getMaterial(Config.ObfuscateWith);
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Bukkit.getScheduler().runTaskTimer(IFightSystem.getPlugin(), packetCache::clear, 1, 1);
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if(Config.mode == ArenaMode.EVENT)
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threadMultiplier = 4;
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else
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threadMultiplier = 1;
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}
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static boolean bypass(Player p, int chunkX, int chunkZ){
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if(p == IFightSystem.getEventLeiter())
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return true;
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@ -62,7 +42,7 @@ public class ITechHider {
|
||||
}else if(ft.isBlue()){
|
||||
return ft.canPlayerEntern(p) || Config.BlueExtendRegion.chunkOutside(chunkX, chunkZ);
|
||||
}else{
|
||||
return ft.canPlayerEntern(p) || Config.RedExetendRegion.chunkOutside(chunkX, chunkZ);
|
||||
return ft.canPlayerEntern(p) || Config.RedExtendRegion.chunkOutside(chunkX, chunkZ);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import org.apache.logging.log4j.util.TriConsumer;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.block.Block;
|
||||
|
||||
@ -79,6 +80,28 @@ public class Region {
|
||||
executor.accept(x, z);
|
||||
}
|
||||
|
||||
public void forEach(TriConsumer<Integer, Integer, Integer> executor) {
|
||||
for(int x = minX; x < maxX; x++) {
|
||||
for(int y = minY; y < maxY; y++) {
|
||||
for (int z = minZ; z <= maxZ; z++) {
|
||||
executor.accept(x, y, z);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int volume(){
|
||||
return (maxX - minX) * (maxY - minY) * (maxZ - minZ);
|
||||
}
|
||||
|
||||
public int centerX() {
|
||||
return (maxX - minX) / 2 + minX;
|
||||
}
|
||||
|
||||
public int centerZ() {
|
||||
return (maxZ - minZ) / 2 + minZ;
|
||||
}
|
||||
|
||||
public boolean in2dRegion(Location location){
|
||||
return minX <= location.getX() && location.getX() < maxX && minZ <= location.getZ() && location.getZ() <= maxZ;
|
||||
}
|
||||
|
@ -24,9 +24,9 @@ import de.steamwar.core.Core;
|
||||
import de.steamwar.fightsystem.commands.*;
|
||||
import de.steamwar.fightsystem.countdown.*;
|
||||
import de.steamwar.fightsystem.fight.Fight;
|
||||
import de.steamwar.fightsystem.fight.FightPlayer;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.fight.FightWorld;
|
||||
import de.steamwar.fightsystem.listener.Shutdown;
|
||||
import de.steamwar.fightsystem.listener.*;
|
||||
import de.steamwar.fightsystem.record.RecordSystem;
|
||||
import de.steamwar.fightsystem.record.Recorder;
|
||||
@ -38,7 +38,6 @@ import de.steamwar.fightsystem.winconditions.*;
|
||||
import de.steamwar.sql.EventFight;
|
||||
import de.steamwar.sql.Schematic;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
@ -144,10 +143,11 @@ public class FightSystem extends JavaPlugin {
|
||||
Recorder.closeAll();
|
||||
}
|
||||
|
||||
|
||||
|
||||
public static void setPreLeaderState() {
|
||||
FightState.setFightState(FightState.PRE_LEADER_SETUP);
|
||||
|
||||
Fight.getBlueTeam().reset();
|
||||
Fight.getRedTeam().reset();
|
||||
}
|
||||
|
||||
public static void setPreSchemState() {
|
||||
@ -161,12 +161,7 @@ public class FightSystem extends JavaPlugin {
|
||||
public static void setPreRunningState() {
|
||||
FightState.setFightState(FightState.PRE_RUNNING);
|
||||
|
||||
Fight.getBlueTeam().loadKits();
|
||||
Fight.getRedTeam().loadKits();
|
||||
setAllPlayersGM(GameMode.SURVIVAL);
|
||||
Bukkit.broadcastMessage(PREFIX + "§aDer Kampf beginnt!");
|
||||
|
||||
Fight.replaceSync();
|
||||
}
|
||||
|
||||
public static void setRunningState() {
|
||||
@ -179,11 +174,6 @@ public class FightSystem extends JavaPlugin {
|
||||
public static void setSpectateState(FightTeam winFightTeam, String windescription) {
|
||||
FightState.setFightState(FightState.SPECTATE);
|
||||
|
||||
setAllPlayersGM(GameMode.SPECTATOR);
|
||||
Fight.getBlueTeam().teleportToSpawn();
|
||||
Fight.getRedTeam().teleportToSpawn();
|
||||
Bukkit.getOnlinePlayers().forEach(player -> player.getInventory().clear());
|
||||
|
||||
if(winFightTeam != null) {
|
||||
Bukkit.broadcastMessage(PREFIX + "§aDas Team " + winFightTeam.getColoredName() + " §ahat gewonnen!");
|
||||
} else {
|
||||
@ -223,14 +213,4 @@ public class FightSystem extends JavaPlugin {
|
||||
public static void shutdown(String reason){
|
||||
IFightSystem.shutdown(reason);
|
||||
}
|
||||
|
||||
private static void setAllPlayersGM(GameMode gm) {
|
||||
for(FightPlayer fightPlayer: Fight.getBlueTeam().getPlayers()){
|
||||
Fight.setPlayerGamemode(fightPlayer.getPlayer(), gm);
|
||||
}
|
||||
for(FightPlayer fightPlayer: Fight.getRedTeam().getPlayers()){
|
||||
Fight.setPlayerGamemode(fightPlayer.getPlayer(), gm);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -44,9 +44,9 @@ public class LeaderCommand implements CommandExecutor {
|
||||
if(args.length == 0){
|
||||
if(Fight.getFightPlayer(player) == null){
|
||||
if(Fight.getBlueTeam().isLeaderless())
|
||||
Fight.getBlueTeam().setLeader(Fight.getBlueTeam().addMember(player));
|
||||
Fight.getBlueTeam().addMember(player);
|
||||
else if(Fight.getRedTeam().isLeaderless())
|
||||
Fight.getRedTeam().setLeader(Fight.getRedTeam().addMember(player));
|
||||
Fight.getRedTeam().addMember(player);
|
||||
else
|
||||
player.sendMessage(FightSystem.PREFIX + "§cEs sind bereits 2 Teamleader vorhanden");
|
||||
}else
|
||||
|
@ -42,8 +42,8 @@ import java.util.logging.Level;
|
||||
public class Fight {
|
||||
private Fight(){}
|
||||
|
||||
private static final FightTeam redTeam = new FightTeam(Config.TeamRedName, Config.TeamRedColor, Config.TeamRedSpawn, Config.RedPasteRegion, Config.RedExetendRegion, Config.TeamRedRotate, false, Config.RedLeader);
|
||||
private static final FightTeam blueTeam = new FightTeam(Config.TeamBlueName, Config.TeamBlueColor, Config.TeamBlueSpawn, Config.BluePasteRegion, Config.BlueExtendRegion, Config.TeamBlueRotate, true, Config.BlueLeader);
|
||||
private static final FightTeam redTeam = new FightTeam(Config.TeamRedName, Config.TeamRedColor, Config.TeamRedSpawn, Config.RedPasteRegion, Config.RedExtendRegion, Config.RedRotate, false, Config.RedLeader);
|
||||
private static final FightTeam blueTeam = new FightTeam(Config.TeamBlueName, Config.TeamBlueColor, Config.TeamBlueSpawn, Config.BluePasteRegion, Config.BlueExtendRegion, Config.BlueRotate, true, Config.BlueLeader);
|
||||
|
||||
public static void init(){
|
||||
IFight.init(redTeam, blueTeam);
|
||||
@ -106,11 +106,6 @@ public class Fight {
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void replaceSync() {
|
||||
redTeam.replaceSync();
|
||||
blueTeam.replaceSync();
|
||||
}
|
||||
|
||||
public static void setPlayerGamemode(Player player, GameMode gameMode) {
|
||||
player.setGameMode(gameMode);
|
||||
|
||||
|
@ -54,9 +54,7 @@ public class FightPlayer {
|
||||
|
||||
public void setOut() {
|
||||
isOut = true;
|
||||
if(enternCountdown != null){
|
||||
enternCountdown.disable();
|
||||
}
|
||||
stopEnternCountdown();
|
||||
}
|
||||
|
||||
public void setEnternCountdown(EnternCountdown countdown){
|
||||
|
@ -30,6 +30,7 @@ import de.steamwar.fightsystem.record.RecordSystem;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependent;
|
||||
import de.steamwar.fightsystem.utils.ColorConverter;
|
||||
import de.steamwar.fightsystem.utils.Region;
|
||||
import de.steamwar.sql.NoClipboardException;
|
||||
import de.steamwar.sql.Schematic;
|
||||
import org.bukkit.*;
|
||||
@ -48,26 +49,16 @@ import java.util.logging.Level;
|
||||
public class FightSchematic extends StateDependent {
|
||||
|
||||
private final FightTeam team;
|
||||
private final int pasteX;
|
||||
private final int pasteY;
|
||||
private final int pasteZ;
|
||||
private final int cornerX;
|
||||
private final int cornerY;
|
||||
private final int cornerZ;
|
||||
private final Region region;
|
||||
private final boolean rotate;
|
||||
|
||||
private Clipboard clipboard = null;
|
||||
private int schematic = 0;
|
||||
|
||||
public FightSchematic(FightTeam team, int pasteX, int pasteY, int pasteZ, int cornerX, int cornerY, int cornerZ, boolean rotate) {
|
||||
super(ArenaMode.All, FightState.Schem);
|
||||
public FightSchematic(FightTeam team, boolean rotate) {
|
||||
super(ArenaMode.All, FightState.PostSchemSetup);
|
||||
this.team = team;
|
||||
this.pasteX = pasteX;
|
||||
this.pasteY = pasteY;
|
||||
this.pasteZ = pasteZ;
|
||||
this.cornerX = cornerX;
|
||||
this.cornerY = cornerY;
|
||||
this.cornerZ = cornerZ;
|
||||
this.region = team.getSchemRegion();
|
||||
this.rotate = rotate;
|
||||
}
|
||||
|
||||
@ -89,6 +80,11 @@ public class FightSchematic extends StateDependent {
|
||||
}
|
||||
}
|
||||
|
||||
public void reset(){
|
||||
schematic = 0;
|
||||
clipboard = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enable() {
|
||||
if(FightState.getFightState() == FightState.SPECTATE)
|
||||
@ -119,22 +115,22 @@ public class FightSchematic extends StateDependent {
|
||||
try {
|
||||
VersionedRunnable.call(new VersionedRunnable(() -> {
|
||||
try {
|
||||
EditSession e = FightTeam_8.pasteSchematic(clipboard, pasteX, pasteY, pasteZ, rotate);
|
||||
FightTeam_8.replaceTeamColor(e, c, cornerX, cornerY, cornerZ);
|
||||
EditSession e = FightTeam_8.pasteSchematic(clipboard, region.centerX(), region.getMinY(), region.centerZ(), rotate);
|
||||
FightTeam_8.replaceTeamColor(e, c, region);
|
||||
} catch (Schematic.WrongVersionException | IOException | NoClipboardException ex) {
|
||||
throw new SecurityException("Error pasting arena in schematic", ex);
|
||||
}
|
||||
}, 8), new VersionedRunnable(() -> {
|
||||
try {
|
||||
EditSession e = FightTeam_8.pasteSchematic(clipboard, pasteX, pasteY, pasteZ, rotate);
|
||||
FightTeam_12.replaceTeamColor(e, c, cornerX, cornerY, cornerZ);
|
||||
EditSession e = FightTeam_8.pasteSchematic(clipboard, region.centerX(), region.getMinY(), region.centerZ(), rotate);
|
||||
FightTeam_12.replaceTeamColor(e, c, region);
|
||||
} catch (Schematic.WrongVersionException | IOException | NoClipboardException ex) {
|
||||
throw new SecurityException("Error pasting arena in schematic", ex);
|
||||
}
|
||||
}, 12), new VersionedRunnable(() -> {
|
||||
try {
|
||||
EditSession e = FightTeam_14.pasteSchematic(clipboard, pasteX, pasteY, pasteZ, rotate);
|
||||
FightTeam_14.replaceTeamColor(e, c, cornerX, cornerY, cornerZ);
|
||||
EditSession e = FightTeam_14.pasteSchematic(clipboard, region.centerX(), region.getMinY(), region.centerZ(), rotate);
|
||||
FightTeam_14.replaceTeamColor(e, c, region);
|
||||
} catch (Schematic.WrongVersionException | IOException | NoClipboardException ex) {
|
||||
throw new SecurityException("Error pasting arena in schematic", ex);
|
||||
}
|
||||
@ -148,35 +144,30 @@ public class FightSchematic extends StateDependent {
|
||||
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), team::teleportToSpawn, 40);
|
||||
}
|
||||
|
||||
public void replaceSync(boolean replace, Material target, Material replacement){
|
||||
if(!replace)
|
||||
@Override
|
||||
public void disable() {
|
||||
if(!Config.ReplaceObsidianBedrock)
|
||||
return;
|
||||
|
||||
World world = Bukkit.getWorlds().get(0);
|
||||
Location minPoint = new Location(world,cornerX, cornerY, cornerZ);
|
||||
Location maxPoint = new Location(world, (cornerX + Config.SchemsizeX), (cornerY + Config.SchemsizeY), (cornerZ + Config.SchemsizeZ));
|
||||
|
||||
FreezeWorld freezer = null;
|
||||
if(!Config.ReplaceWithBlockupdates)
|
||||
freezer = new FreezeWorld();
|
||||
|
||||
for(int x = minPoint.getBlockX(); x < maxPoint.getBlockX(); x++) {
|
||||
for(int z = minPoint.getBlockZ(); z < maxPoint.getBlockZ(); z++) {
|
||||
for(int y = minPoint.getBlockY(); y < maxPoint.getBlockY(); y++) {
|
||||
Block block = world.getBlockAt(x, y, z);
|
||||
if(block.getType() == target)
|
||||
block.setType(replacement);
|
||||
}
|
||||
}
|
||||
}
|
||||
replaceSync(Material.OBSIDIAN, Material.TNT);
|
||||
replaceSync(Material.BEDROCK, Material.SLIME_BLOCK);
|
||||
|
||||
if(!Config.ReplaceWithBlockupdates)
|
||||
HandlerList.unregisterAll(freezer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable() {
|
||||
team.teleportToSpawn();
|
||||
private void replaceSync(Material target, Material replacement){
|
||||
World world = Bukkit.getWorlds().get(0);
|
||||
|
||||
region.forEach((x, y, z) -> {
|
||||
Block block = world.getBlockAt(x, y, z);
|
||||
if(block.getType() == target)
|
||||
block.setType(replacement);
|
||||
});
|
||||
}
|
||||
|
||||
private static class FreezeWorld implements Listener {
|
||||
|
@ -29,6 +29,7 @@ import de.steamwar.fightsystem.listener.PersonalKitCreator;
|
||||
import de.steamwar.fightsystem.record.RecordSystem;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.listener.FightScoreboard;
|
||||
import de.steamwar.fightsystem.states.StateDependent;
|
||||
import de.steamwar.fightsystem.utils.ItemBuilder;
|
||||
import de.steamwar.fightsystem.utils.Region;
|
||||
import de.steamwar.fightsystem.utils.TechHider;
|
||||
@ -48,14 +49,14 @@ import java.util.*;
|
||||
public class FightTeam implements IFightTeam{
|
||||
|
||||
private FightPlayer leader;
|
||||
private final UUID designatedLeader;
|
||||
private UUID designatedLeader;
|
||||
private final Map<Player, FightPlayer> players = new HashMap<>();
|
||||
private boolean ready;
|
||||
private final Set<Player> invited = new HashSet<>();
|
||||
private final String name;
|
||||
private final String prefix;
|
||||
private final ChatColor color;
|
||||
private FightSchematic schematic;
|
||||
private final FightSchematic schematic;
|
||||
private final Team team;
|
||||
private final boolean blue;
|
||||
|
||||
@ -67,16 +68,16 @@ public class FightTeam implements IFightTeam{
|
||||
this.spawn = spawn;
|
||||
this.schemRegion = schemRegion;
|
||||
this.extendRegion = extendRegion;
|
||||
int pasteX = schemRegion.getMinX() + Config.SchemsizeX / 2;
|
||||
int pasteY = schemRegion.getMinY();
|
||||
int pasteZ = schemRegion.getMinZ() + Config.SchemsizeZ / 2;
|
||||
this.name = name;
|
||||
this.prefix = prefix;
|
||||
this.ready = false;
|
||||
this.schematic = new FightSchematic(this, pasteX, pasteY, pasteZ, schemRegion.getMinX(), schemRegion.getMinY(), schemRegion.getMinZ(), rotate);
|
||||
this.blue = blue;
|
||||
this.designatedLeader = designatedLeader;
|
||||
color = ChatColor.getByChar(ChatColor.getLastColors(prefix).replace("§", ""));
|
||||
this.color = ChatColor.getByChar(ChatColor.getLastColors(prefix).replace("§", ""));
|
||||
this.schematic = new FightSchematic(this, rotate);
|
||||
new KitLoader();
|
||||
new SpectateHandler();
|
||||
|
||||
if(FightScoreboard.getScoreboard().getTeam(name) == null)
|
||||
team = FightScoreboard.getScoreboard().registerNewTeam(name);
|
||||
else
|
||||
@ -96,18 +97,6 @@ public class FightTeam implements IFightTeam{
|
||||
return extendRegion;
|
||||
}
|
||||
|
||||
public final int getCornerX() {
|
||||
return schemRegion.getMinX();
|
||||
}
|
||||
|
||||
public final int getCornerY() {
|
||||
return schemRegion.getMinY();
|
||||
}
|
||||
|
||||
public final int getCornerZ() {
|
||||
return schemRegion.getMinZ();
|
||||
}
|
||||
|
||||
public boolean canbeLeader(Player p){
|
||||
return isLeaderless() && (designatedLeader == null || designatedLeader.equals(p.getUniqueId()));
|
||||
}
|
||||
@ -145,11 +134,41 @@ public class FightTeam implements IFightTeam{
|
||||
return false;
|
||||
}
|
||||
|
||||
public void reset(){
|
||||
schematic.reset();
|
||||
invited.clear();
|
||||
Set<Player> playerSet = new HashSet<>(players.keySet());
|
||||
for(Player player : playerSet){
|
||||
if(!player.isOnline())
|
||||
removePlayer(player);
|
||||
}
|
||||
FightPlayer leaderBackup = leader;
|
||||
playerSet.removeIf(player -> !player.isOnline());
|
||||
players.clear();
|
||||
leader = null;
|
||||
|
||||
if(leaderBackup != null){
|
||||
playerSet.remove(leaderBackup.getPlayer());
|
||||
addMember(leaderBackup.getPlayer());
|
||||
}
|
||||
|
||||
playerSet.forEach(this::addMember);
|
||||
|
||||
if(isLeaderless()){
|
||||
for(Player player : Bukkit.getOnlinePlayers()){
|
||||
if(Fight.getPlayerTeam(player) == null && canbeLeader(player)){
|
||||
addMember(player);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void broadcast(String message) {
|
||||
players.forEach((player, fp) -> player.sendMessage(message));
|
||||
}
|
||||
|
||||
public FightPlayer addMember(Player player) {
|
||||
public void addMember(Player player) {
|
||||
final List<TechHider.ChunkPos> chunksToReload = TechHider.prepareChunkReload(player);
|
||||
FightPlayer fightPlayer = new FightPlayer(player, this);
|
||||
players.put(player, fightPlayer);
|
||||
@ -168,7 +187,9 @@ public class FightTeam implements IFightTeam{
|
||||
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> new TablistNamePacket(SteamwarUser.get(player.getUniqueId()).getId(), prefix + player.getName()).send(player), 5);
|
||||
RecordSystem.playerJoins(player);
|
||||
TechHider.reloadChunks(player, chunksToReload);
|
||||
return fightPlayer;
|
||||
|
||||
if(isLeaderless())
|
||||
setLeader(fightPlayer);
|
||||
}
|
||||
|
||||
public void removePlayer(Player player) {
|
||||
@ -181,13 +202,16 @@ public class FightTeam implements IFightTeam{
|
||||
if(fightPlayer.equals(leader))
|
||||
setLeader(null);
|
||||
|
||||
RecordSystem.entityDespawns(player);
|
||||
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
|
||||
player.teleport(Config.SpecSpawn);
|
||||
player.getInventory().clear();
|
||||
if(!ArenaMode.Test.contains(Config.mode))
|
||||
new TablistNamePacket(SteamwarUser.get(player.getUniqueId()).getId(), "§7" + player.getName()).send(player);
|
||||
RecordSystem.entityDespawns(player);
|
||||
TechHider.reloadChunks(player, chunksToReload);
|
||||
|
||||
if(player.isOnline()){
|
||||
if(!ArenaMode.Test.contains(Config.mode))
|
||||
new TablistNamePacket(SteamwarUser.get(player.getUniqueId()).getId(), "§7" + player.getName()).send(player);
|
||||
TechHider.reloadChunks(player, chunksToReload);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isLeaderless() {
|
||||
@ -203,9 +227,11 @@ public class FightTeam implements IFightTeam{
|
||||
return leader;
|
||||
}
|
||||
|
||||
public void setLeader(FightPlayer leader) {
|
||||
if (leader == null){
|
||||
if(!players.isEmpty()) {
|
||||
private void setLeader(FightPlayer leader) {
|
||||
if (leader == null) {
|
||||
if (FightState.getFightState() == FightState.PRE_LEADER_SETUP){
|
||||
this.leader = null;
|
||||
}else if(!players.isEmpty()) {
|
||||
setLeader(players.values().iterator().next());
|
||||
Bukkit.broadcastMessage(FightSystem.PREFIX + "§aDer Spieler §e" + this.leader.getPlayer().getName() + " §aist nun Leader von Team " + getColoredName() + "§a!");
|
||||
}else if(!ArenaMode.RankedEvent.contains(Config.mode)){
|
||||
@ -213,10 +239,10 @@ public class FightTeam implements IFightTeam{
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (!PersonalKitCreator.notInKitCreator(leader.getPlayer()))
|
||||
leader.getPlayer().closeInventory();
|
||||
PersonalKitCreator.closeIfInKitCreator(leader.getPlayer());
|
||||
|
||||
this.leader = leader;
|
||||
designatedLeader = null;
|
||||
if(ready)
|
||||
setReady(false);
|
||||
|
||||
@ -328,18 +354,6 @@ public class FightTeam implements IFightTeam{
|
||||
return currentHearts / maximumHearts;
|
||||
}
|
||||
|
||||
public void loadKits(){
|
||||
for(FightPlayer fightPlayer : players.values()) {
|
||||
fightPlayer.getPlayer().getInventory().clear();
|
||||
fightPlayer.getKit().loadToPlayer(fightPlayer.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
void replaceSync() {
|
||||
schematic.replaceSync(Config.ReplaceObsidian, Material.OBSIDIAN, Material.TNT);
|
||||
schematic.replaceSync(Config.ReplaceBedrock, Material.BEDROCK, Material.SLIME_BLOCK);
|
||||
}
|
||||
|
||||
private void setTeamColor(Team team, ChatColor color){
|
||||
VersionedRunnable.call(new VersionedRunnable(() -> FightTeam_8.setTeamColor(team, color), 8),
|
||||
new VersionedRunnable(() -> FightTeam_9.setTeamColor(team, color), 9),
|
||||
@ -350,4 +364,43 @@ public class FightTeam implements IFightTeam{
|
||||
public ChatColor getColor() {
|
||||
return color;
|
||||
}
|
||||
|
||||
private class KitLoader extends StateDependent {
|
||||
private KitLoader() {
|
||||
super(ArenaMode.All, FightState.Ingame);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enable() {
|
||||
for(FightPlayer fightPlayer : players.values()) {
|
||||
Player player = fightPlayer.getPlayer();
|
||||
PersonalKitCreator.closeIfInKitCreator(player);
|
||||
|
||||
player.getInventory().clear();
|
||||
Fight.setPlayerGamemode(player, GameMode.SURVIVAL);
|
||||
fightPlayer.getKit().loadToPlayer(player);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable() {
|
||||
players.values().forEach(fightPlayer -> fightPlayer.getPlayer().getInventory().clear());
|
||||
}
|
||||
}
|
||||
|
||||
private class SpectateHandler extends StateDependent {
|
||||
private SpectateHandler() {
|
||||
super(ArenaMode.All, FightState.Spectate);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enable() {
|
||||
players.values().forEach(fightPlayer -> Fight.setPlayerGamemode(fightPlayer.getPlayer(), GameMode.SPECTATOR));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable() {
|
||||
players.values().forEach(fightPlayer -> Fight.setPlayerGamemode(fightPlayer.getPlayer(), GameMode.SURVIVAL));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -54,12 +54,12 @@ public class ArenaBorder implements Listener {
|
||||
if(team == null || player.getGameMode() == GameMode.SPECTATOR)
|
||||
return;
|
||||
|
||||
if(to.getY() <= Config.underArenaBorder) {
|
||||
if(to.getY() <= Config.ArenaRegion.getMinY()) {
|
||||
if(FightState.infight())
|
||||
player.damage(2);
|
||||
else if(!Config.GroundWalkable)
|
||||
player.teleport(team.getSpawn());
|
||||
}else if(to.getY() + 1.8 <= Config.upperArenaBorder){
|
||||
}else if(to.getY() + 1.8 <= Config.ArenaRegion.getMaxY()){
|
||||
reset(event);
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,6 @@ import de.steamwar.fightsystem.ArenaMode;
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.FightSystem;
|
||||
import de.steamwar.fightsystem.fight.Fight;
|
||||
import de.steamwar.fightsystem.fight.FightPlayer;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
@ -80,9 +79,7 @@ public class EventJoin implements Listener {
|
||||
}
|
||||
|
||||
if(team != null && team.getPlayers().size() < Config.MaximumTeamMembers){
|
||||
FightPlayer fp = team.addMember(player);
|
||||
if(team.isLeaderless())
|
||||
team.setLeader(fp);
|
||||
team.addMember(player);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -45,9 +45,9 @@ public class NormalJoin implements Listener {
|
||||
|
||||
if (fightTeam == null) {
|
||||
if(!player.getUniqueId().equals(Config.RedLeader) && Fight.getBlueTeam().canbeLeader(player)) {
|
||||
Fight.getBlueTeam().setLeader(Fight.getBlueTeam().addMember(player));
|
||||
Fight.getBlueTeam().addMember(player);
|
||||
}else if(Fight.getRedTeam().canbeLeader(player)) {
|
||||
Fight.getRedTeam().setLeader(Fight.getRedTeam().addMember(player));
|
||||
Fight.getRedTeam().addMember(player);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -50,15 +50,7 @@ public class PersonalKitCreator implements Listener {
|
||||
private static final Map<HumanEntity, InventoryBackup> openKitCreators = new HashMap<>();
|
||||
|
||||
public PersonalKitCreator(){
|
||||
new StateDependentListener(Config.PersonalKits, FightState.Setup, this){
|
||||
@Override
|
||||
public void disable(){
|
||||
while(!openKitCreators.isEmpty()){
|
||||
openKitCreators.values().iterator().next().close();
|
||||
}
|
||||
super.disable();
|
||||
}
|
||||
};
|
||||
new StateDependentListener(Config.PersonalKits, FightState.Setup, this);
|
||||
}
|
||||
|
||||
public static void openKitCreator(Player player, PersonalKit kit){
|
||||
@ -73,6 +65,14 @@ public class PersonalKitCreator implements Listener {
|
||||
return !openKitCreators.containsKey(player);
|
||||
}
|
||||
|
||||
public static void closeIfInKitCreator(HumanEntity player){
|
||||
InventoryBackup backup = openKitCreators.get(player);
|
||||
if(backup == null)
|
||||
return;
|
||||
|
||||
backup.close();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryClick(InventoryClickEvent e){
|
||||
if(!openKitCreators.containsKey(e.getWhoClicked()))
|
||||
|
@ -41,7 +41,7 @@ public class PistonListener implements Listener {
|
||||
public void handlePistonExtend(BlockPistonExtendEvent e){
|
||||
BlockFace b = e.getDirection().getOppositeFace();
|
||||
for(Block block : e.getBlocks()){
|
||||
if(Config.BlueExtendRegion.inRegion(block.getRelative(b)) && Config.RedExetendRegion.inRegion(block.getRelative(b))){
|
||||
if(Config.BlueExtendRegion.inRegion(block.getRelative(b)) && Config.RedExtendRegion.inRegion(block.getRelative(b))){
|
||||
e.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
@ -52,7 +52,7 @@ public class PistonListener implements Listener {
|
||||
public void handlePistonRetract(BlockPistonRetractEvent e){
|
||||
BlockFace b = e.getDirection().getOppositeFace();
|
||||
for(Block block : e.getBlocks()){
|
||||
if(Config.BlueExtendRegion.inRegion(block.getRelative(b)) && Config.RedExetendRegion.inRegion(block.getRelative(b))) {
|
||||
if(Config.BlueExtendRegion.inRegion(block.getRelative(b)) && Config.RedExtendRegion.inRegion(block.getRelative(b))) {
|
||||
e.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
|
@ -43,9 +43,9 @@ public class RankedJoin implements Listener {
|
||||
|
||||
if (fightTeam == null) {
|
||||
if(!player.getUniqueId().equals(Config.RedLeader) && Fight.getBlueTeam().canbeLeader(player)) {
|
||||
Fight.getBlueTeam().setLeader(Fight.getBlueTeam().addMember(player));
|
||||
Fight.getBlueTeam().addMember(player);
|
||||
}else if(Fight.getRedTeam().canbeLeader(player)) {
|
||||
Fight.getRedTeam().setLeader(Fight.getRedTeam().addMember(player));
|
||||
Fight.getRedTeam().addMember(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -46,7 +46,7 @@ public class TeamArea implements Listener {
|
||||
else
|
||||
return; // Is allowed in area
|
||||
checkInInnerArea(event.getPlayer(), to, Fight.getBlueTeam());
|
||||
}else if(Config.RedExetendRegion.playerInRegion(to)){
|
||||
}else if(Config.RedExtendRegion.playerInRegion(to)){
|
||||
if(team == null)
|
||||
reset(event, DENY_TEAM);
|
||||
else if(team == Fight.getBlueTeam() && (player.getGameMode() == GameMode.SPECTATOR || !team.canPlayerEntern(player)))
|
||||
|
@ -32,7 +32,7 @@ import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
|
||||
public class WaterRemover implements Listener {
|
||||
|
||||
private static final int MIN_Y = Config.AlignWater ? Config.TeamBlueCornerY + Config.WaterDepth : Config.TeamBlueCornerY;
|
||||
private static final int MIN_Y = Config.BluePasteRegion.getMinY() + (Config.AlignWater ? Config.WaterDepth : 0);
|
||||
|
||||
public WaterRemover() {
|
||||
new StateDependentListener(ArenaMode.All, FightState.Running, this);
|
||||
|
@ -168,8 +168,8 @@ public class RecordSystem {
|
||||
public static synchronized void blockChange(Block block){
|
||||
int blockState = blockToId(block);
|
||||
|
||||
int shortX = block.getX() - Config.ArenaMinX;
|
||||
int shortZ = block.getZ() - Config.ArenaMinZ;
|
||||
int shortX = block.getX() - Config.ArenaRegion.getMinX();
|
||||
int shortZ = block.getZ() - Config.ArenaRegion.getMinZ();
|
||||
if((short)blockState == blockState && shortX > 0 && shortX < 256 && shortZ > 0 && shortZ < 256){
|
||||
//Short block packet
|
||||
Recorder.rByte(0x33);
|
||||
|
@ -33,6 +33,7 @@ import com.comphenix.protocol.wrappers.WrappedBlockData;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.core.VersionedCallable;
|
||||
import de.steamwar.core.events.ChunkListener;
|
||||
import de.steamwar.fightsystem.ArenaMode;
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.FightSystem;
|
||||
import de.steamwar.fightsystem.IFightSystem;
|
||||
@ -40,6 +41,7 @@ import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.IStateDependent;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.*;
|
||||
@ -52,7 +54,10 @@ public class TechHider implements IStateDependent {
|
||||
|
||||
private final Set<FightState> enabled;
|
||||
private final ProtocolManager protocolManager = ProtocolLibrary.getProtocolManager();
|
||||
private final Map<PacketContainer, PacketContainer> packetCache = new HashMap<>();
|
||||
private final Material obfuscateMaterial;
|
||||
private final PacketAdapter chunkHider;
|
||||
private final int threadMultiplier;
|
||||
|
||||
public TechHider(){
|
||||
FightState.registerStateDependent(this);
|
||||
@ -71,13 +76,21 @@ public class TechHider implements IStateDependent {
|
||||
new VersionedCallable<>(TechHider_14::getObfuscateWith, 14),
|
||||
new VersionedCallable<>(TechHider_15::getObfuscateWith, 15));
|
||||
|
||||
obfuscateMaterial = Material.getMaterial(Config.ObfuscateWith);
|
||||
chunkHider = VersionedCallable.call(new VersionedCallable<>(() -> null, 8),
|
||||
new VersionedCallable<>(() -> TechHider_12.chunkHider(hiddenBlockIds, obfuscateWith), 12),
|
||||
new VersionedCallable<>(() -> TechHider_14.chunkHider(hiddenBlockIds, obfuscateWith), 14));
|
||||
|
||||
if(Config.mode == ArenaMode.EVENT)
|
||||
threadMultiplier = 4;
|
||||
else
|
||||
threadMultiplier = 1;
|
||||
|
||||
if(DISABLED)
|
||||
return;
|
||||
|
||||
Bukkit.getScheduler().runTaskTimer(IFightSystem.getPlugin(), packetCache::clear, 1, 1);
|
||||
|
||||
if(Core.getVersion() > 8){
|
||||
protocolManager.addPacketListener(new PacketAdapter(FightSystem.getPlugin(), PacketType.Play.Client.USE_ITEM) {
|
||||
@Override
|
||||
@ -114,7 +127,7 @@ public class TechHider implements IStateDependent {
|
||||
protocolManager.addPacketListener(updateBlockEntity);
|
||||
}
|
||||
if(chunkHider != null) {
|
||||
protocolManager.getAsynchronousManager().registerAsyncHandler(chunkHider).start(ITechHider.threadMultiplier * 4);
|
||||
protocolManager.getAsynchronousManager().registerAsyncHandler(chunkHider).start(threadMultiplier * 4);
|
||||
}
|
||||
}
|
||||
|
||||
@ -141,14 +154,14 @@ public class TechHider implements IStateDependent {
|
||||
if(bypass(p, pos.getChunkX(), pos.getChunkZ()))
|
||||
return;
|
||||
|
||||
PacketContainer cached = ITechHider.packetCache.get(packet);
|
||||
PacketContainer cached = packetCache.get(packet);
|
||||
if(cached != null){
|
||||
e.setPacket(cached);
|
||||
return;
|
||||
}
|
||||
|
||||
cached = packet.shallowClone();
|
||||
ITechHider.packetCache.put(packet, cached);
|
||||
packetCache.put(packet, cached);
|
||||
e.setPacket(cached);
|
||||
StructureModifier<MultiBlockChangeInfo[]> blockStructure = cached.getMultiBlockChangeInfoArrays();
|
||||
MultiBlockChangeInfo[] changes = blockStructure.read(0).clone();
|
||||
@ -157,7 +170,7 @@ public class TechHider implements IStateDependent {
|
||||
WrappedBlockData block = mbci.getData();
|
||||
if(Config.HiddenBlocks.contains(block.getType().name())){
|
||||
changed = true;
|
||||
block.setType(ITechHider.obfuscateMaterial);
|
||||
block.setType(obfuscateMaterial);
|
||||
mbci.setData(block);
|
||||
}
|
||||
}
|
||||
@ -178,19 +191,19 @@ public class TechHider implements IStateDependent {
|
||||
if(bypass(p, ITechHider.posToChunk(pos.getX()), ITechHider.posToChunk(pos.getZ())))
|
||||
return;
|
||||
|
||||
PacketContainer cached = ITechHider.packetCache.get(packet);
|
||||
PacketContainer cached = packetCache.get(packet);
|
||||
if(cached != null){
|
||||
e.setPacket(cached);
|
||||
return;
|
||||
}
|
||||
|
||||
cached = packet.deepClone();
|
||||
ITechHider.packetCache.put(packet, cached);
|
||||
packetCache.put(packet, cached);
|
||||
e.setPacket(cached);
|
||||
StructureModifier<WrappedBlockData> blockStructure = cached.getBlockData();
|
||||
WrappedBlockData block = blockStructure.read(0);
|
||||
if(Config.HiddenBlocks.contains(block.getType().name())){
|
||||
block.setType(ITechHider.obfuscateMaterial);
|
||||
block.setType(obfuscateMaterial);
|
||||
blockStructure.write(0, block);
|
||||
}
|
||||
}
|
||||
|
@ -33,8 +33,6 @@ import java.util.Map;
|
||||
|
||||
public class WinconditionPercentSystem extends Wincondition implements Listener, PrintableWincondition, PercentWincondition {
|
||||
|
||||
private static final int SCHEMATIC_SIZE = Math.abs(Config.SchemsizeX * Config.SchemsizeY * Config.SchemsizeZ);
|
||||
|
||||
private final Map<FightTeam, TeamPercent> teamMap = new HashMap<>();
|
||||
|
||||
public WinconditionPercentSystem() {
|
||||
@ -65,11 +63,13 @@ public class WinconditionPercentSystem extends Wincondition implements Listener,
|
||||
private class TeamPercent {
|
||||
|
||||
private final FightTeam team;
|
||||
private final int volume;
|
||||
private double percent;
|
||||
private int destroyedBlocks;
|
||||
|
||||
private TeamPercent(FightTeam team) {
|
||||
this.team = team;
|
||||
this.volume = team.getSchemRegion().volume();
|
||||
}
|
||||
|
||||
private void check(EntityExplodeEvent event) {
|
||||
@ -78,7 +78,7 @@ public class WinconditionPercentSystem extends Wincondition implements Listener,
|
||||
}
|
||||
|
||||
destroyedBlocks += event.blockList().size();
|
||||
percent = (double)destroyedBlocks * 100 / SCHEMATIC_SIZE;
|
||||
percent = (double)destroyedBlocks * 100 / volume;
|
||||
if(percent >= Config.PercentWin) {
|
||||
win(Fight.getOpposite(team));
|
||||
}
|
||||
|
@ -19,7 +19,6 @@
|
||||
|
||||
package de.steamwar.fightsystem.winconditions;
|
||||
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.fight.Fight;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
@ -66,14 +65,10 @@ public class WinconditionPumpkinTechKO extends Wincondition implements Printable
|
||||
|
||||
private void check(){
|
||||
pumpkins = 0;
|
||||
for(int x = team.getCornerX(); x <= team.getCornerX() + Config.SchemsizeX; x++) {
|
||||
for(int y = team.getCornerY(); y <= team.getCornerY() + Config.SchemsizeY; y++) {
|
||||
for (int z = team.getCornerZ(); z <= team.getCornerZ() + Config.SchemsizeZ; z++) {
|
||||
if (world.getBlockAt(x, y, z).getType() == PUMPKIN_LANTERN)
|
||||
pumpkins++;
|
||||
}
|
||||
}
|
||||
}
|
||||
team.getSchemRegion().forEach((x, y, z) -> {
|
||||
if (world.getBlockAt(x, y, z).getType() == PUMPKIN_LANTERN)
|
||||
pumpkins++;
|
||||
});
|
||||
|
||||
if(pumpkins == 0) {
|
||||
win(Fight.getOpposite(team));
|
||||
|
@ -97,7 +97,7 @@ public class WinconditionRelativePercent extends Wincondition implements Printab
|
||||
}
|
||||
|
||||
private void check(){
|
||||
currentBlocks = currentBlocks();
|
||||
currentBlocks();
|
||||
|
||||
if(!Config.ActiveWinconditions.contains(Winconditions.RELATIVE_PERCENT))
|
||||
return;
|
||||
@ -123,16 +123,12 @@ public class WinconditionRelativePercent extends Wincondition implements Printab
|
||||
if(!Config.EnterStages.isEmpty() && Config.EnterStages.get(0) >= Config.TimeoutTime - Wincondition.getTimeOverCountdown().getTimeLeft())
|
||||
return currentBlocks;
|
||||
|
||||
int blocks = 0;
|
||||
for(int x = team.getCornerX(); x < team.getCornerX() + Config.SchemsizeX; x++){
|
||||
for(int y = team.getCornerY(); y < team.getCornerY() + Config.SchemsizeY; y++){
|
||||
for(int z = team.getCornerZ(); z < team.getCornerZ() + Config.SchemsizeZ; z++){
|
||||
if(!ignoredBlocks.contains(world.getBlockAt(x,y,z).getType()))
|
||||
blocks++;
|
||||
}
|
||||
}
|
||||
}
|
||||
return blocks;
|
||||
currentBlocks = 0;
|
||||
team.getSchemRegion().forEach((x, y, z) -> {
|
||||
if(!ignoredBlocks.contains(world.getBlockAt(x,y,z).getType()))
|
||||
currentBlocks++;
|
||||
});
|
||||
return currentBlocks;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -19,7 +19,6 @@
|
||||
|
||||
package de.steamwar.fightsystem.winconditions;
|
||||
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.fight.Fight;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.listener.WaterRemover;
|
||||
@ -65,14 +64,10 @@ public class WinconditionWaterTechKO extends Wincondition implements PrintableWi
|
||||
|
||||
private void check() {
|
||||
water = 0;
|
||||
for(int x = team.getCornerX(); x <= team.getCornerX() + Config.SchemsizeX; x++) {
|
||||
for(int y = team.getCornerY(); y <= team.getCornerY() + Config.SchemsizeY; y++) {
|
||||
for (int z = team.getCornerZ(); z <= team.getCornerZ() + Config.SchemsizeZ; z++) {
|
||||
if (WaterRemover.isWater(WORLD.getBlockAt(x, y, z)))
|
||||
water++;
|
||||
}
|
||||
}
|
||||
}
|
||||
team.getExtendRegion().forEach((x, y, z) -> {
|
||||
if (WaterRemover.isWater(WORLD.getBlockAt(x, y, z)))
|
||||
water++;
|
||||
});
|
||||
|
||||
if(water == 0){
|
||||
win(Fight.getOpposite(team));
|
||||
|
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