From 9b4eaa7a57c84bf22f07fdbbbf00fd723a3fcb1b Mon Sep 17 00:00:00 2001 From: yoyosource Date: Sat, 8 Oct 2022 18:00:31 +0200 Subject: [PATCH] Fix WinconditionAmongUs --- .../steamwar/fightsystem/winconditions/WinconditionAmongUs.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/FightSystem_Core/src/de/steamwar/fightsystem/winconditions/WinconditionAmongUs.java b/FightSystem_Core/src/de/steamwar/fightsystem/winconditions/WinconditionAmongUs.java index 39ee800..0be9472 100644 --- a/FightSystem_Core/src/de/steamwar/fightsystem/winconditions/WinconditionAmongUs.java +++ b/FightSystem_Core/src/de/steamwar/fightsystem/winconditions/WinconditionAmongUs.java @@ -80,7 +80,7 @@ public class WinconditionAmongUs extends Wincondition implements Listener { FightPlayer current = team.getFightPlayer(player); if (current == imposter.get(team)) { win(team, "WIN_IMPOSTER_DEAD", team.getPrefix()); - } else if (team.getAlivePlayers() <= 2 && team.getPlayers().contains(imposter.get(team))) { + } else if (team.getAlivePlayers() <= 2 && imposter.get(team).isLiving()) { win(Fight.getOpposite(team), "WIN_CREWMATE_DEAD", Fight.getOpposite(team).getPrefix()); } }