Some more work
Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Ursprung
ebfdaa783d
Commit
9a997371d6
@ -140,7 +140,11 @@ public class Region {
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}
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}
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public boolean in2dRegion(Block block){
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public boolean in2dRegion(Block block){
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return minX <= block.getX() && block.getX() < maxX && minZ <= block.getZ() && block.getZ() <= maxZ;
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return in2dRegion(block.getX(), block.getZ());
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}
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public boolean in2dRegion(int x, int z) {
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return minX <= x && x < maxX && minZ <= z && z <= maxZ;
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}
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}
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public boolean inRegion(Block block){
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public boolean inRegion(Block block){
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@ -20,7 +20,9 @@
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package de.steamwar.fightsystem.record;
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package de.steamwar.fightsystem.record;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.EditSession;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.utils.ColorConverter;
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import de.steamwar.sql.NoClipboardException;
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import de.steamwar.sql.NoClipboardException;
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import de.steamwar.sql.Schematic;
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import de.steamwar.sql.Schematic;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.SteamwarUser;
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@ -173,9 +175,9 @@ class PacketProcessor {
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}
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}
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private void shortBlock() throws IOException {
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private void shortBlock() throws IOException {
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int x = Byte.toUnsignedInt(source.rByte()) + Config.ArenaMinX;
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int x = Byte.toUnsignedInt(source.rByte()) + Config.ArenaRegion.getMinX();
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int y = Byte.toUnsignedInt(source.rByte());
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int y = Byte.toUnsignedInt(source.rByte());
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int z = Byte.toUnsignedInt(source.rByte()) + Config.ArenaMinZ;
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int z = Byte.toUnsignedInt(source.rByte()) + Config.ArenaRegion.getMinZ();
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int blockState = source.rShort();
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int blockState = source.rShort();
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setBlock(x, y, z, blockState);
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setBlock(x, y, z, blockState);
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@ -191,7 +193,7 @@ class PacketProcessor {
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}
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}
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private void setBlock(int x, int y, int z, int blockState){
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private void setBlock(int x, int y, int z, int blockState){
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if(Config.ArenaMinX > x || Config.ArenaMaxX < x || Config.ArenaMinZ > z || Config.ArenaMaxZ < z)
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if(!Config.ArenaRegion.in2dRegion(x, z))
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return; //Outside of the arena
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return; //Outside of the arena
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if (!InspectCommand.inspecting && Config.TechhiderActive && Config.HiddenBlocks.contains(blockState)) {
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if (!InspectCommand.inspecting && Config.TechhiderActive && Config.HiddenBlocks.contains(blockState)) {
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