SteamWar/FightSystem
Archiviert
13
1

Prevent thread stacking with syncing up

Sending mbc-Packet sync takes now around 0-2ms, so its okeyish

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2020-09-07 11:52:02 +02:00
Ursprung 13e4d94501
Commit 9a8ea2f1d4

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@ -34,11 +34,13 @@ import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.IFightSystem; import de.steamwar.fightsystem.IFightSystem;
import io.netty.buffer.ByteBuf; import io.netty.buffer.ByteBuf;
import io.netty.buffer.UnpooledByteBufAllocator; import io.netty.buffer.UnpooledByteBufAllocator;
import net.minecraft.server.v1_15_R1.Block;
import net.minecraft.server.v1_15_R1.ChunkSection;
import net.minecraft.server.v1_15_R1.PacketPlayOutMapChunk; import net.minecraft.server.v1_15_R1.PacketPlayOutMapChunk;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.craftbukkit.v1_15_R1.CraftChunk; import org.bukkit.craftbukkit.v1_15_R1.CraftChunk;
import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer; import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -211,7 +213,7 @@ public class TechHider_15 {
}*/ }*/
final int cY = chunkY; final int cY = chunkY;
Bukkit.getScheduler().runTaskAsynchronously(IFightSystem.getPlugin(), Bukkit.getScheduler().runTask(IFightSystem.getPlugin(),
() -> fullChunkHider(p, chunkX, cY, chunkZ)); () -> fullChunkHider(p, chunkX, cY, chunkZ));
} }
@ -230,38 +232,38 @@ public class TechHider_15 {
} }
private static void fullChunkHider(Player player, int chunkX, int chunkY, int chunkZ){ private static void fullChunkHider(Player player, int chunkX, int chunkY, int chunkZ){
ArrayList<MultiBlockChangeInfo> blockChangeList = new ArrayList<>(); if(!player.isOnline())
return;
Location location = new Location(WORLD, chunkX * 16f, chunkY * 16f, chunkZ * 16f); ArrayList<MultiBlockChangeInfo> blockChangeList = new ArrayList<>();
int maxXp1 = (chunkX+1) * 16; ChunkCoordIntPair chunkCoords = new ChunkCoordIntPair(chunkX, chunkZ);
int maxYp1 = (chunkY+1) * 16; ChunkSection chunk = ((CraftWorld) WORLD).getHandle().getChunkAt(chunkX, chunkZ).getSections()[chunkY]; //This takes ~70ms async.
int maxZp1 = (chunkZ+1) * 16; if(ChunkSection.a(chunk))
while(location.getBlockX() < maxXp1){ return;
while(location.getBlockY() < maxYp1){
while(location.getBlockZ() < maxZp1){ int minY = chunkY * 16;
if(Config.HiddenBlockTags.contains(WORLD.getBlockAt(location).getType().name())) for(int x = 0; x < 16; x++){
blockChangeList.add(new MultiBlockChangeInfo(location, WRAPPED_BLOCK_DATA)); for(int y = 0; y < 16; y++){
location.setZ(location.getZ() + 1); for(int z = 0; z < 16; z++){
if(Config.HiddenBlocks.contains(Block.REGISTRY_ID.getId(chunk.getType(x, y, z))))
blockChangeList.add(new MultiBlockChangeInfo((short)(x << 12 | z << 8 | (y + minY)), WRAPPED_BLOCK_DATA, chunkCoords));
} }
location.setY(location.getY() + 1);
location.setZ(chunkZ * 16f);
} }
location.setX(location.getX() + 1);
location.setY(chunkY * 16f);
location.setZ(chunkZ * 16f);
} }
if(blockChangeList.isEmpty()) if(blockChangeList.isEmpty())
return; return;
PacketContainer packet = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.MULTI_BLOCK_CHANGE); PacketContainer packet = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.MULTI_BLOCK_CHANGE);
packet.getChunkCoordIntPairs().write(0, new ChunkCoordIntPair(chunkX, chunkZ)); packet.getChunkCoordIntPairs().write(0, chunkCoords);
packet.getMultiBlockChangeInfoArrays().write(0, blockChangeList.toArray(new MultiBlockChangeInfo[0])); packet.getMultiBlockChangeInfoArrays().write(0, blockChangeList.toArray(new MultiBlockChangeInfo[0]));
try { try {
ProtocolLibrary.getProtocolManager().sendServerPacket(player, packet, false); ProtocolLibrary.getProtocolManager().sendServerPacket(player, packet, false);
} catch (InvocationTargetException e) { } catch (InvocationTargetException e) {
throw new SecurityException("Something went wrong sending the multiblockchange packet", e); throw new SecurityException("Something went wrong sending the multiblockchange packet", e);
} catch (NullPointerException e){
//ignored, player offline
} }
} }
} }