Merge branch 'master' into lixfel-ai-v1
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Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
# Conflicts: # FightSystem_Core/src/de/steamwar/fightsystem/FightSystem.java
Dieser Commit ist enthalten in:
Commit
97a9acdf53
@ -21,6 +21,7 @@ package de.steamwar.fightsystem.utils;
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import com.comphenix.tinyprotocol.Reflection;
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import com.comphenix.tinyprotocol.Reflection;
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import de.steamwar.core.Core;
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import de.steamwar.core.Core;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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@ -56,4 +57,11 @@ public class BlockIdWrapper14 implements BlockIdWrapper {
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getTypeAndData.invoke(nworld, pos, blockData, 1042);
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getTypeAndData.invoke(nworld, pos, blockData, 1042);
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flagDirty.invoke(getChunkProvider.invoke(nworld), pos);
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flagDirty.invoke(getChunkProvider.invoke(nworld), pos);
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}
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}
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private static final Reflection.MethodInvoker getMaterialByBlock = Reflection.getTypedMethod(Reflection.getClass("{obc}.util.CraftMagicNumbers"), "getMaterial", Material.class, block);
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private static final Reflection.MethodInvoker getBlockByBlockData = Reflection.getTypedMethod(iBlockData, null, block);
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@Override
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public Material idToMaterial(int blockState) {
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return (Material)getMaterialByBlock.invoke(null, getBlockByBlockData.invoke(getByCombinedId.invoke(null, blockState)));
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}
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}
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}
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@ -19,6 +19,7 @@
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package de.steamwar.fightsystem.utils;
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package de.steamwar.fightsystem.utils;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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@ -37,4 +38,13 @@ public class BlockIdWrapper8 implements BlockIdWrapper {
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world.getBlockAt(x, y, z).setTypeIdAndData(blockState >> 4, (byte)(blockState & 0b1111), false);
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world.getBlockAt(x, y, z).setTypeIdAndData(blockState >> 4, (byte)(blockState & 0b1111), false);
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}
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}
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@Override
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@SuppressWarnings("deprecation")
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public Material idToMaterial(int blockState) {
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if((blockState >> 4) > 256) // Illegal blockstate / corrupted replay
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blockState = 0;
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return Material.getMaterial(blockState >> 4);
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}
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}
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}
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@ -61,10 +61,14 @@ Schematic:
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z: 0
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z: 0
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# The schematic type that can be chosen in this arena
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# The schematic type that can be chosen in this arena
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Type: Normal # defaults to Normal if missing
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Type: Normal # defaults to Normal if missing
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# The schematic types that are also allowed to be chosen in this arena
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SubTypes: [] # defaults to empty List
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# Shortcut of the schematic type
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# Shortcut of the schematic type
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Shortcut: "" # defaults to "" if missing
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Shortcut: "" # defaults to "" if missing
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# Spigot (1.8) material for GUIs
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# Spigot (1.8) material for GUIs
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Material: STONE_BUTTON # defaults to STONE_BUTTON if missing
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Material: STONE_BUTTON # defaults to STONE_BUTTON if missing
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# Manual check of schematic necessary
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ManualCheck: true # defaults to true if missing
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# If the schematics should be rotated during pasting
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# If the schematics should be rotated during pasting
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Rotate: true # defaults to true if missing
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Rotate: true # defaults to true if missing
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# If the schematics should be pasted aligned to the borders instead of centered
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# If the schematics should be pasted aligned to the borders instead of centered
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@ -110,8 +114,6 @@ WinConditions: # defaults to none if missing
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# - CAPTAIN_DEAD
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# - CAPTAIN_DEAD
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# - PERCENT_SYSTEM
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# - PERCENT_SYSTEM
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# - WHITELIST_PERCENT
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# - RELATIVE_PERCENT
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# - POINTS
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# - POINTS
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# - POINTS_AIRSHIP
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# - POINTS_AIRSHIP
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@ -121,12 +123,18 @@ WinConditions: # defaults to none if missing
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# - HELLS_BELLS
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# - HELLS_BELLS
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# - METEOR
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# - METEOR
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# - PERSISTENT_DAMAGE
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# - TNT_DISTRIBUTION
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WinConditionParams:
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WinConditionParams:
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# The time of any of the timeout win conditions in seconds
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# The time of any of the timeout win conditions in seconds
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TimeoutTime: 1200 # defaults to 1200 if missing
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TimeoutTime: 1200 # defaults to 1200 if missing
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# The percentage when any of the percent win conditions limits or triggers a win
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# The percentage when any of the percent win conditions limits or triggers a win
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PercentWin: 7.0 # defaults to 7.0 if missing
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PercentWin: 7.0 # defaults to 7.0 if missing
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# Does the percentage still change after the start of the enter phase
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PercentEntern: true # defaults to true if missing
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# Is Blocks a whitelist (true) or blacklist (false)
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BlocksWhitelist: false # defaults to false if missing
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# Special Blocks (Valid spigot material values) used by the percent win conditions
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# Special Blocks (Valid spigot material values) used by the percent win conditions
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Blocks: [] # defaults to none if missing
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Blocks: [] # defaults to none if missing
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@ -83,6 +83,7 @@ public class Config {
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public static final boolean OnlyPublicSchematics;
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public static final boolean OnlyPublicSchematics;
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public static final boolean IgnorePublicOnly;
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public static final boolean IgnorePublicOnly;
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public static final de.steamwar.sql.SchematicType SchematicType;
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public static final de.steamwar.sql.SchematicType SchematicType;
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public static final List<de.steamwar.sql.SchematicType> SubTypes;
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public static final boolean RedRotate;
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public static final boolean RedRotate;
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public static final boolean BlueRotate;
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public static final boolean BlueRotate;
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public static final boolean PasteAligned;
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public static final boolean PasteAligned;
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@ -106,6 +107,8 @@ public class Config {
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//win condition parameters
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//win condition parameters
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public static final int TimeoutTime;
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public static final int TimeoutTime;
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public static final double PercentWin;
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public static final double PercentWin;
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public static final boolean PercentEntern;
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public static final boolean PercentBlocksWhitelist;
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public static final Set<Material> PercentBlocks;
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public static final Set<Material> PercentBlocks;
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//default kits
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//default kits
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@ -117,7 +120,7 @@ public class Config {
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//tech hider parameter
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//tech hider parameter
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public static final boolean TechhiderActive;
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public static final boolean TechhiderActive;
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public static final Set<String> HiddenBlocks;
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public static final Set<Material> HiddenBlocks;
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public static final Set<String> HiddenBlockEntities;
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public static final Set<String> HiddenBlockEntities;
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public static final String ObfuscateWith;
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public static final String ObfuscateWith;
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@ -181,6 +184,7 @@ public class Config {
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int schemsizeZ = config.getInt("Schematic.Size.z");
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int schemsizeZ = config.getInt("Schematic.Size.z");
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RanksEnabled = !config.getStringList("Ranks").isEmpty();
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RanksEnabled = !config.getStringList("Ranks").isEmpty();
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SchematicType = de.steamwar.sql.SchematicType.fromDB(Objects.requireNonNull(config.getString("Schematic.Type", "normal")));
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SchematicType = de.steamwar.sql.SchematicType.fromDB(Objects.requireNonNull(config.getString("Schematic.Type", "normal")));
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SubTypes = config.getStringList("Schematic.SubTypes").stream().map(de.steamwar.sql.SchematicType::fromDB).collect(Collectors.toList());
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IgnorePublicOnly = config.getBoolean("Schematic.IgnorePublicOnly", false);
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IgnorePublicOnly = config.getBoolean("Schematic.IgnorePublicOnly", false);
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boolean rotate = config.getBoolean("Schematic.Rotate", true);
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boolean rotate = config.getBoolean("Schematic.Rotate", true);
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PasteAligned = config.getBoolean("Schematic.PasteAligned", false);
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PasteAligned = config.getBoolean("Schematic.PasteAligned", false);
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@ -195,6 +199,8 @@ public class Config {
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TimeoutTime = config.getInt("WinConditionParams.TimeoutTime", 1200);
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TimeoutTime = config.getInt("WinConditionParams.TimeoutTime", 1200);
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PercentWin = config.getDouble("WinConditionParams.PercentWin", 7.0);
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PercentWin = config.getDouble("WinConditionParams.PercentWin", 7.0);
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PercentEntern = config.getBoolean("WinConditionParams.PercentEntern", true);
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PercentBlocksWhitelist = config.getBoolean("WinConditionParams.BlocksWhitelist", false);
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PercentBlocks = Collections.unmodifiableSet(config.getStringList("WinConditionParams.Blocks").stream().map(Material::valueOf).collect(Collectors.toSet()));
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PercentBlocks = Collections.unmodifiableSet(config.getStringList("WinConditionParams.Blocks").stream().map(Material::valueOf).collect(Collectors.toSet()));
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EnterStages = Collections.unmodifiableList(config.getIntegerList("EnterStages"));
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EnterStages = Collections.unmodifiableList(config.getIntegerList("EnterStages"));
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@ -208,7 +214,7 @@ public class Config {
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TechhiderActive = config.getBoolean("Techhider.Active", false);
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TechhiderActive = config.getBoolean("Techhider.Active", false);
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ObfuscateWith = config.getString("Techhider.ObfuscateWith", "end_stone").toUpperCase();
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ObfuscateWith = config.getString("Techhider.ObfuscateWith", "end_stone").toUpperCase();
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HiddenBlocks = Collections.unmodifiableSet(new HashSet<>(config.getStringList("Techhider.HiddenBlocks")));
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HiddenBlocks = config.getStringList("Techhider.HiddenBlocks").stream().map(String::toUpperCase).map(Material::getMaterial).collect(Collectors.toSet());
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HiddenBlockEntities = Collections.unmodifiableSet(new HashSet<>(config.getStringList("Techhider.HiddenBlockEntities")));
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HiddenBlockEntities = Collections.unmodifiableSet(new HashSet<>(config.getStringList("Techhider.HiddenBlockEntities")));
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if(schemsizeX < 0){
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if(schemsizeX < 0){
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@ -27,6 +27,8 @@ import de.steamwar.fightsystem.commands.*;
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import de.steamwar.fightsystem.countdown.*;
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import de.steamwar.fightsystem.countdown.*;
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import de.steamwar.fightsystem.event.HellsBells;
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import de.steamwar.fightsystem.event.HellsBells;
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import de.steamwar.fightsystem.event.Meteor;
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import de.steamwar.fightsystem.event.Meteor;
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import de.steamwar.fightsystem.event.PersistentDamage;
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import de.steamwar.fightsystem.event.TNTDistributor;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.fight.FightWorld;
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import de.steamwar.fightsystem.fight.FightWorld;
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@ -54,6 +56,7 @@ public class FightSystem extends JavaPlugin {
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private FightTeam lastWinner;
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private FightTeam lastWinner;
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private String lastWinreason;
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private String lastWinreason;
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private TechHiderWrapper techHider;
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private TechHiderWrapper techHider;
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private HullHider hullHider;
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@Override
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@Override
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public void onLoad() {
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public void onLoad() {
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@ -108,6 +111,7 @@ public class FightSystem extends JavaPlugin {
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new EnterHandler();
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new EnterHandler();
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techHider = new TechHiderWrapper();
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techHider = new TechHiderWrapper();
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hullHider = new HullHider();
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new FightWorld();
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new FightWorld();
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new FightUI();
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new FightUI();
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new FightStatistics();
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new FightStatistics();
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@ -117,9 +121,7 @@ public class FightSystem extends JavaPlugin {
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new WinconditionCaptainDead();
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new WinconditionCaptainDead();
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new WinconditionBlocks(Winconditions.WATER_TECH_KO, "WaterTechKO", "BAR_WATER", FlatteningWrapper.impl::isWater);
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new WinconditionBlocks(Winconditions.WATER_TECH_KO, "WaterTechKO", "BAR_WATER", FlatteningWrapper.impl::isWater);
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new WinconditionBlocks(Winconditions.PUMPKIN_TECH_KO, "PumpkinTechKO", "BAR_CANNONS", block -> block.getType() == WinconditionBlocks.PUMPKIN_LANTERN);
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new WinconditionBlocks(Winconditions.PUMPKIN_TECH_KO, "PumpkinTechKO", "BAR_CANNONS", block -> block.getType() == WinconditionBlocks.PUMPKIN_LANTERN);
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new WinconditionPercentSystem();
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new WinconditionPercent(Winconditions.PERCENT_SYSTEM, "Percent");
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new WinconditionBlacklistPercent();
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new WinconditionWhitelistPercent();
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new WinconditionPoints();
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new WinconditionPoints();
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new WinconditionPointsAirShip();
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new WinconditionPointsAirShip();
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new WinconditionTimeout();
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new WinconditionTimeout();
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@ -130,6 +132,8 @@ public class FightSystem extends JavaPlugin {
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new HellsBells();
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new HellsBells();
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new Meteor();
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new Meteor();
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new PersistentDamage();
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new TNTDistributor();
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new WinconditionAmongUs();
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new WinconditionAmongUs();
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new NoPlayersOnlineCountdown();
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new NoPlayersOnlineCountdown();
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@ -153,6 +157,7 @@ public class FightSystem extends JavaPlugin {
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new LockschemCommand();
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new LockschemCommand();
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new StateCommand();
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new StateCommand();
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new SkipCommand();
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new SkipCommand();
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new TPSWarpCommand();
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new UnrankCommand();
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new UnrankCommand();
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new WinCommand();
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new WinCommand();
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@ -164,7 +169,15 @@ public class FightSystem extends JavaPlugin {
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if(Config.mode == ArenaMode.EVENT) {
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if(Config.mode == ArenaMode.EVENT) {
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FightState.setFightState(FightState.PRE_SCHEM_SETUP);
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FightState.setFightState(FightState.PRE_SCHEM_SETUP);
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}else if(Config.mode == ArenaMode.CHECK){
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}else if(Config.mode == ArenaMode.CHECK){
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Fight.getBlueTeam().setSchem(SchematicNode.getSchematicNode(Config.CheckSchemID));
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SchematicNode checkSchematicNode = SchematicNode.getSchematicNode(Config.CheckSchemID);
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Fight.getBlueTeam().setSchem(checkSchematicNode);
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if (checkSchematicNode.getName().endsWith("-prepared")) {
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SchematicNode unpreparedSchematicNode = SchematicNode.getSchematicNode(checkSchematicNode.getOwner(), checkSchematicNode.getName().substring(0, checkSchematicNode.getName().length() - 9), checkSchematicNode.getParent());
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if (unpreparedSchematicNode != null) {
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Fight.getRedTeam().setSchem(unpreparedSchematicNode);
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}
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}
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}else if(Config.mode == ArenaMode.PREPARE) {
|
}else if(Config.mode == ArenaMode.PREPARE) {
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Fight.getUnrotated().setSchem(SchematicNode.getSchematicNode(Config.PrepareSchemID));
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Fight.getUnrotated().setSchem(SchematicNode.getSchematicNode(Config.PrepareSchemID));
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}
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}
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@ -217,6 +230,10 @@ public class FightSystem extends JavaPlugin {
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return plugin.techHider;
|
return plugin.techHider;
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}
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}
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public static HullHider getHullHider() {
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return plugin.hullHider;
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|
}
|
||||||
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|
||||||
public static void shutdown() {
|
public static void shutdown() {
|
||||||
//Staggered kick to prevent lobby overloading
|
//Staggered kick to prevent lobby overloading
|
||||||
if(Bukkit.getOnlinePlayers().isEmpty()){
|
if(Bukkit.getOnlinePlayers().isEmpty()){
|
||||||
|
@ -51,6 +51,9 @@ INFO_RANKED=§7Ranked§8: §e{0}
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INFO_LEADER=§7Leader {0}§8: {1}
|
INFO_LEADER=§7Leader {0}§8: {1}
|
||||||
INFO_SCHEMATIC=§7Schematic {0}§8: §e{1} §7from {2}, Rank: {3}
|
INFO_SCHEMATIC=§7Schematic {0}§8: §e{1} §7from {2}, Rank: {3}
|
||||||
|
|
||||||
|
TPSWARP_HELP=§8/§7tpswarp §8[§eticks per second§8]
|
||||||
|
TPSWARP_SET=§7TPS set to §e{0}
|
||||||
|
|
||||||
|
|
||||||
# GUI
|
# GUI
|
||||||
STATE_TITLE=Fight state
|
STATE_TITLE=Fight state
|
||||||
@ -75,6 +78,7 @@ KITSEARCH_TITLE=Search for kit
|
|||||||
SCHEM_NO_ENEMY=§cNo schematic selection without an opponent
|
SCHEM_NO_ENEMY=§cNo schematic selection without an opponent
|
||||||
SCHEM_TITLE={0} selection
|
SCHEM_TITLE={0} selection
|
||||||
SCHEM_PUBLIC=§ePublic {0}
|
SCHEM_PUBLIC=§ePublic {0}
|
||||||
|
SCHEM_UNCHECKED=§eUnchecked {0}
|
||||||
SCHEM_PRIVATE=§ePrivate {0}
|
SCHEM_PRIVATE=§ePrivate {0}
|
||||||
SCHEM_NO_PRIVATE=§7No private {0} present
|
SCHEM_NO_PRIVATE=§7No private {0} present
|
||||||
SCHEM_PRIVATE_FORBIDDEN=§7No private {0} allowed
|
SCHEM_PRIVATE_FORBIDDEN=§7No private {0} allowed
|
||||||
@ -99,6 +103,7 @@ SPECTATE_COUNTDOWN=until the arena is reset
|
|||||||
# Fight
|
# Fight
|
||||||
SCHEMATIC_UNLOADABLE=§cUnable to load schematic
|
SCHEMATIC_UNLOADABLE=§cUnable to load schematic
|
||||||
SCHEMATIC_CHOSEN=§7{0} §e{1} §7chosen
|
SCHEMATIC_CHOSEN=§7{0} §e{1} §7chosen
|
||||||
|
SCHEMATIC_UNCHECKED=§7Team {0} §7has chosen an §eunchecked §7schematic§8!
|
||||||
TEAM_READY=§aTeam ready
|
TEAM_READY=§aTeam ready
|
||||||
TEAM_NOT_READY=§c§mTeam ready
|
TEAM_NOT_READY=§c§mTeam ready
|
||||||
SKIP_READY=§aSkipping to next event
|
SKIP_READY=§aSkipping to next event
|
||||||
|
@ -45,6 +45,9 @@ REMOVE_HELP=§8/§eremove §8[§eSpieler§8]
|
|||||||
NOT_FIGHTLEADER=§cDu bist nicht Kampfleiter
|
NOT_FIGHTLEADER=§cDu bist nicht Kampfleiter
|
||||||
WIN_HELP=§8/§7win §8[§eTeam §8oder §etie§8]
|
WIN_HELP=§8/§7win §8[§eTeam §8oder §etie§8]
|
||||||
|
|
||||||
|
TPSWARP_HELP=§8/§7tpswarp §8[§eTicks pro Sekunde§8]
|
||||||
|
TPSWARP_SET=§7TPS auf §e{0} §7gesetzt
|
||||||
|
|
||||||
|
|
||||||
# GUI
|
# GUI
|
||||||
STATE_TITLE=Kampfstatus
|
STATE_TITLE=Kampfstatus
|
||||||
@ -69,6 +72,7 @@ KITSEARCH_TITLE=Nach Kit suchen
|
|||||||
SCHEM_NO_ENEMY=§cKeine Schematicwahl ohne Gegner
|
SCHEM_NO_ENEMY=§cKeine Schematicwahl ohne Gegner
|
||||||
SCHEM_TITLE={0}-Auswahl
|
SCHEM_TITLE={0}-Auswahl
|
||||||
SCHEM_PUBLIC=§eÖffentliches {0}
|
SCHEM_PUBLIC=§eÖffentliches {0}
|
||||||
|
SCHEM_UNCHECKED=§eUngeprüftes {0}
|
||||||
SCHEM_PRIVATE=§ePrivates {0}
|
SCHEM_PRIVATE=§ePrivates {0}
|
||||||
SCHEM_NO_PRIVATE=§7Kein privates {0} vorhanden
|
SCHEM_NO_PRIVATE=§7Kein privates {0} vorhanden
|
||||||
SCHEM_PRIVATE_FORBIDDEN=§7Kein privates {0} erlaubt
|
SCHEM_PRIVATE_FORBIDDEN=§7Kein privates {0} erlaubt
|
||||||
@ -93,6 +97,7 @@ SPECTATE_COUNTDOWN=bis die Arena zurückgesetzt wird
|
|||||||
# Fight
|
# Fight
|
||||||
SCHEMATIC_UNLOADABLE=§cSchematic konnte nicht geladen werden
|
SCHEMATIC_UNLOADABLE=§cSchematic konnte nicht geladen werden
|
||||||
SCHEMATIC_CHOSEN=§7{0} §e{1} §7gewählt
|
SCHEMATIC_CHOSEN=§7{0} §e{1} §7gewählt
|
||||||
|
SCHEMATIC_UNCHECKED=§7Team {0} §7hat eine §eungeprüfte §7Schematic gewählt§8!
|
||||||
TEAM_READY=§aTeam bereit
|
TEAM_READY=§aTeam bereit
|
||||||
TEAM_NOT_READY=§c§mTeam bereit
|
TEAM_NOT_READY=§c§mTeam bereit
|
||||||
SKIP_READY=§aBeschleunigung zum nächsten Event
|
SKIP_READY=§aBeschleunigung zum nächsten Event
|
||||||
|
@ -19,6 +19,7 @@
|
|||||||
|
|
||||||
package de.steamwar.fightsystem.commands;
|
package de.steamwar.fightsystem.commands;
|
||||||
|
|
||||||
|
import de.steamwar.fightsystem.ArenaMode;
|
||||||
import de.steamwar.fightsystem.Config;
|
import de.steamwar.fightsystem.Config;
|
||||||
import de.steamwar.fightsystem.FightSystem;
|
import de.steamwar.fightsystem.FightSystem;
|
||||||
import de.steamwar.fightsystem.fight.*;
|
import de.steamwar.fightsystem.fight.*;
|
||||||
@ -29,6 +30,7 @@ import de.steamwar.inventory.*;
|
|||||||
import de.steamwar.message.Message;
|
import de.steamwar.message.Message;
|
||||||
import de.steamwar.sql.PersonalKit;
|
import de.steamwar.sql.PersonalKit;
|
||||||
import de.steamwar.sql.SchematicNode;
|
import de.steamwar.sql.SchematicNode;
|
||||||
|
import de.steamwar.sql.SchematicType;
|
||||||
import de.steamwar.sql.SteamwarUser;
|
import de.steamwar.sql.SteamwarUser;
|
||||||
import net.md_5.bungee.api.ChatMessageType;
|
import net.md_5.bungee.api.ChatMessageType;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
@ -167,27 +169,47 @@ public class GUI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
SWInventory inv = new SWInventory(p, 9, msg.parse("SCHEM_TITLE", p, Config.GameName));
|
int invSize = (Config.SubTypes.size() + 1) * 9;
|
||||||
inv.setItem(8, Material.REDSTONE, msg.parse("SCHEM_PUBLIC", p, Config.GameName), (ClickType click) -> {
|
SWInventory inv = new SWInventory(p, invSize, msg.parse("SCHEM_TITLE", p, Config.GameName));
|
||||||
p.closeInventory();
|
setupSchemTypeRow(p, inv, Config.SchematicType, 0);
|
||||||
schemDialog(p, true);
|
for (int i = 0; i < Config.SubTypes.size(); i++) {
|
||||||
});
|
setupSchemTypeRow(p, inv, Config.SubTypes.get(i), i + 1);
|
||||||
if(Fight.getMaxRank() == 0){
|
|
||||||
inv.setItem(0, SWItem.getDye(8), (byte)8, msg.parse("SCHEM_PRIVATE_FORBIDDEN", p, Config.GameName), (ClickType click)->{});
|
|
||||||
}else if(SchematicNode.getAllAccessibleSchematicsOfType(SteamwarUser.get(p.getUniqueId()).getId(), Config.SchematicType.toDB()).isEmpty() && !Config.test()){
|
|
||||||
inv.setItem(0, SWItem.getDye(8), (byte)8, msg.parse("SCHEM_NO_PRIVATE", p, Config.GameName), (ClickType click)->{});
|
|
||||||
}else{
|
|
||||||
inv.setItem(0, SWItem.getMaterial("CAULDRON_ITEM"), msg.parse("SCHEM_PRIVATE", p, Config.GameName), (ClickType click) -> {
|
|
||||||
p.closeInventory();
|
|
||||||
schemDialog(p, false);
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
inv.setCallback(-999, (ClickType click) -> p.closeInventory());
|
inv.setCallback(-999, (ClickType click) -> p.closeInventory());
|
||||||
inv.open();
|
inv.open();
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void schemDialog(Player p, boolean publicSchems){
|
private static void setupSchemTypeRow(Player p, SWInventory inv, SchematicType type, int row) {
|
||||||
SchematicSelector selector = new SchematicSelector(p, Config.test()?SchematicSelector.selectSchematic():SchematicSelector.selectSchematicTypeWithRank(Config.SchematicType, Fight.getMaxRank()), node -> {
|
inv.setItem(row * 9 + 8, Material.REDSTONE, msg.parse("SCHEM_PUBLIC", p, type.name()), (ClickType click) -> {
|
||||||
|
p.closeInventory();
|
||||||
|
schemDialog(p, type, true, false);
|
||||||
|
});
|
||||||
|
|
||||||
|
if (Fight.publicOnly()) {
|
||||||
|
inv.setItem(row * 9, SWItem.getDye(8), (byte)8, msg.parse("SCHEM_PRIVATE_FORBIDDEN", p, type.name()), (ClickType click)->{});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (type.checkType() != null && type.checkType() != type && ArenaMode.AntiEvent.contains(Config.mode) && !SchematicNode.getAllAccessibleSchematicsOfType(SteamwarUser.get(p.getUniqueId()).getId(), type.checkType().toDB()).isEmpty()) {
|
||||||
|
inv.setItem(row * 9 + 4, Material.ANVIL, msg.parse("SCHEM_UNCHECKED", p, type.name()), (ClickType click) -> {
|
||||||
|
p.closeInventory();
|
||||||
|
schemDialog(p, type, false, true);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
if (SchematicNode.getAllAccessibleSchematicsOfType(SteamwarUser.get(p.getUniqueId()).getId(), type.toDB()).isEmpty() && !Config.test()) {
|
||||||
|
inv.setItem(row * 9, SWItem.getDye(8), (byte)8, msg.parse("SCHEM_NO_PRIVATE", p, type.name()), (ClickType click)->{});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
inv.setItem(row * 9, SWItem.getMaterial("CAULDRON_ITEM"), msg.parse("SCHEM_PRIVATE", p, type.name()), (ClickType click) -> {
|
||||||
|
p.closeInventory();
|
||||||
|
schemDialog(p, type, false, false);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void schemDialog(Player p, SchematicType type, boolean publicSchems, boolean unchecked){
|
||||||
|
SchematicSelector selector = new SchematicSelector(p, Config.test() ? SchematicSelector.selectSchematic() : SchematicSelector.selectSchematicType(unchecked ? type.checkType() : type), node -> {
|
||||||
FightTeam fightTeam = Fight.getPlayerTeam(p);
|
FightTeam fightTeam = Fight.getPlayerTeam(p);
|
||||||
if(fightTeam == null)
|
if(fightTeam == null)
|
||||||
return;
|
return;
|
||||||
|
@ -35,7 +35,7 @@ import org.bukkit.entity.Player;
|
|||||||
public class LockschemCommand implements CommandExecutor {
|
public class LockschemCommand implements CommandExecutor {
|
||||||
|
|
||||||
public LockschemCommand() {
|
public LockschemCommand() {
|
||||||
new StateDependentCommand(ArenaMode.AntiReplay, FightState.All, "lockschem", this);
|
new StateDependentCommand(ArenaMode.All, FightState.Schem, "lockschem", this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -0,0 +1,52 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.fightsystem.commands;
|
||||||
|
|
||||||
|
import de.steamwar.core.TPSWarpUtils;
|
||||||
|
import de.steamwar.fightsystem.ArenaMode;
|
||||||
|
import de.steamwar.fightsystem.FightSystem;
|
||||||
|
import de.steamwar.fightsystem.states.FightState;
|
||||||
|
import de.steamwar.fightsystem.states.StateDependentCommand;
|
||||||
|
import org.bukkit.command.Command;
|
||||||
|
import org.bukkit.command.CommandExecutor;
|
||||||
|
import org.bukkit.command.CommandSender;
|
||||||
|
|
||||||
|
public class TPSWarpCommand implements CommandExecutor {
|
||||||
|
|
||||||
|
public TPSWarpCommand() {
|
||||||
|
new StateDependentCommand(ArenaMode.Prepare, FightState.PostSchemSetup, "tpswarp", this);
|
||||||
|
new StateDependentCommand(ArenaMode.Prepare, FightState.PostSchemSetup, "tpslimit", this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
|
||||||
|
double tps;
|
||||||
|
try {
|
||||||
|
tps = Double.parseDouble(args[0]);
|
||||||
|
} catch (NumberFormatException | ArrayIndexOutOfBoundsException e) {
|
||||||
|
FightSystem.getMessage().send("TPSWARP_HELP", sender);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
TPSWarpUtils.warp(tps);
|
||||||
|
FightSystem.getMessage().broadcastActionbar("TPSWARP_SET", tps);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
@ -25,17 +25,15 @@ import de.steamwar.fightsystem.fight.FightPlayer;
|
|||||||
import de.steamwar.fightsystem.utils.Message;
|
import de.steamwar.fightsystem.utils.Message;
|
||||||
import de.steamwar.fightsystem.utils.SWSound;
|
import de.steamwar.fightsystem.utils.SWSound;
|
||||||
import de.steamwar.techhider.ProtocolUtils;
|
import de.steamwar.techhider.ProtocolUtils;
|
||||||
import de.steamwar.fightsystem.winconditions.Wincondition;
|
|
||||||
import net.md_5.bungee.api.ChatMessageType;
|
import net.md_5.bungee.api.ChatMessageType;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
public class EnternCountdown extends Countdown {
|
public class EnternCountdown extends Countdown {
|
||||||
|
|
||||||
private static int calcTime(FightPlayer fp) {
|
private static int calcTime(FightPlayer fp, Countdown countdown) {
|
||||||
int time = Config.EnterStages.get(fp.getKit().getEnterStage());
|
int time = Config.EnterStages.get(fp.getKit().getEnterStage());
|
||||||
|
|
||||||
Countdown countdown = Wincondition.getTimeOverCountdown();
|
|
||||||
if(countdown != null) {
|
if(countdown != null) {
|
||||||
time -= Config.TimeoutTime - countdown.getTimeLeft();
|
time -= Config.TimeoutTime - countdown.getTimeLeft();
|
||||||
|
|
||||||
@ -49,8 +47,8 @@ public class EnternCountdown extends Countdown {
|
|||||||
private final FightPlayer fightPlayer;
|
private final FightPlayer fightPlayer;
|
||||||
private List<ProtocolUtils.ChunkPos> chunkPos;
|
private List<ProtocolUtils.ChunkPos> chunkPos;
|
||||||
|
|
||||||
public EnternCountdown(FightPlayer fp) {
|
public EnternCountdown(FightPlayer fp, Countdown countdown) {
|
||||||
super(calcTime(fp), new Message("ENTERN_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, false);
|
super(calcTime(fp, countdown), new Message("ENTERN_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, false);
|
||||||
fightPlayer = fp;
|
fightPlayer = fp;
|
||||||
enable();
|
enable();
|
||||||
}
|
}
|
||||||
@ -58,7 +56,10 @@ public class EnternCountdown extends Countdown {
|
|||||||
@Override
|
@Override
|
||||||
public void countdownFinished() {
|
public void countdownFinished() {
|
||||||
FightSystem.getMessage().sendPrefixless("ENTERN_ALLOWED", fightPlayer.getEntity(), ChatMessageType.ACTION_BAR);
|
FightSystem.getMessage().sendPrefixless("ENTERN_ALLOWED", fightPlayer.getEntity(), ChatMessageType.ACTION_BAR);
|
||||||
fightPlayer.ifPlayer(player -> FightSystem.getTechHider().reloadChunks(player, chunkPos, false));
|
fightPlayer.ifPlayer(player -> {
|
||||||
|
FightSystem.getHullHider().updatePlayer(player);
|
||||||
|
FightSystem.getTechHider().reloadChunks(player, chunkPos, false);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -0,0 +1,49 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.fightsystem.event;
|
||||||
|
|
||||||
|
import com.sk89q.worldedit.WorldEditException;
|
||||||
|
import de.steamwar.fightsystem.ArenaMode;
|
||||||
|
import de.steamwar.fightsystem.Config;
|
||||||
|
import de.steamwar.fightsystem.FightSystem;
|
||||||
|
import de.steamwar.fightsystem.fight.Fight;
|
||||||
|
import de.steamwar.fightsystem.states.FightState;
|
||||||
|
import de.steamwar.fightsystem.states.OneShotStateDependent;
|
||||||
|
import de.steamwar.fightsystem.utils.WorldeditWrapper;
|
||||||
|
import de.steamwar.fightsystem.winconditions.Winconditions;
|
||||||
|
import de.steamwar.sql.SchematicNode;
|
||||||
|
|
||||||
|
import java.util.logging.Level;
|
||||||
|
|
||||||
|
public class PersistentDamage {
|
||||||
|
|
||||||
|
public PersistentDamage() {
|
||||||
|
if(!ArenaMode.SeriousFight.contains(Config.mode))
|
||||||
|
return;
|
||||||
|
|
||||||
|
new OneShotStateDependent(Winconditions.PERSISTENT_DAMAGE, FightState.Spectate, () -> Fight.teams().forEach(team -> {
|
||||||
|
try{
|
||||||
|
WorldeditWrapper.impl.saveSchem(SchematicNode.getSchematicNode(team.getSchematic()), team.getExtendRegion(), team.getSchemRegion().getMinY());
|
||||||
|
}catch(WorldEditException e){
|
||||||
|
FightSystem.getPlugin().getLogger().log(Level.SEVERE, "Could not persist schematic state", e);
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,39 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.fightsystem.event;
|
||||||
|
|
||||||
|
import de.steamwar.fightsystem.fight.Fight;
|
||||||
|
import de.steamwar.fightsystem.states.FightState;
|
||||||
|
import de.steamwar.fightsystem.states.StateDependentTask;
|
||||||
|
import de.steamwar.fightsystem.winconditions.Winconditions;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
|
public class TNTDistributor {
|
||||||
|
|
||||||
|
public TNTDistributor() {
|
||||||
|
new StateDependentTask(Winconditions.TNT_DISTRIBUTION, FightState.Running, () -> Fight.teams().forEach(team -> team.getPlayers().forEach(fp -> {
|
||||||
|
if(!fp.isLiving())
|
||||||
|
return;
|
||||||
|
|
||||||
|
fp.ifPlayer(player -> player.getInventory().addItem(new ItemStack(Material.TNT, 20)));
|
||||||
|
})), 300, 300);
|
||||||
|
}
|
||||||
|
}
|
@ -139,21 +139,16 @@ public class Fight {
|
|||||||
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.GAMEMODE, new GameProfile(player.getUniqueId(), player.getName()), enable ? GameMode.CREATIVE : GameMode.SPECTATOR));
|
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.GAMEMODE, new GameProfile(player.getUniqueId(), player.getName()), enable ? GameMode.CREATIVE : GameMode.SPECTATOR));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int getMaxRank(){
|
public static boolean publicOnly() {
|
||||||
/* MaxRank of 0 is Pubonly*/
|
|
||||||
if (Config.OnlyPublicSchematics) {
|
if (Config.OnlyPublicSchematics) {
|
||||||
return 0;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Config.IgnorePublicOnly || ArenaMode.RankedEvent.contains(Config.mode)) {
|
if (Config.IgnorePublicOnly || ArenaMode.RankedEvent.contains(Config.mode)) {
|
||||||
return 1000;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (redTeam.getLeader() == null || blueTeam.getLeader() == null) {
|
if (redTeam.getLeader() == null || blueTeam.getLeader() == null) {
|
||||||
return 1000;
|
return false;
|
||||||
}
|
}
|
||||||
|
return redTeam.isPublicsOnly() || blueTeam.isPublicsOnly();
|
||||||
return Math.min(redTeam.getSchemRank(), blueTeam.getSchemRank());
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -21,6 +21,7 @@ package de.steamwar.fightsystem.fight;
|
|||||||
|
|
||||||
import de.steamwar.fightsystem.Config;
|
import de.steamwar.fightsystem.Config;
|
||||||
import de.steamwar.fightsystem.ai.AI;
|
import de.steamwar.fightsystem.ai.AI;
|
||||||
|
import de.steamwar.fightsystem.countdown.Countdown;
|
||||||
import de.steamwar.fightsystem.countdown.EnternCountdown;
|
import de.steamwar.fightsystem.countdown.EnternCountdown;
|
||||||
import de.steamwar.sql.PersonalKit;
|
import de.steamwar.sql.PersonalKit;
|
||||||
import de.steamwar.sql.SteamwarUser;
|
import de.steamwar.sql.SteamwarUser;
|
||||||
@ -65,9 +66,9 @@ public class FightPlayer {
|
|||||||
ifAI(AI::stop);
|
ifAI(AI::stop);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void startEnternCountdown() {
|
public void startEnternCountdown(Countdown countdown) {
|
||||||
if(Config.EnterStages.size() > kit.getEnterStage() && kit.getEnterStage() >= 0)
|
if(Config.EnterStages.size() > kit.getEnterStage() && kit.getEnterStage() >= 0)
|
||||||
enternCountdown = new EnternCountdown(this);
|
enternCountdown = new EnternCountdown(this, countdown);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void stopEnternCountdown(){
|
public void stopEnternCountdown(){
|
||||||
|
@ -33,6 +33,7 @@ import de.steamwar.fightsystem.utils.Region;
|
|||||||
import de.steamwar.fightsystem.utils.WorldeditWrapper;
|
import de.steamwar.fightsystem.utils.WorldeditWrapper;
|
||||||
import de.steamwar.sql.SchematicData;
|
import de.steamwar.sql.SchematicData;
|
||||||
import de.steamwar.sql.SchematicNode;
|
import de.steamwar.sql.SchematicNode;
|
||||||
|
import de.steamwar.sql.SchematicType;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.DyeColor;
|
import org.bukkit.DyeColor;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
@ -100,8 +101,17 @@ public class FightSchematic extends StateDependent {
|
|||||||
|
|
||||||
if(clipboard == null){
|
if(clipboard == null){
|
||||||
List<SchematicNode> publics = SchematicNode.getAllSchematicsOfType(0, Config.SchematicType.toDB());
|
List<SchematicNode> publics = SchematicNode.getAllSchematicsOfType(0, Config.SchematicType.toDB());
|
||||||
if(publics.isEmpty())
|
if(publics.isEmpty()) {
|
||||||
|
for (SchematicType type : Config.SubTypes) {
|
||||||
|
publics = SchematicNode.getAllSchematicsOfType(0, type.toDB());
|
||||||
|
if (!publics.isEmpty()) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (publics.isEmpty()) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
setSchematic(publics.get(new Random().nextInt(publics.size())));
|
setSchematic(publics.get(new Random().nextInt(publics.size())));
|
||||||
}
|
}
|
||||||
@ -138,6 +148,7 @@ public class FightSchematic extends StateDependent {
|
|||||||
).add(new Vector(rotate ? 1 : 0, 0, rotate ? 1 : 0)),
|
).add(new Vector(rotate ? 1 : 0, 0, rotate ? 1 : 0)),
|
||||||
new AffineTransform().rotateY(rotate ? 180 : 0)
|
new AffineTransform().rotateY(rotate ? 180 : 0)
|
||||||
);
|
);
|
||||||
|
FightSystem.getHullHider().initialize(team);
|
||||||
|
|
||||||
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), freezer::disable, 3);
|
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), freezer::disable, 3);
|
||||||
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), team::teleportToSpawn, 40);
|
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), team::teleportToSpawn, 40);
|
||||||
@ -187,7 +198,7 @@ public class FightSchematic extends StateDependent {
|
|||||||
}
|
}
|
||||||
|
|
||||||
length -= 1;
|
length -= 1;
|
||||||
AffineTransform aT = new AffineTransform().rotateY(rotate ? 180 : 0);
|
AffineTransform aT = new AffineTransform().rotateY(((team == Fight.getRedTeam()) == (Config.BlueToRedZ > 0)) ? 180 : 0);
|
||||||
Location base = new Location(Config.world, region.centerX(), team.getExtendRegion().getMaxY(), region.centerZ());
|
Location base = new Location(Config.world, region.centerX(), team.getExtendRegion().getMaxY(), region.centerZ());
|
||||||
for(int i = 0; i < characters.length; i++){
|
for(int i = 0; i < characters.length; i++){
|
||||||
WorldeditWrapper.impl.pasteClipboard(characters[i], base, new Vector(offsets[i] - length/2, 0, -region.getSizeZ()/2), aT);
|
WorldeditWrapper.impl.pasteClipboard(characters[i], base, new Vector(offsets[i] - length/2, 0, -region.getSizeZ()/2), aT);
|
||||||
|
@ -33,6 +33,7 @@ import de.steamwar.fightsystem.states.FightState;
|
|||||||
import de.steamwar.fightsystem.states.OneShotStateDependent;
|
import de.steamwar.fightsystem.states.OneShotStateDependent;
|
||||||
import de.steamwar.fightsystem.states.StateDependent;
|
import de.steamwar.fightsystem.states.StateDependent;
|
||||||
import de.steamwar.fightsystem.utils.*;
|
import de.steamwar.fightsystem.utils.*;
|
||||||
|
import de.steamwar.fightsystem.winconditions.Wincondition;
|
||||||
import de.steamwar.fightsystem.winconditions.Winconditions;
|
import de.steamwar.fightsystem.winconditions.Winconditions;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
import de.steamwar.sql.SchematicNode;
|
import de.steamwar.sql.SchematicNode;
|
||||||
@ -90,7 +91,7 @@ public class FightTeam {
|
|||||||
|
|
||||||
private UUID designatedLeader;
|
private UUID designatedLeader;
|
||||||
private FightPlayer leader;
|
private FightPlayer leader;
|
||||||
private int schemRank;
|
private boolean publicsOnly;
|
||||||
|
|
||||||
private final Map<UUID, FightPlayer> players = new HashMap<>();
|
private final Map<UUID, FightPlayer> players = new HashMap<>();
|
||||||
|
|
||||||
@ -113,7 +114,7 @@ public class FightTeam {
|
|||||||
this.spawn = spawn;
|
this.spawn = spawn;
|
||||||
this.schemRegion = schemRegion;
|
this.schemRegion = schemRegion;
|
||||||
this.extendRegion = extendRegion;
|
this.extendRegion = extendRegion;
|
||||||
this.schemRank = 0;
|
this.publicsOnly = false;
|
||||||
this.ready = false;
|
this.ready = false;
|
||||||
this.skip = false;
|
this.skip = false;
|
||||||
this.blue = blue;
|
this.blue = blue;
|
||||||
@ -161,8 +162,8 @@ public class FightTeam {
|
|||||||
return isLeaderless() && (designatedLeader == null || designatedLeader.equals(p.getUniqueId()));
|
return isLeaderless() && (designatedLeader == null || designatedLeader.equals(p.getUniqueId()));
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getSchemRank() {
|
public boolean isPublicsOnly() {
|
||||||
return schemRank;
|
return publicsOnly;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void teleportToSpawn(){
|
public void teleportToSpawn(){
|
||||||
@ -274,6 +275,7 @@ public class FightTeam {
|
|||||||
BountifulWrapper.impl.setAttackSpeed(player);
|
BountifulWrapper.impl.setAttackSpeed(player);
|
||||||
player.setFoodLevel(20);
|
player.setFoodLevel(20);
|
||||||
player.getInventory().clear();
|
player.getInventory().clear();
|
||||||
|
FightSystem.getHullHider().updatePlayer(player);
|
||||||
|
|
||||||
if(FightState.Spectate.contains(FightState.getFightState())) {
|
if(FightState.Spectate.contains(FightState.getFightState())) {
|
||||||
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
|
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
|
||||||
@ -284,7 +286,7 @@ public class FightTeam {
|
|||||||
});
|
});
|
||||||
|
|
||||||
if(FightState.Running.contains(FightState.getFightState()))
|
if(FightState.Running.contains(FightState.getFightState()))
|
||||||
fightPlayer.startEnternCountdown();
|
fightPlayer.startEnternCountdown(Wincondition.getTimeOverCountdown());
|
||||||
|
|
||||||
GlobalRecorder.getInstance().playerJoins(entity, user);
|
GlobalRecorder.getInstance().playerJoins(entity, user);
|
||||||
fightPlayer.ifPlayer(player -> FightSystem.getTechHider().reloadChunks(player, chunksToReload, false));
|
fightPlayer.ifPlayer(player -> FightSystem.getTechHider().reloadChunks(player, chunksToReload, false));
|
||||||
@ -317,6 +319,7 @@ public class FightTeam {
|
|||||||
player.getInventory().clear();
|
player.getInventory().clear();
|
||||||
|
|
||||||
if(player.isOnline()){
|
if(player.isOnline()){
|
||||||
|
FightSystem.getHullHider().updatePlayer(player);
|
||||||
FightSystem.getTechHider().reloadChunks(player, chunksToReload, true);
|
FightSystem.getTechHider().reloadChunks(player, chunksToReload, true);
|
||||||
|
|
||||||
if(ArenaMode.VariableTeams.contains(Config.mode))
|
if(ArenaMode.VariableTeams.contains(Config.mode))
|
||||||
@ -357,11 +360,7 @@ public class FightTeam {
|
|||||||
if(!silent)
|
if(!silent)
|
||||||
FightUI.addSubtitle("UI_LEADER_JOINS", prefix, leader.getEntity().getName());
|
FightUI.addSubtitle("UI_LEADER_JOINS", prefix, leader.getEntity().getName());
|
||||||
|
|
||||||
Optional<Integer> maxRank = SchematicNode.getAllAccessibleSchematicsOfType(leader.getUser().getId(), Config.SchematicType.toDB()).stream().map(SchematicNode::getRank).max(Integer::compare);
|
publicsOnly = SchematicNode.getAllAccessibleSchematicsOfType(leader.getUser().getId(), Config.SchematicType.toDB()).isEmpty();
|
||||||
if(Config.RanksEnabled)
|
|
||||||
schemRank = maxRank.orElse(1);
|
|
||||||
else
|
|
||||||
schemRank = maxRank.isPresent() ? 1 : 0;
|
|
||||||
|
|
||||||
if(!Config.PersonalKits)
|
if(!Config.PersonalKits)
|
||||||
leader.setKit(Kit.getKitByName(Config.LeaderDefault));
|
leader.setKit(Kit.getKitByName(Config.LeaderDefault));
|
||||||
@ -393,6 +392,11 @@ public class FightTeam {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void pasteSchem(SchematicNode schematic){
|
public void pasteSchem(SchematicNode schematic){
|
||||||
|
if(schematic.getSchemtype().check()) {
|
||||||
|
FightStatistics.unrank();
|
||||||
|
FightSystem.getMessage().broadcast("SCHEMATIC_UNCHECKED", getColoredName());
|
||||||
|
}
|
||||||
|
|
||||||
setSchem(schematic);
|
setSchem(schematic);
|
||||||
testPasteAction();
|
testPasteAction();
|
||||||
}
|
}
|
||||||
|
@ -85,7 +85,7 @@ public class ArrowStopper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private boolean checkBlock(Block block) {
|
private boolean checkBlock(Block block) {
|
||||||
return Config.HiddenBlocks.contains(block.getType().name().toLowerCase());
|
return Config.HiddenBlocks.contains(block.getType());
|
||||||
}
|
}
|
||||||
|
|
||||||
private boolean invalidEntity(Projectile entity) {
|
private boolean invalidEntity(Projectile entity) {
|
||||||
|
@ -37,7 +37,6 @@ import org.bukkit.entity.Player;
|
|||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.EventPriority;
|
import org.bukkit.event.EventPriority;
|
||||||
import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
import org.bukkit.event.block.BlockBreakEvent;
|
|
||||||
import org.bukkit.event.block.BlockDispenseEvent;
|
import org.bukkit.event.block.BlockDispenseEvent;
|
||||||
import org.bukkit.event.block.BlockFromToEvent;
|
import org.bukkit.event.block.BlockFromToEvent;
|
||||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||||
@ -153,14 +152,6 @@ public class Permanent implements Listener {
|
|||||||
e.setCancelled(true);
|
e.setCancelled(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@SuppressWarnings("deprecation")
|
|
||||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
|
||||||
public void onBlockBreak(BlockBreakEvent e) {
|
|
||||||
Block block = e.getBlock();
|
|
||||||
for(ItemStack stack : block.getDrops(e.getPlayer().getItemInHand()))
|
|
||||||
Config.world.dropItemNaturally(block.getLocation(), stack);
|
|
||||||
}
|
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onDropPickup(PlayerPickupItemEvent e) {
|
public void onDropPickup(PlayerPickupItemEvent e) {
|
||||||
if(!(Config.ArenaRegion.inRegion(e.getItem().getLocation())))
|
if(!(Config.ArenaRegion.inRegion(e.getItem().getLocation())))
|
||||||
|
@ -88,7 +88,7 @@ public class PacketProcessor implements Listener {
|
|||||||
private final PacketSource source;
|
private final PacketSource source;
|
||||||
private final BukkitTask task;
|
private final BukkitTask task;
|
||||||
private final LinkedList<Runnable> syncList = new LinkedList<>();
|
private final LinkedList<Runnable> syncList = new LinkedList<>();
|
||||||
private final Set<Integer> hiddenBlockIds = Config.HiddenBlocks.stream().map(String::toUpperCase).map(Material::getMaterial).flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
|
private final Set<Integer> hiddenBlockIds = Config.HiddenBlocks.stream().flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
|
||||||
private final int obfuscateWith = BlockIds.impl.materialToId(Material.getMaterial(Config.ObfuscateWith.toUpperCase()));
|
private final int obfuscateWith = BlockIds.impl.materialToId(Material.getMaterial(Config.ObfuscateWith.toUpperCase()));
|
||||||
private final FreezeWorld freezer = new FreezeWorld();
|
private final FreezeWorld freezer = new FreezeWorld();
|
||||||
private final REntityServer entityServer = new REntityServer();
|
private final REntityServer entityServer = new REntityServer();
|
||||||
@ -165,6 +165,11 @@ public class PacketProcessor implements Listener {
|
|||||||
entityServer.addPlayer(player);
|
entityServer.addPlayer(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void addREntity(int entityId, REntity entity) {
|
||||||
|
entities.put(entityId, entity);
|
||||||
|
FightSystem.getHullHider().updateREntity(entity);
|
||||||
|
}
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||||
public void onPlayerJoin(PlayerJoinEvent e) {
|
public void onPlayerJoin(PlayerJoinEvent e) {
|
||||||
entityServer.addPlayer(e.getPlayer());
|
entityServer.addPlayer(e.getPlayer());
|
||||||
@ -235,7 +240,7 @@ public class PacketProcessor implements Listener {
|
|||||||
|
|
||||||
execSync(() -> {
|
execSync(() -> {
|
||||||
SteamwarUser user = SteamwarUser.get(userId);
|
SteamwarUser user = SteamwarUser.get(userId);
|
||||||
entities.put(entityId, new RPlayer(entityServer, user.getUUID(), user.getUserName(), Config.SpecSpawn));
|
addREntity(entityId, new RPlayer(entityServer, user.getUUID(), user.getUserName(), Config.SpecSpawn));
|
||||||
team.addEntry(user.getUserName());
|
team.addEntry(user.getUserName());
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@ -257,8 +262,10 @@ public class PacketProcessor implements Listener {
|
|||||||
|
|
||||||
execSync(() -> {
|
execSync(() -> {
|
||||||
REntity entity = entities.get(entityId);
|
REntity entity = entities.get(entityId);
|
||||||
if(entity != null)
|
if(entity != null) {
|
||||||
entity.move(locX, locY, locZ, pitch, yaw, headYaw);
|
entity.move(locX, locY, locZ, pitch, yaw, headYaw);
|
||||||
|
FightSystem.getHullHider().updateREntity(entity);
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -267,8 +274,10 @@ public class PacketProcessor implements Listener {
|
|||||||
|
|
||||||
execSync(() -> {
|
execSync(() -> {
|
||||||
REntity entity = entities.remove(entityId);
|
REntity entity = entities.remove(entityId);
|
||||||
if(entity != null)
|
if(entity != null) {
|
||||||
|
FightSystem.getHullHider().despawnREntity(entity);
|
||||||
entity.die();
|
entity.die();
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -289,7 +298,7 @@ public class PacketProcessor implements Listener {
|
|||||||
private void tntSpawn() throws IOException {
|
private void tntSpawn() throws IOException {
|
||||||
int entityId = source.readInt();
|
int entityId = source.readInt();
|
||||||
|
|
||||||
execSync(() -> entities.put(entityId, new REntity(entityServer, EntityType.PRIMED_TNT, Config.SpecSpawn)));
|
execSync(() -> addREntity(entityId, new REntity(entityServer, EntityType.PRIMED_TNT, Config.SpecSpawn)));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void entityVelocity() throws IOException {
|
private void entityVelocity() throws IOException {
|
||||||
@ -344,13 +353,13 @@ public class PacketProcessor implements Listener {
|
|||||||
private void arrowSpawn() throws IOException {
|
private void arrowSpawn() throws IOException {
|
||||||
int entityId = source.readInt();
|
int entityId = source.readInt();
|
||||||
|
|
||||||
execSync(() -> entities.put(entityId, new REntity(entityServer, EntityType.ARROW, Config.SpecSpawn)));
|
execSync(() -> addREntity(entityId, new REntity(entityServer, EntityType.ARROW, Config.SpecSpawn)));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void fireballSpawn() throws IOException {
|
private void fireballSpawn() throws IOException {
|
||||||
int entityId = source.readInt();
|
int entityId = source.readInt();
|
||||||
|
|
||||||
execSync(() -> entities.put(entityId, new REntity(entityServer, EntityType.FIREBALL, Config.SpecSpawn)));
|
execSync(() -> addREntity(entityId, new REntity(entityServer, EntityType.FIREBALL, Config.SpecSpawn)));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void send(ChatMessageType type) throws IOException {
|
private void send(ChatMessageType type) throws IOException {
|
||||||
@ -437,7 +446,10 @@ public class PacketProcessor implements Listener {
|
|||||||
if(!Config.ArenaRegion.in2dRegion(x, z))
|
if(!Config.ArenaRegion.in2dRegion(x, z))
|
||||||
return; //Outside of the arena
|
return; //Outside of the arena
|
||||||
|
|
||||||
execSync(() -> BlockIdWrapper.impl.setBlock(Config.world, x, y, z, TechHiderWrapper.ENABLED && hiddenBlockIds.contains(blockState) ? obfuscateWith : blockState));
|
execSync(() -> {
|
||||||
|
BlockIdWrapper.impl.setBlock(Config.world, x, y, z, TechHiderWrapper.ENABLED && hiddenBlockIds.contains(blockState) ? obfuscateWith : blockState);
|
||||||
|
FightSystem.getHullHider().blockUpdate(Config.world.getBlockAt(x, y, z), BlockIdWrapper.impl.idToMaterial(blockState));
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void particle() throws IOException {
|
private void particle() throws IOException {
|
||||||
@ -578,6 +590,7 @@ public class PacketProcessor implements Listener {
|
|||||||
private void endReplay() {
|
private void endReplay() {
|
||||||
HandlerList.unregisterAll(this);
|
HandlerList.unregisterAll(this);
|
||||||
entityServer.close();
|
entityServer.close();
|
||||||
|
entities.values().forEach(FightSystem.getHullHider()::despawnREntity);
|
||||||
entities.clear();
|
entities.clear();
|
||||||
|
|
||||||
freezer.disable();
|
freezer.disable();
|
||||||
|
@ -21,12 +21,14 @@ package de.steamwar.fightsystem.utils;
|
|||||||
|
|
||||||
import de.steamwar.core.VersionDependent;
|
import de.steamwar.core.VersionDependent;
|
||||||
import de.steamwar.fightsystem.FightSystem;
|
import de.steamwar.fightsystem.FightSystem;
|
||||||
|
import org.bukkit.Material;
|
||||||
import org.bukkit.World;
|
import org.bukkit.World;
|
||||||
import org.bukkit.block.Block;
|
import org.bukkit.block.Block;
|
||||||
|
|
||||||
public interface BlockIdWrapper {
|
public interface BlockIdWrapper {
|
||||||
BlockIdWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
|
BlockIdWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
|
||||||
|
|
||||||
|
Material idToMaterial(int blockState);
|
||||||
int blockToId(Block block);
|
int blockToId(Block block);
|
||||||
void setBlock(World world, int x, int y, int z, int blockState);
|
void setBlock(World world, int x, int y, int z, int blockState);
|
||||||
}
|
}
|
||||||
|
@ -51,7 +51,7 @@ public class EnterHandler implements IStateDependent {
|
|||||||
|
|
||||||
private void registerTeam(FightTeam team){
|
private void registerTeam(FightTeam team){
|
||||||
for(FightPlayer fp : team.getPlayers()){
|
for(FightPlayer fp : team.getPlayers()){
|
||||||
fp.startEnternCountdown();
|
fp.startEnternCountdown(null);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -98,12 +98,12 @@ public class FightStatistics {
|
|||||||
Integer redSchem;
|
Integer redSchem;
|
||||||
try {
|
try {
|
||||||
blueSchem = SchematicNode.getSchematicNode(Fight.getBlueTeam().getSchematic()).getId();
|
blueSchem = SchematicNode.getSchematicNode(Fight.getBlueTeam().getSchematic()).getId();
|
||||||
} catch (SecurityException e) {
|
} catch (NullPointerException e) {
|
||||||
blueSchem = null;
|
blueSchem = null;
|
||||||
}
|
}
|
||||||
try {
|
try {
|
||||||
redSchem = SchematicNode.getSchematicNode(Fight.getRedTeam().getSchematic()).getId();
|
redSchem = SchematicNode.getSchematicNode(Fight.getRedTeam().getSchematic()).getId();
|
||||||
} catch (SecurityException e) {
|
} catch (NullPointerException e) {
|
||||||
redSchem = null;
|
redSchem = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
348
FightSystem_Core/src/de/steamwar/fightsystem/utils/Hull.java
Normale Datei
348
FightSystem_Core/src/de/steamwar/fightsystem/utils/Hull.java
Normale Datei
@ -0,0 +1,348 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.fightsystem.utils;
|
||||||
|
|
||||||
|
import de.steamwar.entity.REntity;
|
||||||
|
import de.steamwar.fightsystem.Config;
|
||||||
|
import de.steamwar.fightsystem.FightSystem;
|
||||||
|
import de.steamwar.fightsystem.fight.FightTeam;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.block.Block;
|
||||||
|
import org.bukkit.entity.Entity;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
import java.util.function.BiConsumer;
|
||||||
|
import java.util.logging.Level;
|
||||||
|
|
||||||
|
public class Hull {
|
||||||
|
|
||||||
|
private static boolean isOccluding(Material material) {
|
||||||
|
return material.isOccluding() || Config.HiddenBlocks.contains(material);
|
||||||
|
}
|
||||||
|
|
||||||
|
private final Region region;
|
||||||
|
private final boolean groundVisible;
|
||||||
|
|
||||||
|
private final BitSet occluding;
|
||||||
|
private final BitSet visibility;
|
||||||
|
private final Map<IntVector, Map<IntVector, BitSet>> blockVisibility = new HashMap<>();
|
||||||
|
|
||||||
|
private final Set<Player> players = new HashSet<>();
|
||||||
|
private final Set<Entity> entities = new HashSet<>();
|
||||||
|
private final Set<REntity> rentities = new HashSet<>();
|
||||||
|
|
||||||
|
public Hull(FightTeam team) {
|
||||||
|
this.region = team.getSchemRegion();
|
||||||
|
this.groundVisible = region.getMinY() != Config.PlayerRegion.getMinY();
|
||||||
|
this.occluding = new BitSet(region.volume());
|
||||||
|
this.visibility = new BitSet(region.volume());
|
||||||
|
|
||||||
|
IntVector[] directions;
|
||||||
|
if (groundVisible) {
|
||||||
|
directions = new IntVector[]{
|
||||||
|
new IntVector(1, 0, 0),
|
||||||
|
new IntVector(-1, 0, 0),
|
||||||
|
new IntVector(0, 1, 0),
|
||||||
|
new IntVector(0, -1, 0),
|
||||||
|
new IntVector(0, 0, 1),
|
||||||
|
new IntVector(0, 0, -1)
|
||||||
|
};
|
||||||
|
} else {
|
||||||
|
directions = new IntVector[]{
|
||||||
|
new IntVector(1, 0, 0),
|
||||||
|
new IntVector(-1, 0, 0),
|
||||||
|
new IntVector(0, -1, 0),
|
||||||
|
new IntVector(0, 0, 1),
|
||||||
|
new IntVector(0, 0, -1)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
// Generate quadrants for each direction
|
||||||
|
for (IntVector direction : directions) {
|
||||||
|
Map<IntVector, BitSet> map = new HashMap<>();
|
||||||
|
for (int z = (direction.z == 0 ? -1 : 0); z <= 1; z += 2) {
|
||||||
|
for (int y = (direction.y == 0 ? -1 : 0); y <= 1; y += 2) {
|
||||||
|
for (int x = (direction.x == 0 ? -1 : 0); x <= 1; x += 2) {
|
||||||
|
map.put(new IntVector(x, y, z), new BitSet(region.volume()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
blockVisibility.put(direction, map);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@SuppressWarnings("deprecation")
|
||||||
|
public void addPlayer(Player player) {
|
||||||
|
if(players.add(player)) {
|
||||||
|
for(Entity entity : entities)
|
||||||
|
player.hideEntity(FightSystem.getPlugin(), entity);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@SuppressWarnings("deprecation")
|
||||||
|
public void removePlayer(Player player, boolean activeRemoval) {
|
||||||
|
if(players.remove(player) && activeRemoval) {
|
||||||
|
for(Entity entity : entities)
|
||||||
|
player.showEntity(FightSystem.getPlugin(), entity);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void checkEntity(Entity entity) {
|
||||||
|
Location location = entity.getLocation();
|
||||||
|
if(region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) { //TODO more precise
|
||||||
|
if(entities.add(entity)) {
|
||||||
|
for(Player player : players)
|
||||||
|
player.hideEntity(FightSystem.getPlugin(), entity);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if(entities.remove(entity)) {
|
||||||
|
for(Player player : players)
|
||||||
|
player.showEntity(FightSystem.getPlugin(), entity);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void removeEntity(Entity entity) {
|
||||||
|
entities.remove(entity);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void checkREntity(REntity entity) {
|
||||||
|
Location location = new Location(Config.world, entity.getX(), entity.getY(), entity.getZ());
|
||||||
|
if(region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) { //TODO more precise
|
||||||
|
if(rentities.add(entity))
|
||||||
|
entity.hide(true);
|
||||||
|
} else {
|
||||||
|
if(rentities.remove(entity))
|
||||||
|
entity.hide(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void removeREntity(REntity entity) {
|
||||||
|
rentities.remove(entity);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void initialize() {
|
||||||
|
visibility.clear();
|
||||||
|
occluding.clear();
|
||||||
|
for (Map<IntVector, BitSet> direction : blockVisibility.values()) {
|
||||||
|
for (BitSet set : direction.values())
|
||||||
|
set.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
long start = System.currentTimeMillis();
|
||||||
|
region.forEach((x, y, z) -> {
|
||||||
|
IntVector block = new IntVector(x, y, z);
|
||||||
|
if (isOccluding(Config.world.getBlockAt(x, y, z).getType()))
|
||||||
|
occluding.set(block.toId(region));
|
||||||
|
});
|
||||||
|
forEachBorder((root, direction) -> {
|
||||||
|
for (Map.Entry<IntVector, BitSet> quadrant : blockVisibility.get(direction).entrySet()) {
|
||||||
|
checkBlock(new NullList<>(), root, direction, quadrant.getKey(), quadrant.getValue());
|
||||||
|
}
|
||||||
|
});
|
||||||
|
FightSystem.getPlugin().getLogger().log(Level.INFO, () -> "[HullHider] initialisation finished: " + (System.currentTimeMillis() - start) + " ms, visible blocks: " + visibility.cardinality());
|
||||||
|
}
|
||||||
|
|
||||||
|
@SuppressWarnings("deprecation")
|
||||||
|
public void updateBlockVisibility(Block b, Material changedType) {
|
||||||
|
IntVector root = new IntVector(b.getX(), b.getY(), b.getZ());
|
||||||
|
if (root.notInRegion(region))
|
||||||
|
return;
|
||||||
|
|
||||||
|
int id = root.toId(region);
|
||||||
|
if (!occluding.get(id) || isOccluding(changedType))
|
||||||
|
return;
|
||||||
|
|
||||||
|
List<IntVector> uncovered = new ArrayList<>();
|
||||||
|
occluding.clear(id);
|
||||||
|
for (Map.Entry<IntVector, Map<IntVector, BitSet>> direction : blockVisibility.entrySet()) {
|
||||||
|
for (Map.Entry<IntVector, BitSet> quadrant : direction.getValue().entrySet()) {
|
||||||
|
if (quadrant.getValue().get(id)) {
|
||||||
|
quadrant.getValue().clear(id);
|
||||||
|
checkBlock(uncovered, root, direction.getKey(), quadrant.getKey(), quadrant.getValue());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(uncovered.isEmpty())
|
||||||
|
return;
|
||||||
|
|
||||||
|
Set<IntVector> uncoveredSet = new HashSet<>(uncovered);
|
||||||
|
Iterator<Entity> it = entities.iterator();
|
||||||
|
while(it.hasNext()) {
|
||||||
|
Entity entity = it.next();
|
||||||
|
if(uncoveredSet.contains(new IntVector(entity.getLocation()))) { //TODO more precise
|
||||||
|
it.remove();
|
||||||
|
for(Player player : players)
|
||||||
|
player.showEntity(FightSystem.getPlugin(), entity);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Iterator<REntity> rit = rentities.iterator();
|
||||||
|
while(rit.hasNext()) {
|
||||||
|
REntity entity = rit.next();
|
||||||
|
if(uncoveredSet.contains(new IntVector(new Location(Config.world, entity.getX(), entity.getY(), entity.getZ())))) { //TODO more precise
|
||||||
|
it.remove();
|
||||||
|
entity.hide(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void forEachBorder(BiConsumer<IntVector, IntVector> f) {
|
||||||
|
for (int x = region.getMinX(); x < region.getMaxX(); x++) {
|
||||||
|
for (int z = region.getMinZ(); z < region.getMaxZ(); z++) {
|
||||||
|
if (groundVisible)
|
||||||
|
f.accept(new IntVector(x, region.getMinY(), z), new IntVector(0, 1, 0));
|
||||||
|
f.accept(new IntVector(x, region.getMaxY() - 1, z), new IntVector(0, -1, 0));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int x = region.getMinX(); x < region.getMaxX(); x++) {
|
||||||
|
for (int y = region.getMinY(); y < region.getMaxY(); y++) {
|
||||||
|
f.accept(new IntVector(x, y, region.getMinZ()), new IntVector(0, 0, 1));
|
||||||
|
f.accept(new IntVector(x, y, region.getMaxZ() - 1), new IntVector(0, 0, -1));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int z = region.getMinZ(); z < region.getMaxZ(); z++) {
|
||||||
|
for (int y = region.getMinY(); y < region.getMaxY(); y++) {
|
||||||
|
f.accept(new IntVector(region.getMinX(), y, z), new IntVector(1, 0, 0));
|
||||||
|
f.accept(new IntVector(region.getMaxX() - 1, y, z), new IntVector(-1, 0, 0));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void checkBlock(List<IntVector> uncovered, IntVector block, IntVector direction, IntVector quadrant, BitSet quadVisibility) {
|
||||||
|
if (block.notInRegion(region))
|
||||||
|
return;
|
||||||
|
|
||||||
|
int id = block.toId(region);
|
||||||
|
if (quadVisibility.get(id))
|
||||||
|
return;
|
||||||
|
|
||||||
|
quadVisibility.set(id);
|
||||||
|
if (!visibility.get(id)) {
|
||||||
|
visibility.set(id);
|
||||||
|
uncovered.add(block);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (occluding.get(id))
|
||||||
|
return;
|
||||||
|
|
||||||
|
IntVector neighbour = block.add(direction);
|
||||||
|
checkBlock(uncovered, neighbour, direction, quadrant, quadVisibility);
|
||||||
|
boolean neigbourTransparent = boundedNonOccluding(neighbour);
|
||||||
|
boolean diagonalReachable = false;
|
||||||
|
if (direction.x == 0 && (neigbourTransparent || boundedNonOccluding(block.add(quadrant.x, 0, 0)))) {
|
||||||
|
checkBlock(uncovered, neighbour.add(quadrant.x, 0, 0), direction, quadrant, quadVisibility);
|
||||||
|
diagonalReachable = boundedNonOccluding(neighbour.add(quadrant.x, 0, 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (direction.y == 0 && (neigbourTransparent || boundedNonOccluding(block.add(0, quadrant.y, 0)))) {
|
||||||
|
checkBlock(uncovered, neighbour.add(0, quadrant.y, 0), direction, quadrant, quadVisibility);
|
||||||
|
diagonalReachable = diagonalReachable || boundedNonOccluding(neighbour.add(0, quadrant.y, 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (direction.z == 0 && (neigbourTransparent || boundedNonOccluding(block.add(0, 0, quadrant.z)))) {
|
||||||
|
checkBlock(uncovered, neighbour.add(0, 0, quadrant.z), direction, quadrant, quadVisibility);
|
||||||
|
diagonalReachable = diagonalReachable || boundedNonOccluding(neighbour.add(0, 0, quadrant.z));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (diagonalReachable)
|
||||||
|
checkBlock(uncovered, neighbour.add(quadrant), direction, quadrant, quadVisibility);
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean boundedNonOccluding(IntVector block) {
|
||||||
|
return !(block.notInRegion(region) || occluding.get(block.toId(region)));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private static class IntVector {
|
||||||
|
private final int x;
|
||||||
|
private final int y;
|
||||||
|
private final int z;
|
||||||
|
|
||||||
|
public IntVector(int x, int y, int z) {
|
||||||
|
this.x = x;
|
||||||
|
this.y = y;
|
||||||
|
this.z = z;
|
||||||
|
}
|
||||||
|
|
||||||
|
public IntVector(Location location) {
|
||||||
|
this.x = location.getBlockX();
|
||||||
|
this.y = location.getBlockY();
|
||||||
|
this.z = location.getBlockZ();
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean notInRegion(Region region) {
|
||||||
|
return !region.inRegion(x, y, z);
|
||||||
|
}
|
||||||
|
|
||||||
|
public int toId(Region region) {
|
||||||
|
return ((y - region.getMinY()) * region.getSizeZ() + (z - region.getMinZ())) * region.getSizeX() + (x - region.getMinX());
|
||||||
|
}
|
||||||
|
|
||||||
|
public IntVector add(int x, int y, int z) {
|
||||||
|
return new IntVector(this.x + x, this.y + y, this.z + z);
|
||||||
|
}
|
||||||
|
|
||||||
|
public IntVector add(IntVector v) {
|
||||||
|
return add(v.x, v.y, v.z);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int hashCode() {
|
||||||
|
return y << 24 ^ x << 12 ^ z;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean equals(Object o) {
|
||||||
|
if(o == null || this.getClass() != o.getClass())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
IntVector v = (IntVector) o;
|
||||||
|
return x == v.x && y == v.y && z == v.z;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String toString() {
|
||||||
|
return x + "," + y + "," + z;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static class NullList<E> extends AbstractList<E> {
|
||||||
|
@Override
|
||||||
|
public void add(int index, E element) {
|
||||||
|
// Straight to /dev/null!
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public E get(int index) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int size() {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
147
FightSystem_Core/src/de/steamwar/fightsystem/utils/HullHider.java
Normale Datei
147
FightSystem_Core/src/de/steamwar/fightsystem/utils/HullHider.java
Normale Datei
@ -0,0 +1,147 @@
|
|||||||
|
/*
|
||||||
|
This file is a part of the SteamWar software.
|
||||||
|
|
||||||
|
Copyright (C) 2022 SteamWar.de-Serverteam
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU Affero General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU Affero General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Affero General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.fightsystem.utils;
|
||||||
|
|
||||||
|
import de.steamwar.core.Core;
|
||||||
|
import de.steamwar.entity.REntity;
|
||||||
|
import de.steamwar.fightsystem.fight.Fight;
|
||||||
|
import de.steamwar.fightsystem.fight.FightPlayer;
|
||||||
|
import de.steamwar.fightsystem.fight.FightTeam;
|
||||||
|
import de.steamwar.fightsystem.listener.Recording;
|
||||||
|
import de.steamwar.fightsystem.states.FightState;
|
||||||
|
import de.steamwar.fightsystem.states.StateDependent;
|
||||||
|
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||||
|
import de.steamwar.fightsystem.states.StateDependentTask;
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.block.Block;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.EventPriority;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.block.BlockPhysicsEvent;
|
||||||
|
import org.bukkit.event.entity.EntityDeathEvent;
|
||||||
|
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||||
|
import org.bukkit.event.player.PlayerJoinEvent;
|
||||||
|
import org.bukkit.event.player.PlayerQuitEvent;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Objects;
|
||||||
|
|
||||||
|
public class HullHider implements Listener {
|
||||||
|
|
||||||
|
private static final boolean ENABLED = TechHiderWrapper.ENABLED && Core.getVersion() >= 18;
|
||||||
|
private final Map<FightTeam, Hull> hulls = new HashMap<>();
|
||||||
|
|
||||||
|
public HullHider() {
|
||||||
|
if(ENABLED)
|
||||||
|
Fight.teams().forEach(team -> hulls.put(team, new Hull(team)));
|
||||||
|
|
||||||
|
new StateDependentListener(ENABLED, FightState.Schem, this);
|
||||||
|
new StateDependent(ENABLED, FightState.Schem) {
|
||||||
|
@Override
|
||||||
|
public void enable() {
|
||||||
|
Bukkit.getOnlinePlayers().forEach(HullHider.this::updatePlayer);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void disable() {
|
||||||
|
Bukkit.getOnlinePlayers().forEach(player -> removePlayer(player, true));
|
||||||
|
}
|
||||||
|
}.register();
|
||||||
|
new StateDependentTask(ENABLED, FightState.Schem, this::onTick, 0, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void initialize(FightTeam team) {
|
||||||
|
if(!ENABLED)
|
||||||
|
return;
|
||||||
|
|
||||||
|
hulls.get(team).initialize();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.HIGH)
|
||||||
|
public void onJoin(PlayerJoinEvent e) {
|
||||||
|
updatePlayer(e.getPlayer());
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onLeave(PlayerQuitEvent e) {
|
||||||
|
removePlayer(e.getPlayer(), false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void updatePlayer(Player player) {
|
||||||
|
if(!ENABLED)
|
||||||
|
return;
|
||||||
|
|
||||||
|
FightTeam team = Fight.getPlayerTeam(player);
|
||||||
|
FightPlayer fp = Fight.getFightPlayer(player);
|
||||||
|
for(Map.Entry<FightTeam, Hull> hull : hulls.entrySet()) {
|
||||||
|
if(hull.getKey() == team || (fp != null && fp.canEntern())) {
|
||||||
|
hull.getValue().removePlayer(player, true);
|
||||||
|
} else {
|
||||||
|
hull.getValue().addPlayer(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void removePlayer(Player player, boolean activeRemoval) {
|
||||||
|
hulls.values().forEach(hull -> hull.removePlayer(player, activeRemoval));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||||
|
public void onBlockPhysic(BlockPhysicsEvent e) {
|
||||||
|
if(FlatteningWrapper.impl.doRecord(e))
|
||||||
|
blockUpdate(e.getBlock(), e.getChangedType());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void blockUpdate(Block block, Material changedType) {
|
||||||
|
for (Hull hull : hulls.values())
|
||||||
|
hull.updateBlockVisibility(block, changedType);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||||
|
public void onSpawn(EntitySpawnEvent e) {
|
||||||
|
hulls.values().forEach(hull -> hull.checkEntity(e.getEntity()));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onTick() {
|
||||||
|
Recording.iterateOverEntities(Objects::nonNull, entity -> {
|
||||||
|
for (Hull hull : hulls.values())
|
||||||
|
hull.checkEntity(entity);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||||
|
public void onDeath(EntityDeathEvent e) {
|
||||||
|
hulls.values().forEach(hull -> hull.removeEntity(e.getEntity()));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void updateREntity(REntity e) {
|
||||||
|
hulls.values().forEach(hull -> hull.checkREntity(e));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void despawnREntity(REntity e) {
|
||||||
|
hulls.values().forEach(hull -> hull.removeREntity(e));
|
||||||
|
}
|
||||||
|
}
|
@ -114,7 +114,7 @@ public class Region {
|
|||||||
public void forEach(TriConsumer<Integer, Integer, Integer> executor) {
|
public void forEach(TriConsumer<Integer, Integer, Integer> executor) {
|
||||||
for(int x = minX; x < maxX; x++) {
|
for(int x = minX; x < maxX; x++) {
|
||||||
for(int y = minY; y < maxY; y++) {
|
for(int y = minY; y < maxY; y++) {
|
||||||
for (int z = minZ; z <= maxZ; z++) {
|
for (int z = minZ; z < maxZ; z++) {
|
||||||
executor.accept(x, y, z);
|
executor.accept(x, y, z);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -150,13 +150,17 @@ public class Region {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean in2dRegion(int x, int z) {
|
public boolean in2dRegion(int x, int z) {
|
||||||
return minX <= x && x < maxX && minZ <= z && z <= maxZ;
|
return minX <= x && x < maxX && minZ <= z && z < maxZ;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean inRegion(Block block){
|
public boolean inRegion(Block block){
|
||||||
return in2dRegion(block) && minY <= block.getY() && block.getY() < maxY;
|
return in2dRegion(block) && minY <= block.getY() && block.getY() < maxY;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean inRegion(int x, int y, int z) {
|
||||||
|
return in2dRegion(x, z) && minY <= y && y < maxY;
|
||||||
|
}
|
||||||
|
|
||||||
public interface TriConsumer<T, V, U>{
|
public interface TriConsumer<T, V, U>{
|
||||||
void accept(T x, V y, U z);
|
void accept(T x, V y, U z);
|
||||||
}
|
}
|
||||||
|
@ -36,7 +36,6 @@ import org.bukkit.entity.Player;
|
|||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.stream.Collectors;
|
|
||||||
|
|
||||||
public class TechHiderWrapper extends StateDependent {
|
public class TechHiderWrapper extends StateDependent {
|
||||||
|
|
||||||
@ -45,7 +44,7 @@ public class TechHiderWrapper extends StateDependent {
|
|||||||
|
|
||||||
public TechHiderWrapper() {
|
public TechHiderWrapper() {
|
||||||
super(ENABLED, FightState.Schem);
|
super(ENABLED, FightState.Schem);
|
||||||
techHider = new TechHider(this::bypass, Material.getMaterial(Config.ObfuscateWith), Config.HiddenBlocks.stream().map(String::toUpperCase).map(Material::getMaterial).collect(Collectors.toSet()), Config.HiddenBlockEntities);
|
techHider = new TechHider(this::bypass, Material.getMaterial(Config.ObfuscateWith), Config.HiddenBlocks, Config.HiddenBlockEntities);
|
||||||
register();
|
register();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -34,7 +34,7 @@ import java.util.stream.Collectors;
|
|||||||
|
|
||||||
public abstract class Wincondition {
|
public abstract class Wincondition {
|
||||||
|
|
||||||
protected static PercentWincondition percentWincondition = null;
|
protected static WinconditionPercent percentWincondition = null;
|
||||||
protected static StateDependentCountdown timeOverCountdown = null;
|
protected static StateDependentCountdown timeOverCountdown = null;
|
||||||
protected static final List<PrintableWincondition> printableWinconditions = new ArrayList<>();
|
protected static final List<PrintableWincondition> printableWinconditions = new ArrayList<>();
|
||||||
|
|
||||||
@ -65,7 +65,7 @@ public abstract class Wincondition {
|
|||||||
return printableWinconditions;
|
return printableWinconditions;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static PercentWincondition getPercentWincondition() {
|
public static WinconditionPercent getPercentWincondition() {
|
||||||
return percentWincondition;
|
return percentWincondition;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,27 +0,0 @@
|
|||||||
/*
|
|
||||||
This file is a part of the SteamWar software.
|
|
||||||
|
|
||||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU Affero General Public License as published by
|
|
||||||
the Free Software Foundation, either version 3 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU Affero General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU Affero General Public License
|
|
||||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.fightsystem.winconditions;
|
|
||||||
|
|
||||||
public class WinconditionBlacklistPercent extends PercentWincondition {
|
|
||||||
|
|
||||||
public WinconditionBlacklistPercent(){
|
|
||||||
super("RelativePercent", Winconditions.RELATIVE_PERCENT);
|
|
||||||
}
|
|
||||||
}
|
|
@ -26,7 +26,6 @@ import de.steamwar.fightsystem.states.FightState;
|
|||||||
import de.steamwar.fightsystem.states.OneShotStateDependent;
|
import de.steamwar.fightsystem.states.OneShotStateDependent;
|
||||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||||
import de.steamwar.fightsystem.utils.Message;
|
import de.steamwar.fightsystem.utils.Message;
|
||||||
import org.bukkit.Material;
|
|
||||||
import org.bukkit.entity.EntityType;
|
import org.bukkit.entity.EntityType;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
@ -34,27 +33,12 @@ import org.bukkit.event.entity.EntityExplodeEvent;
|
|||||||
|
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
import java.util.concurrent.atomic.AtomicInteger;
|
|
||||||
import java.util.function.BooleanSupplier;
|
|
||||||
import java.util.function.Consumer;
|
import java.util.function.Consumer;
|
||||||
import java.util.function.Predicate;
|
|
||||||
import java.util.function.ToIntFunction;
|
|
||||||
|
|
||||||
public class PercentWincondition extends Wincondition implements PrintableWincondition {
|
public class WinconditionPercent extends Wincondition implements PrintableWincondition {
|
||||||
|
|
||||||
private final Map<FightTeam, TeamPercent> teamMap = new HashMap<>();
|
private final Map<FightTeam, TeamPercent> teamMap = new HashMap<>();
|
||||||
|
|
||||||
protected BooleanSupplier explosionFilter = () -> !Config.EnterStages.isEmpty() && Config.EnterStages.get(0) >= Wincondition.getTimeOverCountdown().getTimeLeft();
|
|
||||||
protected Predicate<Material> testBlock = type -> !Config.PercentBlocks.contains(type);
|
|
||||||
protected ToIntFunction<FightTeam> totalBlockCalc = team -> {
|
|
||||||
AtomicInteger blocks = new AtomicInteger();
|
|
||||||
team.getSchemRegion().forEach((x, y, z) -> {
|
|
||||||
if (testBlock.test(Config.world.getBlockAt(x, y, z).getType())) {
|
|
||||||
blocks.getAndIncrement();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
return blocks.get();
|
|
||||||
};
|
|
||||||
protected Consumer<FightTeam> checkWin = team -> {
|
protected Consumer<FightTeam> checkWin = team -> {
|
||||||
if (getPercent(team) >= Config.PercentWin) {
|
if (getPercent(team) >= Config.PercentWin) {
|
||||||
win(Fight.getOpposite(team), "WIN_PERCENT", team.getColoredName());
|
win(Fight.getOpposite(team), "WIN_PERCENT", team.getColoredName());
|
||||||
@ -62,7 +46,7 @@ public class PercentWincondition extends Wincondition implements PrintableWincon
|
|||||||
};
|
};
|
||||||
protected Consumer<FightTeam> postEnable = team -> {};
|
protected Consumer<FightTeam> postEnable = team -> {};
|
||||||
|
|
||||||
public PercentWincondition(String windescription, Winconditions wincondition) {
|
public WinconditionPercent(Winconditions wincondition, String windescription) {
|
||||||
super(windescription);
|
super(windescription);
|
||||||
|
|
||||||
if (Config.ActiveWinconditions.contains(wincondition)) {
|
if (Config.ActiveWinconditions.contains(wincondition)) {
|
||||||
@ -74,7 +58,7 @@ public class PercentWincondition extends Wincondition implements PrintableWincon
|
|||||||
}
|
}
|
||||||
|
|
||||||
public Message getDisplay(FightTeam team) {
|
public Message getDisplay(FightTeam team) {
|
||||||
return new Message("BAR_PERCENT", team.getPrefix() + (Math.round(100.0 * getPercent(team)) / 100.0));
|
return new Message("BAR_PERCENT", team.getPrefix() + (Math.round(10000.0 * (1.0 - getPercent(team) / Config.PercentWin)) / 100.0));
|
||||||
}
|
}
|
||||||
|
|
||||||
public double getPercent(FightTeam team) {
|
public double getPercent(FightTeam team) {
|
||||||
@ -105,12 +89,16 @@ public class PercentWincondition extends Wincondition implements PrintableWincon
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onEntityExplode(EntityExplodeEvent event) {
|
public void onEntityExplode(EntityExplodeEvent event) {
|
||||||
if (event.getEntityType() == EntityType.FIREBALL || explosionFilter.getAsBoolean() || !team.getExtendRegion().inRegion(event.getEntity().getLocation())) {
|
if (
|
||||||
|
event.getEntityType() == EntityType.FIREBALL ||
|
||||||
|
!team.getExtendRegion().inRegion(event.getEntity().getLocation()) ||
|
||||||
|
(!Config.PercentEntern && !Config.EnterStages.isEmpty() && Config.EnterStages.get(0) >= Wincondition.getTimeOverCountdown().getTimeLeft())
|
||||||
|
) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
event.blockList().forEach(block -> {
|
event.blockList().forEach(block -> {
|
||||||
if (testBlock.test(block.getType())) {
|
if (Config.PercentBlocks.contains(block.getType()) == Config.PercentBlocksWhitelist) {
|
||||||
currentBlocks--;
|
currentBlocks--;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
@ -119,7 +107,11 @@ public class PercentWincondition extends Wincondition implements PrintableWincon
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void enable() {
|
private void enable() {
|
||||||
totalBlocks = totalBlockCalc.applyAsInt(team);
|
totalBlocks = 0;
|
||||||
|
team.getSchemRegion().forEach((x, y, z) -> {
|
||||||
|
if (Config.PercentBlocks.contains(Config.world.getBlockAt(x, y, z).getType()) == Config.PercentBlocksWhitelist)
|
||||||
|
totalBlocks++;
|
||||||
|
});
|
||||||
currentBlocks = totalBlocks;
|
currentBlocks = totalBlocks;
|
||||||
postEnable.accept(team);
|
postEnable.accept(team);
|
||||||
}
|
}
|
@ -1,30 +0,0 @@
|
|||||||
/*
|
|
||||||
This file is a part of the SteamWar software.
|
|
||||||
|
|
||||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU Affero General Public License as published by
|
|
||||||
the Free Software Foundation, either version 3 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU Affero General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU Affero General Public License
|
|
||||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.fightsystem.winconditions;
|
|
||||||
|
|
||||||
public class WinconditionPercentSystem extends PercentWincondition {
|
|
||||||
|
|
||||||
public WinconditionPercentSystem() {
|
|
||||||
super("Percent", Winconditions.PERCENT_SYSTEM);
|
|
||||||
|
|
||||||
totalBlockCalc = team -> team.getSchemRegion().volume();
|
|
||||||
explosionFilter = () -> false;
|
|
||||||
}
|
|
||||||
}
|
|
@ -36,12 +36,12 @@ import org.bukkit.event.player.PlayerQuitEvent;
|
|||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
|
||||||
public class WinconditionPoints extends PercentWincondition implements Listener {
|
public class WinconditionPoints extends WinconditionPercent implements Listener {
|
||||||
|
|
||||||
private final Map<FightTeam, TeamPoints> teamMap = new HashMap<>();
|
private final Map<FightTeam, TeamPoints> teamMap = new HashMap<>();
|
||||||
|
|
||||||
public WinconditionPoints(){
|
public WinconditionPoints(){
|
||||||
super("Points", Winconditions.POINTS);
|
super(Winconditions.POINTS, "Points");
|
||||||
|
|
||||||
checkWin = team -> {};
|
checkWin = team -> {};
|
||||||
postEnable = this::pointInit;
|
postEnable = this::pointInit;
|
||||||
|
@ -35,7 +35,7 @@ import java.util.HashMap;
|
|||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
import java.util.concurrent.atomic.AtomicBoolean;
|
import java.util.concurrent.atomic.AtomicBoolean;
|
||||||
|
|
||||||
public class WinconditionPointsAirShip extends PercentWincondition implements Listener {
|
public class WinconditionPointsAirShip extends WinconditionPercent implements Listener {
|
||||||
|
|
||||||
private double[] as = new double[] {
|
private double[] as = new double[] {
|
||||||
0.5,
|
0.5,
|
||||||
@ -56,7 +56,7 @@ public class WinconditionPointsAirShip extends PercentWincondition implements Li
|
|||||||
private final Map<FightTeam, TeamPoints> teamMap = new HashMap<>();
|
private final Map<FightTeam, TeamPoints> teamMap = new HashMap<>();
|
||||||
|
|
||||||
public WinconditionPointsAirShip(){
|
public WinconditionPointsAirShip(){
|
||||||
super("Points", Winconditions.POINTS_AIRSHIP);
|
super(Winconditions.POINTS_AIRSHIP, "Points");
|
||||||
|
|
||||||
checkWin = team -> {
|
checkWin = team -> {
|
||||||
if (teamMap.get(team).getPoints() > TeamPoints.WIN_POINTS) {
|
if (teamMap.get(team).getPoints() > TeamPoints.WIN_POINTS) {
|
||||||
|
@ -1,31 +0,0 @@
|
|||||||
/*
|
|
||||||
This file is a part of the SteamWar software.
|
|
||||||
|
|
||||||
Copyright (C) 2021 SteamWar.de-Serverteam
|
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU Affero General Public License as published by
|
|
||||||
the Free Software Foundation, either version 3 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU Affero General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU Affero General Public License
|
|
||||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.fightsystem.winconditions;
|
|
||||||
|
|
||||||
import de.steamwar.fightsystem.Config;
|
|
||||||
|
|
||||||
public class WinconditionWhitelistPercent extends PercentWincondition {
|
|
||||||
|
|
||||||
public WinconditionWhitelistPercent() {
|
|
||||||
super("WhitelistPercent", Winconditions.WHITELIST_PERCENT);
|
|
||||||
|
|
||||||
testBlock = Config.PercentBlocks::contains;
|
|
||||||
}
|
|
||||||
}
|
|
@ -28,8 +28,6 @@ public enum Winconditions {
|
|||||||
CAPTAIN_DEAD,
|
CAPTAIN_DEAD,
|
||||||
|
|
||||||
PERCENT_SYSTEM,
|
PERCENT_SYSTEM,
|
||||||
WHITELIST_PERCENT,
|
|
||||||
RELATIVE_PERCENT,
|
|
||||||
POINTS,
|
POINTS,
|
||||||
POINTS_AIRSHIP,
|
POINTS_AIRSHIP,
|
||||||
|
|
||||||
@ -39,5 +37,7 @@ public enum Winconditions {
|
|||||||
|
|
||||||
HELLS_BELLS,
|
HELLS_BELLS,
|
||||||
METEOR,
|
METEOR,
|
||||||
AMONG_US
|
AMONG_US,
|
||||||
|
PERSISTENT_DAMAGE,
|
||||||
|
TNT_DISTRIBUTION
|
||||||
}
|
}
|
||||||
|
@ -26,4 +26,6 @@ commands:
|
|||||||
win:
|
win:
|
||||||
resetwg:
|
resetwg:
|
||||||
resettb:
|
resettb:
|
||||||
|
tpslimit:
|
||||||
|
tpswarp:
|
||||||
unrank:
|
unrank:
|
In neuem Issue referenzieren
Einen Benutzer sperren